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SokobanAndroid

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher.

Developed as the final project of the Object Oriented Programming class (2nd semester) at ISEL.

Last change before Github: 17/06/2019

Overview

Sokoban is a puzzle video game genre in which the player pushes crates or boxes around in a warehouse, trying to get them to storage locations. The game is played on a board of squares, where each square is a floor or a wall. Some floor squares contain boxes, and some floor squares are marked as storage locations.

This application was developed for Android with the use of a library provided by the teachers.

The game allows for custom levels to be designed through the levels.txt file.

Preview

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An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
 blocks
(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - PTKay/SokobanAndroid: An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher · GitHub
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SokobanAndroid

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher.

Developed as the final project of the Object Oriented Programming class (2nd semester) at ISEL.

Last change before Github: 17/06/2019

Overview

Sokoban is a puzzle video game genre in which the player pushes crates or boxes around in a warehouse, trying to get them to storage locations. The game is played on a board of squares, where each square is a floor or a wall. Some floor squares contain boxes, and some floor squares are marked as storage locations.

This application was developed for Android with the use of a library provided by the teachers.

The game allows for custom levels to be designed through the levels.txt file.

Preview

Credits

Developed by:

About

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher

Resources

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0 stars

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1 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - PTKay/SokobanAndroid: An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher · GitHub
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SokobanAndroid

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher.

Developed as the final project of the Object Oriented Programming class (2nd semester) at ISEL.

Last change before Github: 17/06/2019

Overview

Sokoban is a puzzle video game genre in which the player pushes crates or boxes around in a warehouse, trying to get them to storage locations. The game is played on a board of squares, where each square is a floor or a wall. Some floor squares contain boxes, and some floor squares are marked as storage locations.

This application was developed for Android with the use of a library provided by the teachers.

The game allows for custom levels to be designed through the levels.txt file.

Preview

Credits

Developed by:

About

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher

Resources

Stars

0 stars

Watchers

1 watching

Forks

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Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - PTKay/SokobanAndroid: An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher · GitHub
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SokobanAndroid

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher.

Developed as the final project of the Object Oriented Programming class (2nd semester) at ISEL.

Last change before Github: 17/06/2019

Overview

Sokoban is a puzzle video game genre in which the player pushes crates or boxes around in a warehouse, trying to get them to storage locations. The game is played on a board of squares, where each square is a floor or a wall. Some floor squares contain boxes, and some floor squares are marked as storage locations.

This application was developed for Android with the use of a library provided by the teachers.

The game allows for custom levels to be designed through the levels.txt file.

Preview

Credits

Developed by:

About

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher

Resources

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0 stars

Watchers

1 watching

Forks

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Packages

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - PTKay/SokobanAndroid: An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher · GitHub
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SokobanAndroid

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher.

Developed as the final project of the Object Oriented Programming class (2nd semester) at ISEL.

Last change before Github: 17/06/2019

Overview

Sokoban is a puzzle video game genre in which the player pushes crates or boxes around in a warehouse, trying to get them to storage locations. The game is played on a board of squares, where each square is a floor or a wall. Some floor squares contain boxes, and some floor squares are marked as storage locations.

This application was developed for Android with the use of a library provided by the teachers.

The game allows for custom levels to be designed through the levels.txt file.

Preview

Credits

Developed by:

About

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - PTKay/SokobanAndroid: An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher · GitHub
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SokobanAndroid

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher.

Developed as the final project of the Object Oriented Programming class (2nd semester) at ISEL.

Last change before Github: 17/06/2019

Overview

Sokoban is a puzzle video game genre in which the player pushes crates or boxes around in a warehouse, trying to get them to storage locations. The game is played on a board of squares, where each square is a floor or a wall. Some floor squares contain boxes, and some floor squares are marked as storage locations.

This application was developed for Android with the use of a library provided by the teachers.

The game allows for custom levels to be designed through the levels.txt file.

Preview

Credits

Developed by:

About

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - PTKay/SokobanAndroid: An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher · GitHub
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SokobanAndroid

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher.

Developed as the final project of the Object Oriented Programming class (2nd semester) at ISEL.

Last change before Github: 17/06/2019

Overview

Sokoban is a puzzle video game genre in which the player pushes crates or boxes around in a warehouse, trying to get them to storage locations. The game is played on a board of squares, where each square is a floor or a wall. Some floor squares contain boxes, and some floor squares are marked as storage locations.

This application was developed for Android with the use of a library provided by the teachers.

The game allows for custom levels to be designed through the levels.txt file.

Preview

Credits

Developed by:

About

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - PTKay/SokobanAndroid: An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher · GitHub
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SokobanAndroid

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher.

Developed as the final project of the Object Oriented Programming class (2nd semester) at ISEL.

Last change before Github: 17/06/2019

Overview

Sokoban is a puzzle video game genre in which the player pushes crates or boxes around in a warehouse, trying to get them to storage locations. The game is played on a board of squares, where each square is a floor or a wall. Some floor squares contain boxes, and some floor squares are marked as storage locations.

This application was developed for Android with the use of a library provided by the teachers.

The game allows for custom levels to be designed through the levels.txt file.

Preview

Credits

Developed by:

About

An Android port of the previously developed PC version of Sokoban, using libraries made by the teacher

Resources

Stars

0 stars

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1 watching

Forks

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Packages

Contributors

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