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libomptarget - OpenMP offloading runtime libraries for Clang

This is a prototype implementation of the OpenMP offloading library to be supported by Clang. The current implementation has been tested in Linux so far.

The current implementation of this library can be classified into three components: target agnostic offloading, target specific offloading plugins, and target specific runtime library.

In order to build the libraries run:

make

or

mkdir build
cd build
cmake ..
make

Both build systems are prepared to detect the host machine automatically as well as the target devices by looking for the correspondent toolkit (e.g. CUDA). If a supported toolkit is detect, the makefiles will create a library for it. However, it is possible that some systems require adjustments in the look-up paths.

All the libraries will be created in ./lib folder. Typically, you will get:

libomptarget.so - The main and target agnostic library

libomptarget.rtl.[toolkit name].so - The target specific plugins. These plugins are loaded at runtime by libomptarget.so to interact with a given device.

libomptarget-[target name].[a,so] - The target specific runtime libraries. These libraries should be passed to the target linker as they implement the runtime calls produced by Clang during code generation.

Note that the interface of all the libraries in this project is likely to change in the future.

Target agnostic offloading - libomptarget.so

This component contains the logic to launch the initialization of the devices supported by the current program, create device data environments and launch executions of kernels (OpenMP target regions). In order to deal with a specific device this component detects and loads the corresponding plugin.

This component has been tested for:

  • powerpc64-ibm-linux-gnu
  • powerpc64le-ibm-linux-gnu
  • x86_64-pc-linux-gnu

The code of this component is under ./src

Target specific plugins - libomptarget.rtl.[toolkit name].so

These plugins are used by libomptarget.so to deal with a given target. They all use the same interface and implement basic functionality like device initialization, data movement to/from device and kernel launching.

The current implementation supports the following plugins:

  • generic 64-bit - this implementation is suitable for powerpc64, powerpc64le and x86_64 target

  • cuda - plugin for Nvidia GPUs implemented on top of the CUDA device runtime library

The code for this component is under ./RTLs

Target specific runtime libraries - libomptarget-[target name].[a,so]

These libraries implement the OpenMP runtime calls used by a given device during execution.

The current implementation includes a library for:

  • nvptx: library written in CUDA for Nvidia GPUs. Tested with CUDA compilation tools V7.0.27. The CUDA architecture can be set using cmake by setting OMPTARGET_NVPTX_SM to a comma separated list of target architectures. For example, to compile for sm_30 and sm_35 one can define -DOMPTARGET_NVPTX_SM=30,35 when calling cmake. If not using cmake the same goal can be achieved by passing OMPTARGET_NVPTX_SM=30,35 to make. In order to use this library with Clang the user has to set LIBRARY_PATH to point to ./lib so that Clang passes the right information to the target linker.

For powerpc64, powerpc64le and x86_64 devices, existing host runtime libraries (e.g. openmp.llvm.org) can be used for when these devices are used as OpenMP targets.

The code for this component is under ./DevRTLs

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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libomptarget - OpenMP offloading runtime libraries for Clang

This is a prototype implementation of the OpenMP offloading library to be supported by Clang. The current implementation has been tested in Linux so far.

The current implementation of this library can be classified into three components: target agnostic offloading, target specific offloading plugins, and target specific runtime library.

In order to build the libraries run:

make

or

mkdir build
cd build
cmake ..
make

Both build systems are prepared to detect the host machine automatically as well as the target devices by looking for the correspondent toolkit (e.g. CUDA). If a supported toolkit is detect, the makefiles will create a library for it. However, it is possible that some systems require adjustments in the look-up paths.

All the libraries will be created in ./lib folder. Typically, you will get:

libomptarget.so - The main and target agnostic library

libomptarget.rtl.[toolkit name].so - The target specific plugins. These plugins are loaded at runtime by libomptarget.so to interact with a given device.

libomptarget-[target name].[a,so] - The target specific runtime libraries. These libraries should be passed to the target linker as they implement the runtime calls produced by Clang during code generation.

Note that the interface of all the libraries in this project is likely to change in the future.

Target agnostic offloading - libomptarget.so

This component contains the logic to launch the initialization of the devices supported by the current program, create device data environments and launch executions of kernels (OpenMP target regions). In order to deal with a specific device this component detects and loads the corresponding plugin.

This component has been tested for:

  • powerpc64-ibm-linux-gnu
  • powerpc64le-ibm-linux-gnu
  • x86_64-pc-linux-gnu

The code of this component is under ./src

Target specific plugins - libomptarget.rtl.[toolkit name].so

These plugins are used by libomptarget.so to deal with a given target. They all use the same interface and implement basic functionality like device initialization, data movement to/from device and kernel launching.

The current implementation supports the following plugins:

  • generic 64-bit - this implementation is suitable for powerpc64, powerpc64le and x86_64 target

  • cuda - plugin for Nvidia GPUs implemented on top of the CUDA device runtime library

The code for this component is under ./RTLs

Target specific runtime libraries - libomptarget-[target name].[a,so]

These libraries implement the OpenMP runtime calls used by a given device during execution.

The current implementation includes a library for:

  • nvptx: library written in CUDA for Nvidia GPUs. Tested with CUDA compilation tools V7.0.27. The CUDA architecture can be set using cmake by setting OMPTARGET_NVPTX_SM to a comma separated list of target architectures. For example, to compile for sm_30 and sm_35 one can define -DOMPTARGET_NVPTX_SM=30,35 when calling cmake. If not using cmake the same goal can be achieved by passing OMPTARGET_NVPTX_SM=30,35 to make. In order to use this library with Clang the user has to set LIBRARY_PATH to point to ./lib so that Clang passes the right information to the target linker.

For powerpc64, powerpc64le and x86_64 devices, existing host runtime libraries (e.g. openmp.llvm.org) can be used for when these devices are used as OpenMP targets.

The code for this component is under ./DevRTLs

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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libomptarget - OpenMP offloading runtime libraries for Clang

This is a prototype implementation of the OpenMP offloading library to be supported by Clang. The current implementation has been tested in Linux so far.

The current implementation of this library can be classified into three components: target agnostic offloading, target specific offloading plugins, and target specific runtime library.

In order to build the libraries run:

make

or

mkdir build
cd build
cmake ..
make

Both build systems are prepared to detect the host machine automatically as well as the target devices by looking for the correspondent toolkit (e.g. CUDA). If a supported toolkit is detect, the makefiles will create a library for it. However, it is possible that some systems require adjustments in the look-up paths.

All the libraries will be created in ./lib folder. Typically, you will get:

libomptarget.so - The main and target agnostic library

libomptarget.rtl.[toolkit name].so - The target specific plugins. These plugins are loaded at runtime by libomptarget.so to interact with a given device.

libomptarget-[target name].[a,so] - The target specific runtime libraries. These libraries should be passed to the target linker as they implement the runtime calls produced by Clang during code generation.

Note that the interface of all the libraries in this project is likely to change in the future.

Target agnostic offloading - libomptarget.so

This component contains the logic to launch the initialization of the devices supported by the current program, create device data environments and launch executions of kernels (OpenMP target regions). In order to deal with a specific device this component detects and loads the corresponding plugin.

This component has been tested for:

  • powerpc64-ibm-linux-gnu
  • powerpc64le-ibm-linux-gnu
  • x86_64-pc-linux-gnu

The code of this component is under ./src

Target specific plugins - libomptarget.rtl.[toolkit name].so

These plugins are used by libomptarget.so to deal with a given target. They all use the same interface and implement basic functionality like device initialization, data movement to/from device and kernel launching.

The current implementation supports the following plugins:

  • generic 64-bit - this implementation is suitable for powerpc64, powerpc64le and x86_64 target

  • cuda - plugin for Nvidia GPUs implemented on top of the CUDA device runtime library

The code for this component is under ./RTLs

Target specific runtime libraries - libomptarget-[target name].[a,so]

These libraries implement the OpenMP runtime calls used by a given device during execution.

The current implementation includes a library for:

  • nvptx: library written in CUDA for Nvidia GPUs. Tested with CUDA compilation tools V7.0.27. The CUDA architecture can be set using cmake by setting OMPTARGET_NVPTX_SM to a comma separated list of target architectures. For example, to compile for sm_30 and sm_35 one can define -DOMPTARGET_NVPTX_SM=30,35 when calling cmake. If not using cmake the same goal can be achieved by passing OMPTARGET_NVPTX_SM=30,35 to make. In order to use this library with Clang the user has to set LIBRARY_PATH to point to ./lib so that Clang passes the right information to the target linker.

For powerpc64, powerpc64le and x86_64 devices, existing host runtime libraries (e.g. openmp.llvm.org) can be used for when these devices are used as OpenMP targets.

The code for this component is under ./DevRTLs

About

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Watchers

4 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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libomptarget - OpenMP offloading runtime libraries for Clang

This is a prototype implementation of the OpenMP offloading library to be supported by Clang. The current implementation has been tested in Linux so far.

The current implementation of this library can be classified into three components: target agnostic offloading, target specific offloading plugins, and target specific runtime library.

In order to build the libraries run:

make

or

mkdir build
cd build
cmake ..
make

Both build systems are prepared to detect the host machine automatically as well as the target devices by looking for the correspondent toolkit (e.g. CUDA). If a supported toolkit is detect, the makefiles will create a library for it. However, it is possible that some systems require adjustments in the look-up paths.

All the libraries will be created in ./lib folder. Typically, you will get:

libomptarget.so - The main and target agnostic library

libomptarget.rtl.[toolkit name].so - The target specific plugins. These plugins are loaded at runtime by libomptarget.so to interact with a given device.

libomptarget-[target name].[a,so] - The target specific runtime libraries. These libraries should be passed to the target linker as they implement the runtime calls produced by Clang during code generation.

Note that the interface of all the libraries in this project is likely to change in the future.

Target agnostic offloading - libomptarget.so

This component contains the logic to launch the initialization of the devices supported by the current program, create device data environments and launch executions of kernels (OpenMP target regions). In order to deal with a specific device this component detects and loads the corresponding plugin.

This component has been tested for:

  • powerpc64-ibm-linux-gnu
  • powerpc64le-ibm-linux-gnu
  • x86_64-pc-linux-gnu

The code of this component is under ./src

Target specific plugins - libomptarget.rtl.[toolkit name].so

These plugins are used by libomptarget.so to deal with a given target. They all use the same interface and implement basic functionality like device initialization, data movement to/from device and kernel launching.

The current implementation supports the following plugins:

  • generic 64-bit - this implementation is suitable for powerpc64, powerpc64le and x86_64 target

  • cuda - plugin for Nvidia GPUs implemented on top of the CUDA device runtime library

The code for this component is under ./RTLs

Target specific runtime libraries - libomptarget-[target name].[a,so]

These libraries implement the OpenMP runtime calls used by a given device during execution.

The current implementation includes a library for:

  • nvptx: library written in CUDA for Nvidia GPUs. Tested with CUDA compilation tools V7.0.27. The CUDA architecture can be set using cmake by setting OMPTARGET_NVPTX_SM to a comma separated list of target architectures. For example, to compile for sm_30 and sm_35 one can define -DOMPTARGET_NVPTX_SM=30,35 when calling cmake. If not using cmake the same goal can be achieved by passing OMPTARGET_NVPTX_SM=30,35 to make. In order to use this library with Clang the user has to set LIBRARY_PATH to point to ./lib so that Clang passes the right information to the target linker.

For powerpc64, powerpc64le and x86_64 devices, existing host runtime libraries (e.g. openmp.llvm.org) can be used for when these devices are used as OpenMP targets.

The code for this component is under ./DevRTLs

About

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4 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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libomptarget - OpenMP offloading runtime libraries for Clang

This is a prototype implementation of the OpenMP offloading library to be supported by Clang. The current implementation has been tested in Linux so far.

The current implementation of this library can be classified into three components: target agnostic offloading, target specific offloading plugins, and target specific runtime library.

In order to build the libraries run:

make

or

mkdir build
cd build
cmake ..
make

Both build systems are prepared to detect the host machine automatically as well as the target devices by looking for the correspondent toolkit (e.g. CUDA). If a supported toolkit is detect, the makefiles will create a library for it. However, it is possible that some systems require adjustments in the look-up paths.

All the libraries will be created in ./lib folder. Typically, you will get:

libomptarget.so - The main and target agnostic library

libomptarget.rtl.[toolkit name].so - The target specific plugins. These plugins are loaded at runtime by libomptarget.so to interact with a given device.

libomptarget-[target name].[a,so] - The target specific runtime libraries. These libraries should be passed to the target linker as they implement the runtime calls produced by Clang during code generation.

Note that the interface of all the libraries in this project is likely to change in the future.

Target agnostic offloading - libomptarget.so

This component contains the logic to launch the initialization of the devices supported by the current program, create device data environments and launch executions of kernels (OpenMP target regions). In order to deal with a specific device this component detects and loads the corresponding plugin.

This component has been tested for:

  • powerpc64-ibm-linux-gnu
  • powerpc64le-ibm-linux-gnu
  • x86_64-pc-linux-gnu

The code of this component is under ./src

Target specific plugins - libomptarget.rtl.[toolkit name].so

These plugins are used by libomptarget.so to deal with a given target. They all use the same interface and implement basic functionality like device initialization, data movement to/from device and kernel launching.

The current implementation supports the following plugins:

  • generic 64-bit - this implementation is suitable for powerpc64, powerpc64le and x86_64 target

  • cuda - plugin for Nvidia GPUs implemented on top of the CUDA device runtime library

The code for this component is under ./RTLs

Target specific runtime libraries - libomptarget-[target name].[a,so]

These libraries implement the OpenMP runtime calls used by a given device during execution.

The current implementation includes a library for:

  • nvptx: library written in CUDA for Nvidia GPUs. Tested with CUDA compilation tools V7.0.27. The CUDA architecture can be set using cmake by setting OMPTARGET_NVPTX_SM to a comma separated list of target architectures. For example, to compile for sm_30 and sm_35 one can define -DOMPTARGET_NVPTX_SM=30,35 when calling cmake. If not using cmake the same goal can be achieved by passing OMPTARGET_NVPTX_SM=30,35 to make. In order to use this library with Clang the user has to set LIBRARY_PATH to point to ./lib so that Clang passes the right information to the target linker.

For powerpc64, powerpc64le and x86_64 devices, existing host runtime libraries (e.g. openmp.llvm.org) can be used for when these devices are used as OpenMP targets.

The code for this component is under ./DevRTLs

About

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Watchers

4 watching

Forks

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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libomptarget - OpenMP offloading runtime libraries for Clang

This is a prototype implementation of the OpenMP offloading library to be supported by Clang. The current implementation has been tested in Linux so far.

The current implementation of this library can be classified into three components: target agnostic offloading, target specific offloading plugins, and target specific runtime library.

In order to build the libraries run:

make

or

mkdir build
cd build
cmake ..
make

Both build systems are prepared to detect the host machine automatically as well as the target devices by looking for the correspondent toolkit (e.g. CUDA). If a supported toolkit is detect, the makefiles will create a library for it. However, it is possible that some systems require adjustments in the look-up paths.

All the libraries will be created in ./lib folder. Typically, you will get:

libomptarget.so - The main and target agnostic library

libomptarget.rtl.[toolkit name].so - The target specific plugins. These plugins are loaded at runtime by libomptarget.so to interact with a given device.

libomptarget-[target name].[a,so] - The target specific runtime libraries. These libraries should be passed to the target linker as they implement the runtime calls produced by Clang during code generation.

Note that the interface of all the libraries in this project is likely to change in the future.

Target agnostic offloading - libomptarget.so

This component contains the logic to launch the initialization of the devices supported by the current program, create device data environments and launch executions of kernels (OpenMP target regions). In order to deal with a specific device this component detects and loads the corresponding plugin.

This component has been tested for:

  • powerpc64-ibm-linux-gnu
  • powerpc64le-ibm-linux-gnu
  • x86_64-pc-linux-gnu

The code of this component is under ./src

Target specific plugins - libomptarget.rtl.[toolkit name].so

These plugins are used by libomptarget.so to deal with a given target. They all use the same interface and implement basic functionality like device initialization, data movement to/from device and kernel launching.

The current implementation supports the following plugins:

  • generic 64-bit - this implementation is suitable for powerpc64, powerpc64le and x86_64 target

  • cuda - plugin for Nvidia GPUs implemented on top of the CUDA device runtime library

The code for this component is under ./RTLs

Target specific runtime libraries - libomptarget-[target name].[a,so]

These libraries implement the OpenMP runtime calls used by a given device during execution.

The current implementation includes a library for:

  • nvptx: library written in CUDA for Nvidia GPUs. Tested with CUDA compilation tools V7.0.27. The CUDA architecture can be set using cmake by setting OMPTARGET_NVPTX_SM to a comma separated list of target architectures. For example, to compile for sm_30 and sm_35 one can define -DOMPTARGET_NVPTX_SM=30,35 when calling cmake. If not using cmake the same goal can be achieved by passing OMPTARGET_NVPTX_SM=30,35 to make. In order to use this library with Clang the user has to set LIBRARY_PATH to point to ./lib so that Clang passes the right information to the target linker.

For powerpc64, powerpc64le and x86_64 devices, existing host runtime libraries (e.g. openmp.llvm.org) can be used for when these devices are used as OpenMP targets.

The code for this component is under ./DevRTLs

About

No description, website, or topics provided.

Resources

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1 star

Watchers

4 watching

Forks

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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libomptarget - OpenMP offloading runtime libraries for Clang

This is a prototype implementation of the OpenMP offloading library to be supported by Clang. The current implementation has been tested in Linux so far.

The current implementation of this library can be classified into three components: target agnostic offloading, target specific offloading plugins, and target specific runtime library.

In order to build the libraries run:

make

or

mkdir build
cd build
cmake ..
make

Both build systems are prepared to detect the host machine automatically as well as the target devices by looking for the correspondent toolkit (e.g. CUDA). If a supported toolkit is detect, the makefiles will create a library for it. However, it is possible that some systems require adjustments in the look-up paths.

All the libraries will be created in ./lib folder. Typically, you will get:

libomptarget.so - The main and target agnostic library

libomptarget.rtl.[toolkit name].so - The target specific plugins. These plugins are loaded at runtime by libomptarget.so to interact with a given device.

libomptarget-[target name].[a,so] - The target specific runtime libraries. These libraries should be passed to the target linker as they implement the runtime calls produced by Clang during code generation.

Note that the interface of all the libraries in this project is likely to change in the future.

Target agnostic offloading - libomptarget.so

This component contains the logic to launch the initialization of the devices supported by the current program, create device data environments and launch executions of kernels (OpenMP target regions). In order to deal with a specific device this component detects and loads the corresponding plugin.

This component has been tested for:

  • powerpc64-ibm-linux-gnu
  • powerpc64le-ibm-linux-gnu
  • x86_64-pc-linux-gnu

The code of this component is under ./src

Target specific plugins - libomptarget.rtl.[toolkit name].so

These plugins are used by libomptarget.so to deal with a given target. They all use the same interface and implement basic functionality like device initialization, data movement to/from device and kernel launching.

The current implementation supports the following plugins:

  • generic 64-bit - this implementation is suitable for powerpc64, powerpc64le and x86_64 target

  • cuda - plugin for Nvidia GPUs implemented on top of the CUDA device runtime library

The code for this component is under ./RTLs

Target specific runtime libraries - libomptarget-[target name].[a,so]

These libraries implement the OpenMP runtime calls used by a given device during execution.

The current implementation includes a library for:

  • nvptx: library written in CUDA for Nvidia GPUs. Tested with CUDA compilation tools V7.0.27. The CUDA architecture can be set using cmake by setting OMPTARGET_NVPTX_SM to a comma separated list of target architectures. For example, to compile for sm_30 and sm_35 one can define -DOMPTARGET_NVPTX_SM=30,35 when calling cmake. If not using cmake the same goal can be achieved by passing OMPTARGET_NVPTX_SM=30,35 to make. In order to use this library with Clang the user has to set LIBRARY_PATH to point to ./lib so that Clang passes the right information to the target linker.

For powerpc64, powerpc64le and x86_64 devices, existing host runtime libraries (e.g. openmp.llvm.org) can be used for when these devices are used as OpenMP targets.

The code for this component is under ./DevRTLs

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

libomptarget - OpenMP offloading runtime libraries for Clang

This is a prototype implementation of the OpenMP offloading library to be supported by Clang. The current implementation has been tested in Linux so far.

The current implementation of this library can be classified into three components: target agnostic offloading, target specific offloading plugins, and target specific runtime library.

In order to build the libraries run:

make

or

mkdir build
cd build
cmake ..
make

Both build systems are prepared to detect the host machine automatically as well as the target devices by looking for the correspondent toolkit (e.g. CUDA). If a supported toolkit is detect, the makefiles will create a library for it. However, it is possible that some systems require adjustments in the look-up paths.

All the libraries will be created in ./lib folder. Typically, you will get:

libomptarget.so - The main and target agnostic library

libomptarget.rtl.[toolkit name].so - The target specific plugins. These plugins are loaded at runtime by libomptarget.so to interact with a given device.

libomptarget-[target name].[a,so] - The target specific runtime libraries. These libraries should be passed to the target linker as they implement the runtime calls produced by Clang during code generation.

Note that the interface of all the libraries in this project is likely to change in the future.

Target agnostic offloading - libomptarget.so

This component contains the logic to launch the initialization of the devices supported by the current program, create device data environments and launch executions of kernels (OpenMP target regions). In order to deal with a specific device this component detects and loads the corresponding plugin.

This component has been tested for:

  • powerpc64-ibm-linux-gnu
  • powerpc64le-ibm-linux-gnu
  • x86_64-pc-linux-gnu

The code of this component is under ./src

Target specific plugins - libomptarget.rtl.[toolkit name].so

These plugins are used by libomptarget.so to deal with a given target. They all use the same interface and implement basic functionality like device initialization, data movement to/from device and kernel launching.

The current implementation supports the following plugins:

  • generic 64-bit - this implementation is suitable for powerpc64, powerpc64le and x86_64 target

  • cuda - plugin for Nvidia GPUs implemented on top of the CUDA device runtime library

The code for this component is under ./RTLs

Target specific runtime libraries - libomptarget-[target name].[a,so]

These libraries implement the OpenMP runtime calls used by a given device during execution.

The current implementation includes a library for:

  • nvptx: library written in CUDA for Nvidia GPUs. Tested with CUDA compilation tools V7.0.27. The CUDA architecture can be set using cmake by setting OMPTARGET_NVPTX_SM to a comma separated list of target architectures. For example, to compile for sm_30 and sm_35 one can define -DOMPTARGET_NVPTX_SM=30,35 when calling cmake. If not using cmake the same goal can be achieved by passing OMPTARGET_NVPTX_SM=30,35 to make. In order to use this library with Clang the user has to set LIBRARY_PATH to point to ./lib so that Clang passes the right information to the target linker.

For powerpc64, powerpc64le and x86_64 devices, existing host runtime libraries (e.g. openmp.llvm.org) can be used for when these devices are used as OpenMP targets.

The code for this component is under ./DevRTLs

About

No description, website, or topics provided.

Resources

Stars

1 star

Watchers

4 watching

Forks

Releases

Packages

Contributors

Languages