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What is this?

This project is a rewrite of OCESS' server program in the kind-of distributed client-server model that is Spacesim's collective QuickBasic infrastructure. To maintain some backwards compatibility, but not restrict ourselves to old software, this Python server will be able to mediate the existing legacy communication and also use modern communication e.g. communication with a node.js server.

Since the legacy logic of this server has been mostly cloned from the legacy server (serverv.bas), there will be a bit of code smell so be aware. It should mostly be contained.

For the legacy server, see the notes directory. My chicken scratchings of understanding the legacy code are also in there.

Setup:

git clone https://github.com/OCESS/serverv-py
# After installing pip (use the Python installer on Windows)
pip3 install virtualenv
virutalenv -p python3 serverv-py
cd serverv-py
source bin/activate # On Linux
Scripts\activate # On Windows
pip install -r requirements.txt

Usage:

# source bin/activate if you haven't done so in the current session
# flags optional, default values are shown as an example
./serverv-py/server.py --sevpath orbit-files/sevpath.RND --piloting 127.0.0.1:31415

Testing:

# Will run server.py for a few seconds, then exit.
# Also checks that no .RND files were changed after running,
# and spins up a very basic server to receive network messages.
./test.bash

If you're on Windows I don't have a testing script yet. To make sure everything works, just run test_scripts/super_basic_echo.py and then serverv-py/server.py.

Source files:

There are a few sources in serverv-py/serverv-py. The most important is server.py, which contains the main event loop and calls other modules.

  • server.py: Actually runs everything asynchronously.
  • filetransforms.py: Generalized helper logic for copying files between legacy QB clients.
  • qb_communication.py: Actually does the copying of files between legacy QB clients
  • piloting_state.py: Reads and keeps track of the piloting state, i.e. STARSr data file.
  • utility.py: A few common helper functions used by different modules.

About

Clone of serverv.bas in Python that replicates existing functionality, and can have modern network communication added to it

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

What is this?

This project is a rewrite of OCESS' server program in the kind-of distributed client-server model that is Spacesim's collective QuickBasic infrastructure. To maintain some backwards compatibility, but not restrict ourselves to old software, this Python server will be able to mediate the existing legacy communication and also use modern communication e.g. communication with a node.js server.

Since the legacy logic of this server has been mostly cloned from the legacy server (serverv.bas), there will be a bit of code smell so be aware. It should mostly be contained.

For the legacy server, see the notes directory. My chicken scratchings of understanding the legacy code are also in there.

Setup:

git clone https://github.com/OCESS/serverv-py
# After installing pip (use the Python installer on Windows)
pip3 install virtualenv
virutalenv -p python3 serverv-py
cd serverv-py
source bin/activate # On Linux
Scripts\activate # On Windows
pip install -r requirements.txt

Usage:

# source bin/activate if you haven't done so in the current session
# flags optional, default values are shown as an example
./serverv-py/server.py --sevpath orbit-files/sevpath.RND --piloting 127.0.0.1:31415

Testing:

# Will run server.py for a few seconds, then exit.
# Also checks that no .RND files were changed after running,
# and spins up a very basic server to receive network messages.
./test.bash

If you're on Windows I don't have a testing script yet. To make sure everything works, just run test_scripts/super_basic_echo.py and then serverv-py/server.py.

Source files:

There are a few sources in serverv-py/serverv-py. The most important is server.py, which contains the main event loop and calls other modules.

  • server.py: Actually runs everything asynchronously.
  • filetransforms.py: Generalized helper logic for copying files between legacy QB clients.
  • qb_communication.py: Actually does the copying of files between legacy QB clients
  • piloting_state.py: Reads and keeps track of the piloting state, i.e. STARSr data file.
  • utility.py: A few common helper functions used by different modules.

About

Clone of serverv.bas in Python that replicates existing functionality, and can have modern network communication added to it

Resources

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0 stars

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5 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

What is this?

This project is a rewrite of OCESS' server program in the kind-of distributed client-server model that is Spacesim's collective QuickBasic infrastructure. To maintain some backwards compatibility, but not restrict ourselves to old software, this Python server will be able to mediate the existing legacy communication and also use modern communication e.g. communication with a node.js server.

Since the legacy logic of this server has been mostly cloned from the legacy server (serverv.bas), there will be a bit of code smell so be aware. It should mostly be contained.

For the legacy server, see the notes directory. My chicken scratchings of understanding the legacy code are also in there.

Setup:

git clone https://github.com/OCESS/serverv-py
# After installing pip (use the Python installer on Windows)
pip3 install virtualenv
virutalenv -p python3 serverv-py
cd serverv-py
source bin/activate # On Linux
Scripts\activate # On Windows
pip install -r requirements.txt

Usage:

# source bin/activate if you haven't done so in the current session
# flags optional, default values are shown as an example
./serverv-py/server.py --sevpath orbit-files/sevpath.RND --piloting 127.0.0.1:31415

Testing:

# Will run server.py for a few seconds, then exit.
# Also checks that no .RND files were changed after running,
# and spins up a very basic server to receive network messages.
./test.bash

If you're on Windows I don't have a testing script yet. To make sure everything works, just run test_scripts/super_basic_echo.py and then serverv-py/server.py.

Source files:

There are a few sources in serverv-py/serverv-py. The most important is server.py, which contains the main event loop and calls other modules.

  • server.py: Actually runs everything asynchronously.
  • filetransforms.py: Generalized helper logic for copying files between legacy QB clients.
  • qb_communication.py: Actually does the copying of files between legacy QB clients
  • piloting_state.py: Reads and keeps track of the piloting state, i.e. STARSr data file.
  • utility.py: A few common helper functions used by different modules.

About

Clone of serverv.bas in Python that replicates existing functionality, and can have modern network communication added to it

Resources

Stars

0 stars

Watchers

5 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

What is this?

This project is a rewrite of OCESS' server program in the kind-of distributed client-server model that is Spacesim's collective QuickBasic infrastructure. To maintain some backwards compatibility, but not restrict ourselves to old software, this Python server will be able to mediate the existing legacy communication and also use modern communication e.g. communication with a node.js server.

Since the legacy logic of this server has been mostly cloned from the legacy server (serverv.bas), there will be a bit of code smell so be aware. It should mostly be contained.

For the legacy server, see the notes directory. My chicken scratchings of understanding the legacy code are also in there.

Setup:

git clone https://github.com/OCESS/serverv-py
# After installing pip (use the Python installer on Windows)
pip3 install virtualenv
virutalenv -p python3 serverv-py
cd serverv-py
source bin/activate # On Linux
Scripts\activate # On Windows
pip install -r requirements.txt

Usage:

# source bin/activate if you haven't done so in the current session
# flags optional, default values are shown as an example
./serverv-py/server.py --sevpath orbit-files/sevpath.RND --piloting 127.0.0.1:31415

Testing:

# Will run server.py for a few seconds, then exit.
# Also checks that no .RND files were changed after running,
# and spins up a very basic server to receive network messages.
./test.bash

If you're on Windows I don't have a testing script yet. To make sure everything works, just run test_scripts/super_basic_echo.py and then serverv-py/server.py.

Source files:

There are a few sources in serverv-py/serverv-py. The most important is server.py, which contains the main event loop and calls other modules.

  • server.py: Actually runs everything asynchronously.
  • filetransforms.py: Generalized helper logic for copying files between legacy QB clients.
  • qb_communication.py: Actually does the copying of files between legacy QB clients
  • piloting_state.py: Reads and keeps track of the piloting state, i.e. STARSr data file.
  • utility.py: A few common helper functions used by different modules.

About

Clone of serverv.bas in Python that replicates existing functionality, and can have modern network communication added to it

Resources

Stars

0 stars

Watchers

5 watching

Forks

Releases

Packages

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Repository files navigation

What is this?

This project is a rewrite of OCESS' server program in the kind-of distributed client-server model that is Spacesim's collective QuickBasic infrastructure. To maintain some backwards compatibility, but not restrict ourselves to old software, this Python server will be able to mediate the existing legacy communication and also use modern communication e.g. communication with a node.js server.

Since the legacy logic of this server has been mostly cloned from the legacy server (serverv.bas), there will be a bit of code smell so be aware. It should mostly be contained.

For the legacy server, see the notes directory. My chicken scratchings of understanding the legacy code are also in there.

Setup:

git clone https://github.com/OCESS/serverv-py
# After installing pip (use the Python installer on Windows)
pip3 install virtualenv
virutalenv -p python3 serverv-py
cd serverv-py
source bin/activate # On Linux
Scripts\activate # On Windows
pip install -r requirements.txt

Usage:

# source bin/activate if you haven't done so in the current session
# flags optional, default values are shown as an example
./serverv-py/server.py --sevpath orbit-files/sevpath.RND --piloting 127.0.0.1:31415

Testing:

# Will run server.py for a few seconds, then exit.
# Also checks that no .RND files were changed after running,
# and spins up a very basic server to receive network messages.
./test.bash

If you're on Windows I don't have a testing script yet. To make sure everything works, just run test_scripts/super_basic_echo.py and then serverv-py/server.py.

Source files:

There are a few sources in serverv-py/serverv-py. The most important is server.py, which contains the main event loop and calls other modules.

  • server.py: Actually runs everything asynchronously.
  • filetransforms.py: Generalized helper logic for copying files between legacy QB clients.
  • qb_communication.py: Actually does the copying of files between legacy QB clients
  • piloting_state.py: Reads and keeps track of the piloting state, i.e. STARSr data file.
  • utility.py: A few common helper functions used by different modules.

About

Clone of serverv.bas in Python that replicates existing functionality, and can have modern network communication added to it

Resources

Stars

0 stars

Watchers

5 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

What is this?

This project is a rewrite of OCESS' server program in the kind-of distributed client-server model that is Spacesim's collective QuickBasic infrastructure. To maintain some backwards compatibility, but not restrict ourselves to old software, this Python server will be able to mediate the existing legacy communication and also use modern communication e.g. communication with a node.js server.

Since the legacy logic of this server has been mostly cloned from the legacy server (serverv.bas), there will be a bit of code smell so be aware. It should mostly be contained.

For the legacy server, see the notes directory. My chicken scratchings of understanding the legacy code are also in there.

Setup:

git clone https://github.com/OCESS/serverv-py
# After installing pip (use the Python installer on Windows)
pip3 install virtualenv
virutalenv -p python3 serverv-py
cd serverv-py
source bin/activate # On Linux
Scripts\activate # On Windows
pip install -r requirements.txt

Usage:

# source bin/activate if you haven't done so in the current session
# flags optional, default values are shown as an example
./serverv-py/server.py --sevpath orbit-files/sevpath.RND --piloting 127.0.0.1:31415

Testing:

# Will run server.py for a few seconds, then exit.
# Also checks that no .RND files were changed after running,
# and spins up a very basic server to receive network messages.
./test.bash

If you're on Windows I don't have a testing script yet. To make sure everything works, just run test_scripts/super_basic_echo.py and then serverv-py/server.py.

Source files:

There are a few sources in serverv-py/serverv-py. The most important is server.py, which contains the main event loop and calls other modules.

  • server.py: Actually runs everything asynchronously.
  • filetransforms.py: Generalized helper logic for copying files between legacy QB clients.
  • qb_communication.py: Actually does the copying of files between legacy QB clients
  • piloting_state.py: Reads and keeps track of the piloting state, i.e. STARSr data file.
  • utility.py: A few common helper functions used by different modules.

About

Clone of serverv.bas in Python that replicates existing functionality, and can have modern network communication added to it

Resources

Stars

0 stars

Watchers

5 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

What is this?

This project is a rewrite of OCESS' server program in the kind-of distributed client-server model that is Spacesim's collective QuickBasic infrastructure. To maintain some backwards compatibility, but not restrict ourselves to old software, this Python server will be able to mediate the existing legacy communication and also use modern communication e.g. communication with a node.js server.

Since the legacy logic of this server has been mostly cloned from the legacy server (serverv.bas), there will be a bit of code smell so be aware. It should mostly be contained.

For the legacy server, see the notes directory. My chicken scratchings of understanding the legacy code are also in there.

Setup:

git clone https://github.com/OCESS/serverv-py
# After installing pip (use the Python installer on Windows)
pip3 install virtualenv
virutalenv -p python3 serverv-py
cd serverv-py
source bin/activate # On Linux
Scripts\activate # On Windows
pip install -r requirements.txt

Usage:

# source bin/activate if you haven't done so in the current session
# flags optional, default values are shown as an example
./serverv-py/server.py --sevpath orbit-files/sevpath.RND --piloting 127.0.0.1:31415

Testing:

# Will run server.py for a few seconds, then exit.
# Also checks that no .RND files were changed after running,
# and spins up a very basic server to receive network messages.
./test.bash

If you're on Windows I don't have a testing script yet. To make sure everything works, just run test_scripts/super_basic_echo.py and then serverv-py/server.py.

Source files:

There are a few sources in serverv-py/serverv-py. The most important is server.py, which contains the main event loop and calls other modules.

  • server.py: Actually runs everything asynchronously.
  • filetransforms.py: Generalized helper logic for copying files between legacy QB clients.
  • qb_communication.py: Actually does the copying of files between legacy QB clients
  • piloting_state.py: Reads and keeps track of the piloting state, i.e. STARSr data file.
  • utility.py: A few common helper functions used by different modules.

About

Clone of serverv.bas in Python that replicates existing functionality, and can have modern network communication added to it

Resources

Stars

0 stars

Watchers

5 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

What is this?

This project is a rewrite of OCESS' server program in the kind-of distributed client-server model that is Spacesim's collective QuickBasic infrastructure. To maintain some backwards compatibility, but not restrict ourselves to old software, this Python server will be able to mediate the existing legacy communication and also use modern communication e.g. communication with a node.js server.

Since the legacy logic of this server has been mostly cloned from the legacy server (serverv.bas), there will be a bit of code smell so be aware. It should mostly be contained.

For the legacy server, see the notes directory. My chicken scratchings of understanding the legacy code are also in there.

Setup:

git clone https://github.com/OCESS/serverv-py
# After installing pip (use the Python installer on Windows)
pip3 install virtualenv
virutalenv -p python3 serverv-py
cd serverv-py
source bin/activate # On Linux
Scripts\activate # On Windows
pip install -r requirements.txt

Usage:

# source bin/activate if you haven't done so in the current session
# flags optional, default values are shown as an example
./serverv-py/server.py --sevpath orbit-files/sevpath.RND --piloting 127.0.0.1:31415

Testing:

# Will run server.py for a few seconds, then exit.
# Also checks that no .RND files were changed after running,
# and spins up a very basic server to receive network messages.
./test.bash

If you're on Windows I don't have a testing script yet. To make sure everything works, just run test_scripts/super_basic_echo.py and then serverv-py/server.py.

Source files:

There are a few sources in serverv-py/serverv-py. The most important is server.py, which contains the main event loop and calls other modules.

  • server.py: Actually runs everything asynchronously.
  • filetransforms.py: Generalized helper logic for copying files between legacy QB clients.
  • qb_communication.py: Actually does the copying of files between legacy QB clients
  • piloting_state.py: Reads and keeps track of the piloting state, i.e. STARSr data file.
  • utility.py: A few common helper functions used by different modules.

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Clone of serverv.bas in Python that replicates existing functionality, and can have modern network communication added to it

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