06: Agent prompts dual-platform annotation #53

Description

@MatthewYe

Parent

#47

What to build

implementer.mdreviewer.md 添加双平台标注,处理以下差异:

差异点

关注点OpenCodeCodex
Skill 加载方式prompt 内 skill(name: "tdd")items 参数传技能路径
工具引用task subagent dispatchspawn_agent / wait_agent
重试通信重新 task dispatchsend_input(interrupt=true) 或 respawn
UNVERIFIED 模式自然语言传递结构化 flag

实现方式

在 agent .md 文件中用简单标注标记平台差异段,构建时生成:

  • packages/opencode/agents/implementer.md → OpenCode 版本
  • packages/codex/ 构建时生成 .toml 的 developer_instructions 内容

不引入完整的 manifest 方案(本期范围),用简单的前端 matter 或注释标注。

Acceptance criteria

  • OpenCode 的 implementer agent 加载后使用 skill(name: "tdd") 语法
  • Codex 的 implementer agent 加载后使用 items 参数语法
  • reviewer agent 同样正确处理双平台差异
  • 两个平台的 agent 行为一致(相同的 TDD 纪律、审查维度、报告格式)
  • 不引入新的重复——共享的 agent prompt 内容只出现在一处

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all \u003cpre\u003e\u003ccode\u003e blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks"); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + '
      Skip to content

      06: Agent prompts dual-platform annotation #53

      Description

      @MatthewYe

      Parent

      #47

      What to build

      implementer.mdreviewer.md 添加双平台标注,处理以下差异:

      差异点

      关注点OpenCodeCodex
      Skill 加载方式prompt 内 skill(name: "tdd")items 参数传技能路径
      工具引用task subagent dispatchspawn_agent / wait_agent
      重试通信重新 task dispatchsend_input(interrupt=true) 或 respawn
      UNVERIFIED 模式自然语言传递结构化 flag

      实现方式

      在 agent .md 文件中用简单标注标记平台差异段,构建时生成:

      • packages/opencode/agents/implementer.md → OpenCode 版本
      • packages/codex/ 构建时生成 .toml 的 developer_instructions 内容

      不引入完整的 manifest 方案(本期范围),用简单的前端 matter 或注释标注。

      Acceptance criteria

      • OpenCode 的 implementer agent 加载后使用 skill(name: "tdd") 语法
      • Codex 的 implementer agent 加载后使用 items 参数语法
      • reviewer agent 同样正确处理双平台差异
      • 两个平台的 agent 行为一致(相同的 TDD 纪律、审查维度、报告格式)
      • 不引入新的重复——共享的 agent prompt 内容只出现在一处

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          No branches or pull requests

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
          Skip to content

          06: Agent prompts dual-platform annotation #53

          Description

          @MatthewYe

          Parent

          #47

          What to build

          implementer.mdreviewer.md 添加双平台标注,处理以下差异:

          差异点

          关注点OpenCodeCodex
          Skill 加载方式prompt 内 skill(name: "tdd")items 参数传技能路径
          工具引用task subagent dispatchspawn_agent / wait_agent
          重试通信重新 task dispatchsend_input(interrupt=true) 或 respawn
          UNVERIFIED 模式自然语言传递结构化 flag

          实现方式

          在 agent .md 文件中用简单标注标记平台差异段,构建时生成:

          • packages/opencode/agents/implementer.md → OpenCode 版本
          • packages/codex/ 构建时生成 .toml 的 developer_instructions 内容

          不引入完整的 manifest 方案(本期范围),用简单的前端 matter 或注释标注。

          Acceptance criteria

          • OpenCode 的 implementer agent 加载后使用 skill(name: "tdd") 语法
          • Codex 的 implementer agent 加载后使用 items 参数语法
          • reviewer agent 同样正确处理双平台差异
          • 两个平台的 agent 行为一致(相同的 TDD 纪律、审查维度、报告格式)
          • 不引入新的重复——共享的 agent prompt 内容只出现在一处

