Pull requests: NeotokyoRebuild/neo

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Pull requests list

Fix bot thrashing when attack destination has no upcoming cover Bots Related to bot players
#2113 opened Sep 3, 2026 by sunzenshenContributorLoading…
More bot reload reliability tweaks Bots Related to bot players
#2112 opened Sep 3, 2026 by sunzenshenContributorLoading…
Bots seek enemy after capturing ghost Bots Related to bot players
#2111 opened Sep 3, 2026 by sunzenshenContributorLoading…
More !IsTeamplay fixes for DM Bots Related to bot players (T)DM Related to the (Team) Deathmatch gamemode. UI/HUD Relates to the HUD, NeoUI, menus, etc
#2110 opened Sep 2, 2026 by sunzenshenContributorLoading…
Weapon API IsWeaponReloadable() Bots Related to bot players
#2109 opened Sep 2, 2026 by sunzenshenContributorLoading…
Reset the player animation state when the model changes Animations Animation stuff. Including the syncronizing of animations between client and server based on state. JGR Related to the Juggernaut gamemode. Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
#2108 opened Sep 1, 2026 by sunzenshenContributorLoading…
@sunzenshen
Fix bot visibility bugs related to ghost beaconing Bots Related to bot players
#2106 opened Aug 31, 2026 by sunzenshenContributorLoading…
Bound debug overlay draw counts to avoid resource crashes Bots Related to bot players
#2105 opened Aug 31, 2026 by sunzenshenContributorLoading…
Separate ping button from IN_ATTACK3 UI/HUD Relates to the HUD, NeoUI, menus, etc
#2104 opened Aug 30, 2026 by sunzenshenContributor Draft
Default enable sv_lan if Steam is in offline mode
#2103 opened Aug 30, 2026 by sunzenshenContributorLoading…
Fix bot_mimic not copying weapon swap to slot 1 Bots Related to bot players
#2099 opened Aug 28, 2026 by sunzenshenContributorLoading…
Linux hot reload: opt-in linux-debug-hotreload preset, glue, and vendored loader Tooling Tooling related works (EX: OS fixes, libraries)
#2097 opened Aug 27, 2026 by sunmachineContributorLoading…
Hint controls for buttons Mapping Entities, inputs and outputs. Things that are set up in the world editor UI/HUD Relates to the HUD, NeoUI, menus, etc
#2088 opened Aug 22, 2026 by DESTROYGIRLContributorLoading… Continued Development
Bots delay expiration of ghost capture if they make movement progress Bots Related to bot players
#2084 opened Aug 20, 2026 by sunzenshenContributorLoading…
Add new damage modifier for explosives
#2077 opened Aug 17, 2026 by AgielContributorLoading…
Bots check that they have a grenade throwing vantage point Bots Related to bot players
#2074 opened Aug 17, 2026 by sunzenshenContributorLoading…
Bots choose another bot buddy to pair with during freezetime Conflict conflicts with master
#2070 opened Aug 16, 2026 by sunzenshenContributor Draft
Add Linux depo repair script to tools/ + ./toolbox.sh easy entrypoint. Tooling Tooling related works (EX: OS fixes, libraries)
#2059 opened Aug 8, 2026 by sunmachineContributorLoading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers.
#2053 opened Aug 6, 2026 by nullsystemCollaboratorLoading…
Proximity VoIP Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2044 opened Aug 2, 2026 by AdamTadeuszContributorLoading…
Jump 2
#2039 opened Jul 30, 2026 by AdamTadeuszContributorLoading…
Bots intercept enemy ghost carrier path
#2036 opened Jul 27, 2026 by sunzenshenContributor Draft
Add generic Linux dev setup & bootstrap New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers. Tooling Tooling related works (EX: OS fixes, libraries)
#2035 opened Jul 26, 2026 by sunmachineContributorLoading…
ProTip! What’s not been updated in a month: updated:<2026-08-03.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Pull requests: NeotokyoRebuild/neo

