fix(remoteSession): re-assert kept-alive markers before applying states - #64

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Kitware:mainfrom
alesgenova:fix-kept-alive
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fix(remoteSession): re-assert kept-alive markers before applying states#64
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive

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vtkObjectManager::UpdateObjectsFromStates only deserializes fetched states under roots carrying "vtk-object-manager-kept-alive", but any local serialization — e.g. get on a live object, which re-serializes its whole reference graph — rebuilds stored states WITHOUT the marker (https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One get on an object referencing a render window (an interactor style, a camera) permanently detaches that window's subtree from server updates: new states fetch and register but never apply, and only a page reload recovers.

Track the ids the server flagged in their fetched payloads and re-stamp them via a partial registerState (which merges) right before applying states. Ids are dropped when the server ignores them, and re-stamping is restricted to ids in the current update's dependency report so one render window's update never touches another's roots.

vtkObjectManager::UpdateObjectsFromStates only deserializes fetched
states under roots carrying "vtk-object-manager-kept-alive", but any
local serialization — e.g. `get` on a live object, which re-serializes
its whole reference graph — rebuilds stored states WITHOUT the marker
(https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One `get` on an
object referencing a render window (an interactor style, a camera)
permanently detaches that window's subtree from server updates: new
states fetch and register but never apply, and only a page reload
recovers.
Track the ids the server flagged in their fetched payloads and re-stamp
them via a partial registerState (which merges) right before applying
states. Ids are dropped when the server ignores them, and re-stamping is
restricted to ids in the current update's dependency report so one
render window's update never touches another's roots.
Comment threadsrc/remoteSession.js
Comment on lines +425 to +433
const reportedIds = new Set(serverStatus.ids.map(([id]) => Number(id)));
this.keptAliveStateIds.forEach((id) => {
if (reportedIds.has(id)) {
this.#native.registerState({
Id: id,
"vtk-object-manager-kept-alive": true,
});
}
});

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not entirely convinced this is necessary because this updateAsync method fetches the states from the server before coming here and the server would've inserted the kept-alive marker.

The null-state branch deleted this.stateMTimes[vtkId], but vtkId is
fetchStateAsync's parameter and was never in scope here — a null state
in a batch response threw a ReferenceError and killed the whole update.
The response is positionally aligned with the requested ids, so drop
the ledger entry for stateIds[i] instead.
@jspanchu

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your fix(remoteSession): correct out-of-scope id in fetchBatchAsync commit is straightforward. can you create separate PR with it? I would be happy to merge that one.

@jspanchu

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Seb added the vtkId fix in 1ba14d0.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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fix(remoteSession): re-assert kept-alive markers before applying states - #64

Open
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive
Open

fix(remoteSession): re-assert kept-alive markers before applying states#64
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive

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vtkObjectManager::UpdateObjectsFromStates only deserializes fetched states under roots carrying "vtk-object-manager-kept-alive", but any local serialization — e.g. get on a live object, which re-serializes its whole reference graph — rebuilds stored states WITHOUT the marker (https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One get on an object referencing a render window (an interactor style, a camera) permanently detaches that window's subtree from server updates: new states fetch and register but never apply, and only a page reload recovers.

Track the ids the server flagged in their fetched payloads and re-stamp them via a partial registerState (which merges) right before applying states. Ids are dropped when the server ignores them, and re-stamping is restricted to ids in the current update's dependency report so one render window's update never touches another's roots.

vtkObjectManager::UpdateObjectsFromStates only deserializes fetched
states under roots carrying "vtk-object-manager-kept-alive", but any
local serialization — e.g. `get` on a live object, which re-serializes
its whole reference graph — rebuilds stored states WITHOUT the marker
(https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One `get` on an
object referencing a render window (an interactor style, a camera)
permanently detaches that window's subtree from server updates: new
states fetch and register but never apply, and only a page reload
recovers.
Track the ids the server flagged in their fetched payloads and re-stamp
them via a partial registerState (which merges) right before applying
states. Ids are dropped when the server ignores them, and re-stamping is
restricted to ids in the current update's dependency report so one
render window's update never touches another's roots.
Comment threadsrc/remoteSession.js
Comment on lines +425 to +433
const reportedIds = new Set(serverStatus.ids.map(([id]) => Number(id)));
this.keptAliveStateIds.forEach((id) => {
if (reportedIds.has(id)) {
this.#native.registerState({
Id: id,
"vtk-object-manager-kept-alive": true,
});
}
});

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not entirely convinced this is necessary because this updateAsync method fetches the states from the server before coming here and the server would've inserted the kept-alive marker.

