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Per-node visual effects: blocked on paint_pass, with the patch sketched
enhancementNew feature or requestNew feature or requestStatus: Open.#176In LeadcodeDev/rustmotion;The exported schema ignores every serde alias: it declares invalid what the engine accepts
bugSomething isn't workingSomething isn't workingStatus: Open.#162In LeadcodeDev/rustmotion;The scene's JSON tree is re-deserialized on every frame (no cache between frames)
enhancementNew feature or requestNew feature or requestStatus: Open.#159In LeadcodeDev/rustmotion;examples/ferriskey-presentation.json does not pass rustmotion validate (pre-existing on main)
bugSomething isn't workingSomething isn't workingStatus: Open.#157In LeadcodeDev/rustmotion;Background scroll applies to non-periodic presets that already animate themselves
bugSomething isn't workingSomething isn't workingStatus: Open.#155In LeadcodeDev/rustmotion;- Status: Open.#95In LeadcodeDev/rustmotion;
- Status: Open.#94In LeadcodeDev/rustmotion;
- Status: Open.#93In LeadcodeDev/rustmotion;
- Status: Open.#92In LeadcodeDev/rustmotion;
- Status: Open.#91In LeadcodeDev/rustmotion;