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Hi 👋, I'm Milo Fransisco Carl Pernemark

A passionate game programmer from Sweden

  • 🔭 I’m currently working on A game engine in C++ and Vulkan

  • 🌱 I’m currently learning Design patterns through my game programming school Forsbergs

  • 💬 Ask me about Game programming, the Vulkan graphics API or Unity!

  • 📫 How to reach me milosnya@gmail.com

  • ⚡ Fun fact My fuel is coffee

Connect with me:

https://www.linkedin.com/in/milo-pernemark-a78235274/

Languages and Tools:

cpluspluscsharpgitunityunreal

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  1. mojo_picon_zombieHuntermojo_picon_zombieHunterPublic

    C++ Raylib Zombie-Survival style game

    C++

  2. Vectormath_and_pongVectormath_and_pongPublic

    A vector math library in C++ used to create a Pong clone inside Unity

    ShaderLab

  3. LiteplusplusLiteplusplusPublic

    Multithreaded sqlite wrapper in C++

    C

  4. MelonEngineMelonEnginePublic

    C++