The null-state branch deleted this.stateMTimes[vtkId], but vtkId is
fetchStateAsync's parameter and was never in scope here — a null state
in a batch response threw a ReferenceError and killed the whole update.
The response is positionally aligned with the requested ids, so drop
the ledger entry for stateIds[i] instead.
@jspanchu

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your fix(remoteSession): correct out-of-scope id in fetchBatchAsync commit is straightforward. can you create separate PR with it? I would be happy to merge that one.

@jspanchu

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Seb added the vtkId fix in 1ba14d0.

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@alesgenova@jspanchu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix(remoteSession): re-assert kept-alive markers before applying states - #64

Open
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive
Open

fix(remoteSession): re-assert kept-alive markers before applying states#64
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive

Conversation

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vtkObjectManager::UpdateObjectsFromStates only deserializes fetched states under roots carrying "vtk-object-manager-kept-alive", but any local serialization — e.g. get on a live object, which re-serializes its whole reference graph — rebuilds stored states WITHOUT the marker (https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One get on an object referencing a render window (an interactor style, a camera) permanently detaches that window's subtree from server updates: new states fetch and register but never apply, and only a page reload recovers.

Track the ids the server flagged in their fetched payloads and re-stamp them via a partial registerState (which merges) right before applying states. Ids are dropped when the server ignores them, and re-stamping is restricted to ids in the current update's dependency report so one render window's update never touches another's roots.

vtkObjectManager::UpdateObjectsFromStates only deserializes fetched
states under roots carrying "vtk-object-manager-kept-alive", but any
local serialization — e.g. `get` on a live object, which re-serializes
its whole reference graph — rebuilds stored states WITHOUT the marker
(https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One `get` on an
object referencing a render window (an interactor style, a camera)
permanently detaches that window's subtree from server updates: new
states fetch and register but never apply, and only a page reload
recovers.
Track the ids the server flagged in their fetched payloads and re-stamp
them via a partial registerState (which merges) right before applying
states. Ids are dropped when the server ignores them, and re-stamping is
restricted to ids in the current update's dependency report so one
render window's update never touches another's roots.
Comment threadsrc/remoteSession.js
Comment on lines +425 to +433
const reportedIds = new Set(serverStatus.ids.map(([id]) => Number(id)));
this.keptAliveStateIds.forEach((id) => {
if (reportedIds.has(id)) {
this.#native.registerState({
Id: id,
"vtk-object-manager-kept-alive": true,
});
}
});

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not entirely convinced this is necessary because this updateAsync method fetches the states from the server before coming here and the server would've inserted the kept-alive marker.

The null-state branch deleted this.stateMTimes[vtkId], but vtkId is
fetchStateAsync's parameter and was never in scope here — a null state
in a batch response threw a ReferenceError and killed the whole update.
The response is positionally aligned with the requested ids, so drop
the ledger entry for stateIds[i] instead.
@jspanchu

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your fix(remoteSession): correct out-of-scope id in fetchBatchAsync commit is straightforward. can you create separate PR with it? I would be happy to merge that one.

@jspanchu

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Member

Seb added the vtkId fix in 1ba14d0.

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2 participants

@alesgenova@jspanchu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix(remoteSession): re-assert kept-alive markers before applying states - #64

Open
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive
Open

fix(remoteSession): re-assert kept-alive markers before applying states#64
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive

Conversation

@alesgenova

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vtkObjectManager::UpdateObjectsFromStates only deserializes fetched states under roots carrying "vtk-object-manager-kept-alive", but any local serialization — e.g. get on a live object, which re-serializes its whole reference graph — rebuilds stored states WITHOUT the marker (https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One get on an object referencing a render window (an interactor style, a camera) permanently detaches that window's subtree from server updates: new states fetch and register but never apply, and only a page reload recovers.

