Temporary Werewolf Code - #561
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Bluedino1025
commented
Aug 12, 2024
i'll fuck with the sprites last, until then the checks will fail |
i should've done misc species parts instead of parts |
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Bluedino1025
commented
Aug 12, 2024
okay now i have to decide if i should use misc_bodyparts or _bodyparts |
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Jackal-boop
commented
Aug 12, 2024
your not doing this in dedicated programs like a dummy, you need to add the new files you make to the TGstation.dme file. if you did this with VS code you could just have it ticked to do it for you |
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Bluedino1025
commented
Aug 12, 2024
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa |
Bluedino1025
commented
Aug 12, 2024
ok yeah i'm gonna stick to misc_bodyparts |
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Zattarra
commented
Aug 12, 2024
Maniac behavior. |
Bluedino1025
commented
Aug 18, 2024
i am losing my grip on reality |
MrMelbert
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It would be appreciated if you could move your code to the story content folder
| unarmed_damage_low = 60 | ||
| unarmed_damage_high = 75 | ||
| unarmed_effectiveness = 50 |
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that's for the bite, which requires you to be prone. getting bit by a werewolf is gonna hurt
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Bluedino1025
commented
Aug 18, 2024
i'll get to the reviews in a moment |
Bluedino1025
commented
Aug 18, 2024
currently working on sprites |
Bluedino1025
commented
Aug 18, 2024
should i ctrl x it all over? or will there be complications? |
Bluedino1025
commented
Aug 18, 2024
shit's royally fucked, will fix before round. hopefully |
Bluedino1025
commented
Aug 19, 2024
alrighty, PR is ready to be merged |
This is a first time coding PR so it may be slow and sloppy.
There may be pauses between each commit.