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Pull requests list

Fix bot thrashing when attack destination has no upcoming cover Bots Related to bot players
#2113 opened Sep 3, 2026 by sunzenshenContributorLoading…
More bot reload reliability tweaks Bots Related to bot players
#2112 opened Sep 3, 2026 by sunzenshenContributorLoading…
Bots seek enemy after capturing ghost Bots Related to bot players
#2111 opened Sep 3, 2026 by sunzenshenContributorLoading…
More !IsTeamplay fixes for DM Bots Related to bot players (T)DM Related to the (Team) Deathmatch gamemode. UI/HUD Relates to the HUD, NeoUI, menus, etc
#2110 opened Sep 2, 2026 by sunzenshenContributorLoading…
Weapon API IsWeaponReloadable() Bots Related to bot players
#2109 opened Sep 2, 2026 by sunzenshenContributorLoading…
Reset the player animation state when the model changes Animations Animation stuff. Including the syncronizing of animations between client and server based on state. JGR Related to the Juggernaut gamemode. Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
#2108 opened Sep 1, 2026 by sunzenshenContributorLoading…
@sunzenshen
Fix bot visibility bugs related to ghost beaconing Bots Related to bot players
#2106 opened Aug 31, 2026 by sunzenshenContributorLoading…
Bound debug overlay draw counts to avoid resource crashes Bots Related to bot players
#2105 opened Aug 31, 2026 by sunzenshenContributorLoading…
Separate ping button from IN_ATTACK3 UI/HUD Relates to the HUD, NeoUI, menus, etc
#2104 opened Aug 30, 2026 by sunzenshenContributor Draft
Default enable sv_lan if Steam is in offline mode
#2103 opened Aug 30, 2026 by sunzenshenContributorLoading…
Fix bot_mimic not copying weapon swap to slot 1 Bots Related to bot players
#2099 opened Aug 28, 2026 by sunzenshenContributorLoading…
Linux hot reload: opt-in linux-debug-hotreload preset, glue, and vendored loader Tooling Tooling related works (EX: OS fixes, libraries)
#2097 opened Aug 27, 2026 by sunmachineContributorLoading…
Hint controls for buttons Mapping Entities, inputs and outputs. Things that are set up in the world editor UI/HUD Relates to the HUD, NeoUI, menus, etc
#2088 opened Aug 22, 2026 by DESTROYGIRLContributorLoading… Continued Development
Bots delay expiration of ghost capture if they make movement progress Bots Related to bot players
#2084 opened Aug 20, 2026 by sunzenshenContributorLoading…
Add new damage modifier for explosives
#2077 opened Aug 17, 2026 by AgielContributorLoading…
Bots check that they have a grenade throwing vantage point Bots Related to bot players
#2074 opened Aug 17, 2026 by sunzenshenContributorLoading…
Bots choose another bot buddy to pair with during freezetime Conflict conflicts with master
#2070 opened Aug 16, 2026 by sunzenshenContributor Draft
Add Linux depo repair script to tools/ + ./toolbox.sh easy entrypoint. Tooling Tooling related works (EX: OS fixes, libraries)
#2059 opened Aug 8, 2026 by sunmachineContributorLoading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers.
#2053 opened Aug 6, 2026 by nullsystemCollaboratorLoading…
Proximity VoIP Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2044 opened Aug 2, 2026 by AdamTadeuszContributorLoading…
Jump 2
#2039 opened Jul 30, 2026 by AdamTadeuszContributorLoading…
Bots intercept enemy ghost carrier path
#2036 opened Jul 27, 2026 by sunzenshenContributor Draft
Add generic Linux dev setup & bootstrap New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers. Tooling Tooling related works (EX: OS fixes, libraries)
#2035 opened Jul 26, 2026 by sunmachineContributorLoading…
ProTip! What’s not been updated in a month: updated:<2026-08-03.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pull requests: NeotokyoRebuild/neo

