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UDBase.Controllers.LogSystem.UI

KonH edited this page Feb 23, 2018 · 2 revisions

ToggleContainer

Internal LogSystem.UI component to switch tag/type visibility

publicclassUDBase.Controllers.LogSystem.UI.ToggleContainer
:MonoBehaviour

Fields

TypeNameSummary
TextText
ToggleToggle

Methods

TypeNameSummary
voidInit(Boolean state, String itemName, Action<String, Boolean> onValueChangedCallback)

VisualLogHandler

Component to show ILog messages in visual overlay

publicclassUDBase.Controllers.LogSystem.UI.VisualLogHandler
:MonoBehaviour

Fields

TypeNameSummary
ButtonClearButton
ButtonCloseButton
ButtonCloseSettingsButton
StringCurrentState
GameObjectEmptyContent
GameObjectMainContent
ButtonMaximizeButton
ButtonMinimizeButton
ButtonOpenButton
GameObjectOpenContent
List<ButtonPosHander>OpenPositions
ButtonOpenSettingsButton
GameObjectSettingsContent
ToggleContainerTagSample
TextText
GameObjectTopControlsContent
ToggleContainerTypeSample

Methods

TypeNameSummary
voidAddMessage(LogType type, ILogContext context, String msg)Add given message to log handler to display in visual overlay
voidInit(Settings settings)Init with dependencies

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