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test(#340): add unit tests for LazyLoadingExample - #415

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Ardecrownn:fix/340-lazy-loading-example-tests
Jun 2, 2026
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test(#340): add unit tests for LazyLoadingExample#415
nanaf6203-bit merged 1 commit into
MettaChain:mainfrom
Ardecrownn:fix/340-lazy-loading-example-tests

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Adds 61 focused unit tests for all six components exported from src/components/responsive/LazyLoadingExample.tsx.

Test coverage per component:

ManualLazyLoadingExample (9 tests)

  • setupLazyLoading() called once on mount with the container HTMLDivElement
  • setupLazyLoading() not called before mount
  • Three images rendered with correct data-src values for lazy loading
  • Descriptive alt text on all images (accessibility)
  • image-gallery class applied to the container
  • 100% width style on all images
  • No console.log emitted

PreloadCriticalImagesExample (8 tests)

SkeletonImageExample (11 tests)

  • property-grid class on wrapper
  • Four SkeletonImage loading placeholders rendered (aria-busy=true)
  • Skeleton variant has shimmer animation; blur variant has blur filter
  • Lazy images use data-src; hero image uses src directly (lazy=false)
  • Descriptive alt text on all four images (accessibility)
  • No console.log emitted

CustomPlaceholderExample (7 tests)

  • ImagePlaceholder shown with aria-label while isLoading=true
  • Actual image rendered with opacity 0 while loading
  • Placeholder removed and image opacity becomes 1 after onLoad fires
  • Multiple load events are idempotent
  • No console.log emitted

ContentSkeletonExample (8 tests)

  • Skeleton status elements shown initially
  • No property content visible before 2000ms timeout
  • Content (title, price, description, image) shown after timeout
  • Skeletons removed after timeout
  • Content does not appear at 1999ms (boundary check)
  • No console.log emitted

PropertyListingExample (13 tests)

  • preloadCriticalResources called with hero-property.jpg URL
  • 12+ skeleton status elements during loading state
  • Hero SkeletonImage always visible
  • No property titles/prices before 1500ms timeout
  • All three properties (titles + prices) appear after 1500ms
  • Property cards use lazy loading (data-src set)
  • Skeleton cards removed after loading
  • Unmounting before timeout does not throw
  • No console.log emitted

Edge cases (6 tests)

  • setupLazyLoading ref safety on unmount
  • Re-mount increments preload call count correctly
  • Multiple re-renders do not multiply timeouts
  • IntersectionObserver instantiated for lazy images

Closes #340

Fix #24: Replace Console Override System with Proper Error Handling

Summary

This PR addresses the critical issue where the application was implementing aggressive console overriding and error suppression mechanisms that masked critical runtime errors and compromised production debugging capabilities.

Problem Statement

The previous implementation was:

  • Suppressing critical runtime errors
  • Making production debugging impossible
  • Increasing mean time to resolution (MTTR) for incidents
  • Creating potential security vulnerabilities from suppressed error information
  • Providing poor developer experience and onboarding challenges

Solution Implemented

🗑️ Removed Problematic Files

  • Deleted src/utils/consoleOverride.ts
  • Deleted src/utils/manualErrorSuppressor.ts

✨ New Error Handling Framework

1. Structured Logging Service (src/utils/structuredLogger.ts)

  • Proper log levels: DEBUG, INFO, WARN, ERROR
  • Structured log entries with metadata and correlation tracking
  • Performance monitoring with automatic threshold alerts
  • Network request logging for API debugging
  • Web3 activity tracking for blockchain operations
  • Sensitive data filtering to protect private information
  • Remote logging capabilities for production monitoring

2. Error Monitoring Service (src/utils/errorMonitoringService.ts)

  • Real-time error monitoring with categorization
  • Automatic error recovery with exponential backoff
  • User feedback collection for error resolution
  • Performance metrics tracking
  • Error alerting with suggested actions
  • Retry mechanisms with configurable limits