          Blocked by

          Activity

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            Labels

            resolvedAutopilot has resolved this issue

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            No projects

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              No milestone

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              None yet

              Development

              No branches or pull requests

              Issue actions

              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length \u003e 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
              Skip to content

              06: Agent prompts dual-platform annotation #53

              Description

              @MatthewYe

              Parent

              #47

              What to build

              implementer.mdreviewer.md 添加双平台标注,处理以下差异:

              差异点

              关注点OpenCodeCodex
              Skill 加载方式prompt 内 skill(name: "tdd")items 参数传技能路径
              工具引用task subagent dispatchspawn_agent / wait_agent
              重试通信重新 task dispatchsend_input(interrupt=true) 或 respawn
              UNVERIFIED 模式自然语言传递结构化 flag

              实现方式

              在 agent .md 文件中用简单标注标记平台差异段,构建时生成:

              • packages/opencode/agents/implementer.md → OpenCode 版本
              • packages/codex/ 构建时生成 .toml 的 developer_instructions 内容

              不引入完整的 manifest 方案(本期范围),用简单的前端 matter 或注释标注。

              Acceptance criteria

              • OpenCode 的 implementer agent 加载后使用 skill(name: "tdd") 语法
              • Codex 的 implementer agent 加载后使用 items 参数语法
              • reviewer agent 同样正确处理双平台差异
              • 两个平台的 agent 行为一致(相同的 TDD 纪律、审查维度、报告格式)
              • 不引入新的重复——共享的 agent prompt 内容只出现在一处

              Blocked by

              Activity

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                  Relationships

                  None yet

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                  No branches or pull requests

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
                  Skip to content

                  06: Agent prompts dual-platform annotation #53

                  Description

                  @MatthewYe

                  Parent

                  #47

                  What to build

                  implementer.mdreviewer.md 添加双平台标注,处理以下差异:

                  差异点

                  关注点OpenCodeCodex
                  Skill 加载方式prompt 内 skill(name: "tdd")items 参数传技能路径
                  工具引用task subagent dispatchspawn_agent / wait_agent
                  重试通信重新 task dispatchsend_input(interrupt=true) 或 respawn
                  UNVERIFIED 模式自然语言传递结构化 flag

                  实现方式

                  在 agent .md 文件中用简单标注标记平台差异段,构建时生成:

                  • packages/opencode/agents/implementer.md → OpenCode 版本
                  • packages/codex/ 构建时生成 .toml 的 developer_instructions 内容

                  不引入完整的 manifest 方案(本期范围),用简单的前端 matter 或注释标注。

                  Acceptance criteria

                  • OpenCode 的 implementer agent 加载后使用 skill(name: "tdd") 语法
                  • Codex 的 implementer agent 加载后使用 items 参数语法
                  • reviewer agent 同样正确处理双平台差异
                  • 两个平台的 agent 行为一致(相同的 TDD 纪律、审查维度、报告格式)
                  • 不引入新的重复——共享的 agent prompt 内容只出现在一处

                  Blocked by

                  Activity

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                    resolvedAutopilot has resolved this issue

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                      No milestone

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                      None yet

                      Development

                      No branches or pull requests

                      Issue actions

                      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                      Skip to content

                      06: Agent prompts dual-platform annotation #53

                      Description

                      @MatthewYe

                      Parent

                      #47

                      What to build

                      implementer.mdreviewer.md 添加双平台标注,处理以下差异:

                      差异点

                      关注点OpenCodeCodex
                      Skill 加载方式prompt 内 skill(name: "tdd")items 参数传技能路径
                      工具引用task subagent dispatchspawn_agent / wait_agent
                      重试通信重新 task dispatchsend_input(interrupt=true) 或 respawn
                      UNVERIFIED 模式自然语言传递结构化 flag

                      实现方式

                      在 agent .md 文件中用简单标注标记平台差异段,构建时生成:

                      • packages/opencode/agents/implementer.md → OpenCode 版本
                      • packages/codex/ 构建时生成 .toml 的 developer_instructions 内容

