Skip to content

Repository files navigation



Badge License

Self-hosted Javascript emulation for various system.


Button WebsiteButton Usage
Button Configurator
Button DemoButton Legacy

Button Contributors

Join our Discord server:

Join our Discord server!

Or the Matrix server (#emulatorjs:matrix.emulatorjs.org):

Chat on Matrix


Note

As of EmulatorJS version 4.0, this project is no longer a reverse-engineered version of the emulatorjs.com project. It is now a complete re-write.

Warning

As of version 4.0.9 cores and minified files are no longer included in the repository. You will need to get them separately. You can get the from releases or the * new CDN (see this for more info). There is also a new version system that we will be using. (read here for more info).

The history of the project has been rewritten and force pushed. You will likely need to redo any active commits you have. Sorry for the inconvenience.

Tip

Cloning the repository is no longer recommended for production use. You should use releases or the CDN instead.


Ads

This project has no ads.
Although, the demo page currently has an ad to help fund this project.
Ads on the demo page may come and go depending on how many people are
funding this project.

You can help fund this project onpatreon


Issues

If something doesn't work, please consider opening anIssue
with as many details as possible, as well as the console log.


Versioning

There are 3 different version name that you need to be aware of:

  1. stable - This will be the most stable version of the emulator both code and cores will be tested before release. It will be updated every time a new version is released on GitHub. This is the default version on the Demo.
  2. latest - This will contain the latest code but use the stable cores. This will be updated every time the main branch is updated.
  3. nightly - This will contain the latest code and the latest cores. The cores will be updated every day, so this is consiterd alpha.

CDN

There is a new CDN that you can use to get any version of the emulator. The cdn is https://cdn.emulatorjs.org/. You can use this to get the stable, latest, nightly and any other main version by setting your EJS_pathtodata to https://cdn.emulatorjs.org/<version>/data/.

Extensions

GameLibrary

A library overview for your ROM folder.


Development:

Run a local server with:

npm i
npm start

>> When reporting bugs, please specify that you are using the old version




Supported Systems



About

A web-based frontend for RetroArch

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - LizardByte-research/EmulatorJS: A web-based frontend for RetroArch · GitHub
Skip to content

Repository files navigation



Badge License

Self-hosted Javascript emulation for various system.


Button WebsiteButton Usage
Button Configurator
Button DemoButton Legacy

Button Contributors

Join our Discord server:

Join our Discord server!

Or the Matrix server (#emulatorjs:matrix.emulatorjs.org):

Chat on Matrix


Note

As of EmulatorJS version 4.0, this project is no longer a reverse-engineered version of the emulatorjs.com project. It is now a complete re-write.

Warning

As of version 4.0.9 cores and minified files are no longer included in the repository. You will need to get them separately. You can get the from releases or the * new CDN (see this for more info). There is also a new version system that we will be using. (read here for more info).

The history of the project has been rewritten and force pushed. You will likely need to redo any active commits you have. Sorry for the inconvenience.

Tip

Cloning the repository is no longer recommended for production use. You should use releases or the CDN instead.


Ads

This project has no ads.
Although, the demo page currently has an ad to help fund this project.
Ads on the demo page may come and go depending on how many people are
funding this project.

You can help fund this project onpatreon


Issues

If something doesn't work, please consider opening anIssue
with as many details as possible, as well as the console log.


Versioning

There are 3 different version name that you need to be aware of:

  1. stable - This will be the most stable version of the emulator both code and cores will be tested before release. It will be updated every time a new version is released on GitHub. This is the default version on the Demo.
  2. latest - This will contain the latest code but use the stable cores. This will be updated every time the main branch is updated.
  3. nightly - This will contain the latest code and the latest cores. The cores will be updated every day, so this is consiterd alpha.

CDN

There is a new CDN that you can use to get any version of the emulator. The cdn is https://cdn.emulatorjs.org/. You can use this to get the stable, latest, nightly and any other main version by setting your EJS_pathtodata to https://cdn.emulatorjs.org/<version>/data/.

Extensions

GameLibrary

A library overview for your ROM folder.


Development:

Run a local server with:

npm i
npm start

>> When reporting bugs, please specify that you are using the old version




Supported Systems



About

A web-based frontend for RetroArch

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - LizardByte-research/EmulatorJS: A web-based frontend for RetroArch · GitHub
Skip to content

Repository files navigation



Badge License

Self-hosted Javascript emulation for various system.


