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Aether

Aether is an open-source optical simulations suite, coded in C++ for Windows and Linux, born out of the research and needs at the L2n laboratory in France, which is part of the University of Technology of Troyes.

It is an evolving project and might be subject to numerous changes.

image

Features

GUI

  • FDTD simulations
  • Raytracing
  • Multilayer's optical response
  • Graphical fit of data
  • Human assisted planar modes solver
  • Mie theory: cross-sections calculation
  • Graphical samples organizer
  • For the classroom:
    • visualisation of the ellipsometric concepts
    • 2D SEM particles simulation

CLI

  • FDTD simulations
  • FDFD simulations (2D)
  • Raytracing
  • Multilayer's optical response

A bit of history

The oldest roots of the software originate back in 2008 with personnal rendering projects.

This was followed two years later by an internship at the L2n on the ADI-FDTD method, which served as the basis for the FDTD module. Concurrent development happened through the OpenSource Gneiss project (now obsolete), dedicated to rendering space scenes.

The FDTD code was then developed during a PhD under the ANR MetaPhotonique project, together with some basic tools.

A few years later under the TurboPET project, the raytracing core was coded by integrating Gneiss' original raytracer into Aether.

Since then, many improvements have been added, like the GUI, and from 2015 onwards several upgrades were designed to accomodate the Limule project, a proprietary software coded for the In-Fine joint laboratory.

In 2021 the aim was to finally launch it as an OpenSource project of its own.

Past fundings

The following fundings have contributed directly and indirectly to the project:

  • The University of Technology of Troyes
  • The ANR MetaPhotonique project
  • A Région Champagne-Ardenne PhD grant
  • The Eurostars TurboPET project
  • The BISONS RAPID project
  • The ANR DECISIoN project
  • The SURYS society through the In-Fine joint laboratory

About

An optics simulation suite for Windows and Linux, including a raytracer, a FDTD solver and various tools.

Topics

Resources

Stars

35 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

Aether

Aether is an open-source optical simulations suite, coded in C++ for Windows and Linux, born out of the research and needs at the L2n laboratory in France, which is part of the University of Technology of Troyes.

It is an evolving project and might be subject to numerous changes.

image

Features

GUI

  • FDTD simulations
  • Raytracing
  • Multilayer's optical response
  • Graphical fit of data
  • Human assisted planar modes solver
  • Mie theory: cross-sections calculation
  • Graphical samples organizer
  • For the classroom:
    • visualisation of the ellipsometric concepts
    • 2D SEM particles simulation

CLI

  • FDTD simulations
  • FDFD simulations (2D)
  • Raytracing
  • Multilayer's optical response

A bit of history

The oldest roots of the software originate back in 2008 with personnal rendering projects.

This was followed two years later by an internship at the L2n on the ADI-FDTD method, which served as the basis for the FDTD module. Concurrent development happened through the OpenSource Gneiss project (now obsolete), dedicated to rendering space scenes.

The FDTD code was then developed during a PhD under the ANR MetaPhotonique project, together with some basic tools.

A few years later under the TurboPET project, the raytracing core was coded by integrating Gneiss' original raytracer into Aether.

Since then, many improvements have been added, like the GUI, and from 2015 onwards several upgrades were designed to accomodate the Limule project, a proprietary software coded for the In-Fine joint laboratory.

In 2021 the aim was to finally launch it as an OpenSource project of its own.

Past fundings

The following fundings have contributed directly and indirectly to the project:

  • The University of Technology of Troyes
  • The ANR MetaPhotonique project
  • A Région Champagne-Ardenne PhD grant
  • The Eurostars TurboPET project
  • The BISONS RAPID project
  • The ANR DECISIoN project
  • The SURYS society through the In-Fine joint laboratory

About

An optics simulation suite for Windows and Linux, including a raytracer, a FDTD solver and various tools.

Topics

Resources

Stars

35 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Aether

Aether is an open-source optical simulations suite, coded in C++ for Windows and Linux, born out of the research and needs at the L2n laboratory in France, which is part of the University of Technology of Troyes.

It is an evolving project and might be subject to numerous changes.

image

Features

GUI

  • FDTD simulations
  • Raytracing
  • Multilayer's optical response
  • Graphical fit of data
  • Human assisted planar modes solver
  • Mie theory: cross-sections calculation
  • Graphical samples organizer
  • For the classroom:
    • visualisation of the ellipsometric concepts
    • 2D SEM particles simulation

CLI

  • FDTD simulations
  • FDFD simulations (2D)
  • Raytracing
  • Multilayer's optical response

A bit of history

The oldest roots of the software originate back in 2008 with personnal rendering projects.

This was followed two years later by an internship at the L2n on the ADI-FDTD method, which served as the basis for the FDTD module. Concurrent development happened through the OpenSource Gneiss project (now obsolete), dedicated to rendering space scenes.

The FDTD code was then developed during a PhD under the ANR MetaPhotonique project, together with some basic tools.

A few years later under the TurboPET project, the raytracing core was coded by integrating Gneiss' original raytracer into Aether.

Since then, many improvements have been added, like the GUI, and from 2015 onwards several upgrades were designed to accomodate the Limule project, a proprietary software coded for the In-Fine joint laboratory.