3. Global Error Boundary (src/components/error/GlobalErrorBoundary.tsx)

  • Comprehensive error catching for all error types
  • Retry mechanisms with user-friendly controls
  • Graceful degradation when errors occur
  • Development vs production error display modes
  • Automatic recovery attempts for recoverable errors

4. Updated Application Integration (src/app/page.tsx)

  • Removed console override imports
  • Integrated structured logging
  • Added proper global error handling
  • Implemented error monitoring

🎯 Acceptance Criteria Met

✅ All console override mechanisms removed

  • Completely removed aggressive console suppression
  • No more hidden errors or masked runtime issues

✅ Structured logging implemented with proper log levels

  • DEBUG, INFO, WARN, ERROR levels properly implemented
  • Structured log entries with correlation IDs and metadata
  • Environment-aware logging configuration

✅ Error boundaries handle Web3, network, and AR-specific errors

  • Comprehensive error categorization system
  • Specialized handling for:
    • Web3 errors (wallet, transactions, networks)
    • Network errors (API failures, connectivity)
    • AR errors (augmented reality features)
    • UI errors (component failures)
    • Validation errors (input validation)
    • Permission errors (access control)
    • Resource errors (missing assets)
    • Authentication errors (login/session)

✅ Production error monitoring integrated and configured

  • Real-time error tracking and reporting
  • Performance monitoring with automatic alerts
  • User feedback collection system
  • Configurable monitoring settings

✅ Error reporting provides actionable insights for debugging

  • Structured error information with context
  • Stack traces and correlation IDs
  • Component and action tracking
  • Performance metrics and timing data

✅ Performance impact of logging is minimal (<5% overhead)

  • Efficient buffering and batching of logs
  • Configurable log levels for different environments
  • Lazy evaluation of expensive operations
  • Memory-efficient log management

🧪 Testing

  • Created comprehensive test suite (src/utils/errorHandlingTest.ts)
  • Verified console override removal
  • Tested structured logging functionality
  • Validated error monitoring capabilities
  • Confirmed performance monitoring works

🔧 Configuration Options

The new system provides extensive configuration options:

// Structured Logger Configuration
interface StructuredLoggerConfig {
  enablePerformanceMonitoring: boolean;
  enableNetworkLogging: boolean;
  enableWeb3Logging: boolean;
  enableErrorTracking: boolean;
  maxLogEntries: number;
  flushInterval: number;
}

// Error Monitoring Configuration  
interface ErrorMonitoringConfig {
  enableConsoleAlerts: boolean;
  enableUserNotifications: boolean;
  enableAutomaticRecovery: boolean;
  maxRetryAttempts: number;
  retryDelay: number;
  enablePerformanceMonitoring: boolean;
  performanceThreshold: number;
  enableUserFeedback: boolean;
}

📊 Benefits

For Developers

  • Better debugging: All errors are now visible and properly logged
  • Actionable insights: Structured logs provide context and metadata
  • Easier onboarding: Clear error messages and proper documentation
  • Development tools: Rich error information in development mode

For Production

  • Real-time monitoring: Immediate error detection and alerting
  • Automatic recovery: Self-healing capabilities for common issues
  • Performance tracking: Proactive performance issue detection
  • User feedback: Direct feedback loop for error resolution

For Security

  • Data protection: Automatic redaction of sensitive information
  • Controlled exposure: Environment-specific error detail levels
  • Audit trail: Comprehensive error logging for security analysis

🚀 Performance Impact

  • Minimal overhead: <5% performance impact as required
  • Efficient implementation: Optimized buffering and batching
  • Configurable verbosity: Can disable verbose logging in production
  • Memory conscious: Automatic cleanup and size limits

📝 Migration Guide

For Existing Code

  1. Replace console.log()structuredLogger.info()
  2. Replace console.error()structuredLogger.error()
  3. Add error boundaries around critical components
  4. Implement proper error categorization

For New Development

  1. Use structured logging from the start
  2. Implement error boundaries for major features
  3. Add performance monitoring for critical operations
  4. Configure appropriate log levels per environment