Track the ids the server flagged in their fetched payloads and re-stamp them via a partial registerState (which merges) right before applying states. Ids are dropped when the server ignores them, and re-stamping is restricted to ids in the current update's dependency report so one render window's update never touches another's roots.

vtkObjectManager::UpdateObjectsFromStates only deserializes fetched
states under roots carrying "vtk-object-manager-kept-alive", but any
local serialization — e.g. `get` on a live object, which re-serializes
its whole reference graph — rebuilds stored states WITHOUT the marker
(https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One `get` on an
object referencing a render window (an interactor style, a camera)
permanently detaches that window's subtree from server updates: new
states fetch and register but never apply, and only a page reload
recovers.
Track the ids the server flagged in their fetched payloads and re-stamp
them via a partial registerState (which merges) right before applying
states. Ids are dropped when the server ignores them, and re-stamping is
restricted to ids in the current update's dependency report so one
render window's update never touches another's roots.
Comment threadsrc/remoteSession.js
Comment on lines +425 to +433
const reportedIds = new Set(serverStatus.ids.map(([id]) => Number(id)));
this.keptAliveStateIds.forEach((id) => {
if (reportedIds.has(id)) {
this.#native.registerState({
Id: id,
"vtk-object-manager-kept-alive": true,
});
}
});

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Choose a reason for hiding this comment

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not entirely convinced this is necessary because this updateAsync method fetches the states from the server before coming here and the server would've inserted the kept-alive marker.

The null-state branch deleted this.stateMTimes[vtkId], but vtkId is
fetchStateAsync's parameter and was never in scope here — a null state
in a batch response threw a ReferenceError and killed the whole update.
The response is positionally aligned with the requested ids, so drop
the ledger entry for stateIds[i] instead.
@jspanchu

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your fix(remoteSession): correct out-of-scope id in fetchBatchAsync commit is straightforward. can you create separate PR with it? I would be happy to merge that one.

@jspanchu

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Member

Seb added the vtkId fix in 1ba14d0.

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2 participants

@alesgenova@jspanchu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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fix(remoteSession): re-assert kept-alive markers before applying states - #64

Open
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive
Open

fix(remoteSession): re-assert kept-alive markers before applying states#64
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive

Conversation

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vtkObjectManager::UpdateObjectsFromStates only deserializes fetched states under roots carrying "vtk-object-manager-kept-alive", but any local serialization — e.g. get on a live object, which re-serializes its whole reference graph — rebuilds stored states WITHOUT the marker (https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One get on an object referencing a render window (an interactor style, a camera) permanently detaches that window's subtree from server updates: new states fetch and register but never apply, and only a page reload recovers.

Track the ids the server flagged in their fetched payloads and re-stamp them via a partial registerState (which merges) right before applying states. Ids are dropped when the server ignores them, and re-stamping is restricted to ids in the current update's dependency report so one render window's update never touches another's roots.

vtkObjectManager::UpdateObjectsFromStates only deserializes fetched
states under roots carrying "vtk-object-manager-kept-alive", but any
local serialization — e.g. `get` on a live object, which re-serializes
its whole reference graph — rebuilds stored states WITHOUT the marker
(https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One `get` on an
object referencing a render window (an interactor style, a camera)
permanently detaches that window's subtree from server updates: new
states fetch and register but never apply, and only a page reload
recovers.
Track the ids the server flagged in their fetched payloads and re-stamp
them via a partial registerState (which merges) right before applying
states. Ids are dropped when the server ignores them, and re-stamping is
restricted to ids in the current update's dependency report so one
render window's update never touches another's roots.
Comment threadsrc/remoteSession.js
Comment on lines +425 to +433
const reportedIds = new Set(serverStatus.ids.map(([id]) => Number(id)));
this.keptAliveStateIds.forEach((id) => {
if (reportedIds.has(id)) {
this.#native.registerState({
Id: id,
"vtk-object-manager-kept-alive": true,
});
}
});

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Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

not entirely convinced this is necessary because this updateAsync method fetches the states from the server before coming here and the server would've inserted the kept-alive marker.