In 2021 the aim was to finally launch it as an OpenSource project of its own.

Past fundings

The following fundings have contributed directly and indirectly to the project:

  • The University of Technology of Troyes
  • The ANR MetaPhotonique project
  • A Région Champagne-Ardenne PhD grant
  • The Eurostars TurboPET project
  • The BISONS RAPID project
  • The ANR DECISIoN project
  • The SURYS society through the In-Fine joint laboratory

About

An optics simulation suite for Windows and Linux, including a raytracer, a FDTD solver and various tools.

Topics

Resources

Stars

35 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Aether

Aether is an open-source optical simulations suite, coded in C++ for Windows and Linux, born out of the research and needs at the L2n laboratory in France, which is part of the University of Technology of Troyes.

It is an evolving project and might be subject to numerous changes.

image

Features

GUI

  • FDTD simulations
  • Raytracing
  • Multilayer's optical response
  • Graphical fit of data
  • Human assisted planar modes solver
  • Mie theory: cross-sections calculation
  • Graphical samples organizer
  • For the classroom:
    • visualisation of the ellipsometric concepts
    • 2D SEM particles simulation

CLI

  • FDTD simulations
  • FDFD simulations (2D)
  • Raytracing
  • Multilayer's optical response

A bit of history

The oldest roots of the software originate back in 2008 with personnal rendering projects.

This was followed two years later by an internship at the L2n on the ADI-FDTD method, which served as the basis for the FDTD module. Concurrent development happened through the OpenSource Gneiss project (now obsolete), dedicated to rendering space scenes.

The FDTD code was then developed during a PhD under the ANR MetaPhotonique project, together with some basic tools.

A few years later under the TurboPET project, the raytracing core was coded by integrating Gneiss' original raytracer into Aether.

Since then, many improvements have been added, like the GUI, and from 2015 onwards several upgrades were designed to accomodate the Limule project, a proprietary software coded for the In-Fine joint laboratory.

In 2021 the aim was to finally launch it as an OpenSource project of its own.

Past fundings

The following fundings have contributed directly and indirectly to the project:

  • The University of Technology of Troyes
  • The ANR MetaPhotonique project
  • A Région Champagne-Ardenne PhD grant
  • The Eurostars TurboPET project
  • The BISONS RAPID project
  • The ANR DECISIoN project
  • The SURYS society through the In-Fine joint laboratory

About

An optics simulation suite for Windows and Linux, including a raytracer, a FDTD solver and various tools.

Topics

Resources

Stars

35 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Aether

Aether is an open-source optical simulations suite, coded in C++ for Windows and Linux, born out of the research and needs at the L2n laboratory in France, which is part of the University of Technology of Troyes.

It is an evolving project and might be subject to numerous changes.

image

Features

GUI

  • FDTD simulations
  • Raytracing
  • Multilayer's optical response
  • Graphical fit of data
  • Human assisted planar modes solver
  • Mie theory: cross-sections calculation
  • Graphical samples organizer
  • For the classroom:
    • visualisation of the ellipsometric concepts
    • 2D SEM particles simulation

CLI

  • FDTD simulations
  • FDFD simulations (2D)
  • Raytracing
  • Multilayer's optical response

A bit of history

The oldest roots of the software originate back in 2008 with personnal rendering projects.

This was followed two years later by an internship at the L2n on the ADI-FDTD method, which served as the basis for the FDTD module. Concurrent development happened through the OpenSource Gneiss project (now obsolete), dedicated to rendering space scenes.

The FDTD code was then developed during a PhD under the ANR MetaPhotonique project, together with some basic tools.

A few years later under the TurboPET project, the raytracing core was coded by integrating Gneiss' original raytracer into Aether.

Since then, many improvements have been added, like the GUI, and from 2015 onwards several upgrades were designed to accomodate the Limule project, a proprietary software coded for the In-Fine joint laboratory.

In 2021 the aim was to finally launch it as an OpenSource project of its own.

Past fundings

The following fundings have contributed directly and indirectly to the project:

  • The University of Technology of Troyes
  • The ANR MetaPhotonique project
  • A Région Champagne-Ardenne PhD grant
  • The Eurostars TurboPET project
  • The BISONS RAPID project
  • The ANR DECISIoN project
  • The SURYS society through the In-Fine joint laboratory

About

An optics simulation suite for Windows and Linux, including a raytracer, a FDTD solver and various tools.

Topics

Resources

Stars

35 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Aether

Aether is an open-source optical simulations suite, coded in C++ for Windows and Linux, born out of the research and needs at the L2n laboratory in France, which is part of the University of Technology of Troyes.

It is an evolving project and might be subject to numerous changes.

image

Features

GUI

  • FDTD simulations
  • Raytracing
  • Multilayer's optical response
  • Graphical fit of data
  • Human assisted planar modes solver
  • Mie theory: cross-sections calculation
  • Graphical samples organizer
  • For the classroom:
    • visualisation of the ellipsometric concepts
    • 2D SEM particles simulation

CLI

  • FDTD simulations
  • FDFD simulations (2D)
  • Raytracing
  • Multilayer's optical response

A bit of history

The oldest roots of the software originate back in 2008 with personnal rendering projects.

