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This is CMake, the cross-platform, open-source make system.
CMake is distributed under the BSD License, see Copyright.txt.
For documentation see the Docs/ directory once you have built CMake
or visit http://www.cmake.org.
Building CMake
==============
Supported Platforms
-------------------
MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX
Other UNIX-like operating systems may work too out of the box, if not
it shouldn't be a major problem to port CMake to this platform. Contact the
CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake
If you don't have any previous version of CMake already installed
--------------------------------------------------------------
* UNIX/Mac OSX/MinGW/MSYS/Cygwin:
You need to have a compiler and a make installed.
Run the bootstrap script you find the in the source directory of CMake.
You can use the --help option to see the supported options.
You may want to use the --prefix=<install_prefix> option to specify a custom
installation directory for CMake. You can run the bootstrap script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run make and make install.
So basically it's the same as you may be used to from autotools-based
projects:
$ ./bootstrap; make; make install
* Other Windows:
You need to download and install a binary release of CMake in order to build
CMake. You can get these releases from
http://www.cmake.org/HTML/Download.html . Then proceed with the instructions
below.
You already have a version of CMake installed
---------------------------------------------
You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html

About

A cross-platform, open-source build system that generates native makefiles.

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - LuaDist/cmake: A cross-platform, open-source build system that generates native makefiles. · GitHub
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This is CMake, the cross-platform, open-source make system.
CMake is distributed under the BSD License, see Copyright.txt.
For documentation see the Docs/ directory once you have built CMake
or visit http://www.cmake.org.
Building CMake
==============
Supported Platforms
-------------------
MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX
Other UNIX-like operating systems may work too out of the box, if not
it shouldn't be a major problem to port CMake to this platform. Contact the
CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake
If you don't have any previous version of CMake already installed
--------------------------------------------------------------
* UNIX/Mac OSX/MinGW/MSYS/Cygwin:
You need to have a compiler and a make installed.
Run the bootstrap script you find the in the source directory of CMake.
You can use the --help option to see the supported options.
You may want to use the --prefix=<install_prefix> option to specify a custom
installation directory for CMake. You can run the bootstrap script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run make and make install.
So basically it's the same as you may be used to from autotools-based
projects:
$ ./bootstrap; make; make install
* Other Windows:
You need to download and install a binary release of CMake in order to build
CMake. You can get these releases from
http://www.cmake.org/HTML/Download.html . Then proceed with the instructions
below.
You already have a version of CMake installed
---------------------------------------------
You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html

About

A cross-platform, open-source build system that generates native makefiles.

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - LuaDist/cmake: A cross-platform, open-source build system that generates native makefiles. · GitHub
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This is CMake, the cross-platform, open-source make system.
CMake is distributed under the BSD License, see Copyright.txt.
For documentation see the Docs/ directory once you have built CMake
or visit http://www.cmake.org.
Building CMake
==============
Supported Platforms
-------------------
MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX
Other UNIX-like operating systems may work too out of the box, if not
it shouldn't be a major problem to port CMake to this platform. Contact the
CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake
If you don't have any previous version of CMake already installed
--------------------------------------------------------------
* UNIX/Mac OSX/MinGW/MSYS/Cygwin:
You need to have a compiler and a make installed.
Run the bootstrap script you find the in the source directory of CMake.
You can use the --help option to see the supported options.
You may want to use the --prefix=<install_prefix> option to specify a custom
installation directory for CMake. You can run the bootstrap script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run make and make install.
So basically it's the same as you may be used to from autotools-based
projects:
$ ./bootstrap; make; make install
* Other Windows:
You need to download and install a binary release of CMake in order to build
CMake. You can get these releases from
http://www.cmake.org/HTML/Download.html . Then proceed with the instructions
below.
You already have a version of CMake installed
---------------------------------------------
You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html

About

A cross-platform, open-source build system that generates native makefiles.

Resources

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - LuaDist/cmake: A cross-platform, open-source build system that generates native makefiles. · GitHub
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This is CMake, the cross-platform, open-source make system.
CMake is distributed under the BSD License, see Copyright.txt.
For documentation see the Docs/ directory once you have built CMake
or visit http://www.cmake.org.
Building CMake
==============
Supported Platforms
-------------------
MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX
Other UNIX-like operating systems may work too out of the box, if not
it shouldn't be a major problem to port CMake to this platform. Contact the
CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake
If you don't have any previous version of CMake already installed
--------------------------------------------------------------
* UNIX/Mac OSX/MinGW/MSYS/Cygwin:
You need to have a compiler and a make installed.
Run the bootstrap script you find the in the source directory of CMake.
You can use the --help option to see the supported options.
You may want to use the --prefix=<install_prefix> option to specify a custom
installation directory for CMake. You can run the bootstrap script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run make and make install.
So basically it's the same as you may be used to from autotools-based
projects:
$ ./bootstrap; make; make install
* Other Windows:
You need to download and install a binary release of CMake in order to build
CMake. You can get these releases from
http://www.cmake.org/HTML/Download.html . Then proceed with the instructions
below.
You already have a version of CMake installed
---------------------------------------------
You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html

About

A cross-platform, open-source build system that generates native makefiles.

