[Epic] Quest Issue - The Investigation - The Great Winn Stilton #668

Description

@mfranca0009

Operating system

Windows

Bug description

After going through each sliding door and killing the ACESSIBLE enemy mobs, you reach the last door. Behind the door, there is a concrete wall which does nothing and you cannot progress.

ImageImage

Some of the enemies are not properly functioning and are outside of the map. These enemies are inaccessible, and because they are not killed, the next cutscene never gets triggered.

Repro steps

  1. Progress through a new character and get to level 15 quest, The Great Winn Stilton (part of The Investigation quest chain, step 22 out of 48).
  2. Notice that you cannot progress even after running through all the doors and killing all ACCESSIBLE enemy mobs while attempting to "escape the base" within "Darkwind HQ Passage".

Server logs

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
       blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      
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      [Epic] Quest Issue - The Investigation - The Great Winn Stilton #668

      Description

      @mfranca0009

      Operating system

      Windows

      Bug description

      After going through each sliding door and killing the ACESSIBLE enemy mobs, you reach the last door. Behind the door, there is a concrete wall which does nothing and you cannot progress.

      ImageImage

      Some of the enemies are not properly functioning and are outside of the map. These enemies are inaccessible, and because they are not killed, the next cutscene never gets triggered.

      Repro steps

      1. Progress through a new character and get to level 15 quest, The Great Winn Stilton (part of The Investigation quest chain, step 22 out of 48).
      2. Notice that you cannot progress even after running through all the doors and killing all ACCESSIBLE enemy mobs while attempting to "escape the base" within "Darkwind HQ Passage".

      Server logs

      N/A

      Metadata

      Metadata

      Assignees

      No one assigned

        Labels

        bugSomething isn't working

        Type

        No type

        Projects

        No projects

          Milestone

          No milestone

          Relationships

          None yet

          Development

          No branches or pull requests

          Issue actions

          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
          Skip to content

          [Epic] Quest Issue - The Investigation - The Great Winn Stilton #668

          Description

          @mfranca0009

          Operating system

          Windows

          Bug description

          After going through each sliding door and killing the ACESSIBLE enemy mobs, you reach the last door. Behind the door, there is a concrete wall which does nothing and you cannot progress.

          ImageImage

          Some of the enemies are not properly functioning and are outside of the map. These enemies are inaccessible, and because they are not killed, the next cutscene never gets triggered.

          Repro steps

          1. Progress through a new character and get to level 15 quest, The Great Winn Stilton (part of The Investigation quest chain, step 22 out of 48).
          2. Notice that you cannot progress even after running through all the doors and killing all ACCESSIBLE enemy mobs while attempting to "escape the base" within "Darkwind HQ Passage".

          Server logs

          N/A

          Metadata

          Metadata

          Assignees

          No one assigned

            Labels

            bugSomething isn't working

            Type

            No type

            Projects

            No projects

              Milestone

              No milestone

              Relationships

              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              [Epic] Quest Issue - The Investigation - The Great Winn Stilton #668

              Description

              @mfranca0009

              Operating system

              Windows

              Bug description

              After going through each sliding door and killing the ACESSIBLE enemy mobs, you reach the last door. Behind the door, there is a concrete wall which does nothing and you cannot progress.

              ImageImage

              Some of the enemies are not properly functioning and are outside of the map. These enemies are inaccessible, and because they are not killed, the next cutscene never gets triggered.

              Repro steps

              1. Progress through a new character and get to level 15 quest, The Great Winn Stilton (part of The Investigation quest chain, step 22 out of 48).
              2. Notice that you cannot progress even after running through all the doors and killing all ACCESSIBLE enemy mobs while attempting to "escape the base" within "Darkwind HQ Passage".

              Server logs

              N/A

              Metadata

              Metadata

              Assignees

              No one assigned

                Labels

                bugSomething isn't working

                Type

                No type

                Projects

                No projects

                  Milestone

                  No milestone

                  Relationships

                  None yet

                  Development

                  No branches or pull requests

                  Issue actions

                  , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
                  Skip to content

                  [Epic] Quest Issue - The Investigation - The Great Winn Stilton #668

                  Description

                  @mfranca0009

                  Operating system

                  Windows

                  Bug description

                  After going through each sliding door and killing the ACESSIBLE enemy mobs, you reach the last door. Behind the door, there is a concrete wall which does nothing and you cannot progress.

