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NexoEngine
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game-engine
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feat: add custom components to .NET scripts
- #352
#352
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iMeaNz
merged 19 commits into
dev
NexoEngine/game-engine:dev
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feat/scripting-component
NexoEngine/game-engine:feat/scripting-component
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Jul 22, 2025
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feat: add custom components to .NET scripts
#352
iMeaNz
merged 19 commits into
dev
NexoEngine/game-engine:dev
from
feat/scripting-component
NexoEngine/game-engine:feat/scripting-component
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Commits
Commits on Jul 22, 2025
feat(scripting-component): add TypeErasedComponentArray
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feat(scripting-component): component registration to scripting
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feat(scripting-component): add TypeErased addComponent
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feat(scripting-component): update API with new addComponent
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feat(scripting-component): make use of Components in CubeSystem example
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feat(scripting-component): invert Entity and TypeID for API for cohesion
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feat(scripting-component): add missing cstring header for std::memcpy
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feat(scripting-component): remove useless log for cubes
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chore(scripting-component): cleanup useless code in scripts
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feat(scripting-component): move function definitions to cpp ComponentArray
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chore(scripting-component): rename API to respect Nx convention
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feat(scripting-component): remove useless addcomponent in Demonstrate
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feat(scripting-component): remove useless std::move
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feat(scripting-component): add null check for NxAddComponent interop
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fix(scripting-component): critical bug in swap
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refactor(scripting-component): remove code duplication for insertRaw
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fix(scripting-component): invalid casting size
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refactor(scripting-component): use nexo logging system in RegisterComponent
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refactor(scripting-component): remove useless list in ComponentBase
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