The null-state branch deleted this.stateMTimes[vtkId], but vtkId is
fetchStateAsync's parameter and was never in scope here — a null state
in a batch response threw a ReferenceError and killed the whole update.
The response is positionally aligned with the requested ids, so drop
the ledger entry for stateIds[i] instead.
@jspanchu

Copy link
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Member

your fix(remoteSession): correct out-of-scope id in fetchBatchAsync commit is straightforward. can you create separate PR with it? I would be happy to merge that one.

@jspanchu

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Copy Markdown
Member

Seb added the vtkId fix in 1ba14d0.

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2 participants

@alesgenova@jspanchu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix(remoteSession): re-assert kept-alive markers before applying states - #64

Open
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive
Open

fix(remoteSession): re-assert kept-alive markers before applying states#64
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive

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vtkObjectManager::UpdateObjectsFromStates only deserializes fetched states under roots carrying "vtk-object-manager-kept-alive", but any local serialization — e.g. get on a live object, which re-serializes its whole reference graph — rebuilds stored states WITHOUT the marker (https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One get on an object referencing a render window (an interactor style, a camera) permanently detaches that window's subtree from server updates: new states fetch and register but never apply, and only a page reload recovers.

Track the ids the server flagged in their fetched payloads and re-stamp them via a partial registerState (which merges) right before applying states. Ids are dropped when the server ignores them, and re-stamping is restricted to ids in the current update's dependency report so one render window's update never touches another's roots.

vtkObjectManager::UpdateObjectsFromStates only deserializes fetched
states under roots carrying "vtk-object-manager-kept-alive", but any
local serialization — e.g. `get` on a live object, which re-serializes
its whole reference graph — rebuilds stored states WITHOUT the marker
(https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One `get` on an
object referencing a render window (an interactor style, a camera)
permanently detaches that window's subtree from server updates: new
states fetch and register but never apply, and only a page reload
recovers.
Track the ids the server flagged in their fetched payloads and re-stamp
them via a partial registerState (which merges) right before applying
states. Ids are dropped when the server ignores them, and re-stamping is
restricted to ids in the current update's dependency report so one
render window's update never touches another's roots.
Comment threadsrc/remoteSession.js
Comment on lines +425 to +433
const reportedIds = new Set(serverStatus.ids.map(([id]) => Number(id)));
this.keptAliveStateIds.forEach((id) => {
if (reportedIds.has(id)) {
this.#native.registerState({
Id: id,
"vtk-object-manager-kept-alive": true,
});
}
});

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not entirely convinced this is necessary because this updateAsync method fetches the states from the server before coming here and the server would've inserted the kept-alive marker.

The null-state branch deleted this.stateMTimes[vtkId], but vtkId is
fetchStateAsync's parameter and was never in scope here — a null state
in a batch response threw a ReferenceError and killed the whole update.
The response is positionally aligned with the requested ids, so drop
the ledger entry for stateIds[i] instead.
@jspanchu

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your fix(remoteSession): correct out-of-scope id in fetchBatchAsync commit is straightforward. can you create separate PR with it? I would be happy to merge that one.

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Seb added the vtkId fix in 1ba14d0.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix(remoteSession): re-assert kept-alive markers before applying states - #64

Open
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive
Open

fix(remoteSession): re-assert kept-alive markers before applying states#64
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive

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@alesgenova

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vtkObjectManager::UpdateObjectsFromStates only deserializes fetched states under roots carrying "vtk-object-manager-kept-alive", but any local serialization — e.g. get on a live object, which re-serializes its whole reference graph — rebuilds stored states WITHOUT the marker (https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One get on an object referencing a render window (an interactor style, a camera) permanently detaches that window's subtree from server updates: new states fetch and register but never apply, and only a page reload recovers.

Track the ids the server flagged in their fetched payloads and re-stamp them via a partial registerState (which merges) right before applying states. Ids are dropped when the server ignores them, and re-stamping is restricted to ids in the current update's dependency report so one render window's update never touches another's roots.

vtkObjectManager::UpdateObjectsFromStates only deserializes fetched
states under roots carrying "vtk-object-manager-kept-alive", but any
local serialization — e.g. `get` on a live object, which re-serializes
its whole reference graph — rebuilds stored states WITHOUT the marker
(https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One `get` on an
object referencing a render window (an interactor style, a camera)
permanently detaches that window's subtree from server updates: new
states fetch and register but never apply, and only a page reload
recovers.
Track the ids the server flagged in their fetched payloads and re-stamp
them via a partial registerState (which merges) right before applying
states. Ids are dropped when the server ignores them, and re-stamping is
restricted to ids in the current update's dependency report so one
render window's update never touches another's roots.
Comment threadsrc/remoteSession.js
Comment on lines +425 to +433
const reportedIds = new Set(serverStatus.ids.map(([id]) => Number(id)));
this.keptAliveStateIds.forEach((id) => {
if (reportedIds.has(id)) {
this.#native.registerState({
Id: id,
"vtk-object-manager-kept-alive": true,
});
}
});

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not entirely convinced this is necessary because this updateAsync method fetches the states from the server before coming here and the server would've inserted the kept-alive marker.

The null-state branch deleted this.stateMTimes[vtkId], but vtkId is
fetchStateAsync's parameter and was never in scope here — a null state
in a batch response threw a ReferenceError and killed the whole update.
The response is positionally aligned with the requested ids, so drop
the ledger entry for stateIds[i] instead.
@jspanchu

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your fix(remoteSession): correct out-of-scope id in fetchBatchAsync commit is straightforward. can you create separate PR with it? I would be happy to merge that one.

@jspanchu

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Seb added the vtkId fix in 1ba14d0.

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@alesgenova@jspanchu
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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fix(remoteSession): re-assert kept-alive markers before applying states - #64

Open
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive
Open

fix(remoteSession): re-assert kept-alive markers before applying states#64
alesgenova wants to merge 2 commits into
Kitware:mainfrom
alesgenova:fix-kept-alive

Conversation

@alesgenova

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vtkObjectManager::UpdateObjectsFromStates only deserializes fetched states under roots carrying "vtk-object-manager-kept-alive", but any local serialization — e.g. get on a live object, which re-serializes its whole reference graph — rebuilds stored states WITHOUT the marker (https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One get on an object referencing a render window (an interactor style, a camera) permanently detaches that window's subtree from server updates: new states fetch and register but never apply, and only a page reload recovers.

Track the ids the server flagged in their fetched payloads and re-stamp them via a partial registerState (which merges) right before applying states. Ids are dropped when the server ignores them, and re-stamping is restricted to ids in the current update's dependency report so one render window's update never touches another's roots.

vtkObjectManager::UpdateObjectsFromStates only deserializes fetched
states under roots carrying "vtk-object-manager-kept-alive", but any
local serialization — e.g. `get` on a live object, which re-serializes
its whole reference graph — rebuilds stored states WITHOUT the marker
(https://gitlab.kitware.com/vtk/vtk/-/work_items/20099). One `get` on an
object referencing a render window (an interactor style, a camera)
permanently detaches that window's subtree from server updates: new
states fetch and register but never apply, and only a page reload
recovers.
Track the ids the server flagged in their fetched payloads and re-stamp
them via a partial registerState (which merges) right before applying
states. Ids are dropped when the server ignores them, and re-stamping is
restricted to ids in the current update's dependency report so one
render window's update never touches another's roots.
Comment threadsrc/remoteSession.js
Comment on lines +425 to +433
const reportedIds = new Set(serverStatus.ids.map(([id]) => Number(id)));
this.keptAliveStateIds.forEach((id) => {
if (reportedIds.has(id)) {
this.#native.registerState({
Id: id,
"vtk-object-manager-kept-alive": true,
});
}
});

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not entirely convinced this is necessary because this updateAsync method fetches the states from the server before coming here and the server would've inserted the kept-alive marker.

The null-state branch deleted this.stateMTimes[vtkId], but vtkId is
fetchStateAsync's parameter and was never in scope here — a null state
in a batch response threw a ReferenceError and killed the whole update.
The response is positionally aligned with the requested ids, so drop
the ledger entry for stateIds[i] instead.
@jspanchu

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Member

your fix(remoteSession): correct out-of-scope id in fetchBatchAsync commit is straightforward. can you create separate PR with it? I would be happy to merge that one.

@jspanchu

Copy link
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Member

Seb added the vtkId fix in 1ba14d0.

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2 participants

@alesgenova@jspanchu