Button WebsiteButton Usage
Button Configurator
Button DemoButton Legacy

Button Contributors

Join our Discord server:

Join our Discord server!

Or the Matrix server (#emulatorjs:matrix.emulatorjs.org):

Chat on Matrix


Note

As of EmulatorJS version 4.0, this project is no longer a reverse-engineered version of the emulatorjs.com project. It is now a complete re-write.

Warning

As of version 4.0.9 cores and minified files are no longer included in the repository. You will need to get them separately. You can get the from releases or the * new CDN (see this for more info). There is also a new version system that we will be using. (read here for more info).

The history of the project has been rewritten and force pushed. You will likely need to redo any active commits you have. Sorry for the inconvenience.

Tip

Cloning the repository is no longer recommended for production use. You should use releases or the CDN instead.


Ads

This project has no ads.
Although, the demo page currently has an ad to help fund this project.
Ads on the demo page may come and go depending on how many people are
funding this project.

You can help fund this project onpatreon


Issues

If something doesn't work, please consider opening anIssue
with as many details as possible, as well as the console log.


Versioning

There are 3 different version name that you need to be aware of:

  1. stable - This will be the most stable version of the emulator both code and cores will be tested before release. It will be updated every time a new version is released on GitHub. This is the default version on the Demo.
  2. latest - This will contain the latest code but use the stable cores. This will be updated every time the main branch is updated.
  3. nightly - This will contain the latest code and the latest cores. The cores will be updated every day, so this is consiterd alpha.

CDN

There is a new CDN that you can use to get any version of the emulator. The cdn is https://cdn.emulatorjs.org/. You can use this to get the stable, latest, nightly and any other main version by setting your EJS_pathtodata to https://cdn.emulatorjs.org/<version>/data/.

Extensions

GameLibrary

A library overview for your ROM folder.


Development:

Run a local server with:

npm i
npm start

>> When reporting bugs, please specify that you are using the old version




Supported Systems



About

A web-based frontend for RetroArch

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - LizardByte-research/EmulatorJS: A web-based frontend for RetroArch · GitHub
Skip to content

Repository files navigation



Badge License

Self-hosted Javascript emulation for various system.


Button WebsiteButton Usage
Button Configurator
Button DemoButton Legacy

Button Contributors

Join our Discord server:

Join our Discord server!

Or the Matrix server (#emulatorjs:matrix.emulatorjs.org):

Chat on Matrix


Note

As of EmulatorJS version 4.0, this project is no longer a reverse-engineered version of the emulatorjs.com project. It is now a complete re-write.

Warning

As of version 4.0.9 cores and minified files are no longer included in the repository. You will need to get them separately. You can get the from releases or the * new CDN (see this for more info). There is also a new version system that we will be using. (read here for more info).

The history of the project has been rewritten and force pushed. You will likely need to redo any active commits you have. Sorry for the inconvenience.

Tip

Cloning the repository is no longer recommended for production use. You should use releases or the CDN instead.


Ads

This project has no ads.
Although, the demo page currently has an ad to help fund this project.
Ads on the demo page may come and go depending on how many people are
funding this project.

You can help fund this project onpatreon


Issues

If something doesn't work, please consider opening anIssue
with as many details as possible, as well as the console log.


Versioning

There are 3 different version name that you need to be aware of:

  1. stable - This will be the most stable version of the emulator both code and cores will be tested before release. It will be updated every time a new version is released on GitHub. This is the default version on the Demo.
  2. latest - This will contain the latest code but use the stable cores. This will be updated every time the main branch is updated.
  3. nightly - This will contain the latest code and the latest cores. The cores will be updated every day, so this is consiterd alpha.

CDN

There is a new CDN that you can use to get any version of the emulator. The cdn is https://cdn.emulatorjs.org/. You can use this to get the stable, latest, nightly and any other main version by setting your EJS_pathtodata to https://cdn.emulatorjs.org/<version>/data/.

Extensions

GameLibrary

A library overview for your ROM folder.


Development:

Run a local server with:

npm i
npm start

>> When reporting bugs, please specify that you are using the old version




Supported Systems



About

A web-based frontend for RetroArch

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - LizardByte-research/EmulatorJS: A web-based frontend for RetroArch · GitHub
Skip to content

Repository files navigation



Badge License

Self-hosted Javascript emulation for various system.


