Implement pen and touch support for Linux - #2017

Merged
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input
Jan 14, 2024
Merged

Implement pen and touch support for Linux#2017
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input

Conversation

@cgutman

@cgutmancgutman commented Jan 13, 2024

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Description

The first commit resolves a longstanding issue with how Linux input was treating absolute mouse input. Rather than emulating an absolute pointing device, Sunshine was actually emulating a single-touch touchscreen. This lead to all sorts of strange things depending on how the desktop environment treats touch input. Most commonly, it caused the cursor to disappear when not moving or mouse clicks to go to the wrong window. Now we behave like the Linux vmmouse driver with separate absolute and relative mouse devices.

The second commit implements native support for pen and touch on Linux. I've tested with a few apps under a GNOME Wayland session plus evtest and the events look sane to me.

Testing checklist:

  • GNOME Wayland
  • GNOME X11
  • KDE Wayland
  • Sway

Screenshot

Issues Fixed or Closed

Fixes#1828
Closes#1706 (superseded)

Type of Change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Dependency update (updates to dependencies)
  • Documentation update (changes to documentation)
  • Repository update (changes to repository files, e.g. .github/...)

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have added or updated the in code docstring/documentation-blocks for new or existing methods/components

Branch Updates

LizardByte requires that branches be up-to-date before merging. This means that after any PR is merged, this branch
must be updated before it can be merged. You must also
Allow edits from maintainers.

  • I want maintainers to keep my branch updated

Comment threadsrc_assets/common/assets/web/config.html
@cgutman
cgutmanforce-pushed the linux_input branch 3 times, most recently from d70a77f to 2758fe7CompareJanuary 14, 2024 01:16
@cgutman
cgutman merged commit d0049da into LizardByte:nightlyJan 14, 2024
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Touchscreen trackpad emulation acts as drawing tablet

2 participants

@cgutman@ReenigneArcher
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Implement pen and touch support for Linux - #2017

Merged
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input
Jan 14, 2024
Merged

Implement pen and touch support for Linux#2017
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input

Conversation

@cgutman

@cgutmancgutman commented Jan 13, 2024

Copy link
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Collaborator

Description

The first commit resolves a longstanding issue with how Linux input was treating absolute mouse input. Rather than emulating an absolute pointing device, Sunshine was actually emulating a single-touch touchscreen. This lead to all sorts of strange things depending on how the desktop environment treats touch input. Most commonly, it caused the cursor to disappear when not moving or mouse clicks to go to the wrong window. Now we behave like the Linux vmmouse driver with separate absolute and relative mouse devices.

The second commit implements native support for pen and touch on Linux. I've tested with a few apps under a GNOME Wayland session plus evtest and the events look sane to me.

Testing checklist:

  • GNOME Wayland
  • GNOME X11
  • KDE Wayland
  • Sway

Screenshot

Issues Fixed or Closed

Fixes#1828
Closes#1706 (superseded)

Type of Change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Dependency update (updates to dependencies)
  • Documentation update (changes to documentation)
  • Repository update (changes to repository files, e.g. .github/...)

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have added or updated the in code docstring/documentation-blocks for new or existing methods/components

Branch Updates

LizardByte requires that branches be up-to-date before merging. This means that after any PR is merged, this branch
must be updated before it can be merged. You must also
Allow edits from maintainers.

  • I want maintainers to keep my branch updated

Comment threadsrc_assets/common/assets/web/config.html
@cgutman
cgutmanforce-pushed the linux_input branch 3 times, most recently from d70a77f to 2758fe7CompareJanuary 14, 2024 01:16
@cgutman
cgutman merged commit d0049da into LizardByte:nightlyJan 14, 2024
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Successfully merging this pull request may close these issues.