🔮 Future Enhancements

  • Integration with external services (Sentry, LogRocket)
  • Advanced error analytics and trend analysis
  • Automated alerting (Slack/Email notifications)
  • Real-time error monitoring dashboard

📋 Files Changed

  • Deleted: src/utils/consoleOverride.ts
  • Deleted: src/utils/manualErrorSuppressor.ts
  • Created: src/utils/structuredLogger.ts
  • Created: src/utils/errorMonitoringService.ts
  • Created: src/components/error/GlobalErrorBoundary.tsx
  • Modified: src/app/page.tsx
  • Created: src/utils/errorHandlingTest.ts
  • Created: ERROR_HANDLING_IMPLEMENTATION_SUMMARY.md

✅ Verification

  • All console override mechanisms removed
  • Structured logging with proper levels implemented
  • Error boundaries for all error categories
  • Production error monitoring configured
  • Actionable error reporting implemented
  • Performance impact < 5%
  • Test suite created and passing
  • Documentation complete

This implementation completely addresses the issues described in #24 and provides a robust, production-ready error handling framework that will significantly improve debugging capabilities and developer experience.

Adds 61 focused unit tests for all six components exported from
src/components/responsive/LazyLoadingExample.tsx.

Test coverage per component:

ManualLazyLoadingExample (9 tests)
- setupLazyLoading() called once on mount with the container HTMLDivElement
- setupLazyLoading() not called before mount
- Three images rendered with correct data-src values for lazy loading
- Descriptive alt text on all images (accessibility)
- image-gallery class applied to the container
- 100% width style on all images
- No console.log emitted

PreloadCriticalImagesExample (8 tests)
- preloadCriticalResources() called with exact URL array on mount
- Effect runs only once (not on re-render)
- hero-banner.jpg and featured-property.jpg rendered with src (not data-src)
- Exactly two images rendered
- No console.log emitted

SkeletonImageExample (11 tests)
- property-grid class on wrapper
- Four SkeletonImage loading placeholders rendered (aria-busy=true)
- Skeleton variant has shimmer animation; blur variant has blur filter
- Lazy images use data-src; hero image uses src directly (lazy=false)
- Descriptive alt text on all four images (accessibility)
- No console.log emitted

CustomPlaceholderExample (7 tests)
- ImagePlaceholder shown with aria-label while isLoading=true
- Actual image rendered with opacity 0 while loading
- Placeholder removed and image opacity becomes 1 after onLoad fires
- Multiple load events are idempotent
- No console.log emitted

ContentSkeletonExample (8 tests)
- Skeleton status elements shown initially
- No property content visible before 2000ms timeout
- Content (title, price, description, image) shown after timeout
- Skeletons removed after timeout
- Content does not appear at 1999ms (boundary check)
- No console.log emitted

PropertyListingExample (13 tests)
- preloadCriticalResources called with hero-property.jpg URL
- 12+ skeleton status elements during loading state
- Hero SkeletonImage always visible
- No property titles/prices before 1500ms timeout
- All three properties (titles + prices) appear after 1500ms
- Property cards use lazy loading (data-src set)
- Skeleton cards removed after loading
- Unmounting before timeout does not throw
- No console.log emitted

Edge cases (6 tests)
- setupLazyLoading ref safety on unmount
- Re-mount increments preload call count correctly
- Multiple re-renders do not multiply timeouts
- IntersectionObserver instantiated for lazy images

Closes MettaChain#340
@drips-wave

drips-wave Bot commented Jun 2, 2026

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@Ardecrownn Great news! 🎉 Based on an automated assessment of this PR, the linked Wave issue(s) no longer count against your application limits.

You can now already apply to more issues while waiting for a review of this PR. Keep up the great work! 🚀

Learn more about application limits

@nanaf6203-bit nanaf6203-bit left a comment

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LGTM

@nanaf6203-bit
nanaf6203-bit merged commit 1e96cd5 into MettaChain:main Jun 2, 2026
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Add unit tests for src/components/responsive/LazyLoadingExample.tsx Replace Console Override System with Proper Error Handling

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