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - LuaDist/cmake: A cross-platform, open-source build system that generates native makefiles. · GitHub
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This is CMake, the cross-platform, open-source make system.
CMake is distributed under the BSD License, see Copyright.txt.
For documentation see the Docs/ directory once you have built CMake
or visit http://www.cmake.org.
Building CMake
==============
Supported Platforms
-------------------
MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX
Other UNIX-like operating systems may work too out of the box, if not
it shouldn't be a major problem to port CMake to this platform. Contact the
CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake
If you don't have any previous version of CMake already installed
--------------------------------------------------------------
* UNIX/Mac OSX/MinGW/MSYS/Cygwin:
You need to have a compiler and a make installed.
Run the bootstrap script you find the in the source directory of CMake.
You can use the --help option to see the supported options.
You may want to use the --prefix=<install_prefix> option to specify a custom
installation directory for CMake. You can run the bootstrap script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run make and make install.
So basically it's the same as you may be used to from autotools-based
projects:
$ ./bootstrap; make; make install
* Other Windows:
You need to download and install a binary release of CMake in order to build
CMake. You can get these releases from
http://www.cmake.org/HTML/Download.html . Then proceed with the instructions
below.
You already have a version of CMake installed
---------------------------------------------
You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html

About

A cross-platform, open-source build system that generates native makefiles.

Resources

Stars

4 stars

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - LuaDist/cmake: A cross-platform, open-source build system that generates native makefiles. · GitHub
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This is CMake, the cross-platform, open-source make system.
CMake is distributed under the BSD License, see Copyright.txt.
For documentation see the Docs/ directory once you have built CMake
or visit http://www.cmake.org.
Building CMake
==============
Supported Platforms
-------------------
MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX
Other UNIX-like operating systems may work too out of the box, if not
it shouldn't be a major problem to port CMake to this platform. Contact the
CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake
If you don't have any previous version of CMake already installed
--------------------------------------------------------------
* UNIX/Mac OSX/MinGW/MSYS/Cygwin:
You need to have a compiler and a make installed.
Run the bootstrap script you find the in the source directory of CMake.
You can use the --help option to see the supported options.
You may want to use the --prefix=<install_prefix> option to specify a custom
installation directory for CMake. You can run the bootstrap script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run make and make install.
So basically it's the same as you may be used to from autotools-based
projects:
$ ./bootstrap; make; make install
* Other Windows:
You need to download and install a binary release of CMake in order to build
CMake. You can get these releases from
http://www.cmake.org/HTML/Download.html . Then proceed with the instructions
below.
You already have a version of CMake installed
---------------------------------------------
You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html

About

A cross-platform, open-source build system that generates native makefiles.

Resources

Stars

4 stars

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - LuaDist/cmake: A cross-platform, open-source build system that generates native makefiles. · GitHub
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This is CMake, the cross-platform, open-source make system.
CMake is distributed under the BSD License, see Copyright.txt.
For documentation see the Docs/ directory once you have built CMake
or visit http://www.cmake.org.
Building CMake
==============
Supported Platforms
-------------------
MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX
Other UNIX-like operating systems may work too out of the box, if not
it shouldn't be a major problem to port CMake to this platform. Contact the
CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake
If you don't have any previous version of CMake already installed
--------------------------------------------------------------
* UNIX/Mac OSX/MinGW/MSYS/Cygwin:
You need to have a compiler and a make installed.
Run the bootstrap script you find the in the source directory of CMake.
You can use the --help option to see the supported options.
You may want to use the --prefix=<install_prefix> option to specify a custom
installation directory for CMake. You can run the bootstrap script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run make and make install.
So basically it's the same as you may be used to from autotools-based
projects:
$ ./bootstrap; make; make install
* Other Windows:
You need to download and install a binary release of CMake in order to build
CMake. You can get these releases from
http://www.cmake.org/HTML/Download.html . Then proceed with the instructions
below.
You already have a version of CMake installed
---------------------------------------------
You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html

About

A cross-platform, open-source build system that generates native makefiles.

Resources

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - LuaDist/cmake: A cross-platform, open-source build system that generates native makefiles. · GitHub
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This is CMake, the cross-platform, open-source make system.
CMake is distributed under the BSD License, see Copyright.txt.
For documentation see the Docs/ directory once you have built CMake
or visit http://www.cmake.org.
Building CMake
==============
Supported Platforms
-------------------
MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX
Other UNIX-like operating systems may work too out of the box, if not
it shouldn't be a major problem to port CMake to this platform. Contact the
CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake
If you don't have any previous version of CMake already installed
--------------------------------------------------------------
* UNIX/Mac OSX/MinGW/MSYS/Cygwin:
You need to have a compiler and a make installed.
Run the bootstrap script you find the in the source directory of CMake.
You can use the --help option to see the supported options.
You may want to use the --prefix=<install_prefix> option to specify a custom
installation directory for CMake. You can run the bootstrap script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run make and make install.
So basically it's the same as you may be used to from autotools-based
projects:
$ ./bootstrap; make; make install
* Other Windows:
You need to download and install a binary release of CMake in order to build
CMake. You can get these releases from
http://www.cmake.org/HTML/Download.html . Then proceed with the instructions
below.
You already have a version of CMake installed
---------------------------------------------
You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html

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A cross-platform, open-source build system that generates native makefiles.

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