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Xbox-WebAPI

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Xbox-WebAPI is a python library to authenticate with Xbox Live via your Microsoft Account and provides Xbox related Web-API.

Authentication is supported via OAuth2.

  • Register a new application in Azure AD
    • Name your app
    • Select "Personal Microsoft accounts only" under supported account types
    • Add http://localhost/auth/callback as a Redirect URI of type "Web"
  • Copy your Application (client) ID for later use
  • On the App Page, navigate to "Certificates & secrets"
    • Generate a new client secret and save for later use

Dependencies

  • Python >= 3.8

How to use

Install

pip install xbox-webapi

Authentication

Note: You must use non child account (> 18 years old)

Token save location: If tokenfile is not provided via cmdline, fallback of <appdirs.user_data_dir>/tokens.json is used as save-location

Specifically:

Windows: C:\\Users\\<username>\\AppData\\Local\\OpenXbox\\xbox

Mac OSX: /Users/<username>/Library/Application Support/xbox/tokens.json

Linux: /home/<username>/.local/share/xbox

For more information, see: https://pypi.org/project/appdirs and module: xbox.webapi.scripts.constants

xbox-authenticate --client-id <client-id> --client-secret <client-secret>

Example: Search Xbox Live via cmdline tool

 # Search Xbox One Catalog
xbox-searchlive "Some game title"

API usage

importasyncioimportsysfromhttpximportHTTPStatusErrorfromxbox.webapi.api.clientimportXboxLiveClientfromxbox.webapi.authentication.managerimportAuthenticationManagerfromxbox.webapi.authentication.modelsimportOAuth2TokenResponsefromxbox.webapi.common.signed_sessionimportSignedSessionfromxbox.webapi.scriptsimportCLIENT_ID, CLIENT_SECRET, TOKENS_FILE"""This uses the global default client identification by OpenXboxYou can supply your own parameters here if you are permitted to createnew Microsoft OAuth Apps and know what you are doing"""client_id=CLIENT_IDclient_secret=CLIENT_SECRETtokens_file=TOKENS_FILE"""For doing authentication, see xbox/webapi/scripts/authenticate.py"""asyncdefasync_main():
# Create a HTTP client sessionasyncwithSignedSession() assession:
""" Initialize with global OAUTH parameters from above """auth_mgr=AuthenticationManager(session, client_id, client_secret, "")
""" Read in tokens that you received from the `xbox-authenticate`-script previously See `xbox/webapi/scripts/authenticate.py` """try:
withopen(tokens_file) asf:
tokens=f.read()
# Assign gathered tokensauth_mgr.oauth=OAuth2TokenResponse.model_validate_json(tokens)
exceptFileNotFoundErrorase:
print(
f"File {tokens_file} isn`t found or it doesn`t contain tokens! err={e}"
)
print("Authorizing via OAUTH")
url=auth_mgr.generate_authorization_url()
print(f"Auth via URL: {url}")
authorization_code=input("Enter authorization code> ")
tokens=awaitauth_mgr.request_oauth_token(authorization_code)
auth_mgr.oauth=tokens""" Refresh tokens, just in case You could also manually check the token lifetimes and just refresh them if they are close to expiry """try:
awaitauth_mgr.refresh_tokens()
exceptHTTPStatusErrorase:
print(
f""" Could not refresh tokens from {tokens_file}, err={e}\n You might have to delete the tokens file and re-authenticate  if refresh token is expired """
)
sys.exit(-1)
# Save the refreshed/updated tokenswithopen(tokens_file, mode="w") asf:
f.write(auth_mgr.oauth.json())
print(f"Refreshed tokens in {tokens_file}!")
""" Construct the Xbox API client from AuthenticationManager instance """xbl_client=XboxLiveClient(auth_mgr)
""" Some example API calls """# Get friendslistfriendslist=awaitxbl_client.people.get_friends_own()
print(f"Your friends: {friendslist}\n")
# Get presence status (by list of XUID)presence=awaitxbl_client.presence.get_presence_batch(
["2533274794093122", "2533274807551369"]
)
print(f"Statuses of some random players by XUID: {presence}\n")
# Get messagesmessages=awaitxbl_client.message.get_inbox()
print(f"Your messages: {messages}\n")
# Get profile by GTprofile=awaitxbl_client.profile.get_profile_by_gamertag("SomeGamertag")
print(f"Profile under SomeGamertag gamer tag: {profile}\n")
asyncio.run(async_main())

Contribute

  • Report bugs/suggest features
  • Add/update docs
  • Add additional xbox live endpoints

Credits

This package uses parts of Cookiecutter and the audreyr/cookiecutter-pypackage project template. The authentication code is based on joealcorn/xbox

Informations on endpoints gathered from:

Disclaimer

Xbox, Xbox One, Smartglass and Xbox Live are trademarks of Microsoft Corporation. Team OpenXbox is in no way endorsed by or affiliated with Microsoft Corporation, or any associated subsidiaries, logos or trademarks.

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A python library to authenticate with Xbox Live via your Microsoft Account and provides Xbox related Web-API.

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