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ForceGL20

A Minecraft mod for Fabric & Forge that forces the game to use OpenGL 2.0.

Why?

Since Minecraft 1.17, Mojang changed the required OpenGL version to 3.2.
This means that players with an old graphic card that doesn't support OpenGL 3.2 can no longer play the game.
This Minecraft mod makes the game work again for those players by reverting the OpenGL GLFW hints to how it was in Minecraft 1.16.

But does it work?

As far as I tested, there have been no issues. However, you must remember that this mod forces the game to run on an unsupported OpenGL version. There may be unexpected issues with other mods or resource packs.
While it is fine to use this mod to run newer versions of Minecraft, please do consider upgrading to a newer graphic card as soon as possible.

I found an issue!

Due to the statement above (that you are running the game on an unsupported OpenGL), I cannot provide support for issues you may experience in this mod. This mod simply changes the OpenGL version and does not apply any other changes to the game's code.

Compiling the mod

If you want to compile ForceGL20 by yourself, use the following command:

./gradle build 

About

A Minecraft mod that forces to use OpenGL 2.0 in 1.17 and later.

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26 stars

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4 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content
This repository was archived by the owner on Aug 1, 2026. It is now read-only.

Repository files navigation

ForceGL20

A Minecraft mod for Fabric & Forge that forces the game to use OpenGL 2.0.

Why?

Since Minecraft 1.17, Mojang changed the required OpenGL version to 3.2.
This means that players with an old graphic card that doesn't support OpenGL 3.2 can no longer play the game.
This Minecraft mod makes the game work again for those players by reverting the OpenGL GLFW hints to how it was in Minecraft 1.16.

But does it work?

As far as I tested, there have been no issues. However, you must remember that this mod forces the game to run on an unsupported OpenGL version. There may be unexpected issues with other mods or resource packs.
While it is fine to use this mod to run newer versions of Minecraft, please do consider upgrading to a newer graphic card as soon as possible.

I found an issue!

Due to the statement above (that you are running the game on an unsupported OpenGL), I cannot provide support for issues you may experience in this mod. This mod simply changes the OpenGL version and does not apply any other changes to the game's code.

Compiling the mod

If you want to compile ForceGL20 by yourself, use the following command:

./gradle build 

About

A Minecraft mod that forces to use OpenGL 2.0 in 1.17 and later.

Resources

Stars

26 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Aug 1, 2026. It is now read-only.

Repository files navigation

ForceGL20

A Minecraft mod for Fabric & Forge that forces the game to use OpenGL 2.0.

Why?

Since Minecraft 1.17, Mojang changed the required OpenGL version to 3.2.
This means that players with an old graphic card that doesn't support OpenGL 3.2 can no longer play the game.
This Minecraft mod makes the game work again for those players by reverting the OpenGL GLFW hints to how it was in Minecraft 1.16.

But does it work?

As far as I tested, there have been no issues. However, you must remember that this mod forces the game to run on an unsupported OpenGL version. There may be unexpected issues with other mods or resource packs.
While it is fine to use this mod to run newer versions of Minecraft, please do consider upgrading to a newer graphic card as soon as possible.

I found an issue!

Due to the statement above (that you are running the game on an unsupported OpenGL), I cannot provide support for issues you may experience in this mod. This mod simply changes the OpenGL version and does not apply any other changes to the game's code.

Compiling the mod

If you want to compile ForceGL20 by yourself, use the following command:

./gradle build 

About

A Minecraft mod that forces to use OpenGL 2.0 in 1.17 and later.

Resources

Stars

26 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Aug 1, 2026. It is now read-only.

Repository files navigation

ForceGL20

A Minecraft mod for Fabric & Forge that forces the game to use OpenGL 2.0.

Why?

Since Minecraft 1.17, Mojang changed the required OpenGL version to 3.2.
This means that players with an old graphic card that doesn't support OpenGL 3.2 can no longer play the game.
This Minecraft mod makes the game work again for those players by reverting the OpenGL GLFW hints to how it was in Minecraft 1.16.

But does it work?

As far as I tested, there have been no issues. However, you must remember that this mod forces the game to run on an unsupported OpenGL version. There may be unexpected issues with other mods or resource packs.
While it is fine to use this mod to run newer versions of Minecraft, please do consider upgrading to a newer graphic card as soon as possible.

I found an issue!

Due to the statement above (that you are running the game on an unsupported OpenGL), I cannot provide support for issues you may experience in this mod. This mod simply changes the OpenGL version and does not apply any other changes to the game's code.

Compiling the mod

If you want to compile ForceGL20 by yourself, use the following command:

./gradle build 

About

A Minecraft mod that forces to use OpenGL 2.0 in 1.17 and later.

Resources

Stars

26 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content
This repository was archived by the owner on Aug 1, 2026. It is now read-only.