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Pull requests list

Fix bot thrashing when attack destination has no upcoming cover Bots Related to bot players
#2113 opened Sep 3, 2026 by sunzenshenContributorLoading…
More bot reload reliability tweaks Bots Related to bot players
#2112 opened Sep 3, 2026 by sunzenshenContributorLoading…
Bots seek enemy after capturing ghost Bots Related to bot players
#2111 opened Sep 3, 2026 by sunzenshenContributorLoading…
More !IsTeamplay fixes for DM Bots Related to bot players (T)DM Related to the (Team) Deathmatch gamemode. UI/HUD Relates to the HUD, NeoUI, menus, etc
#2110 opened Sep 2, 2026 by sunzenshenContributorLoading…
Weapon API IsWeaponReloadable() Bots Related to bot players
#2109 opened Sep 2, 2026 by sunzenshenContributorLoading…
Reset the player animation state when the model changes Animations Animation stuff. Including the syncronizing of animations between client and server based on state. JGR Related to the Juggernaut gamemode. Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
#2108 opened Sep 1, 2026 by sunzenshenContributorLoading…
@sunzenshen
Fix bot visibility bugs related to ghost beaconing Bots Related to bot players
#2106 opened Aug 31, 2026 by sunzenshenContributorLoading…
Bound debug overlay draw counts to avoid resource crashes Bots Related to bot players
#2105 opened Aug 31, 2026 by sunzenshenContributorLoading…
Separate ping button from IN_ATTACK3 UI/HUD Relates to the HUD, NeoUI, menus, etc
#2104 opened Aug 30, 2026 by sunzenshenContributor Draft
Default enable sv_lan if Steam is in offline mode
#2103 opened Aug 30, 2026 by sunzenshenContributorLoading…
Fix bot_mimic not copying weapon swap to slot 1 Bots Related to bot players
#2099 opened Aug 28, 2026 by sunzenshenContributorLoading…
Linux hot reload: opt-in linux-debug-hotreload preset, glue, and vendored loader Tooling Tooling related works (EX: OS fixes, libraries)
#2097 opened Aug 27, 2026 by sunmachineContributorLoading…
Hint controls for buttons Mapping Entities, inputs and outputs. Things that are set up in the world editor UI/HUD Relates to the HUD, NeoUI, menus, etc
#2088 opened Aug 22, 2026 by DESTROYGIRLContributorLoading… Continued Development
Bots delay expiration of ghost capture if they make movement progress Bots Related to bot players
#2084 opened Aug 20, 2026 by sunzenshenContributorLoading…
Add new damage modifier for explosives
#2077 opened Aug 17, 2026 by AgielContributorLoading…
Bots check that they have a grenade throwing vantage point Bots Related to bot players
#2074 opened Aug 17, 2026 by sunzenshenContributorLoading…
Bots choose another bot buddy to pair with during freezetime Conflict conflicts with master
#2070 opened Aug 16, 2026 by sunzenshenContributor Draft
Add Linux depo repair script to tools/ + ./toolbox.sh easy entrypoint. Tooling Tooling related works (EX: OS fixes, libraries)
#2059 opened Aug 8, 2026 by sunmachineContributorLoading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers.
#2053 opened Aug 6, 2026 by nullsystemCollaboratorLoading…
Proximity VoIP Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2044 opened Aug 2, 2026 by AdamTadeuszContributorLoading…
Jump 2
#2039 opened Jul 30, 2026 by AdamTadeuszContributorLoading…
Bots intercept enemy ghost carrier path
#2036 opened Jul 27, 2026 by sunzenshenContributor Draft
Add generic Linux dev setup & bootstrap New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers. Tooling Tooling related works (EX: OS fixes, libraries)
#2035 opened Jul 26, 2026 by sunmachineContributorLoading…
ProTip! What’s not been updated in a month: updated:<2026-08-03.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pull requests: NeotokyoRebuild/neo

