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Interlude

This is a Sync! plugin for displaying the current beatmap's pp in real-time when you are playing osu!, the possibilities with this plugin are endless! It seems to be commonly used a streaming plugin.

Notice!

Please read the README about osu!RTDP and read the osu! forum post before you use this.

Request

  1. osu!Sync
  2. osu!RTDataProvider
  3. ctb-server(optional)

Settings

The settings for this application are located in the config.ini

Setting NameDefault ValueDescription
OutputMethodswpfThe output mode of plugin, you can choose "wpf","mmf" and "text" (segmenting with ',' e.g: wpf, text)
UseTextFalseOutput to txt file (recommended OutputMethods)
TextOutputPathrtpp{0}.txtOutput file path
DisplayHitObjectTrueWhether to display hitobjects (like 300_count/50_count and others)
PPFontSize48pp value text font size (in px)
PPFontColorFFFFFFFFpp value text color (ARGB Hex code and no prefix '#')
HitObjectFontSize24Hitobjects (300, 100, 50, miss) text font size (in px)
HitObjectFontColorFFFFFFFFHitobjects text color (ARGB Hex value with no prefix '#')
BackgroundColorFF00FF00Backgound color (default is green and good for colorkey in OBS)
WindowHeight172Window Height (in px)
WindowWidth280Window Width (in px)
SmoothTime200Time in ms to smooth the pp counter's changes
FPS60FPS
TopmostFalseMake the pp window is located at the topmost portion of the screen (you can right click pp window)
WindowTextShadowTrueWhether to apply text shadow effect
DebugModeFalseEnable debug ouput
RoundDigits2Accurate up to {RoundDigits} decimal places.
PPFormat${rtpp}ppYou can choose rtpp rtpp_aim rtpp_speed rtpp_acc fcpp fcpp_aim fcpp_speed fcpp_acc maxpp maxpp_aim maxpp_speed maxpp_accmore
HitCountFormat${n100}x100 ${n50}x50 ${nmiss}xMissYou can choose combo maxcombo fullcombo n300 n100 n50 nmissmore
FontNameSegoe UIFont name
IgnoreTouchScreenDecreaseFalseIgnore TD Mod
RankingSendPerformanceToChatFalseSend pp to irc chat in the rank interface (If IRC is connected)

How to use MMF?

  1. Install obs-text-rtpp-mmf to OBS (20.1.3).
  2. Add TextGDIPlusMMF to scene.
  3. Right click TextGDIPlusMMF,select Properties.
  4. Find Memory mapping file name,input rtpp.(if tourney is enable,input rtpp{id}, e.g. rtpp0)
  5. Add mmf to OutputMethods in config.ini, save config.ini.

Memory mapping file name = 内存映射文件名 = 記憶體對應檔案 = MMF.Name

Reference

  1. oppai-ng
  2. catch-the-pp

Preview

Here's the plugin in use on the Tourney client!

About

A Sync Plugin, calculate and display your Osu game data in real time.

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