                  ImageImage

                  Some of the enemies are not properly functioning and are outside of the map. These enemies are inaccessible, and because they are not killed, the next cutscene never gets triggered.

                  Repro steps

                  1. Progress through a new character and get to level 15 quest, The Great Winn Stilton (part of The Investigation quest chain, step 22 out of 48).
                  2. Notice that you cannot progress even after running through all the doors and killing all ACCESSIBLE enemy mobs while attempting to "escape the base" within "Darkwind HQ Passage".

                  Server logs

                  N/A

                  Metadata

                  Metadata

                  Assignees

                  No one assigned

                    Labels

                    bugSomething isn't working

                    Type

                    No type

                    Projects

                    No projects

                      Milestone

                      No milestone

                      Relationships

                      None yet

                      Development

                      No branches or pull requests

                      Issue actions

                      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                      Skip to content

                      [Epic] Quest Issue - The Investigation - The Great Winn Stilton #668

                      Description

                      @mfranca0009

                      Operating system

                      Windows

                      Bug description

                      After going through each sliding door and killing the ACESSIBLE enemy mobs, you reach the last door. Behind the door, there is a concrete wall which does nothing and you cannot progress.

                      ImageImage

                      Some of the enemies are not properly functioning and are outside of the map. These enemies are inaccessible, and because they are not killed, the next cutscene never gets triggered.

                      Repro steps

                      1. Progress through a new character and get to level 15 quest, The Great Winn Stilton (part of The Investigation quest chain, step 22 out of 48).
                      2. Notice that you cannot progress even after running through all the doors and killing all ACCESSIBLE enemy mobs while attempting to "escape the base" within "Darkwind HQ Passage".

                      Server logs

                      N/A

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

                        Labels

                        bugSomething isn't working

                        Type

                        No type

                        Projects

                        No projects

                          Milestone

                          No milestone

                          Relationships

                          None yet

                          Development

                          No branches or pull requests

                          Issue actions

                          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                          Skip to content

                          [Epic] Quest Issue - The Investigation - The Great Winn Stilton #668

                          Description

                          @mfranca0009

                          Operating system

                          Windows

                          Bug description

                          After going through each sliding door and killing the ACESSIBLE enemy mobs, you reach the last door. Behind the door, there is a concrete wall which does nothing and you cannot progress.

                          ImageImage

                          Some of the enemies are not properly functioning and are outside of the map. These enemies are inaccessible, and because they are not killed, the next cutscene never gets triggered.

                          Repro steps

                          1. Progress through a new character and get to level 15 quest, The Great Winn Stilton (part of The Investigation quest chain, step 22 out of 48).
                          2. Notice that you cannot progress even after running through all the doors and killing all ACCESSIBLE enemy mobs while attempting to "escape the base" within "Darkwind HQ Passage".

                          Server logs

                          N/A

                          Metadata

                          Metadata

                          Assignees

                          No one assigned

                            Labels

                            bugSomething isn't working

                            Type

                            No type

                            Projects

                            No projects

                              Milestone

                              No milestone

                              Relationships

                              None yet

                              Development

                              No branches or pull requests

                              Issue actions

                              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                              Skip to content

                              [Epic] Quest Issue - The Investigation - The Great Winn Stilton #668

                              Description

                              @mfranca0009

                              Operating system

                              Windows

                              Bug description

                              After going through each sliding door and killing the ACESSIBLE enemy mobs, you reach the last door. Behind the door, there is a concrete wall which does nothing and you cannot progress.

                              ImageImage

                              Some of the enemies are not properly functioning and are outside of the map. These enemies are inaccessible, and because they are not killed, the next cutscene never gets triggered.

                              Repro steps

                              1. Progress through a new character and get to level 15 quest, The Great Winn Stilton (part of The Investigation quest chain, step 22 out of 48).
                              2. Notice that you cannot progress even after running through all the doors and killing all ACCESSIBLE enemy mobs while attempting to "escape the base" within "Darkwind HQ Passage".

                              Server logs

                              N/A

                              Metadata

                              Metadata

                              Assignees

                              No one assigned

                                Labels

                                bugSomething isn't working

                                Type

                                No type

                                Projects

                                No projects

                                  Milestone

                                  No milestone

                                  Relationships

                                  None yet

                                  Development

                                  No branches or pull requests

                                  Issue actions