                      不引入完整的 manifest 方案(本期范围),用简单的前端 matter 或注释标注。

                      Acceptance criteria

                      • OpenCode 的 implementer agent 加载后使用 skill(name: "tdd") 语法
                      • Codex 的 implementer agent 加载后使用 items 参数语法
                      • reviewer agent 同样正确处理双平台差异
                      • 两个平台的 agent 行为一致(相同的 TDD 纪律、审查维度、报告格式)
                      • 不引入新的重复——共享的 agent prompt 内容只出现在一处

                      Blocked by

                      Activity

                      Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                      Metadata

                      Metadata

                      Assignees

                      No one assigned

                        Labels

                        resolvedAutopilot has resolved this issue

                        Projects

                        No projects

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                          No milestone

                          Relationships

                          None yet

                          Development

                          No branches or pull requests

                          Issue actions

                          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
                          Skip to content

                          06: Agent prompts dual-platform annotation #53

                          Description

                          @MatthewYe

                          Parent

                          #47

                          What to build

                          implementer.mdreviewer.md 添加双平台标注,处理以下差异:

                          差异点

                          关注点OpenCodeCodex
                          Skill 加载方式prompt 内 skill(name: "tdd")items 参数传技能路径
                          工具引用task subagent dispatchspawn_agent / wait_agent
                          重试通信重新 task dispatchsend_input(interrupt=true) 或 respawn
                          UNVERIFIED 模式自然语言传递结构化 flag

                          实现方式

                          在 agent .md 文件中用简单标注标记平台差异段,构建时生成:

                          • packages/opencode/agents/implementer.md → OpenCode 版本
                          • packages/codex/ 构建时生成 .toml 的 developer_instructions 内容

                          不引入完整的 manifest 方案(本期范围),用简单的前端 matter 或注释标注。

                          Acceptance criteria

                          • OpenCode 的 implementer agent 加载后使用 skill(name: "tdd") 语法
                          • Codex 的 implementer agent 加载后使用 items 参数语法
                          • reviewer agent 同样正确处理双平台差异
                          • 两个平台的 agent 行为一致(相同的 TDD 纪律、审查维度、报告格式)
                          • 不引入新的重复——共享的 agent prompt 内容只出现在一处

                          Blocked by

                          Activity

                          Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

                          Metadata

                          Metadata

                          Assignees

                          No one assigned

                            Labels

                            resolvedAutopilot has resolved this issue

                            Projects

                            No projects

                              Milestone

                              No milestone

                              Relationships

                              None yet

                              Development

                              No branches or pull requests

                              Issue actions

                              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
                              Skip to content

                              06: Agent prompts dual-platform annotation #53

                              Description

                              @MatthewYe

                              Parent

                              #47

                              What to build

                              implementer.mdreviewer.md 添加双平台标注,处理以下差异:

                              差异点

                              关注点OpenCodeCodex
                              Skill 加载方式prompt 内 skill(name: "tdd")items 参数传技能路径
                              工具引用task subagent dispatchspawn_agent / wait_agent
                              重试通信重新 task dispatchsend_input(interrupt=true) 或 respawn
                              UNVERIFIED 模式自然语言传递结构化 flag

                              实现方式

                              在 agent .md 文件中用简单标注标记平台差异段,构建时生成:

                              • packages/opencode/agents/implementer.md → OpenCode 版本
                              • packages/codex/ 构建时生成 .toml 的 developer_instructions 内容

                              不引入完整的 manifest 方案(本期范围),用简单的前端 matter 或注释标注。

                              Acceptance criteria

                              • OpenCode 的 implementer agent 加载后使用 skill(name: "tdd") 语法
                              • Codex 的 implementer agent 加载后使用 items 参数语法
                              • reviewer agent 同样正确处理双平台差异
                              • 两个平台的 agent 行为一致(相同的 TDD 纪律、审查维度、报告格式)
                              • 不引入新的重复——共享的 agent prompt 内容只出现在一处

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