Touchscreen trackpad emulation acts as drawing tablet

2 participants

@cgutman@ReenigneArcher
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Implement pen and touch support for Linux - #2017

Merged
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input
Jan 14, 2024
Merged

Implement pen and touch support for Linux#2017
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input

Conversation

@cgutman

@cgutmancgutman commented Jan 13, 2024

Copy link
Copy Markdown
Collaborator

Description

The first commit resolves a longstanding issue with how Linux input was treating absolute mouse input. Rather than emulating an absolute pointing device, Sunshine was actually emulating a single-touch touchscreen. This lead to all sorts of strange things depending on how the desktop environment treats touch input. Most commonly, it caused the cursor to disappear when not moving or mouse clicks to go to the wrong window. Now we behave like the Linux vmmouse driver with separate absolute and relative mouse devices.

The second commit implements native support for pen and touch on Linux. I've tested with a few apps under a GNOME Wayland session plus evtest and the events look sane to me.

Testing checklist:

  • GNOME Wayland
  • GNOME X11
  • KDE Wayland
  • Sway

Screenshot

Issues Fixed or Closed

Fixes#1828
Closes#1706 (superseded)

Type of Change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Dependency update (updates to dependencies)
  • Documentation update (changes to documentation)
  • Repository update (changes to repository files, e.g. .github/...)

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have added or updated the in code docstring/documentation-blocks for new or existing methods/components

Branch Updates

LizardByte requires that branches be up-to-date before merging. This means that after any PR is merged, this branch
must be updated before it can be merged. You must also
Allow edits from maintainers.

  • I want maintainers to keep my branch updated

Comment threadsrc_assets/common/assets/web/config.html
@cgutman
cgutmanforce-pushed the linux_input branch 3 times, most recently from d70a77f to 2758fe7CompareJanuary 14, 2024 01:16
@cgutman
cgutman merged commit d0049da into LizardByte:nightlyJan 14, 2024
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Successfully merging this pull request may close these issues.

Touchscreen trackpad emulation acts as drawing tablet

2 participants

@cgutman@ReenigneArcher
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Implement pen and touch support for Linux - #2017

Merged
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input
Jan 14, 2024
Merged

Implement pen and touch support for Linux#2017
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input

Conversation

@cgutman

@cgutmancgutman commented Jan 13, 2024

Copy link
Copy Markdown
Collaborator

Description

The first commit resolves a longstanding issue with how Linux input was treating absolute mouse input. Rather than emulating an absolute pointing device, Sunshine was actually emulating a single-touch touchscreen. This lead to all sorts of strange things depending on how the desktop environment treats touch input. Most commonly, it caused the cursor to disappear when not moving or mouse clicks to go to the wrong window. Now we behave like the Linux vmmouse driver with separate absolute and relative mouse devices.

The second commit implements native support for pen and touch on Linux. I've tested with a few apps under a GNOME Wayland session plus evtest and the events look sane to me.

Testing checklist:

  • GNOME Wayland
  • GNOME X11
  • KDE Wayland
  • Sway

Screenshot

Issues Fixed or Closed

Fixes#1828
Closes#1706 (superseded)

Type of Change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Dependency update (updates to dependencies)
  • Documentation update (changes to documentation)
  • Repository update (changes to repository files, e.g. .github/...)

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have added or updated the in code docstring/documentation-blocks for new or existing methods/components

Branch Updates

LizardByte requires that branches be up-to-date before merging. This means that after any PR is merged, this branch
must be updated before it can be merged. You must also
Allow edits from maintainers.

  • I want maintainers to keep my branch updated

Comment threadsrc_assets/common/assets/web/config.html
@cgutman
cgutmanforce-pushed the linux_input branch 3 times, most recently from d70a77f to 2758fe7CompareJanuary 14, 2024 01:16
@cgutman
cgutman merged commit d0049da into LizardByte:nightlyJan 14, 2024
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

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Development

Successfully merging this pull request may close these issues.