Button WebsiteButton Usage
Button Configurator
Button DemoButton Legacy

Button Contributors

Join our Discord server:

Join our Discord server!

Or the Matrix server (#emulatorjs:matrix.emulatorjs.org):

Chat on Matrix


Note

As of EmulatorJS version 4.0, this project is no longer a reverse-engineered version of the emulatorjs.com project. It is now a complete re-write.

Warning

As of version 4.0.9 cores and minified files are no longer included in the repository. You will need to get them separately. You can get the from releases or the * new CDN (see this for more info). There is also a new version system that we will be using. (read here for more info).

The history of the project has been rewritten and force pushed. You will likely need to redo any active commits you have. Sorry for the inconvenience.

Tip

Cloning the repository is no longer recommended for production use. You should use releases or the CDN instead.


Ads

This project has no ads.
Although, the demo page currently has an ad to help fund this project.
Ads on the demo page may come and go depending on how many people are
funding this project.

You can help fund this project onpatreon


Issues

If something doesn't work, please consider opening anIssue
with as many details as possible, as well as the console log.


Versioning

There are 3 different version name that you need to be aware of:

  1. stable - This will be the most stable version of the emulator both code and cores will be tested before release. It will be updated every time a new version is released on GitHub. This is the default version on the Demo.
  2. latest - This will contain the latest code but use the stable cores. This will be updated every time the main branch is updated.
  3. nightly - This will contain the latest code and the latest cores. The cores will be updated every day, so this is consiterd alpha.

CDN

There is a new CDN that you can use to get any version of the emulator. The cdn is https://cdn.emulatorjs.org/. You can use this to get the stable, latest, nightly and any other main version by setting your EJS_pathtodata to https://cdn.emulatorjs.org/<version>/data/.

Extensions

GameLibrary

A library overview for your ROM folder.


Development:

Run a local server with:

npm i
npm start

>> When reporting bugs, please specify that you are using the old version




Supported Systems



About

A web-based frontend for RetroArch

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - LizardByte-research/EmulatorJS: A web-based frontend for RetroArch · GitHub
Skip to content

Repository files navigation



Badge License

Self-hosted Javascript emulation for various system.


Button WebsiteButton Usage
Button Configurator
Button DemoButton Legacy

Button Contributors

Join our Discord server:

Join our Discord server!

Or the Matrix server (#emulatorjs:matrix.emulatorjs.org):

Chat on Matrix


Note

As of EmulatorJS version 4.0, this project is no longer a reverse-engineered version of the emulatorjs.com project. It is now a complete re-write.

Warning

As of version 4.0.9 cores and minified files are no longer included in the repository. You will need to get them separately. You can get the from releases or the * new CDN (see this for more info). There is also a new version system that we will be using. (read here for more info).

The history of the project has been rewritten and force pushed. You will likely need to redo any active commits you have. Sorry for the inconvenience.

Tip

Cloning the repository is no longer recommended for production use. You should use releases or the CDN instead.


Ads

This project has no ads.
Although, the demo page currently has an ad to help fund this project.
Ads on the demo page may come and go depending on how many people are
funding this project.

You can help fund this project onpatreon


Issues

If something doesn't work, please consider opening anIssue
with as many details as possible, as well as the console log.


Versioning

There are 3 different version name that you need to be aware of:

  1. stable - This will be the most stable version of the emulator both code and cores will be tested before release. It will be updated every time a new version is released on GitHub. This is the default version on the Demo.
  2. latest - This will contain the latest code but use the stable cores. This will be updated every time the main branch is updated.
  3. nightly - This will contain the latest code and the latest cores. The cores will be updated every day, so this is consiterd alpha.

CDN

There is a new CDN that you can use to get any version of the emulator. The cdn is https://cdn.emulatorjs.org/. You can use this to get the stable, latest, nightly and any other main version by setting your EJS_pathtodata to https://cdn.emulatorjs.org/<version>/data/.

Extensions

GameLibrary

A library overview for your ROM folder.


Development:

Run a local server with:

npm i
npm start

>> When reporting bugs, please specify that you are using the old version




Supported Systems



About

A web-based frontend for RetroArch

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - LizardByte-research/EmulatorJS: A web-based frontend for RetroArch · GitHub
Skip to content

Repository files navigation



Badge License

Self-hosted Javascript emulation for various system.


