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MSBuildInfo

NuGet version (MSBuildInfo)

Generate json with build information during build.

When building your project in your prefered CI pipeline, I found that getting information about the build could sometimes be valueable - but hard to extract.

This is where MSBuildInfo comes in handy. Just add the NuGet to your project and it will start generating BuildInfo.json on every build.

Customise

You can add you own build properties to the BUildInfo.json. This can be done in one of two ways.

Either you can add this file next to you project file (.csproj): BuildInfo.build.targets.

You can also add the content directly to your project (.csproj) file

<TargetName="GenerateBuildInfo">
<PropertyGroup>
<CustomValue>This is my value</CustomValue>
</PropertyGroup>
<ItemGroup>
<BuildInfoInclude="CustomInfo"Value="$(CustomValue)" />
<BuildInfoInclude="TestVariable"Value="$(TestVariable)" />
</ItemGroup>
</Target>

In both cases you just add more entries of

<BuildInfoInclude="Key"Value="Value" />

You cannot do both. MSBuild will only pick up the one defined last in the build process.

Generate Build Info

You can generate the BuildInfo.json without building your project. This can come in handy if you need info about your build configuration without waiting for the entire build.

dotnet build -t:MSBuildInfo

TLDR;

Reference this NuGet and add this file next to you project file (.csproj): BuildInfo.build.targets.

Look for the generated BuildInfo.json in your output folder.

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Generate json with build info during build

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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MSBuildInfo

NuGet version (MSBuildInfo)

Generate json with build information during build.

When building your project in your prefered CI pipeline, I found that getting information about the build could sometimes be valueable - but hard to extract.

This is where MSBuildInfo comes in handy. Just add the NuGet to your project and it will start generating BuildInfo.json on every build.

Customise

You can add you own build properties to the BUildInfo.json. This can be done in one of two ways.

Either you can add this file next to you project file (.csproj): BuildInfo.build.targets.

You can also add the content directly to your project (.csproj) file

<TargetName="GenerateBuildInfo">
<PropertyGroup>
<CustomValue>This is my value</CustomValue>
</PropertyGroup>
<ItemGroup>
<BuildInfoInclude="CustomInfo"Value="$(CustomValue)" />
<BuildInfoInclude="TestVariable"Value="$(TestVariable)" />
</ItemGroup>
</Target>

In both cases you just add more entries of

<BuildInfoInclude="Key"Value="Value" />

You cannot do both. MSBuild will only pick up the one defined last in the build process.

Generate Build Info

You can generate the BuildInfo.json without building your project. This can come in handy if you need info about your build configuration without waiting for the entire build.

dotnet build -t:MSBuildInfo

TLDR;

Reference this NuGet and add this file next to you project file (.csproj): BuildInfo.build.targets.

Look for the generated BuildInfo.json in your output folder.

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Generate json with build info during build

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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MSBuildInfo

NuGet version (MSBuildInfo)

Generate json with build information during build.

When building your project in your prefered CI pipeline, I found that getting information about the build could sometimes be valueable - but hard to extract.

This is where MSBuildInfo comes in handy. Just add the NuGet to your project and it will start generating BuildInfo.json on every build.

Customise

You can add you own build properties to the BUildInfo.json. This can be done in one of two ways.

Either you can add this file next to you project file (.csproj): BuildInfo.build.targets.

You can also add the content directly to your project (.csproj) file

<TargetName="GenerateBuildInfo">
<PropertyGroup>
<CustomValue>This is my value</CustomValue>
</PropertyGroup>
<ItemGroup>
<BuildInfoInclude="CustomInfo"Value="$(CustomValue)" />
<BuildInfoInclude="TestVariable"Value="$(TestVariable)" />
</ItemGroup>
</Target>

In both cases you just add more entries of

<BuildInfoInclude="Key"Value="Value" />

You cannot do both. MSBuild will only pick up the one defined last in the build process.

Generate Build Info

You can generate the BuildInfo.json without building your project. This can come in handy if you need info about your build configuration without waiting for the entire build.

dotnet build -t:MSBuildInfo

TLDR;

Reference this NuGet and add this file next to you project file (.csproj): BuildInfo.build.targets.

Look for the generated BuildInfo.json in your output folder.

About

Generate json with build info during build

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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MSBuildInfo

NuGet version (MSBuildInfo)

Generate json with build information during build.

When building your project in your prefered CI pipeline, I found that getting information about the build could sometimes be valueable - but hard to extract.

This is where MSBuildInfo comes in handy. Just add the NuGet to your project and it will start generating BuildInfo.json on every build.

Customise

You can add you own build properties to the BUildInfo.json. This can be done in one of two ways.

Either you can add this file next to you project file (.csproj): BuildInfo.build.targets.

You can also add the content directly to your project (.csproj) file

<TargetName="GenerateBuildInfo">
<PropertyGroup>
<CustomValue>This is my value</CustomValue>
</PropertyGroup>
<ItemGroup>
<BuildInfoInclude="CustomInfo"Value="$(CustomValue)" />
<BuildInfoInclude="TestVariable"Value="$(TestVariable)" />
</ItemGroup>
</Target>

In both cases you just add more entries of

<BuildInfoInclude="Key"Value="Value" />

You cannot do both. MSBuild will only pick up the one defined last in the build process.

Generate Build Info

You can generate the BuildInfo.json without building your project. This can come in handy if you need info about your build configuration without waiting for the entire build.

dotnet build -t:MSBuildInfo

TLDR;

Reference this NuGet and add this file next to you project file (.csproj): BuildInfo.build.targets.

Look for the generated BuildInfo.json in your output folder.

