Skip to content
View LessComplexity's full-sized avatar

Organizations

@DevShiftTeam

Block or report LessComplexity

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. DevShiftTeam/APIShiftDevShiftTeam/APIShiftPublic

    APIShift is a platform for creating any type of API/server with a modular, scalable design, not confined to any specific network architecture. The purpose of APIShift is to help build and deploy a …

    Vue 11 5

  2. DevShiftTeam/AppShift-MemoryPoolDevShiftTeam/AppShift-MemoryPoolPublic

    A very fast cross-platform memory pool mechanism for C++ built using a data-oriented approach (3 to 24 times faster than regular new or delete, depending on operating system & compiler)

    C++ 271 30

  3. DevShiftTeam/CPPShiftDevShiftTeam/CPPShiftPublic

    Microservices framework for C++ that allows developing microservices as completely seperate dynamic libraries or excecutables, and run them on seperate but communicating threads, processes or netwo…

    C++ 4

  4. mapalmapalPublic

    Parallel-first programming language. Syntax creates a categorical dataflow/execution graph -> the program, and the graph is what gets optimized: dataflow-first, not the control-flow IRs everyone el…

    Rust 6

  5. category-architectcategory-architectPublic

    Map projects categorically, work with teams easily, sync with docs on the fly.

    Shell 2

  6. cuda-NN-Hot-Cores-Testcuda-NN-Hot-Cores-TestPublic

    Forked from pwlnk/cuda-neural-network

    A test to implement CUDA cores that are always running and waiting for input, once an input arrives they run calculations and leave the output where we want in memory, then go back to wait for more…

    C++