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Pull requests: NeotokyoRebuild/neo
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Pull requests list
Fix bot thrashing when attack destination has no upcoming cover
Bots
Related to bot players
#2113
opened Sep 3, 2026 by
sunzenshenContributorLoading…
More bot reload reliability tweaks
Bots
Related to bot players
#2112
opened Sep 3, 2026 by
sunzenshenContributorLoading…
Bots seek enemy after capturing ghost
Bots
Related to bot players
#2111
opened Sep 3, 2026 by
sunzenshenContributorLoading…
More !IsTeamplay fixes for DM
Bots
Related to bot players
(T)DM
Related to the (Team) Deathmatch gamemode.
UI/HUD
Relates to the HUD, NeoUI, menus, etc
#2110
opened Sep 2, 2026 by
sunzenshenContributorLoading…
Weapon API IsWeaponReloadable()
Bots
Related to bot players
#2109
opened Sep 2, 2026 by
sunzenshenContributorLoading…
Reset the player animation state when the model changes
Animations
Animation stuff. Including the syncronizing of animations between client and server based on state.
JGR
Related to the Juggernaut gamemode.
Minor bugs
Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
#2108
opened Sep 1, 2026 by
sunzenshenContributorLoading…
Fix bot visibility bugs related to ghost beaconing
Bots
Related to bot players
#2106
opened Aug 31, 2026 by
sunzenshenContributorLoading…
Bound debug overlay draw counts to avoid resource crashes
Bots
Related to bot players
#2105
opened Aug 31, 2026 by
sunzenshenContributorLoading…
Separate ping button from IN_ATTACK3
UI/HUD
Relates to the HUD, NeoUI, menus, etc
#2104
opened Aug 30, 2026 by
sunzenshenContributor
•
Draft
Default enable sv_lan if Steam is in offline mode
#2103
opened Aug 30, 2026 by
sunzenshenContributorLoading…
Fix bot_mimic not copying weapon swap to slot 1
Bots
Related to bot players
#2099
opened Aug 28, 2026 by
sunzenshenContributorLoading…
Linux hot reload: opt-in linux-debug-hotreload preset, glue, and vendored loader
Tooling
Tooling related works (EX: OS fixes, libraries)
#2097
opened Aug 27, 2026 by
sunmachineContributorLoading…
Hint controls for buttons
Mapping
Entities, inputs and outputs. Things that are set up in the world editor
UI/HUD
Relates to the HUD, NeoUI, menus, etc
Rotate ghost beacons with view when scaled with distance
#2087
opened Aug 21, 2026 by
AdamTadeuszContributor
•
Draft
Bots delay expiration of ghost capture if they make movement progress
Bots
Related to bot players
#2084
opened Aug 20, 2026 by
sunzenshenContributorLoading…
Bots check that they have a grenade throwing vantage point
Bots
Related to bot players
#2074
opened Aug 17, 2026 by
sunzenshenContributorLoading…
Bots choose another bot buddy to pair with during freezetime
Conflict
conflicts with master
#2070
opened Aug 16, 2026 by
sunzenshenContributor
•
Draft
Add Linux depo repair script to Tooling related works (EX: OS fixes, libraries)
tools/ + ./toolbox.sh easy entrypoint.
Tooling
#2059
opened Aug 8, 2026 by
sunmachineContributorLoading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching
New Changes for Reviewers
New changes has been made. This label is mostly to notify reviewers.
#2053
opened Aug 6, 2026 by
nullsystemCollaboratorLoading…
Carry over values from the damage report to show in the next round during freeze and pause
#2049
opened Aug 4, 2026 by
AdamTadeuszContributorLoading…
Proximity VoIP
Changes in neoAssets
This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2044
opened Aug 2, 2026 by
AdamTadeuszContributorLoading…
Add generic Linux dev setup & bootstrap
New Changes for Reviewers
New changes has been made. This label is mostly to notify reviewers.
Tooling
Tooling related works (EX: OS fixes, libraries)
#2035
opened Jul 26, 2026 by
sunmachineContributorLoading…
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ProTip!
What’s not been updated in a month: updated:<2026-08-03.