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Pull requests list

Fix bot thrashing when attack destination has no upcoming cover Bots Related to bot players
#2113 opened Sep 3, 2026 by sunzenshenContributorLoading…
More bot reload reliability tweaks Bots Related to bot players
#2112 opened Sep 3, 2026 by sunzenshenContributorLoading…
Bots seek enemy after capturing ghost Bots Related to bot players
#2111 opened Sep 3, 2026 by sunzenshenContributorLoading…
More !IsTeamplay fixes for DM Bots Related to bot players (T)DM Related to the (Team) Deathmatch gamemode. UI/HUD Relates to the HUD, NeoUI, menus, etc
#2110 opened Sep 2, 2026 by sunzenshenContributorLoading…
Weapon API IsWeaponReloadable() Bots Related to bot players
#2109 opened Sep 2, 2026 by sunzenshenContributorLoading…
Reset the player animation state when the model changes Animations Animation stuff. Including the syncronizing of animations between client and server based on state. JGR Related to the Juggernaut gamemode. Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
#2108 opened Sep 1, 2026 by sunzenshenContributorLoading…
@sunzenshen
Fix bot visibility bugs related to ghost beaconing Bots Related to bot players
#2106 opened Aug 31, 2026 by sunzenshenContributorLoading…
Bound debug overlay draw counts to avoid resource crashes Bots Related to bot players
#2105 opened Aug 31, 2026 by sunzenshenContributorLoading…
Separate ping button from IN_ATTACK3 UI/HUD Relates to the HUD, NeoUI, menus, etc
#2104 opened Aug 30, 2026 by sunzenshenContributor Draft
Default enable sv_lan if Steam is in offline mode
#2103 opened Aug 30, 2026 by sunzenshenContributorLoading…
Fix bot_mimic not copying weapon swap to slot 1 Bots Related to bot players
#2099 opened Aug 28, 2026 by sunzenshenContributorLoading…
Linux hot reload: opt-in linux-debug-hotreload preset, glue, and vendored loader Tooling Tooling related works (EX: OS fixes, libraries)
#2097 opened Aug 27, 2026 by sunmachineContributorLoading…
Hint controls for buttons Mapping Entities, inputs and outputs. Things that are set up in the world editor UI/HUD Relates to the HUD, NeoUI, menus, etc
#2088 opened Aug 22, 2026 by DESTROYGIRLContributorLoading… Continued Development
Bots delay expiration of ghost capture if they make movement progress Bots Related to bot players
#2084 opened Aug 20, 2026 by sunzenshenContributorLoading…
Add new damage modifier for explosives
#2077 opened Aug 17, 2026 by AgielContributorLoading…
Bots check that they have a grenade throwing vantage point Bots Related to bot players
#2074 opened Aug 17, 2026 by sunzenshenContributorLoading…
Bots choose another bot buddy to pair with during freezetime Conflict conflicts with master
#2070 opened Aug 16, 2026 by sunzenshenContributor Draft
Add Linux depo repair script to tools/ + ./toolbox.sh easy entrypoint. Tooling Tooling related works (EX: OS fixes, libraries)
#2059 opened Aug 8, 2026 by sunmachineContributorLoading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers.
#2053 opened Aug 6, 2026 by nullsystemCollaboratorLoading…
Proximity VoIP Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2044 opened Aug 2, 2026 by AdamTadeuszContributorLoading…
Jump 2
#2039 opened Jul 30, 2026 by AdamTadeuszContributorLoading…
Bots intercept enemy ghost carrier path
#2036 opened Jul 27, 2026 by sunzenshenContributor Draft
Add generic Linux dev setup & bootstrap New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers. Tooling Tooling related works (EX: OS fixes, libraries)
#2035 opened Jul 26, 2026 by sunmachineContributorLoading…
ProTip! What’s not been updated in a month: updated:<2026-08-03.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Pull requests: NeotokyoRebuild/neo

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Pull requests list

Fix bot thrashing when attack destination has no upcoming cover Bots Related to bot players
#2113 opened Sep 3, 2026 by sunzenshenContributorLoading…
More bot reload reliability tweaks Bots Related to bot players
#2112 opened Sep 3, 2026 by sunzenshenContributorLoading…
Bots seek enemy after capturing ghost Bots Related to bot players
#2111 opened Sep 3, 2026 by sunzenshenContributorLoading…
More !IsTeamplay fixes for DM Bots Related to bot players (T)DM Related to the (Team) Deathmatch gamemode. UI/HUD Relates to the HUD, NeoUI, menus, etc
#2110 opened Sep 2, 2026 by sunzenshenContributorLoading…
Weapon API IsWeaponReloadable() Bots Related to bot players
#2109 opened Sep 2, 2026 by sunzenshenContributorLoading…
Reset the player animation state when the model changes Animations Animation stuff. Including the syncronizing of animations between client and server based on state. JGR Related to the Juggernaut gamemode. Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
#2108 opened Sep 1, 2026 by sunzenshenContributorLoading…
@sunzenshen
Fix bot visibility bugs related to ghost beaconing Bots Related to bot players
#2106 opened Aug 31, 2026 by sunzenshenContributorLoading…
Bound debug overlay draw counts to avoid resource crashes Bots Related to bot players
#2105 opened Aug 31, 2026 by sunzenshenContributorLoading…
Separate ping button from IN_ATTACK3 UI/HUD Relates to the HUD, NeoUI, menus, etc
#2104 opened Aug 30, 2026 by sunzenshenContributor Draft
Default enable sv_lan if Steam is in offline mode
#2103 opened Aug 30, 2026 by sunzenshenContributorLoading…
Fix bot_mimic not copying weapon swap to slot 1 Bots Related to bot players
#2099 opened Aug 28, 2026 by sunzenshenContributorLoading…
Linux hot reload: opt-in linux-debug-hotreload preset, glue, and vendored loader Tooling Tooling related works (EX: OS fixes, libraries)
#2097 opened Aug 27, 2026 by sunmachineContributorLoading…
Hint controls for buttons Mapping Entities, inputs and outputs. Things that are set up in the world editor UI/HUD Relates to the HUD, NeoUI, menus, etc
#2088 opened Aug 22, 2026 by DESTROYGIRLContributorLoading… Continued Development
Bots delay expiration of ghost capture if they make movement progress Bots Related to bot players
#2084 opened Aug 20, 2026 by sunzenshenContributorLoading…
Add new damage modifier for explosives
#2077 opened Aug 17, 2026 by AgielContributorLoading…
Bots check that they have a grenade throwing vantage point Bots Related to bot players
#2074 opened Aug 17, 2026 by sunzenshenContributorLoading…
Bots choose another bot buddy to pair with during freezetime Conflict conflicts with master
#2070 opened Aug 16, 2026 by sunzenshenContributor Draft
Add Linux depo repair script to tools/ + ./toolbox.sh easy entrypoint. Tooling Tooling related works (EX: OS fixes, libraries)
#2059 opened Aug 8, 2026 by sunmachineContributorLoading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers.
#2053 opened Aug 6, 2026 by nullsystemCollaboratorLoading…
Proximity VoIP Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2044 opened Aug 2, 2026 by AdamTadeuszContributorLoading…
Jump 2
#2039 opened Jul 30, 2026 by AdamTadeuszContributorLoading…
Bots intercept enemy ghost carrier path
#2036 opened Jul 27, 2026 by sunzenshenContributor Draft
Add generic Linux dev setup & bootstrap New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers. Tooling Tooling related works (EX: OS fixes, libraries)
#2035 opened Jul 26, 2026 by sunmachineContributorLoading…
ProTip! What’s not been updated in a month: updated:<2026-08-03.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pull requests: NeotokyoRebuild/neo