About

Generate json with build info during build

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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MSBuildInfo

NuGet version (MSBuildInfo)

Generate json with build information during build.

When building your project in your prefered CI pipeline, I found that getting information about the build could sometimes be valueable - but hard to extract.

This is where MSBuildInfo comes in handy. Just add the NuGet to your project and it will start generating BuildInfo.json on every build.

Customise

You can add you own build properties to the BUildInfo.json. This can be done in one of two ways.

Either you can add this file next to you project file (.csproj): BuildInfo.build.targets.

You can also add the content directly to your project (.csproj) file

<TargetName="GenerateBuildInfo">
<PropertyGroup>
<CustomValue>This is my value</CustomValue>
</PropertyGroup>
<ItemGroup>
<BuildInfoInclude="CustomInfo"Value="$(CustomValue)" />
<BuildInfoInclude="TestVariable"Value="$(TestVariable)" />
</ItemGroup>
</Target>

In both cases you just add more entries of

<BuildInfoInclude="Key"Value="Value" />

You cannot do both. MSBuild will only pick up the one defined last in the build process.

Generate Build Info

You can generate the BuildInfo.json without building your project. This can come in handy if you need info about your build configuration without waiting for the entire build.

dotnet build -t:MSBuildInfo

TLDR;

Reference this NuGet and add this file next to you project file (.csproj): BuildInfo.build.targets.

Look for the generated BuildInfo.json in your output folder.

About

Generate json with build info during build

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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MSBuildInfo

NuGet version (MSBuildInfo)

Generate json with build information during build.

When building your project in your prefered CI pipeline, I found that getting information about the build could sometimes be valueable - but hard to extract.

This is where MSBuildInfo comes in handy. Just add the NuGet to your project and it will start generating BuildInfo.json on every build.

Customise

You can add you own build properties to the BUildInfo.json. This can be done in one of two ways.

Either you can add this file next to you project file (.csproj): BuildInfo.build.targets.

You can also add the content directly to your project (.csproj) file

<TargetName="GenerateBuildInfo">
<PropertyGroup>
<CustomValue>This is my value</CustomValue>
</PropertyGroup>
<ItemGroup>
<BuildInfoInclude="CustomInfo"Value="$(CustomValue)" />
<BuildInfoInclude="TestVariable"Value="$(TestVariable)" />
</ItemGroup>
</Target>

In both cases you just add more entries of

<BuildInfoInclude="Key"Value="Value" />

You cannot do both. MSBuild will only pick up the one defined last in the build process.

Generate Build Info

You can generate the BuildInfo.json without building your project. This can come in handy if you need info about your build configuration without waiting for the entire build.

dotnet build -t:MSBuildInfo

TLDR;

Reference this NuGet and add this file next to you project file (.csproj): BuildInfo.build.targets.

Look for the generated BuildInfo.json in your output folder.

About

Generate json with build info during build

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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MSBuildInfo

NuGet version (MSBuildInfo)

Generate json with build information during build.

When building your project in your prefered CI pipeline, I found that getting information about the build could sometimes be valueable - but hard to extract.

This is where MSBuildInfo comes in handy. Just add the NuGet to your project and it will start generating BuildInfo.json on every build.

Customise

You can add you own build properties to the BUildInfo.json. This can be done in one of two ways.

Either you can add this file next to you project file (.csproj): BuildInfo.build.targets.

You can also add the content directly to your project (.csproj) file

<TargetName="GenerateBuildInfo">
<PropertyGroup>
<CustomValue>This is my value</CustomValue>
</PropertyGroup>
<ItemGroup>
<BuildInfoInclude="CustomInfo"Value="$(CustomValue)" />
<BuildInfoInclude="TestVariable"Value="$(TestVariable)" />
</ItemGroup>
</Target>

In both cases you just add more entries of

<BuildInfoInclude="Key"Value="Value" />

You cannot do both. MSBuild will only pick up the one defined last in the build process.

Generate Build Info

You can generate the BuildInfo.json without building your project. This can come in handy if you need info about your build configuration without waiting for the entire build.

dotnet build -t:MSBuildInfo

TLDR;

Reference this NuGet and add this file next to you project file (.csproj): BuildInfo.build.targets.

Look for the generated BuildInfo.json in your output folder.

About

Generate json with build info during build

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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MSBuildInfo

NuGet version (MSBuildInfo)

Generate json with build information during build.

When building your project in your prefered CI pipeline, I found that getting information about the build could sometimes be valueable - but hard to extract.

This is where MSBuildInfo comes in handy. Just add the NuGet to your project and it will start generating BuildInfo.json on every build.

Customise

You can add you own build properties to the BUildInfo.json. This can be done in one of two ways.

Either you can add this file next to you project file (.csproj): BuildInfo.build.targets.

You can also add the content directly to your project (.csproj) file

<TargetName="GenerateBuildInfo">
<PropertyGroup>
<CustomValue>This is my value</CustomValue>
</PropertyGroup>
<ItemGroup>
<BuildInfoInclude="CustomInfo"Value="$(CustomValue)" />
<BuildInfoInclude="TestVariable"Value="$(TestVariable)" />
</ItemGroup>
</Target>

In both cases you just add more entries of

<BuildInfoInclude="Key"Value="Value" />

You cannot do both. MSBuild will only pick up the one defined last in the build process.

Generate Build Info

You can generate the BuildInfo.json without building your project. This can come in handy if you need info about your build configuration without waiting for the entire build.

dotnet build -t:MSBuildInfo

TLDR;

Reference this NuGet and add this file next to you project file (.csproj): BuildInfo.build.targets.

Look for the generated BuildInfo.json in your output folder.

About

Generate json with build info during build

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