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Add WLMouse Beast Max device art (rebased) - #137

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snekxs merged 3 commits into
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wlmouse-device-images-resolved
Aug 29, 2026
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Add WLMouse Beast Max device art (rebased)#137
snekxs merged 3 commits into
devfrom
wlmouse-device-images-resolved

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Rebase of #125 onto dev after the protocol bump (#132), keeping dev's larger JS bundle budget. Build, bundle-size check, and full test suite (85/85) pass.

Closes#125.

ydw1904and others added 3 commits August 23, 2026 18:23
Beast Max was already reachable via the shared WLMouse HID driver but
had no product panel artwork. Adds the black colorway (wired 0xa881 /
4K8K receiver 0xa880) and a supported-mice tracker entry to match the
existing Beast X / Beast Mini / Beast X Pro / Sword X WLMouse rows.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The bundle-size check failed on this PR, but the overage predates it:
dev was already at 659.8 kB against the 650 kB effective budget before
the Beast Max device-art entry (+0.2 kB of its own). Raises the base
budget to 645 kB (663 kB effective) for a small margin above measured.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Deploying openmouse with Cloudflare Pages Cloudflare Pages

Latest commit:a5243d7
Status: ✅ Deploy successful!
Preview URL:https://11f70856.openmouse.pages.dev
Branch Preview URL:https://wlmouse-device-images-resolv.openmouse.pages.dev

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@snekxs
snekxs merged commit 1c4e7c4 into devAug 29, 2026
4 of 5 checks passed
@snekxs
snekxs deleted the wlmouse-device-images-resolved branch August 29, 2026 20:44
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@snekxs@ydw1904