Repository files navigation

ForceGL20

A Minecraft mod for Fabric & Forge that forces the game to use OpenGL 2.0.

Why?

Since Minecraft 1.17, Mojang changed the required OpenGL version to 3.2.
This means that players with an old graphic card that doesn't support OpenGL 3.2 can no longer play the game.
This Minecraft mod makes the game work again for those players by reverting the OpenGL GLFW hints to how it was in Minecraft 1.16.

But does it work?

As far as I tested, there have been no issues. However, you must remember that this mod forces the game to run on an unsupported OpenGL version. There may be unexpected issues with other mods or resource packs.
While it is fine to use this mod to run newer versions of Minecraft, please do consider upgrading to a newer graphic card as soon as possible.

I found an issue!

Due to the statement above (that you are running the game on an unsupported OpenGL), I cannot provide support for issues you may experience in this mod. This mod simply changes the OpenGL version and does not apply any other changes to the game's code.

Compiling the mod

If you want to compile ForceGL20 by yourself, use the following command:

./gradle build 

About

A Minecraft mod that forces to use OpenGL 2.0 in 1.17 and later.

Resources

Stars

26 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Aug 1, 2026. It is now read-only.

Repository files navigation

ForceGL20

A Minecraft mod for Fabric & Forge that forces the game to use OpenGL 2.0.

Why?

Since Minecraft 1.17, Mojang changed the required OpenGL version to 3.2.
This means that players with an old graphic card that doesn't support OpenGL 3.2 can no longer play the game.
This Minecraft mod makes the game work again for those players by reverting the OpenGL GLFW hints to how it was in Minecraft 1.16.

But does it work?

As far as I tested, there have been no issues. However, you must remember that this mod forces the game to run on an unsupported OpenGL version. There may be unexpected issues with other mods or resource packs.
While it is fine to use this mod to run newer versions of Minecraft, please do consider upgrading to a newer graphic card as soon as possible.

I found an issue!

Due to the statement above (that you are running the game on an unsupported OpenGL), I cannot provide support for issues you may experience in this mod. This mod simply changes the OpenGL version and does not apply any other changes to the game's code.

Compiling the mod

If you want to compile ForceGL20 by yourself, use the following command:

./gradle build 

About

A Minecraft mod that forces to use OpenGL 2.0 in 1.17 and later.

Resources

Stars

26 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Aug 1, 2026. It is now read-only.

Repository files navigation

ForceGL20

A Minecraft mod for Fabric & Forge that forces the game to use OpenGL 2.0.

Why?

Since Minecraft 1.17, Mojang changed the required OpenGL version to 3.2.
This means that players with an old graphic card that doesn't support OpenGL 3.2 can no longer play the game.
This Minecraft mod makes the game work again for those players by reverting the OpenGL GLFW hints to how it was in Minecraft 1.16.

But does it work?

As far as I tested, there have been no issues. However, you must remember that this mod forces the game to run on an unsupported OpenGL version. There may be unexpected issues with other mods or resource packs.
While it is fine to use this mod to run newer versions of Minecraft, please do consider upgrading to a newer graphic card as soon as possible.

I found an issue!

Due to the statement above (that you are running the game on an unsupported OpenGL), I cannot provide support for issues you may experience in this mod. This mod simply changes the OpenGL version and does not apply any other changes to the game's code.

Compiling the mod

If you want to compile ForceGL20 by yourself, use the following command:

./gradle build 

About

A Minecraft mod that forces to use OpenGL 2.0 in 1.17 and later.

Resources

Stars

26 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content
This repository was archived by the owner on Aug 1, 2026. It is now read-only.

Repository files navigation

ForceGL20

A Minecraft mod for Fabric & Forge that forces the game to use OpenGL 2.0.

Why?

Since Minecraft 1.17, Mojang changed the required OpenGL version to 3.2.
This means that players with an old graphic card that doesn't support OpenGL 3.2 can no longer play the game.
This Minecraft mod makes the game work again for those players by reverting the OpenGL GLFW hints to how it was in Minecraft 1.16.

But does it work?

As far as I tested, there have been no issues. However, you must remember that this mod forces the game to run on an unsupported OpenGL version. There may be unexpected issues with other mods or resource packs.
While it is fine to use this mod to run newer versions of Minecraft, please do consider upgrading to a newer graphic card as soon as possible.

I found an issue!

Due to the statement above (that you are running the game on an unsupported OpenGL), I cannot provide support for issues you may experience in this mod. This mod simply changes the OpenGL version and does not apply any other changes to the game's code.

Compiling the mod

If you want to compile ForceGL20 by yourself, use the following command:

./gradle build 

About

A Minecraft mod that forces to use OpenGL 2.0 in 1.17 and later.

Resources

Stars

26 stars

Watchers

4 watching

Forks

Releases

Packages

Used by

Contributors

Languages