Button WebsiteButton Usage
Button Configurator
Button DemoButton Legacy

Button Contributors

Join our Discord server:

Join our Discord server!

Or the Matrix server (#emulatorjs:matrix.emulatorjs.org):

Chat on Matrix


Note

As of EmulatorJS version 4.0, this project is no longer a reverse-engineered version of the emulatorjs.com project. It is now a complete re-write.

Warning

As of version 4.0.9 cores and minified files are no longer included in the repository. You will need to get them separately. You can get the from releases or the * new CDN (see this for more info). There is also a new version system that we will be using. (read here for more info).

The history of the project has been rewritten and force pushed. You will likely need to redo any active commits you have. Sorry for the inconvenience.

Tip

Cloning the repository is no longer recommended for production use. You should use releases or the CDN instead.


Ads

This project has no ads.
Although, the demo page currently has an ad to help fund this project.
Ads on the demo page may come and go depending on how many people are
funding this project.

You can help fund this project onpatreon


Issues

If something doesn't work, please consider opening anIssue
with as many details as possible, as well as the console log.


Versioning

There are 3 different version name that you need to be aware of:

  1. stable - This will be the most stable version of the emulator both code and cores will be tested before release. It will be updated every time a new version is released on GitHub. This is the default version on the Demo.
  2. latest - This will contain the latest code but use the stable cores. This will be updated every time the main branch is updated.
  3. nightly - This will contain the latest code and the latest cores. The cores will be updated every day, so this is consiterd alpha.

CDN

There is a new CDN that you can use to get any version of the emulator. The cdn is https://cdn.emulatorjs.org/. You can use this to get the stable, latest, nightly and any other main version by setting your EJS_pathtodata to https://cdn.emulatorjs.org/<version>/data/.

Extensions

GameLibrary

A library overview for your ROM folder.


Development:

Run a local server with:

npm i
npm start

>> When reporting bugs, please specify that you are using the old version




Supported Systems



About

A web-based frontend for RetroArch

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - LizardByte-research/EmulatorJS: A web-based frontend for RetroArch · GitHub
Skip to content

Repository files navigation



Badge License

Self-hosted Javascript emulation for various system.


Button WebsiteButton Usage
Button Configurator
Button DemoButton Legacy

Button Contributors

Join our Discord server:

Join our Discord server!

Or the Matrix server (#emulatorjs:matrix.emulatorjs.org):

Chat on Matrix


Note

As of EmulatorJS version 4.0, this project is no longer a reverse-engineered version of the emulatorjs.com project. It is now a complete re-write.

Warning

As of version 4.0.9 cores and minified files are no longer included in the repository. You will need to get them separately. You can get the from releases or the * new CDN (see this for more info). There is also a new version system that we will be using. (read here for more info).

The history of the project has been rewritten and force pushed. You will likely need to redo any active commits you have. Sorry for the inconvenience.

Tip

Cloning the repository is no longer recommended for production use. You should use releases or the CDN instead.


Ads

This project has no ads.
Although, the demo page currently has an ad to help fund this project.
Ads on the demo page may come and go depending on how many people are
funding this project.

You can help fund this project onpatreon


Issues

If something doesn't work, please consider opening anIssue
with as many details as possible, as well as the console log.


Versioning

There are 3 different version name that you need to be aware of:

  1. stable - This will be the most stable version of the emulator both code and cores will be tested before release. It will be updated every time a new version is released on GitHub. This is the default version on the Demo.
  2. latest - This will contain the latest code but use the stable cores. This will be updated every time the main branch is updated.
  3. nightly - This will contain the latest code and the latest cores. The cores will be updated every day, so this is consiterd alpha.

CDN

There is a new CDN that you can use to get any version of the emulator. The cdn is https://cdn.emulatorjs.org/. You can use this to get the stable, latest, nightly and any other main version by setting your EJS_pathtodata to https://cdn.emulatorjs.org/<version>/data/.

Extensions

GameLibrary

A library overview for your ROM folder.


Development:

Run a local server with:

npm i
npm start

>> When reporting bugs, please specify that you are using the old version




Supported Systems



About

A web-based frontend for RetroArch

Resources

Code of conduct

Contributing

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages