Repository files navigation

TypeGuard

A runtime assertion, type-checking, and serialization library. This aims to replace most assertions and manual type checks with a consistent, callable pattern.

Usage Examples

1: standard params, simple

localAssertRandomParams=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Boolean(),
TypeGuard.Any()
)
localfunctionTest(P: string, Q: boolean, R: any)
AssertRandomParams(P, Q, R)
-- ...end

2: each provided arg must be an integer

localAssertSumInts=TypeGuard.Variadic(TypeGuard.Number():Integer())
localfunctionSumInts(...: number)
AssertSumInts(...)
-- ...end

3: TypeChecker disjunction with a custom failure message

localAssertStringOrNumberOrBoolean=TypeGuard.Params(
TypeGuard.Or(
TypeGuard.String()
TypeGuard.Number()
TypeGuard.Boolean()
):FailMessage("expected a string, number, or boolean")
)
localfunctionTest(Input: string | number | boolean)
AssertStringOrNumberOrBoolean(Input)
-- ...end

4: TypeChecker conjunction

localAssertStructureCombined=TypeGuard.Params(
TypeGuard.Object({
X=TypeGuard.Number();
}):And(TypeGuard.Object({
Y=TypeGuard.Number();
})):And(TypeGuard.Object({
Z=TypeGuard.Number();
}))
)
localfunctionTest(Input: {X: number} & {Y: number} & {Z: number})
AssertStructureCombined(Input)
-- ...end

5: context passing (functional constraint): assert that the provided Model a descendant of Workspace

localAssertTestContext=TypeGuard.ParamsWithContext(
TypeGuard.Instance("Model"):IsDescendantOf(function(Context)
returnContext.Referenceend)
)
localfunctionTest(Root: Model)
AssertTestContext({Reference=workspace}, Root)
-- ...end

6: Optional params

localAssertTestOptional=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Optional(TypeGuard.Vector3())
)
localfunctionTest(X: string, Y: Vector3?)
AssertTestOptional(X, Y)
-- ...end

7: validating tables passed to RemoteEvents recursively, with various principles combined

localAssertValidTest=TypeGuard.Params(
TypeGuard.Instance("Player"):IsDescendantOf(game:GetService("Players")),
TypeGuard.Object({
P=TypeGuard.Number():IsAValueIn({1, 2, 3, 4, 5});
Q=TypeGuard.Number(-100, 100):Integer();
R=TypeGuard.Array(TypeGuard.String()):MaxLength(100);
S=TypeGuard.Object({
Key1=TypeGuard.Optional(TypeGuard.String());
Key2=TypeGuard.Enum(Enum.Material);
}):Strict();
T=TypeGuard.Number():IsInfinite():Negate():IsClose(123, 0.5):Negate(); -- "number should not be infinite and should not be close to 123"
}):Strict()
)
SomeRemoteEvent.OnServerEvent:Connect(function(Player: Player, TestData: {P: number, Q: number, R: {string}, S: {Key1: string?, Key2: Enum.Material?}, T: number})
AssertValidTest(Player, TestData)
-- ...end)

8: Instance filtering via wrapping check into predicate: find all alive Humanoids whose characters are not tagged with "Ignore"

localIsHumanoidAlive=TypeGuard.Instance("Model", {
Humanoid=TypeGuard.Instance("Humanoid", { -- Scans children recursivelyHealth=TypeGuard.Number():GreaterThan(0); -- Scans properties
});
}):HasTag("Ignore"):Negate():WrapCheck()
localAliveHumanoids=SomeTableLibrary.Filter(Workspace:GetChildren(), IsHumanoidAlive)

9: constructing a checker from a template object

localInstances=Instance.new("Model")
localPart1=Instance.new("Part")
Part1.Name="Part1"Part1.Parent=InstanceslocalPart2=Instance.new("Part")
Part2.Name="Part2"Part2.Parent=InstanceslocalChecker=TypeGuard.FromTemplate({
X=1;
Y=2;
Z=3;
P= {
Q=Vector3.new();
R=Instances;
};
Arr= {1, 2, "X", "Y"}; -- Accepts strings or numbers
})
-- ^ created a deep Object TypeChecker

10: serialization & deserialization

localAny=TypeGuard.BaseAny()
localSerialize1=Any:Serialize({
X=1;
Y=2;
P= {"AHHHH", "----", { Q=true;
R=false;
}};
})
print(Any:Deserialize(Serialize1))
localTestObject=TypeGuard.Object({
X=TypeGuard.Number(0, 100);
Y=TypeGuard.Number(0, 10):Integer();
Z=TypeGuard.String():MaxLength(1000);
W=TypeGuard.Optional(TypeGuard.Object(TypeGuard.Boolean(), TypeGuard.String()));
})
localSerialize2=TestObject:Serialize({
X=1;
Y=2;
Z="------------";
W= {
[true] ="H";
[false] ="H";
};
})
print(TestObject:Deserialize(Serialize2))

Best Practices

Avoid construction or copying of TypeCheckers for performance reasons. TypeCheckers are copied with each added constraint or change, and are supposed to exist outside of frequently called functions. If you need to pass dynamic data down, use context & functional constraints.

About

No description or website provided.

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Stars

2 stars

Watchers

1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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TypeGuard

A runtime assertion, type-checking, and serialization library. This aims to replace most assertions and manual type checks with a consistent, callable pattern.

Usage Examples

1: standard params, simple

localAssertRandomParams=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Boolean(),
TypeGuard.Any()
)
localfunctionTest(P: string, Q: boolean, R: any)
AssertRandomParams(P, Q, R)
-- ...end

2: each provided arg must be an integer

localAssertSumInts=TypeGuard.Variadic(TypeGuard.Number():Integer())
localfunctionSumInts(...: number)
AssertSumInts(...)
-- ...end

3: TypeChecker disjunction with a custom failure message

localAssertStringOrNumberOrBoolean=TypeGuard.Params(
TypeGuard.Or(
TypeGuard.String()
TypeGuard.Number()
TypeGuard.Boolean()
):FailMessage("expected a string, number, or boolean")
)
localfunctionTest(Input: string | number | boolean)
AssertStringOrNumberOrBoolean(Input)
-- ...end

4: TypeChecker conjunction

localAssertStructureCombined=TypeGuard.Params(
TypeGuard.Object({
X=TypeGuard.Number();
}):And(TypeGuard.Object({
Y=TypeGuard.Number();
})):And(TypeGuard.Object({
Z=TypeGuard.Number();
}))
)
localfunctionTest(Input: {X: number} & {Y: number} & {Z: number})
AssertStructureCombined(Input)
-- ...end

5: context passing (functional constraint): assert that the provided Model a descendant of Workspace

localAssertTestContext=TypeGuard.ParamsWithContext(
TypeGuard.Instance("Model"):IsDescendantOf(function(Context)
returnContext.Referenceend)
)
localfunctionTest(Root: Model)
AssertTestContext({Reference=workspace}, Root)
-- ...end

6: Optional params

localAssertTestOptional=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Optional(TypeGuard.Vector3())
)
localfunctionTest(X: string, Y: Vector3?)
AssertTestOptional(X, Y)
-- ...end

7: validating tables passed to RemoteEvents recursively, with various principles combined

localAssertValidTest=TypeGuard.Params(
TypeGuard.Instance("Player"):IsDescendantOf(game:GetService("Players")),
TypeGuard.Object({
P=TypeGuard.Number():IsAValueIn({1, 2, 3, 4, 5});
Q=TypeGuard.Number(-100, 100):Integer();
R=TypeGuard.Array(TypeGuard.String()):MaxLength(100);
S=TypeGuard.Object({
Key1=TypeGuard.Optional(TypeGuard.String());
Key2=TypeGuard.Enum(Enum.Material);
}):Strict();
T=TypeGuard.Number():IsInfinite():Negate():IsClose(123, 0.5):Negate(); -- "number should not be infinite and should not be close to 123"
}):Strict()
)
SomeRemoteEvent.OnServerEvent:Connect(function(Player: Player, TestData: {P: number, Q: number, R: {string}, S: {Key1: string?, Key2: Enum.Material?}, T: number})
AssertValidTest(Player, TestData)
-- ...end)

8: Instance filtering via wrapping check into predicate: find all alive Humanoids whose characters are not tagged with "Ignore"

localIsHumanoidAlive=TypeGuard.Instance("Model", {
Humanoid=TypeGuard.Instance("Humanoid", { -- Scans children recursivelyHealth=TypeGuard.Number():GreaterThan(0); -- Scans properties
});
}):HasTag("Ignore"):Negate():WrapCheck()
localAliveHumanoids=SomeTableLibrary.Filter(Workspace:GetChildren(), IsHumanoidAlive)

9: constructing a checker from a template object

localInstances=Instance.new("Model")
localPart1=Instance.new("Part")
Part1.Name="Part1"Part1.Parent=InstanceslocalPart2=Instance.new("Part")
Part2.Name="Part2"Part2.Parent=InstanceslocalChecker=TypeGuard.FromTemplate({
X=1;
Y=2;
Z=3;
P= {
Q=Vector3.new();
R=Instances;
};
Arr= {1, 2, "X", "Y"}; -- Accepts strings or numbers
})
-- ^ created a deep Object TypeChecker

10: serialization & deserialization

localAny=TypeGuard.BaseAny()
localSerialize1=Any:Serialize({
X=1;
Y=2;
P= {"AHHHH", "----", { Q=true;
R=false;
}};
})
print(Any:Deserialize(Serialize1))
localTestObject=TypeGuard.Object({
X=TypeGuard.Number(0, 100);
Y=TypeGuard.Number(0, 10):Integer();
Z=TypeGuard.String():MaxLength(1000);
W=TypeGuard.Optional(TypeGuard.Object(TypeGuard.Boolean(), TypeGuard.String()));
})
localSerialize2=TestObject:Serialize({
X=1;
Y=2;
Z="------------";
W= {
[true] ="H";
[false] ="H";
};
})
print(TestObject:Deserialize(Serialize2))

Best Practices

Avoid construction or copying of TypeCheckers for performance reasons. TypeCheckers are copied with each added constraint or change, and are supposed to exist outside of frequently called functions. If you need to pass dynamic data down, use context & functional constraints.

About

No description or website provided.

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

TypeGuard

A runtime assertion, type-checking, and serialization library. This aims to replace most assertions and manual type checks with a consistent, callable pattern.

Usage Examples

1: standard params, simple

localAssertRandomParams=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Boolean(),
TypeGuard.Any()
)
localfunctionTest(P: string, Q: boolean, R: any)
AssertRandomParams(P, Q, R)
-- ...end

2: each provided arg must be an integer

localAssertSumInts=TypeGuard.Variadic(TypeGuard.Number():Integer())
localfunctionSumInts(...: number)
AssertSumInts(...)
-- ...end

3: TypeChecker disjunction with a custom failure message

localAssertStringOrNumberOrBoolean=TypeGuard.Params(
TypeGuard.Or(
TypeGuard.String()
TypeGuard.Number()
TypeGuard.Boolean()
):FailMessage("expected a string, number, or boolean")
)
localfunctionTest(Input: string | number | boolean)
AssertStringOrNumberOrBoolean(Input)
-- ...end

4: TypeChecker conjunction

localAssertStructureCombined=TypeGuard.Params(
TypeGuard.Object({
X=TypeGuard.Number();
}):And(TypeGuard.Object({
Y=TypeGuard.Number();
})):And(TypeGuard.Object({
Z=TypeGuard.Number();
}))
)
localfunctionTest(Input: {X: number} & {Y: number} & {Z: number})
AssertStructureCombined(Input)
-- ...end

5: context passing (functional constraint): assert that the provided Model a descendant of Workspace

localAssertTestContext=TypeGuard.ParamsWithContext(
TypeGuard.Instance("Model"):IsDescendantOf(function(Context)
returnContext.Referenceend)
)
localfunctionTest(Root: Model)
AssertTestContext({Reference=workspace}, Root)
-- ...end

6: Optional params

localAssertTestOptional=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Optional(TypeGuard.Vector3())
)
localfunctionTest(X: string, Y: Vector3?)
AssertTestOptional(X, Y)
-- ...end

7: validating tables passed to RemoteEvents recursively, with various principles combined

localAssertValidTest=TypeGuard.Params(
TypeGuard.Instance("Player"):IsDescendantOf(game:GetService("Players")),
TypeGuard.Object({
P=TypeGuard.Number():IsAValueIn({1, 2, 3, 4, 5});
Q=TypeGuard.Number(-100, 100):Integer();
R=TypeGuard.Array(TypeGuard.String()):MaxLength(100);
S=TypeGuard.Object({
Key1=TypeGuard.Optional(TypeGuard.String());
Key2=TypeGuard.Enum(Enum.Material);
}):Strict();
T=TypeGuard.Number():IsInfinite():Negate():IsClose(123, 0.5):Negate(); -- "number should not be infinite and should not be close to 123"
}):Strict()
)
SomeRemoteEvent.OnServerEvent:Connect(function(Player: Player, TestData: {P: number, Q: number, R: {string}, S: {Key1: string?, Key2: Enum.Material?}, T: number})
AssertValidTest(Player, TestData)
-- ...end)

8: Instance filtering via wrapping check into predicate: find all alive Humanoids whose characters are not tagged with "Ignore"

localIsHumanoidAlive=TypeGuard.Instance("Model", {
Humanoid=TypeGuard.Instance("Humanoid", { -- Scans children recursivelyHealth=TypeGuard.Number():GreaterThan(0); -- Scans properties
});
}):HasTag("Ignore"):Negate():WrapCheck()
localAliveHumanoids=SomeTableLibrary.Filter(Workspace:GetChildren(), IsHumanoidAlive)

9: constructing a checker from a template object

localInstances=Instance.new("Model")
localPart1=Instance.new("Part")
Part1.Name="Part1"Part1.Parent=InstanceslocalPart2=Instance.new("Part")
Part2.Name="Part2"Part2.Parent=InstanceslocalChecker=TypeGuard.FromTemplate({
X=1;
Y=2;
Z=3;
P= {
Q=Vector3.new();
R=Instances;
};
Arr= {1, 2, "X", "Y"}; -- Accepts strings or numbers
})
-- ^ created a deep Object TypeChecker

10: serialization & deserialization

localAny=TypeGuard.BaseAny()
localSerialize1=Any:Serialize({
X=1;
Y=2;
P= {"AHHHH", "----", { Q=true;
R=false;
}};
})
print(Any:Deserialize(Serialize1))
localTestObject=TypeGuard.Object({
X=TypeGuard.Number(0, 100);
Y=TypeGuard.Number(0, 10):Integer();
Z=TypeGuard.String():MaxLength(1000);
W=TypeGuard.Optional(TypeGuard.Object(TypeGuard.Boolean(), TypeGuard.String()));
})
localSerialize2=TestObject:Serialize({
X=1;
Y=2;
Z="------------";
W= {
[true] ="H";
[false] ="H";
};
})
print(TestObject:Deserialize(Serialize2))

Best Practices

Avoid construction or copying of TypeCheckers for performance reasons. TypeCheckers are copied with each added constraint or change, and are supposed to exist outside of frequently called functions. If you need to pass dynamic data down, use context & functional constraints.

About

No description or website provided.

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

TypeGuard

A runtime assertion, type-checking, and serialization library. This aims to replace most assertions and manual type checks with a consistent, callable pattern.

Usage Examples

1: standard params, simple

localAssertRandomParams=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Boolean(),
TypeGuard.Any()
)
localfunctionTest(P: string, Q: boolean, R: any)
AssertRandomParams(P, Q, R)
-- ...end

2: each provided arg must be an integer

localAssertSumInts=TypeGuard.Variadic(TypeGuard.Number():Integer())
localfunctionSumInts(...: number)
AssertSumInts(...)
-- ...end

3: TypeChecker disjunction with a custom failure message

localAssertStringOrNumberOrBoolean=TypeGuard.Params(
TypeGuard.Or(
TypeGuard.String()
TypeGuard.Number()
TypeGuard.Boolean()
):FailMessage("expected a string, number, or boolean")
)
localfunctionTest(Input: string | number | boolean)
AssertStringOrNumberOrBoolean(Input)
-- ...end

4: TypeChecker conjunction

localAssertStructureCombined=TypeGuard.Params(
TypeGuard.Object({
X=TypeGuard.Number();
}):And(TypeGuard.Object({
Y=TypeGuard.Number();
})):And(TypeGuard.Object({
Z=TypeGuard.Number();
}))
)
localfunctionTest(Input: {X: number} & {Y: number} & {Z: number})
AssertStructureCombined(Input)
-- ...end

5: context passing (functional constraint): assert that the provided Model a descendant of Workspace

localAssertTestContext=TypeGuard.ParamsWithContext(
TypeGuard.Instance("Model"):IsDescendantOf(function(Context)
returnContext.Referenceend)
)
localfunctionTest(Root: Model)
AssertTestContext({Reference=workspace}, Root)
-- ...end

6: Optional params

localAssertTestOptional=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Optional(TypeGuard.Vector3())
)
localfunctionTest(X: string, Y: Vector3?)
AssertTestOptional(X, Y)
-- ...end

7: validating tables passed to RemoteEvents recursively, with various principles combined

localAssertValidTest=TypeGuard.Params(
TypeGuard.Instance("Player"):IsDescendantOf(game:GetService("Players")),
TypeGuard.Object({
P=TypeGuard.Number():IsAValueIn({1, 2, 3, 4, 5});
Q=TypeGuard.Number(-100, 100):Integer();
R=TypeGuard.Array(TypeGuard.String()):MaxLength(100);
S=TypeGuard.Object({
Key1=TypeGuard.Optional(TypeGuard.String());
Key2=TypeGuard.Enum(Enum.Material);
}):Strict();
T=TypeGuard.Number():IsInfinite():Negate():IsClose(123, 0.5):Negate(); -- "number should not be infinite and should not be close to 123"
}):Strict()
)
SomeRemoteEvent.OnServerEvent:Connect(function(Player: Player, TestData: {P: number, Q: number, R: {string}, S: {Key1: string?, Key2: Enum.Material?}, T: number})
AssertValidTest(Player, TestData)
-- ...end)

8: Instance filtering via wrapping check into predicate: find all alive Humanoids whose characters are not tagged with "Ignore"

localIsHumanoidAlive=TypeGuard.Instance("Model", {
Humanoid=TypeGuard.Instance("Humanoid", { -- Scans children recursivelyHealth=TypeGuard.Number():GreaterThan(0); -- Scans properties
});
}):HasTag("Ignore"):Negate():WrapCheck()
localAliveHumanoids=SomeTableLibrary.Filter(Workspace:GetChildren(), IsHumanoidAlive)

9: constructing a checker from a template object

localInstances=Instance.new("Model")
localPart1=Instance.new("Part")
Part1.Name="Part1"Part1.Parent=InstanceslocalPart2=Instance.new("Part")
Part2.Name="Part2"Part2.Parent=InstanceslocalChecker=TypeGuard.FromTemplate({
X=1;
Y=2;
Z=3;
P= {
Q=Vector3.new();
R=Instances;
};
Arr= {1, 2, "X", "Y"}; -- Accepts strings or numbers
})
-- ^ created a deep Object TypeChecker

10: serialization & deserialization

localAny=TypeGuard.BaseAny()
localSerialize1=Any:Serialize({
X=1;
Y=2;
P= {"AHHHH", "----", { Q=true;
R=false;
}};
})
print(Any:Deserialize(Serialize1))
localTestObject=TypeGuard.Object({
X=TypeGuard.Number(0, 100);
Y=TypeGuard.Number(0, 10):Integer();
Z=TypeGuard.String():MaxLength(1000);
W=TypeGuard.Optional(TypeGuard.Object(TypeGuard.Boolean(), TypeGuard.String()));
})
localSerialize2=TestObject:Serialize({
X=1;
Y=2;
Z="------------";
W= {
[true] ="H";
[false] ="H";
};
})
print(TestObject:Deserialize(Serialize2))

Best Practices

Avoid construction or copying of TypeCheckers for performance reasons. TypeCheckers are copied with each added constraint or change, and are supposed to exist outside of frequently called functions. If you need to pass dynamic data down, use context & functional constraints.

About

No description or website provided.

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Repository files navigation

TypeGuard

A runtime assertion, type-checking, and serialization library. This aims to replace most assertions and manual type checks with a consistent, callable pattern.

Usage Examples

1: standard params, simple

localAssertRandomParams=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Boolean(),
TypeGuard.Any()
)
localfunctionTest(P: string, Q: boolean, R: any)
AssertRandomParams(P, Q, R)
-- ...end

2: each provided arg must be an integer

localAssertSumInts=TypeGuard.Variadic(TypeGuard.Number():Integer())
localfunctionSumInts(...: number)
AssertSumInts(...)
-- ...end

3: TypeChecker disjunction with a custom failure message

localAssertStringOrNumberOrBoolean=TypeGuard.Params(
TypeGuard.Or(
TypeGuard.String()
TypeGuard.Number()
TypeGuard.Boolean()
):FailMessage("expected a string, number, or boolean")
)
localfunctionTest(Input: string | number | boolean)
AssertStringOrNumberOrBoolean(Input)
-- ...end

4: TypeChecker conjunction

localAssertStructureCombined=TypeGuard.Params(
TypeGuard.Object({
X=TypeGuard.Number();
}):And(TypeGuard.Object({
Y=TypeGuard.Number();
})):And(TypeGuard.Object({
Z=TypeGuard.Number();
}))
)
localfunctionTest(Input: {X: number} & {Y: number} & {Z: number})
AssertStructureCombined(Input)
-- ...end

5: context passing (functional constraint): assert that the provided Model a descendant of Workspace

localAssertTestContext=TypeGuard.ParamsWithContext(
TypeGuard.Instance("Model"):IsDescendantOf(function(Context)
returnContext.Referenceend)
)
localfunctionTest(Root: Model)
AssertTestContext({Reference=workspace}, Root)
-- ...end

6: Optional params

localAssertTestOptional=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Optional(TypeGuard.Vector3())
)
localfunctionTest(X: string, Y: Vector3?)
AssertTestOptional(X, Y)
-- ...end

7: validating tables passed to RemoteEvents recursively, with various principles combined

localAssertValidTest=TypeGuard.Params(
TypeGuard.Instance("Player"):IsDescendantOf(game:GetService("Players")),
TypeGuard.Object({
P=TypeGuard.Number():IsAValueIn({1, 2, 3, 4, 5});
Q=TypeGuard.Number(-100, 100):Integer();
R=TypeGuard.Array(TypeGuard.String()):MaxLength(100);
S=TypeGuard.Object({
Key1=TypeGuard.Optional(TypeGuard.String());
Key2=TypeGuard.Enum(Enum.Material);
}):Strict();
T=TypeGuard.Number():IsInfinite():Negate():IsClose(123, 0.5):Negate(); -- "number should not be infinite and should not be close to 123"
}):Strict()
)
SomeRemoteEvent.OnServerEvent:Connect(function(Player: Player, TestData: {P: number, Q: number, R: {string}, S: {Key1: string?, Key2: Enum.Material?}, T: number})
AssertValidTest(Player, TestData)
-- ...end)

8: Instance filtering via wrapping check into predicate: find all alive Humanoids whose characters are not tagged with "Ignore"

localIsHumanoidAlive=TypeGuard.Instance("Model", {
Humanoid=TypeGuard.Instance("Humanoid", { -- Scans children recursivelyHealth=TypeGuard.Number():GreaterThan(0); -- Scans properties
});
}):HasTag("Ignore"):Negate():WrapCheck()
localAliveHumanoids=SomeTableLibrary.Filter(Workspace:GetChildren(), IsHumanoidAlive)

9: constructing a checker from a template object

localInstances=Instance.new("Model")
localPart1=Instance.new("Part")
Part1.Name="Part1"Part1.Parent=InstanceslocalPart2=Instance.new("Part")
Part2.Name="Part2"Part2.Parent=InstanceslocalChecker=TypeGuard.FromTemplate({
X=1;
Y=2;
Z=3;
P= {
Q=Vector3.new();
R=Instances;
};
Arr= {1, 2, "X", "Y"}; -- Accepts strings or numbers
})
-- ^ created a deep Object TypeChecker

10: serialization & deserialization

localAny=TypeGuard.BaseAny()
localSerialize1=Any:Serialize({
X=1;
Y=2;
P= {"AHHHH", "----", { Q=true;
R=false;
}};
})
print(Any:Deserialize(Serialize1))
localTestObject=TypeGuard.Object({
X=TypeGuard.Number(0, 100);
Y=TypeGuard.Number(0, 10):Integer();
Z=TypeGuard.String():MaxLength(1000);
W=TypeGuard.Optional(TypeGuard.Object(TypeGuard.Boolean(), TypeGuard.String()));
})
localSerialize2=TestObject:Serialize({
X=1;
Y=2;
Z="------------";
W= {
[true] ="H";
[false] ="H";
};
})
print(TestObject:Deserialize(Serialize2))

Best Practices

Avoid construction or copying of TypeCheckers for performance reasons. TypeCheckers are copied with each added constraint or change, and are supposed to exist outside of frequently called functions. If you need to pass dynamic data down, use context & functional constraints.

About

No description or website provided.

