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Nathan5563/README.md
Nathan Abebe's GitHub Profile README

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  1. quarkquarkPublic

    A feature-complete, data-driven 2D game engine written in the D programming language. Uses multithreading for subsystems with different timesteps, including physics, audio, and a custom scripting l…

    D

  2. mesh-libmesh-libPublic

    A mesh library written in the C++ programming language. Implements a highly optimized Wavefront (.obj) parser. Support coming for more .obj features, such as .mtl parsing.

    C++ 2

  3. nnesnnesPublic

    A NES Emulator written in the Rust programming language. Support coming for various mappers.

    Rust 2

  4. ntraycerntraycerPublic

    A ray tracer written entirely from scratch in the D programming language. Support coming for meshes imported from external files (.obj, .stl).

    D 2

  5. Clash-RoYALIES/iquack_websiteClash-RoYALIES/iquack_websitePublic

    A quantum-classical hybrid solution for dynamic facility layout optimization. Uses D-Wave's LeapHybridCQMSampler to minimize flow and movement costs over time with constrained quadratic modeling.

    HTML 4

  6. chip-8chip-8Public

    A CHIP-8 Emulator written in the C programming language. Support coming for audio output.

    C 1