Touchscreen trackpad emulation acts as drawing tablet

2 participants

@cgutman@ReenigneArcher
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Implement pen and touch support for Linux - #2017

Merged
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input
Jan 14, 2024
Merged

Implement pen and touch support for Linux#2017
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input

Conversation

@cgutman

@cgutmancgutman commented Jan 13, 2024

Copy link
Copy Markdown
Collaborator

Description

The first commit resolves a longstanding issue with how Linux input was treating absolute mouse input. Rather than emulating an absolute pointing device, Sunshine was actually emulating a single-touch touchscreen. This lead to all sorts of strange things depending on how the desktop environment treats touch input. Most commonly, it caused the cursor to disappear when not moving or mouse clicks to go to the wrong window. Now we behave like the Linux vmmouse driver with separate absolute and relative mouse devices.

The second commit implements native support for pen and touch on Linux. I've tested with a few apps under a GNOME Wayland session plus evtest and the events look sane to me.

Testing checklist:

  • GNOME Wayland
  • GNOME X11
  • KDE Wayland
  • Sway

Screenshot

Issues Fixed or Closed

Fixes#1828
Closes#1706 (superseded)

Type of Change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Dependency update (updates to dependencies)
  • Documentation update (changes to documentation)
  • Repository update (changes to repository files, e.g. .github/...)

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have added or updated the in code docstring/documentation-blocks for new or existing methods/components

Branch Updates

LizardByte requires that branches be up-to-date before merging. This means that after any PR is merged, this branch
must be updated before it can be merged. You must also
Allow edits from maintainers.

  • I want maintainers to keep my branch updated

Comment threadsrc_assets/common/assets/web/config.html
@cgutman
cgutmanforce-pushed the linux_input branch 3 times, most recently from d70a77f to 2758fe7CompareJanuary 14, 2024 01:16
@cgutman
cgutman merged commit d0049da into LizardByte:nightlyJan 14, 2024
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

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Development

Successfully merging this pull request may close these issues.

Touchscreen trackpad emulation acts as drawing tablet

2 participants

@cgutman@ReenigneArcher
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Implement pen and touch support for Linux - #2017

Merged
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input
Jan 14, 2024
Merged

Implement pen and touch support for Linux#2017
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input

Conversation

@cgutman

@cgutmancgutman commented Jan 13, 2024

Copy link
Copy Markdown
Collaborator

Description

The first commit resolves a longstanding issue with how Linux input was treating absolute mouse input. Rather than emulating an absolute pointing device, Sunshine was actually emulating a single-touch touchscreen. This lead to all sorts of strange things depending on how the desktop environment treats touch input. Most commonly, it caused the cursor to disappear when not moving or mouse clicks to go to the wrong window. Now we behave like the Linux vmmouse driver with separate absolute and relative mouse devices.

The second commit implements native support for pen and touch on Linux. I've tested with a few apps under a GNOME Wayland session plus evtest and the events look sane to me.

Testing checklist:

  • GNOME Wayland
  • GNOME X11
  • KDE Wayland
  • Sway

Screenshot

Issues Fixed or Closed

Fixes#1828
Closes#1706 (superseded)

Type of Change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Dependency update (updates to dependencies)
  • Documentation update (changes to documentation)
  • Repository update (changes to repository files, e.g. .github/...)

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have added or updated the in code docstring/documentation-blocks for new or existing methods/components

Branch Updates

LizardByte requires that branches be up-to-date before merging. This means that after any PR is merged, this branch
must be updated before it can be merged. You must also
Allow edits from maintainers.

  • I want maintainers to keep my branch updated

Comment threadsrc_assets/common/assets/web/config.html
@cgutman
cgutmanforce-pushed the linux_input branch 3 times, most recently from d70a77f to 2758fe7CompareJanuary 14, 2024 01:16
@cgutman
cgutman merged commit d0049da into LizardByte:nightlyJan 14, 2024
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

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Development

Successfully merging this pull request may close these issues.