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Stars

2 stars

Watchers

1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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TypeGuard

A runtime assertion, type-checking, and serialization library. This aims to replace most assertions and manual type checks with a consistent, callable pattern.

Usage Examples

1: standard params, simple

localAssertRandomParams=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Boolean(),
TypeGuard.Any()
)
localfunctionTest(P: string, Q: boolean, R: any)
AssertRandomParams(P, Q, R)
-- ...end

2: each provided arg must be an integer

localAssertSumInts=TypeGuard.Variadic(TypeGuard.Number():Integer())
localfunctionSumInts(...: number)
AssertSumInts(...)
-- ...end

3: TypeChecker disjunction with a custom failure message

localAssertStringOrNumberOrBoolean=TypeGuard.Params(
TypeGuard.Or(
TypeGuard.String()
TypeGuard.Number()
TypeGuard.Boolean()
):FailMessage("expected a string, number, or boolean")
)
localfunctionTest(Input: string | number | boolean)
AssertStringOrNumberOrBoolean(Input)
-- ...end

4: TypeChecker conjunction

localAssertStructureCombined=TypeGuard.Params(
TypeGuard.Object({
X=TypeGuard.Number();
}):And(TypeGuard.Object({
Y=TypeGuard.Number();
})):And(TypeGuard.Object({
Z=TypeGuard.Number();
}))
)
localfunctionTest(Input: {X: number} & {Y: number} & {Z: number})
AssertStructureCombined(Input)
-- ...end

5: context passing (functional constraint): assert that the provided Model a descendant of Workspace

localAssertTestContext=TypeGuard.ParamsWithContext(
TypeGuard.Instance("Model"):IsDescendantOf(function(Context)
returnContext.Referenceend)
)
localfunctionTest(Root: Model)
AssertTestContext({Reference=workspace}, Root)
-- ...end

6: Optional params

localAssertTestOptional=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Optional(TypeGuard.Vector3())
)
localfunctionTest(X: string, Y: Vector3?)
AssertTestOptional(X, Y)
-- ...end

7: validating tables passed to RemoteEvents recursively, with various principles combined

localAssertValidTest=TypeGuard.Params(
TypeGuard.Instance("Player"):IsDescendantOf(game:GetService("Players")),
TypeGuard.Object({
P=TypeGuard.Number():IsAValueIn({1, 2, 3, 4, 5});
Q=TypeGuard.Number(-100, 100):Integer();
R=TypeGuard.Array(TypeGuard.String()):MaxLength(100);
S=TypeGuard.Object({
Key1=TypeGuard.Optional(TypeGuard.String());
Key2=TypeGuard.Enum(Enum.Material);
}):Strict();
T=TypeGuard.Number():IsInfinite():Negate():IsClose(123, 0.5):Negate(); -- "number should not be infinite and should not be close to 123"
}):Strict()
)
SomeRemoteEvent.OnServerEvent:Connect(function(Player: Player, TestData: {P: number, Q: number, R: {string}, S: {Key1: string?, Key2: Enum.Material?}, T: number})
AssertValidTest(Player, TestData)
-- ...end)

8: Instance filtering via wrapping check into predicate: find all alive Humanoids whose characters are not tagged with "Ignore"

localIsHumanoidAlive=TypeGuard.Instance("Model", {
Humanoid=TypeGuard.Instance("Humanoid", { -- Scans children recursivelyHealth=TypeGuard.Number():GreaterThan(0); -- Scans properties
});
}):HasTag("Ignore"):Negate():WrapCheck()
localAliveHumanoids=SomeTableLibrary.Filter(Workspace:GetChildren(), IsHumanoidAlive)

9: constructing a checker from a template object

localInstances=Instance.new("Model")
localPart1=Instance.new("Part")
Part1.Name="Part1"Part1.Parent=InstanceslocalPart2=Instance.new("Part")
Part2.Name="Part2"Part2.Parent=InstanceslocalChecker=TypeGuard.FromTemplate({
X=1;
Y=2;
Z=3;
P= {
Q=Vector3.new();
R=Instances;
};
Arr= {1, 2, "X", "Y"}; -- Accepts strings or numbers
})
-- ^ created a deep Object TypeChecker

10: serialization & deserialization

localAny=TypeGuard.BaseAny()
localSerialize1=Any:Serialize({
X=1;
Y=2;
P= {"AHHHH", "----", { Q=true;
R=false;
}};
})
print(Any:Deserialize(Serialize1))
localTestObject=TypeGuard.Object({
X=TypeGuard.Number(0, 100);
Y=TypeGuard.Number(0, 10):Integer();
Z=TypeGuard.String():MaxLength(1000);
W=TypeGuard.Optional(TypeGuard.Object(TypeGuard.Boolean(), TypeGuard.String()));
})
localSerialize2=TestObject:Serialize({
X=1;
Y=2;
Z="------------";
W= {
[true] ="H";
[false] ="H";
};
})
print(TestObject:Deserialize(Serialize2))

Best Practices

Avoid construction or copying of TypeCheckers for performance reasons. TypeCheckers are copied with each added constraint or change, and are supposed to exist outside of frequently called functions. If you need to pass dynamic data down, use context & functional constraints.

About

No description or website provided.

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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TypeGuard

A runtime assertion, type-checking, and serialization library. This aims to replace most assertions and manual type checks with a consistent, callable pattern.

Usage Examples

1: standard params, simple

localAssertRandomParams=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Boolean(),
TypeGuard.Any()
)
localfunctionTest(P: string, Q: boolean, R: any)
AssertRandomParams(P, Q, R)
-- ...end

2: each provided arg must be an integer

localAssertSumInts=TypeGuard.Variadic(TypeGuard.Number():Integer())
localfunctionSumInts(...: number)
AssertSumInts(...)
-- ...end

3: TypeChecker disjunction with a custom failure message

localAssertStringOrNumberOrBoolean=TypeGuard.Params(
TypeGuard.Or(
TypeGuard.String()
TypeGuard.Number()
TypeGuard.Boolean()
):FailMessage("expected a string, number, or boolean")
)
localfunctionTest(Input: string | number | boolean)
AssertStringOrNumberOrBoolean(Input)
-- ...end

4: TypeChecker conjunction

localAssertStructureCombined=TypeGuard.Params(
TypeGuard.Object({
X=TypeGuard.Number();
}):And(TypeGuard.Object({
Y=TypeGuard.Number();
})):And(TypeGuard.Object({
Z=TypeGuard.Number();
}))
)
localfunctionTest(Input: {X: number} & {Y: number} & {Z: number})
AssertStructureCombined(Input)
-- ...end

5: context passing (functional constraint): assert that the provided Model a descendant of Workspace

localAssertTestContext=TypeGuard.ParamsWithContext(
TypeGuard.Instance("Model"):IsDescendantOf(function(Context)
returnContext.Referenceend)
)
localfunctionTest(Root: Model)
AssertTestContext({Reference=workspace}, Root)
-- ...end

6: Optional params

localAssertTestOptional=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Optional(TypeGuard.Vector3())
)
localfunctionTest(X: string, Y: Vector3?)
AssertTestOptional(X, Y)
-- ...end

7: validating tables passed to RemoteEvents recursively, with various principles combined

localAssertValidTest=TypeGuard.Params(
TypeGuard.Instance("Player"):IsDescendantOf(game:GetService("Players")),
TypeGuard.Object({
P=TypeGuard.Number():IsAValueIn({1, 2, 3, 4, 5});
Q=TypeGuard.Number(-100, 100):Integer();
R=TypeGuard.Array(TypeGuard.String()):MaxLength(100);
S=TypeGuard.Object({
Key1=TypeGuard.Optional(TypeGuard.String());
Key2=TypeGuard.Enum(Enum.Material);
}):Strict();
T=TypeGuard.Number():IsInfinite():Negate():IsClose(123, 0.5):Negate(); -- "number should not be infinite and should not be close to 123"
}):Strict()
)
SomeRemoteEvent.OnServerEvent:Connect(function(Player: Player, TestData: {P: number, Q: number, R: {string}, S: {Key1: string?, Key2: Enum.Material?}, T: number})
AssertValidTest(Player, TestData)
-- ...end)

8: Instance filtering via wrapping check into predicate: find all alive Humanoids whose characters are not tagged with "Ignore"

localIsHumanoidAlive=TypeGuard.Instance("Model", {
Humanoid=TypeGuard.Instance("Humanoid", { -- Scans children recursivelyHealth=TypeGuard.Number():GreaterThan(0); -- Scans properties
});
}):HasTag("Ignore"):Negate():WrapCheck()
localAliveHumanoids=SomeTableLibrary.Filter(Workspace:GetChildren(), IsHumanoidAlive)

9: constructing a checker from a template object

localInstances=Instance.new("Model")
localPart1=Instance.new("Part")
Part1.Name="Part1"Part1.Parent=InstanceslocalPart2=Instance.new("Part")
Part2.Name="Part2"Part2.Parent=InstanceslocalChecker=TypeGuard.FromTemplate({
X=1;
Y=2;
Z=3;
P= {
Q=Vector3.new();
R=Instances;
};
Arr= {1, 2, "X", "Y"}; -- Accepts strings or numbers
})
-- ^ created a deep Object TypeChecker

10: serialization & deserialization

localAny=TypeGuard.BaseAny()
localSerialize1=Any:Serialize({
X=1;
Y=2;
P= {"AHHHH", "----", { Q=true;
R=false;
}};
})
print(Any:Deserialize(Serialize1))
localTestObject=TypeGuard.Object({
X=TypeGuard.Number(0, 100);
Y=TypeGuard.Number(0, 10):Integer();
Z=TypeGuard.String():MaxLength(1000);
W=TypeGuard.Optional(TypeGuard.Object(TypeGuard.Boolean(), TypeGuard.String()));
})
localSerialize2=TestObject:Serialize({
X=1;
Y=2;
Z="------------";
W= {
[true] ="H";
[false] ="H";
};
})
print(TestObject:Deserialize(Serialize2))

Best Practices

Avoid construction or copying of TypeCheckers for performance reasons. TypeCheckers are copied with each added constraint or change, and are supposed to exist outside of frequently called functions. If you need to pass dynamic data down, use context & functional constraints.

About

No description or website provided.

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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TypeGuard

A runtime assertion, type-checking, and serialization library. This aims to replace most assertions and manual type checks with a consistent, callable pattern.

Usage Examples

1: standard params, simple

localAssertRandomParams=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Boolean(),
TypeGuard.Any()
)
localfunctionTest(P: string, Q: boolean, R: any)
AssertRandomParams(P, Q, R)
-- ...end

2: each provided arg must be an integer

localAssertSumInts=TypeGuard.Variadic(TypeGuard.Number():Integer())
localfunctionSumInts(...: number)
AssertSumInts(...)
-- ...end

3: TypeChecker disjunction with a custom failure message

localAssertStringOrNumberOrBoolean=TypeGuard.Params(
TypeGuard.Or(
TypeGuard.String()
TypeGuard.Number()
TypeGuard.Boolean()
):FailMessage("expected a string, number, or boolean")
)
localfunctionTest(Input: string | number | boolean)
AssertStringOrNumberOrBoolean(Input)
-- ...end

4: TypeChecker conjunction

localAssertStructureCombined=TypeGuard.Params(
TypeGuard.Object({
X=TypeGuard.Number();
}):And(TypeGuard.Object({
Y=TypeGuard.Number();
})):And(TypeGuard.Object({
Z=TypeGuard.Number();
}))
)
localfunctionTest(Input: {X: number} & {Y: number} & {Z: number})
AssertStructureCombined(Input)
-- ...end

5: context passing (functional constraint): assert that the provided Model a descendant of Workspace

localAssertTestContext=TypeGuard.ParamsWithContext(
TypeGuard.Instance("Model"):IsDescendantOf(function(Context)
returnContext.Referenceend)
)
localfunctionTest(Root: Model)
AssertTestContext({Reference=workspace}, Root)
-- ...end

6: Optional params

localAssertTestOptional=TypeGuard.Params(
TypeGuard.String(),
TypeGuard.Optional(TypeGuard.Vector3())
)
localfunctionTest(X: string, Y: Vector3?)
AssertTestOptional(X, Y)
-- ...end

7: validating tables passed to RemoteEvents recursively, with various principles combined

localAssertValidTest=TypeGuard.Params(
TypeGuard.Instance("Player"):IsDescendantOf(game:GetService("Players")),
TypeGuard.Object({
P=TypeGuard.Number():IsAValueIn({1, 2, 3, 4, 5});
Q=TypeGuard.Number(-100, 100):Integer();
R=TypeGuard.Array(TypeGuard.String()):MaxLength(100);
S=TypeGuard.Object({
Key1=TypeGuard.Optional(TypeGuard.String());
Key2=TypeGuard.Enum(Enum.Material);
}):Strict();
T=TypeGuard.Number():IsInfinite():Negate():IsClose(123, 0.5):Negate(); -- "number should not be infinite and should not be close to 123"
}):Strict()
)
SomeRemoteEvent.OnServerEvent:Connect(function(Player: Player, TestData: {P: number, Q: number, R: {string}, S: {Key1: string?, Key2: Enum.Material?}, T: number})
AssertValidTest(Player, TestData)
-- ...end)

8: Instance filtering via wrapping check into predicate: find all alive Humanoids whose characters are not tagged with "Ignore"

localIsHumanoidAlive=TypeGuard.Instance("Model", {
Humanoid=TypeGuard.Instance("Humanoid", { -- Scans children recursivelyHealth=TypeGuard.Number():GreaterThan(0); -- Scans properties
});
}):HasTag("Ignore"):Negate():WrapCheck()
localAliveHumanoids=SomeTableLibrary.Filter(Workspace:GetChildren(), IsHumanoidAlive)

9: constructing a checker from a template object

localInstances=Instance.new("Model")
localPart1=Instance.new("Part")
Part1.Name="Part1"Part1.Parent=InstanceslocalPart2=Instance.new("Part")
Part2.Name="Part2"Part2.Parent=InstanceslocalChecker=TypeGuard.FromTemplate({
X=1;
Y=2;
Z=3;
P= {
Q=Vector3.new();
R=Instances;
};
Arr= {1, 2, "X", "Y"}; -- Accepts strings or numbers
})
-- ^ created a deep Object TypeChecker

10: serialization & deserialization

localAny=TypeGuard.BaseAny()
localSerialize1=Any:Serialize({
X=1;
Y=2;
P= {"AHHHH", "----", { Q=true;
R=false;
}};
})
print(Any:Deserialize(Serialize1))
localTestObject=TypeGuard.Object({
X=TypeGuard.Number(0, 100);
Y=TypeGuard.Number(0, 10):Integer();
Z=TypeGuard.String():MaxLength(1000);
W=TypeGuard.Optional(TypeGuard.Object(TypeGuard.Boolean(), TypeGuard.String()));
})
localSerialize2=TestObject:Serialize({
X=1;
Y=2;
Z="------------";
W= {
[true] ="H";
[false] ="H";
};
})
print(TestObject:Deserialize(Serialize2))

Best Practices

Avoid construction or copying of TypeCheckers for performance reasons. TypeCheckers are copied with each added constraint or change, and are supposed to exist outside of frequently called functions. If you need to pass dynamic data down, use context & functional constraints.

About

No description or website provided.

Topics

Resources

Stars

2 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages