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NOTE: All of the functionality of this plugin is included in HexNicks. Use that plugin instead.

PaperNicks by Majekdor

PaperNicks is a nickname plugin designed exclusively for PaperMC 1.16.5 and above. It will run perfectly fine on Minecraft 1.17. It uses MiniMessage for colors in nicknames and stores nicknames as adventure components.

Commands

There are 5 plugin commands:

  • /nick <nickname> - Set your own nickname.
  • /nickother <player> <nickname> - Set another player's nickname.
  • /nonick [player] - Remove your nickname or another player's nickname.
  • /nickcolor <color> - Change the color of your nickname.
  • /nicksreload - Reload the plugin.

Permissions

papernicks.nick, papernicks.nonick, and papernicks.nickcolor are given to all players by default but can be negated by a permissions manager like LuckPerms.

  • papernicks.nick - Permission to change your own nickname.
  • papernicks.nick.other - Permissions to change other player's nicknames.
  • papernicks.nonick - Permission to remove your own nickname.
  • papernicks.nonick.other - Permission to remove other player's nicknames.
  • papernicks.nickcolor - Permission to change your nickname color.
  • papernicks.reload - Permission to reload the plugin.

For the nerds... I mean devs :P

PaperNicks does have an api and all commands trigger an event when executed. These events can be listened to the same way as other Bukkit events. You can see the events here. No JavaDocs yet.

Event example:

@EventHandlerpublicvoidonNickname(SetNickEventevent) {
Playerplayer = event.player();
player.sendMessage("Setting nickname...");
event.newNick(Component.text("New nickname"));
}

There are multiple ways to retrieve nicknames, but the easiest way is:

Nicks.api().getNick(player); // You can pass thru a player, offlineplayer, or uuid

Support

If you need help with the plugin and can't find the answer here or on Spigot, then the best way to get help is to join my Discord. Make sure you read the frequently-asked channel before posting in the bug-reports channel (if it's a bug) or in the simple-homes channel (for general help).

If you have discovered a bug you can either join my Discord and report it there or open an issue here on GitHub. Please do not message me on Spigot in regard to a bug, there are easier ways to communicate.

Contributing

SimpleHomes is open-source and licensed under the MIT License, so if you want to use any code contained in the plugin or clone the repository and make some changes, go ahead!

If you've found a bug within the plugin and would like to just make the changes to fix it yourself, you're free to do so and make a pull request here on GitHub. If you make significant contributions to the project, and by significant I mean one little PR to fix a tiny bug doesn't count as significant, you can earn the Contributor role in my Discord.

Donate

I'm a full time college student who makes and supports these plugins in my free time (when I have any). As a long time supporter of open source, most of my plugins are free. If you enjoy my plugins and would like to support me, you can buy me coffee over on PayPal. Donations of any amount are appreciated and a donation of $10 or more will get you the Supporter role in my Discord!

About

Nickname plugin specifically for PaperMC 1.16.5+

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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NOTE: All of the functionality of this plugin is included in HexNicks. Use that plugin instead.

PaperNicks by Majekdor

PaperNicks is a nickname plugin designed exclusively for PaperMC 1.16.5 and above. It will run perfectly fine on Minecraft 1.17. It uses MiniMessage for colors in nicknames and stores nicknames as adventure components.

Commands

There are 5 plugin commands:

  • /nick <nickname> - Set your own nickname.
  • /nickother <player> <nickname> - Set another player's nickname.
  • /nonick [player] - Remove your nickname or another player's nickname.
  • /nickcolor <color> - Change the color of your nickname.
  • /nicksreload - Reload the plugin.

Permissions

papernicks.nick, papernicks.nonick, and papernicks.nickcolor are given to all players by default but can be negated by a permissions manager like LuckPerms.

  • papernicks.nick - Permission to change your own nickname.
  • papernicks.nick.other - Permissions to change other player's nicknames.
  • papernicks.nonick - Permission to remove your own nickname.
  • papernicks.nonick.other - Permission to remove other player's nicknames.
  • papernicks.nickcolor - Permission to change your nickname color.
  • papernicks.reload - Permission to reload the plugin.

For the nerds... I mean devs :P

PaperNicks does have an api and all commands trigger an event when executed. These events can be listened to the same way as other Bukkit events. You can see the events here. No JavaDocs yet.

Event example:

@EventHandlerpublicvoidonNickname(SetNickEventevent) {
Playerplayer = event.player();
player.sendMessage("Setting nickname...");
event.newNick(Component.text("New nickname"));
}

There are multiple ways to retrieve nicknames, but the easiest way is:

Nicks.api().getNick(player); // You can pass thru a player, offlineplayer, or uuid

Support

If you need help with the plugin and can't find the answer here or on Spigot, then the best way to get help is to join my Discord. Make sure you read the frequently-asked channel before posting in the bug-reports channel (if it's a bug) or in the simple-homes channel (for general help).

If you have discovered a bug you can either join my Discord and report it there or open an issue here on GitHub. Please do not message me on Spigot in regard to a bug, there are easier ways to communicate.

Contributing

SimpleHomes is open-source and licensed under the MIT License, so if you want to use any code contained in the plugin or clone the repository and make some changes, go ahead!

If you've found a bug within the plugin and would like to just make the changes to fix it yourself, you're free to do so and make a pull request here on GitHub. If you make significant contributions to the project, and by significant I mean one little PR to fix a tiny bug doesn't count as significant, you can earn the Contributor role in my Discord.

Donate

I'm a full time college student who makes and supports these plugins in my free time (when I have any). As a long time supporter of open source, most of my plugins are free. If you enjoy my plugins and would like to support me, you can buy me coffee over on PayPal. Donations of any amount are appreciated and a donation of $10 or more will get you the Supporter role in my Discord!

About

Nickname plugin specifically for PaperMC 1.16.5+

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Oct 5, 2021. It is now read-only.

Latest commit

History

9 Commits

Folders and files

NameName
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NOTE: All of the functionality of this plugin is included in HexNicks. Use that plugin instead.

PaperNicks by Majekdor

PaperNicks is a nickname plugin designed exclusively for PaperMC 1.16.5 and above. It will run perfectly fine on Minecraft 1.17. It uses MiniMessage for colors in nicknames and stores nicknames as adventure components.

Commands

There are 5 plugin commands:

  • /nick <nickname> - Set your own nickname.
  • /nickother <player> <nickname> - Set another player's nickname.
  • /nonick [player] - Remove your nickname or another player's nickname.
  • /nickcolor <color> - Change the color of your nickname.
  • /nicksreload - Reload the plugin.

Permissions

papernicks.nick, papernicks.nonick, and papernicks.nickcolor are given to all players by default but can be negated by a permissions manager like LuckPerms.

  • papernicks.nick - Permission to change your own nickname.
  • papernicks.nick.other - Permissions to change other player's nicknames.
  • papernicks.nonick - Permission to remove your own nickname.
  • papernicks.nonick.other - Permission to remove other player's nicknames.
  • papernicks.nickcolor - Permission to change your nickname color.
  • papernicks.reload - Permission to reload the plugin.

For the nerds... I mean devs :P

PaperNicks does have an api and all commands trigger an event when executed. These events can be listened to the same way as other Bukkit events. You can see the events here. No JavaDocs yet.

Event example:

@EventHandlerpublicvoidonNickname(SetNickEventevent) {
Playerplayer = event.player();
player.sendMessage("Setting nickname...");
event.newNick(Component.text("New nickname"));
}

There are multiple ways to retrieve nicknames, but the easiest way is:

Nicks.api().getNick(player); // You can pass thru a player, offlineplayer, or uuid

Support

If you need help with the plugin and can't find the answer here or on Spigot, then the best way to get help is to join my Discord. Make sure you read the frequently-asked channel before posting in the bug-reports channel (if it's a bug) or in the simple-homes channel (for general help).

If you have discovered a bug you can either join my Discord and report it there or open an issue here on GitHub. Please do not message me on Spigot in regard to a bug, there are easier ways to communicate.

Contributing

SimpleHomes is open-source and licensed under the MIT License, so if you want to use any code contained in the plugin or clone the repository and make some changes, go ahead!

If you've found a bug within the plugin and would like to just make the changes to fix it yourself, you're free to do so and make a pull request here on GitHub. If you make significant contributions to the project, and by significant I mean one little PR to fix a tiny bug doesn't count as significant, you can earn the Contributor role in my Discord.

Donate

I'm a full time college student who makes and supports these plugins in my free time (when I have any). As a long time supporter of open source, most of my plugins are free. If you enjoy my plugins and would like to support me, you can buy me coffee over on PayPal. Donations of any amount are appreciated and a donation of $10 or more will get you the Supporter role in my Discord!

About

Nickname plugin specifically for PaperMC 1.16.5+

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Oct 5, 2021. It is now read-only.

Latest commit

History

9 Commits

Folders and files

NameName
Last commit message
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NOTE: All of the functionality of this plugin is included in HexNicks. Use that plugin instead.

PaperNicks by Majekdor

PaperNicks is a nickname plugin designed exclusively for PaperMC 1.16.5 and above. It will run perfectly fine on Minecraft 1.17. It uses MiniMessage for colors in nicknames and stores nicknames as adventure components.

Commands

There are 5 plugin commands:

  • /nick <nickname> - Set your own nickname.
  • /nickother <player> <nickname> - Set another player's nickname.
  • /nonick [player] - Remove your nickname or another player's nickname.
  • /nickcolor <color> - Change the color of your nickname.
  • /nicksreload - Reload the plugin.

Permissions

papernicks.nick, papernicks.nonick, and papernicks.nickcolor are given to all players by default but can be negated by a permissions manager like LuckPerms.

  • papernicks.nick - Permission to change your own nickname.
  • papernicks.nick.other - Permissions to change other player's nicknames.
  • papernicks.nonick - Permission to remove your own nickname.
  • papernicks.nonick.other - Permission to remove other player's nicknames.
  • papernicks.nickcolor - Permission to change your nickname color.
  • papernicks.reload - Permission to reload the plugin.

For the nerds... I mean devs :P

PaperNicks does have an api and all commands trigger an event when executed. These events can be listened to the same way as other Bukkit events. You can see the events here. No JavaDocs yet.

Event example:

@EventHandlerpublicvoidonNickname(SetNickEventevent) {
Playerplayer = event.player();
player.sendMessage("Setting nickname...");
event.newNick(Component.text("New nickname"));
}

There are multiple ways to retrieve nicknames, but the easiest way is:

Nicks.api().getNick(player); // You can pass thru a player, offlineplayer, or uuid

Support

If you need help with the plugin and can't find the answer here or on Spigot, then the best way to get help is to join my Discord. Make sure you read the frequently-asked channel before posting in the bug-reports channel (if it's a bug) or in the simple-homes channel (for general help).

If you have discovered a bug you can either join my Discord and report it there or open an issue here on GitHub. Please do not message me on Spigot in regard to a bug, there are easier ways to communicate.

Contributing

SimpleHomes is open-source and licensed under the MIT License, so if you want to use any code contained in the plugin or clone the repository and make some changes, go ahead!

If you've found a bug within the plugin and would like to just make the changes to fix it yourself, you're free to do so and make a pull request here on GitHub. If you make significant contributions to the project, and by significant I mean one little PR to fix a tiny bug doesn't count as significant, you can earn the Contributor role in my Discord.

Donate

I'm a full time college student who makes and supports these plugins in my free time (when I have any). As a long time supporter of open source, most of my plugins are free. If you enjoy my plugins and would like to support me, you can buy me coffee over on PayPal. Donations of any amount are appreciated and a donation of $10 or more will get you the Supporter role in my Discord!

About

Nickname plugin specifically for PaperMC 1.16.5+

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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This repository was archived by the owner on Oct 5, 2021. It is now read-only.

Latest commit

History

9 Commits

Folders and files

NameName
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NOTE: All of the functionality of this plugin is included in HexNicks. Use that plugin instead.

PaperNicks by Majekdor

PaperNicks is a nickname plugin designed exclusively for PaperMC 1.16.5 and above. It will run perfectly fine on Minecraft 1.17. It uses MiniMessage for colors in nicknames and stores nicknames as adventure components.

Commands

There are 5 plugin commands:

  • /nick <nickname> - Set your own nickname.
  • /nickother <player> <nickname> - Set another player's nickname.
  • /nonick [player] - Remove your nickname or another player's nickname.
  • /nickcolor <color> - Change the color of your nickname.
  • /nicksreload - Reload the plugin.

Permissions

papernicks.nick, papernicks.nonick, and papernicks.nickcolor are given to all players by default but can be negated by a permissions manager like LuckPerms.

  • papernicks.nick - Permission to change your own nickname.
  • papernicks.nick.other - Permissions to change other player's nicknames.
  • papernicks.nonick - Permission to remove your own nickname.
  • papernicks.nonick.other - Permission to remove other player's nicknames.
  • papernicks.nickcolor - Permission to change your nickname color.
  • papernicks.reload - Permission to reload the plugin.

For the nerds... I mean devs :P

PaperNicks does have an api and all commands trigger an event when executed. These events can be listened to the same way as other Bukkit events. You can see the events here. No JavaDocs yet.

Event example:

@EventHandlerpublicvoidonNickname(SetNickEventevent) {
Playerplayer = event.player();
player.sendMessage("Setting nickname...");
event.newNick(Component.text("New nickname"));
}

There are multiple ways to retrieve nicknames, but the easiest way is:

Nicks.api().getNick(player); // You can pass thru a player, offlineplayer, or uuid

Support

If you need help with the plugin and can't find the answer here or on Spigot, then the best way to get help is to join my Discord. Make sure you read the frequently-asked channel before posting in the bug-reports channel (if it's a bug) or in the simple-homes channel (for general help).

If you have discovered a bug you can either join my Discord and report it there or open an issue here on GitHub. Please do not message me on Spigot in regard to a bug, there are easier ways to communicate.

Contributing

SimpleHomes is open-source and licensed under the MIT License, so if you want to use any code contained in the plugin or clone the repository and make some changes, go ahead!

If you've found a bug within the plugin and would like to just make the changes to fix it yourself, you're free to do so and make a pull request here on GitHub. If you make significant contributions to the project, and by significant I mean one little PR to fix a tiny bug doesn't count as significant, you can earn the Contributor role in my Discord.

Donate

I'm a full time college student who makes and supports these plugins in my free time (when I have any). As a long time supporter of open source, most of my plugins are free. If you enjoy my plugins and would like to support me, you can buy me coffee over on PayPal. Donations of any amount are appreciated and a donation of $10 or more will get you the Supporter role in my Discord!

About

Nickname plugin specifically for PaperMC 1.16.5+

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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This repository was archived by the owner on Oct 5, 2021. It is now read-only.

Latest commit

History

9 Commits

Folders and files

NameName
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NOTE: All of the functionality of this plugin is included in HexNicks. Use that plugin instead.

PaperNicks by Majekdor

PaperNicks is a nickname plugin designed exclusively for PaperMC 1.16.5 and above. It will run perfectly fine on Minecraft 1.17. It uses MiniMessage for colors in nicknames and stores nicknames as adventure components.

Commands

There are 5 plugin commands:

  • /nick <nickname> - Set your own nickname.
  • /nickother <player> <nickname> - Set another player's nickname.
  • /nonick [player] - Remove your nickname or another player's nickname.
  • /nickcolor <color> - Change the color of your nickname.
  • /nicksreload - Reload the plugin.

Permissions

papernicks.nick, papernicks.nonick, and papernicks.nickcolor are given to all players by default but can be negated by a permissions manager like LuckPerms.

  • papernicks.nick - Permission to change your own nickname.
  • papernicks.nick.other - Permissions to change other player's nicknames.
  • papernicks.nonick - Permission to remove your own nickname.
  • papernicks.nonick.other - Permission to remove other player's nicknames.
  • papernicks.nickcolor - Permission to change your nickname color.
  • papernicks.reload - Permission to reload the plugin.

For the nerds... I mean devs :P

PaperNicks does have an api and all commands trigger an event when executed. These events can be listened to the same way as other Bukkit events. You can see the events here. No JavaDocs yet.

Event example:

@EventHandlerpublicvoidonNickname(SetNickEventevent) {
Playerplayer = event.player();
player.sendMessage("Setting nickname...");
event.newNick(Component.text("New nickname"));
}

There are multiple ways to retrieve nicknames, but the easiest way is:

Nicks.api().getNick(player); // You can pass thru a player, offlineplayer, or uuid

Support

If you need help with the plugin and can't find the answer here or on Spigot, then the best way to get help is to join my Discord. Make sure you read the frequently-asked channel before posting in the bug-reports channel (if it's a bug) or in the simple-homes channel (for general help).

If you have discovered a bug you can either join my Discord and report it there or open an issue here on GitHub. Please do not message me on Spigot in regard to a bug, there are easier ways to communicate.

Contributing

SimpleHomes is open-source and licensed under the MIT License, so if you want to use any code contained in the plugin or clone the repository and make some changes, go ahead!

If you've found a bug within the plugin and would like to just make the changes to fix it yourself, you're free to do so and make a pull request here on GitHub. If you make significant contributions to the project, and by significant I mean one little PR to fix a tiny bug doesn't count as significant, you can earn the Contributor role in my Discord.

Donate

I'm a full time college student who makes and supports these plugins in my free time (when I have any). As a long time supporter of open source, most of my plugins are free. If you enjoy my plugins and would like to support me, you can buy me coffee over on PayPal. Donations of any amount are appreciated and a donation of $10 or more will get you the Supporter role in my Discord!

About

Nickname plugin specifically for PaperMC 1.16.5+

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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NOTE: All of the functionality of this plugin is included in HexNicks. Use that plugin instead.

PaperNicks by Majekdor

PaperNicks is a nickname plugin designed exclusively for PaperMC 1.16.5 and above. It will run perfectly fine on Minecraft 1.17. It uses MiniMessage for colors in nicknames and stores nicknames as adventure components.

Commands

There are 5 plugin commands:

  • /nick <nickname> - Set your own nickname.
  • /nickother <player> <nickname> - Set another player's nickname.
  • /nonick [player] - Remove your nickname or another player's nickname.
  • /nickcolor <color> - Change the color of your nickname.
  • /nicksreload - Reload the plugin.

Permissions

papernicks.nick, papernicks.nonick, and papernicks.nickcolor are given to all players by default but can be negated by a permissions manager like LuckPerms.

  • papernicks.nick - Permission to change your own nickname.
  • papernicks.nick.other - Permissions to change other player's nicknames.
  • papernicks.nonick - Permission to remove your own nickname.
  • papernicks.nonick.other - Permission to remove other player's nicknames.
  • papernicks.nickcolor - Permission to change your nickname color.
  • papernicks.reload - Permission to reload the plugin.

For the nerds... I mean devs :P

PaperNicks does have an api and all commands trigger an event when executed. These events can be listened to the same way as other Bukkit events. You can see the events here. No JavaDocs yet.

Event example:

@EventHandlerpublicvoidonNickname(SetNickEventevent) {
Playerplayer = event.player();
player.sendMessage("Setting nickname...");
event.newNick(Component.text("New nickname"));
}

There are multiple ways to retrieve nicknames, but the easiest way is:

Nicks.api().getNick(player); // You can pass thru a player, offlineplayer, or uuid

Support

If you need help with the plugin and can't find the answer here or on Spigot, then the best way to get help is to join my Discord. Make sure you read the frequently-asked channel before posting in the bug-reports channel (if it's a bug) or in the simple-homes channel (for general help).