Touchscreen trackpad emulation acts as drawing tablet

2 participants

@cgutman@ReenigneArcher
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Implement pen and touch support for Linux - #2017

Merged
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input
Jan 14, 2024
Merged

Implement pen and touch support for Linux#2017
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input

Conversation

@cgutman

@cgutmancgutman commented Jan 13, 2024

Copy link
Copy Markdown
Collaborator

Description

The first commit resolves a longstanding issue with how Linux input was treating absolute mouse input. Rather than emulating an absolute pointing device, Sunshine was actually emulating a single-touch touchscreen. This lead to all sorts of strange things depending on how the desktop environment treats touch input. Most commonly, it caused the cursor to disappear when not moving or mouse clicks to go to the wrong window. Now we behave like the Linux vmmouse driver with separate absolute and relative mouse devices.

The second commit implements native support for pen and touch on Linux. I've tested with a few apps under a GNOME Wayland session plus evtest and the events look sane to me.

Testing checklist:

  • GNOME Wayland
  • GNOME X11
  • KDE Wayland
  • Sway

Screenshot

Issues Fixed or Closed

Fixes#1828
Closes#1706 (superseded)

Type of Change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Dependency update (updates to dependencies)
  • Documentation update (changes to documentation)
  • Repository update (changes to repository files, e.g. .github/...)

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have added or updated the in code docstring/documentation-blocks for new or existing methods/components

Branch Updates

LizardByte requires that branches be up-to-date before merging. This means that after any PR is merged, this branch
must be updated before it can be merged. You must also
Allow edits from maintainers.

  • I want maintainers to keep my branch updated

Comment threadsrc_assets/common/assets/web/config.html
@cgutman
cgutmanforce-pushed the linux_input branch 3 times, most recently from d70a77f to 2758fe7CompareJanuary 14, 2024 01:16
@cgutman
cgutman merged commit d0049da into LizardByte:nightlyJan 14, 2024
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

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Development

Successfully merging this pull request may close these issues.

Touchscreen trackpad emulation acts as drawing tablet

2 participants

@cgutman@ReenigneArcher
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Implement pen and touch support for Linux - #2017

Merged
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input
Jan 14, 2024
Merged

Implement pen and touch support for Linux#2017
cgutman merged 2 commits into
LizardByte:nightlyfrom
cgutman:linux_input

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@cgutman

@cgutmancgutman commented Jan 13, 2024

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Description

The first commit resolves a longstanding issue with how Linux input was treating absolute mouse input. Rather than emulating an absolute pointing device, Sunshine was actually emulating a single-touch touchscreen. This lead to all sorts of strange things depending on how the desktop environment treats touch input. Most commonly, it caused the cursor to disappear when not moving or mouse clicks to go to the wrong window. Now we behave like the Linux vmmouse driver with separate absolute and relative mouse devices.

The second commit implements native support for pen and touch on Linux. I've tested with a few apps under a GNOME Wayland session plus evtest and the events look sane to me.

Testing checklist:

  • GNOME Wayland
  • GNOME X11
  • KDE Wayland
  • Sway

Screenshot

Issues Fixed or Closed

Fixes#1828
Closes#1706 (superseded)

Type of Change

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Dependency update (updates to dependencies)
  • Documentation update (changes to documentation)
  • Repository update (changes to repository files, e.g. .github/...)

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have added or updated the in code docstring/documentation-blocks for new or existing methods/components

Branch Updates

LizardByte requires that branches be up-to-date before merging. This means that after any PR is merged, this branch
must be updated before it can be merged. You must also
Allow edits from maintainers.

  • I want maintainers to keep my branch updated

Comment threadsrc_assets/common/assets/web/config.html
@cgutman
cgutmanforce-pushed the linux_input branch 3 times, most recently from d70a77f to 2758fe7CompareJanuary 14, 2024 01:16
@cgutman
cgutman merged commit d0049da into LizardByte:nightlyJan 14, 2024
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Touchscreen trackpad emulation acts as drawing tablet

2 participants

@cgutman@ReenigneArcher