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Luna5ama/README.md

Hi, I'm Luna 👋

Graphics Programmer

I specialize in modern rendering pipelines, low-level GPU optimization, and building custom engine tech from the ground up. I am passionate about bridging the gap between high-fidelity visual effects and hardware efficiency.


🛠 Technical Toolbox

CategorySkills
Graphics APIsVulkan 1.4, Modern OpenGL (4.6)
LanguagesC/C++, Kotlin, Java, GLSL, Slang, JavaScript
RenderingGPGPU, Global Illumination, Volumetric Clouds, GPU-Driven Pipelines, PBR
ToolsRenderDoc, NVIDIA Nsight Graphics, Git, Profiling Tools

OverviewTop Langs

Pinned Loading

  1. Alpha-PisciumAlpha-PisciumPublic

    High-quality realistic Minecraft shaderpack

    GLSL 152 8

  2. strepitusstrepitusPublic

    Noise texture generator with real-time visualization and GUI editor

    Kotlin 7 1

  3. gl-wrappergl-wrapperPublic

    OpenGL wrapper over different Minecraft versions

    Kotlin 17 2

  4. jar-optimizerjar-optimizerPublic

    Simple jar optimizing tool that removes unused classes

    Kotlin 22 2

  5. mtsummtsumPublic

    A parallel checksum utility using a Merkle tree, designed for huge files.

    C++ 5 1

  6. SpartanB312/GruntSpartanB312/GruntPublic

    Industrial-aimed JVM obfuscator with native transpiler

    Kotlin 289 31