This was followed two years later by an internship at the L2n on the ADI-FDTD method, which served as the basis for the FDTD module. Concurrent development happened through the OpenSource Gneiss project (now obsolete), dedicated to rendering space scenes.

The FDTD code was then developed during a PhD under the ANR MetaPhotonique project, together with some basic tools.

A few years later under the TurboPET project, the raytracing core was coded by integrating Gneiss' original raytracer into Aether.

Since then, many improvements have been added, like the GUI, and from 2015 onwards several upgrades were designed to accomodate the Limule project, a proprietary software coded for the In-Fine joint laboratory.

In 2021 the aim was to finally launch it as an OpenSource project of its own.

Past fundings

The following fundings have contributed directly and indirectly to the project:

  • The University of Technology of Troyes
  • The ANR MetaPhotonique project
  • A Région Champagne-Ardenne PhD grant
  • The Eurostars TurboPET project
  • The BISONS RAPID project
  • The ANR DECISIoN project
  • The SURYS society through the In-Fine joint laboratory

About

An optics simulation suite for Windows and Linux, including a raytracer, a FDTD solver and various tools.

Topics

Resources

Stars

35 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Aether

Aether is an open-source optical simulations suite, coded in C++ for Windows and Linux, born out of the research and needs at the L2n laboratory in France, which is part of the University of Technology of Troyes.

It is an evolving project and might be subject to numerous changes.

image

Features

GUI

  • FDTD simulations
  • Raytracing
  • Multilayer's optical response
  • Graphical fit of data
  • Human assisted planar modes solver
  • Mie theory: cross-sections calculation
  • Graphical samples organizer
  • For the classroom:
    • visualisation of the ellipsometric concepts
    • 2D SEM particles simulation

CLI

  • FDTD simulations
  • FDFD simulations (2D)
  • Raytracing
  • Multilayer's optical response

A bit of history

The oldest roots of the software originate back in 2008 with personnal rendering projects.

This was followed two years later by an internship at the L2n on the ADI-FDTD method, which served as the basis for the FDTD module. Concurrent development happened through the OpenSource Gneiss project (now obsolete), dedicated to rendering space scenes.

The FDTD code was then developed during a PhD under the ANR MetaPhotonique project, together with some basic tools.

A few years later under the TurboPET project, the raytracing core was coded by integrating Gneiss' original raytracer into Aether.

Since then, many improvements have been added, like the GUI, and from 2015 onwards several upgrades were designed to accomodate the Limule project, a proprietary software coded for the In-Fine joint laboratory.

In 2021 the aim was to finally launch it as an OpenSource project of its own.

Past fundings

The following fundings have contributed directly and indirectly to the project:

  • The University of Technology of Troyes
  • The ANR MetaPhotonique project
  • A Région Champagne-Ardenne PhD grant
  • The Eurostars TurboPET project
  • The BISONS RAPID project
  • The ANR DECISIoN project
  • The SURYS society through the In-Fine joint laboratory

About

An optics simulation suite for Windows and Linux, including a raytracer, a FDTD solver and various tools.

Topics

Resources

Stars

35 stars

Watchers

3 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

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Aether

Aether is an open-source optical simulations suite, coded in C++ for Windows and Linux, born out of the research and needs at the L2n laboratory in France, which is part of the University of Technology of Troyes.

It is an evolving project and might be subject to numerous changes.

image

Features

GUI

  • FDTD simulations
  • Raytracing
  • Multilayer's optical response
  • Graphical fit of data
  • Human assisted planar modes solver
  • Mie theory: cross-sections calculation
  • Graphical samples organizer
  • For the classroom:
    • visualisation of the ellipsometric concepts
    • 2D SEM particles simulation

CLI

  • FDTD simulations
  • FDFD simulations (2D)
  • Raytracing
  • Multilayer's optical response

A bit of history

The oldest roots of the software originate back in 2008 with personnal rendering projects.

This was followed two years later by an internship at the L2n on the ADI-FDTD method, which served as the basis for the FDTD module. Concurrent development happened through the OpenSource Gneiss project (now obsolete), dedicated to rendering space scenes.

The FDTD code was then developed during a PhD under the ANR MetaPhotonique project, together with some basic tools.

A few years later under the TurboPET project, the raytracing core was coded by integrating Gneiss' original raytracer into Aether.

Since then, many improvements have been added, like the GUI, and from 2015 onwards several upgrades were designed to accomodate the Limule project, a proprietary software coded for the In-Fine joint laboratory.

In 2021 the aim was to finally launch it as an OpenSource project of its own.

Past fundings

The following fundings have contributed directly and indirectly to the project:

  • The University of Technology of Troyes
  • The ANR MetaPhotonique project
  • A Région Champagne-Ardenne PhD grant
  • The Eurostars TurboPET project
  • The BISONS RAPID project
  • The ANR DECISIoN project
  • The SURYS society through the In-Fine joint laboratory

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An optics simulation suite for Windows and Linux, including a raytracer, a FDTD solver and various tools.

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