If you have discovered a bug you can either join my Discord and report it there or open an issue here on GitHub. Please do not message me on Spigot in regard to a bug, there are easier ways to communicate.

Contributing

SimpleHomes is open-source and licensed under the MIT License, so if you want to use any code contained in the plugin or clone the repository and make some changes, go ahead!

If you've found a bug within the plugin and would like to just make the changes to fix it yourself, you're free to do so and make a pull request here on GitHub. If you make significant contributions to the project, and by significant I mean one little PR to fix a tiny bug doesn't count as significant, you can earn the Contributor role in my Discord.

Donate

I'm a full time college student who makes and supports these plugins in my free time (when I have any). As a long time supporter of open source, most of my plugins are free. If you enjoy my plugins and would like to support me, you can buy me coffee over on PayPal. Donations of any amount are appreciated and a donation of $10 or more will get you the Supporter role in my Discord!

About

Nickname plugin specifically for PaperMC 1.16.5+

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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This repository was archived by the owner on Oct 5, 2021. It is now read-only.

Latest commit

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9 Commits

Folders and files

NameName
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NOTE: All of the functionality of this plugin is included in HexNicks. Use that plugin instead.

PaperNicks by Majekdor

PaperNicks is a nickname plugin designed exclusively for PaperMC 1.16.5 and above. It will run perfectly fine on Minecraft 1.17. It uses MiniMessage for colors in nicknames and stores nicknames as adventure components.

Commands

There are 5 plugin commands:

  • /nick <nickname> - Set your own nickname.
  • /nickother <player> <nickname> - Set another player's nickname.
  • /nonick [player] - Remove your nickname or another player's nickname.
  • /nickcolor <color> - Change the color of your nickname.
  • /nicksreload - Reload the plugin.

Permissions

papernicks.nick, papernicks.nonick, and papernicks.nickcolor are given to all players by default but can be negated by a permissions manager like LuckPerms.

  • papernicks.nick - Permission to change your own nickname.
  • papernicks.nick.other - Permissions to change other player's nicknames.
  • papernicks.nonick - Permission to remove your own nickname.
  • papernicks.nonick.other - Permission to remove other player's nicknames.
  • papernicks.nickcolor - Permission to change your nickname color.
  • papernicks.reload - Permission to reload the plugin.

For the nerds... I mean devs :P

PaperNicks does have an api and all commands trigger an event when executed. These events can be listened to the same way as other Bukkit events. You can see the events here. No JavaDocs yet.

Event example:

@EventHandlerpublicvoidonNickname(SetNickEventevent) {
Playerplayer = event.player();
player.sendMessage("Setting nickname...");
event.newNick(Component.text("New nickname"));
}

There are multiple ways to retrieve nicknames, but the easiest way is:

Nicks.api().getNick(player); // You can pass thru a player, offlineplayer, or uuid

Support

If you need help with the plugin and can't find the answer here or on Spigot, then the best way to get help is to join my Discord. Make sure you read the frequently-asked channel before posting in the bug-reports channel (if it's a bug) or in the simple-homes channel (for general help).

If you have discovered a bug you can either join my Discord and report it there or open an issue here on GitHub. Please do not message me on Spigot in regard to a bug, there are easier ways to communicate.

Contributing

SimpleHomes is open-source and licensed under the MIT License, so if you want to use any code contained in the plugin or clone the repository and make some changes, go ahead!

If you've found a bug within the plugin and would like to just make the changes to fix it yourself, you're free to do so and make a pull request here on GitHub. If you make significant contributions to the project, and by significant I mean one little PR to fix a tiny bug doesn't count as significant, you can earn the Contributor role in my Discord.

Donate

I'm a full time college student who makes and supports these plugins in my free time (when I have any). As a long time supporter of open source, most of my plugins are free. If you enjoy my plugins and would like to support me, you can buy me coffee over on PayPal. Donations of any amount are appreciated and a donation of $10 or more will get you the Supporter role in my Discord!

About

Nickname plugin specifically for PaperMC 1.16.5+

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Contributors

Languages