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Pull requests list

Fix bot thrashing when attack destination has no upcoming cover Bots Related to bot players
#2113 opened Sep 3, 2026 by sunzenshenContributorLoading…
More bot reload reliability tweaks Bots Related to bot players
#2112 opened Sep 3, 2026 by sunzenshenContributorLoading…
Bots seek enemy after capturing ghost Bots Related to bot players
#2111 opened Sep 3, 2026 by sunzenshenContributorLoading…
More !IsTeamplay fixes for DM Bots Related to bot players (T)DM Related to the (Team) Deathmatch gamemode. UI/HUD Relates to the HUD, NeoUI, menus, etc
#2110 opened Sep 2, 2026 by sunzenshenContributorLoading…
Weapon API IsWeaponReloadable() Bots Related to bot players
#2109 opened Sep 2, 2026 by sunzenshenContributorLoading…
Reset the player animation state when the model changes Animations Animation stuff. Including the syncronizing of animations between client and server based on state. JGR Related to the Juggernaut gamemode. Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
#2108 opened Sep 1, 2026 by sunzenshenContributorLoading…
@sunzenshen
Fix bot visibility bugs related to ghost beaconing Bots Related to bot players
#2106 opened Aug 31, 2026 by sunzenshenContributorLoading…
Bound debug overlay draw counts to avoid resource crashes Bots Related to bot players
#2105 opened Aug 31, 2026 by sunzenshenContributorLoading…
Separate ping button from IN_ATTACK3 UI/HUD Relates to the HUD, NeoUI, menus, etc
#2104 opened Aug 30, 2026 by sunzenshenContributor Draft
Default enable sv_lan if Steam is in offline mode
#2103 opened Aug 30, 2026 by sunzenshenContributorLoading…
Fix bot_mimic not copying weapon swap to slot 1 Bots Related to bot players
#2099 opened Aug 28, 2026 by sunzenshenContributorLoading…
Linux hot reload: opt-in linux-debug-hotreload preset, glue, and vendored loader Tooling Tooling related works (EX: OS fixes, libraries)
#2097 opened Aug 27, 2026 by sunmachineContributorLoading…
Hint controls for buttons Mapping Entities, inputs and outputs. Things that are set up in the world editor UI/HUD Relates to the HUD, NeoUI, menus, etc
#2088 opened Aug 22, 2026 by DESTROYGIRLContributorLoading… Continued Development
Bots delay expiration of ghost capture if they make movement progress Bots Related to bot players
#2084 opened Aug 20, 2026 by sunzenshenContributorLoading…
Add new damage modifier for explosives
#2077 opened Aug 17, 2026 by AgielContributorLoading…
Bots check that they have a grenade throwing vantage point Bots Related to bot players
#2074 opened Aug 17, 2026 by sunzenshenContributorLoading…
Bots choose another bot buddy to pair with during freezetime Conflict conflicts with master
#2070 opened Aug 16, 2026 by sunzenshenContributor Draft
Add Linux depo repair script to tools/ + ./toolbox.sh easy entrypoint. Tooling Tooling related works (EX: OS fixes, libraries)
#2059 opened Aug 8, 2026 by sunmachineContributorLoading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers.
#2053 opened Aug 6, 2026 by nullsystemCollaboratorLoading…
Proximity VoIP Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2044 opened Aug 2, 2026 by AdamTadeuszContributorLoading…
Jump 2
#2039 opened Jul 30, 2026 by AdamTadeuszContributorLoading…
Bots intercept enemy ghost carrier path
#2036 opened Jul 27, 2026 by sunzenshenContributor Draft
Add generic Linux dev setup & bootstrap New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers. Tooling Tooling related works (EX: OS fixes, libraries)
#2035 opened Jul 26, 2026 by sunmachineContributorLoading…
ProTip! What’s not been updated in a month: updated:<2026-08-03.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Pull requests: NeotokyoRebuild/neo

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Pull requests list

Fix bot thrashing when attack destination has no upcoming cover Bots Related to bot players
#2113 opened Sep 3, 2026 by sunzenshenContributorLoading…
More bot reload reliability tweaks Bots Related to bot players
#2112 opened Sep 3, 2026 by sunzenshenContributorLoading…
Bots seek enemy after capturing ghost Bots Related to bot players
#2111 opened Sep 3, 2026 by sunzenshenContributorLoading…
More !IsTeamplay fixes for DM Bots Related to bot players (T)DM Related to the (Team) Deathmatch gamemode. UI/HUD Relates to the HUD, NeoUI, menus, etc
#2110 opened Sep 2, 2026 by sunzenshenContributorLoading…
Weapon API IsWeaponReloadable() Bots Related to bot players
#2109 opened Sep 2, 2026 by sunzenshenContributorLoading…
Reset the player animation state when the model changes Animations Animation stuff. Including the syncronizing of animations between client and server based on state. JGR Related to the Juggernaut gamemode. Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
#2108 opened Sep 1, 2026 by sunzenshenContributorLoading…
@sunzenshen
Fix bot visibility bugs related to ghost beaconing Bots Related to bot players
#2106 opened Aug 31, 2026 by sunzenshenContributorLoading…
Bound debug overlay draw counts to avoid resource crashes Bots Related to bot players
#2105 opened Aug 31, 2026 by sunzenshenContributorLoading…
Separate ping button from IN_ATTACK3 UI/HUD Relates to the HUD, NeoUI, menus, etc
#2104 opened Aug 30, 2026 by sunzenshenContributor Draft
Default enable sv_lan if Steam is in offline mode
#2103 opened Aug 30, 2026 by sunzenshenContributorLoading…
Fix bot_mimic not copying weapon swap to slot 1 Bots Related to bot players
#2099 opened Aug 28, 2026 by sunzenshenContributorLoading…
Linux hot reload: opt-in linux-debug-hotreload preset, glue, and vendored loader Tooling Tooling related works (EX: OS fixes, libraries)
#2097 opened Aug 27, 2026 by sunmachineContributorLoading…
Hint controls for buttons Mapping Entities, inputs and outputs. Things that are set up in the world editor UI/HUD Relates to the HUD, NeoUI, menus, etc
#2088 opened Aug 22, 2026 by DESTROYGIRLContributorLoading… Continued Development
Bots delay expiration of ghost capture if they make movement progress Bots Related to bot players
#2084 opened Aug 20, 2026 by sunzenshenContributorLoading…
Add new damage modifier for explosives
#2077 opened Aug 17, 2026 by AgielContributorLoading…
Bots check that they have a grenade throwing vantage point Bots Related to bot players
#2074 opened Aug 17, 2026 by sunzenshenContributorLoading…
Bots choose another bot buddy to pair with during freezetime Conflict conflicts with master
#2070 opened Aug 16, 2026 by sunzenshenContributor Draft
Add Linux depo repair script to tools/ + ./toolbox.sh easy entrypoint. Tooling Tooling related works (EX: OS fixes, libraries)
#2059 opened Aug 8, 2026 by sunmachineContributorLoading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers.
#2053 opened Aug 6, 2026 by nullsystemCollaboratorLoading…
Proximity VoIP Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2044 opened Aug 2, 2026 by AdamTadeuszContributorLoading…
Jump 2
#2039 opened Jul 30, 2026 by AdamTadeuszContributorLoading…
Bots intercept enemy ghost carrier path
#2036 opened Jul 27, 2026 by sunzenshenContributor Draft
Add generic Linux dev setup & bootstrap New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers. Tooling Tooling related works (EX: OS fixes, libraries)
#2035 opened Jul 26, 2026 by sunmachineContributorLoading…
ProTip! What’s not been updated in a month: updated:<2026-08-03.
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Pull requests: NeotokyoRebuild/neo

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Pull requests list

Fix bot thrashing when attack destination has no upcoming cover Bots Related to bot players
#2113 opened Sep 3, 2026 by sunzenshenContributorLoading…
More bot reload reliability tweaks Bots Related to bot players
#2112 opened Sep 3, 2026 by sunzenshenContributorLoading…
Bots seek enemy after capturing ghost Bots Related to bot players
#2111 opened Sep 3, 2026 by sunzenshenContributorLoading…
More !IsTeamplay fixes for DM Bots Related to bot players (T)DM Related to the (Team) Deathmatch gamemode. UI/HUD Relates to the HUD, NeoUI, menus, etc
#2110 opened Sep 2, 2026 by sunzenshenContributorLoading…
Weapon API IsWeaponReloadable() Bots Related to bot players
#2109 opened Sep 2, 2026 by sunzenshenContributorLoading…
Reset the player animation state when the model changes Animations Animation stuff. Including the syncronizing of animations between client and server based on state. JGR Related to the Juggernaut gamemode. Minor bugs Stuff that we might want to document is fixed but doesn't fit elsewhere. No bounty on this category.
#2108 opened Sep 1, 2026 by sunzenshenContributorLoading…
@sunzenshen
Fix bot visibility bugs related to ghost beaconing Bots Related to bot players
#2106 opened Aug 31, 2026 by sunzenshenContributorLoading…
Bound debug overlay draw counts to avoid resource crashes Bots Related to bot players
#2105 opened Aug 31, 2026 by sunzenshenContributorLoading…
Separate ping button from IN_ATTACK3 UI/HUD Relates to the HUD, NeoUI, menus, etc
#2104 opened Aug 30, 2026 by sunzenshenContributor Draft
Default enable sv_lan if Steam is in offline mode
#2103 opened Aug 30, 2026 by sunzenshenContributorLoading…
Fix bot_mimic not copying weapon swap to slot 1 Bots Related to bot players
#2099 opened Aug 28, 2026 by sunzenshenContributorLoading…
Linux hot reload: opt-in linux-debug-hotreload preset, glue, and vendored loader Tooling Tooling related works (EX: OS fixes, libraries)
#2097 opened Aug 27, 2026 by sunmachineContributorLoading…
Hint controls for buttons Mapping Entities, inputs and outputs. Things that are set up in the world editor UI/HUD Relates to the HUD, NeoUI, menus, etc
#2088 opened Aug 22, 2026 by DESTROYGIRLContributorLoading… Continued Development
Bots delay expiration of ghost capture if they make movement progress Bots Related to bot players
#2084 opened Aug 20, 2026 by sunzenshenContributorLoading…
Add new damage modifier for explosives
#2077 opened Aug 17, 2026 by AgielContributorLoading…
Bots check that they have a grenade throwing vantage point Bots Related to bot players
#2074 opened Aug 17, 2026 by sunzenshenContributorLoading…
Bots choose another bot buddy to pair with during freezetime Conflict conflicts with master
#2070 opened Aug 16, 2026 by sunzenshenContributor Draft
Add Linux depo repair script to tools/ + ./toolbox.sh easy entrypoint. Tooling Tooling related works (EX: OS fixes, libraries)
#2059 opened Aug 8, 2026 by sunmachineContributorLoading…
Remove crosshair network from (C)NEOPlayer datatable, simplify caching New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers.
#2053 opened Aug 6, 2026 by nullsystemCollaboratorLoading…
Proximity VoIP Changes in neoAssets This PR depends on changes in the neoAssets repository. The relevant PR should be in the description
#2044 opened Aug 2, 2026 by AdamTadeuszContributorLoading…
Jump 2
#2039 opened Jul 30, 2026 by AdamTadeuszContributorLoading…
Bots intercept enemy ghost carrier path
#2036 opened Jul 27, 2026 by sunzenshenContributor Draft
Add generic Linux dev setup & bootstrap New Changes for Reviewers New changes has been made. This label is mostly to notify reviewers. Tooling Tooling related works (EX: OS fixes, libraries)
#2035 opened Jul 26, 2026 by sunmachineContributorLoading…
ProTip! What’s not been updated in a month: updated:<2026-08-03.