Repository files navigation

Svg to Gcode - Flamma project

Don't feel like coding? Use the Inkscape extension.

This library's intended purpose is to laser-cut svg images. However, it is structured such that it can be easily expanded to parse other image formats or compile to different numerical control languages.

Installation

Svg to Gcode is available on pip. To install it, execute:

pip install svg-to-gcode

Of course, you could also just download the sourcecode.

Documentation

The module is divided in three sub-modules:

  • svg_to_gcode.geometry offers a general representation of geometric curves.
  • svg_to_gcode.parser parses svg files, converting them to geometric curves.
  • svg_to_gcode.compiler transforms geometric curves into gcode.

Basic Usage

If all you need is to compile an svg image to gcode, for a standard cnc machine, this is all the code you need. Just remember to select your own cutting and movement speeds.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfaces# Instantiate a compiler, specifying the interface type and the speed at which the tool should move. pass_depth controls# how far down the tool moves after every pass. Set it to 0 if your machine does not support Z axis movement.gcode_compiler=Compiler(interfaces.Gcode, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode", passes=2)

Custom interfaces

Interfaces exist to abstract commands used by the compiler. In this way, you can compile for a non-standard printer or to a completely new numerical control language without modifying the compiler. You can easily write custom interfaces to perform additional operations (like powering a fan) or to modify the gcode commands used to perform existing operations (some DIY laser cutters, for example, control the laser diode from the fan output).

The code bellow implements a custom interface which powers on a fan every time the laser is powered on.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfacesfromsvg_to_gcode.formulasimportlinear_mapclassCustomInterface(interfaces.Gcode):
def__init__(self):
super().__init__()
self.fan_speed=1# Override the laser_off method such that it also powers off the fan.deflaser_off(self):
return"M107;\n"+"M5;"# Turn off the fan + turn off the laser# Override the set_laser_power methoddefset_laser_power(self, power):
ifpower<0orpower>1:
raiseValueError(f"{power} is out of bounds. Laser power must be given between 0 and 1. "f"The interface will scale it correctly.")
returnf"M106 S255\n"+f"M3 S{linear_map(0, 255, power)};"# Turn on the fan + change laser power# Instantiate a compiler, specifying the custom interface and the speed at which the tool should move.gcode_compiler=Compiler(CustomInterface, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode")

Insert or Modify Geometry

Before compiling, you could append or modify geometric curves. I'm not sure why you would want to, but you can. The code below draws a fractal and compiles it to gcode.

Ups. Looks like this example was never filled in...

Approximation tolerance

Gcode only supports liner and circular arcs. Currently I've only implemented a line segment approximation. As such, geometric curves are compiled to a chain of line-segments. The exact length of the segments is adjusted dynamically such that it never diverges from the original curve by more then the value specified by TOLERANCES['approximation'].

The default value is 0.1. Smaller values improve accuracy, larger ones result in shorter gcode files.

fromsvg_to_gcodeimportTOLERANCESTOLERANCES['approximation'] =0.01

Support for additional formats

For now, this library only converts svgs to gcode files. However, its modular design makes it simple to support other formats. If you're looking to support a specific format, pull requests are always welcome. Just make sure to read CONTRIBUTING.md to get a feeling for the internal structure and best practices.

About

No description, website, or topics provided.

Resources

Contributing

Stars

53 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

Svg to Gcode - Flamma project

Don't feel like coding? Use the Inkscape extension.

This library's intended purpose is to laser-cut svg images. However, it is structured such that it can be easily expanded to parse other image formats or compile to different numerical control languages.

Installation

Svg to Gcode is available on pip. To install it, execute:

pip install svg-to-gcode

Of course, you could also just download the sourcecode.

Documentation

The module is divided in three sub-modules:

  • svg_to_gcode.geometry offers a general representation of geometric curves.
  • svg_to_gcode.parser parses svg files, converting them to geometric curves.
  • svg_to_gcode.compiler transforms geometric curves into gcode.

Basic Usage

If all you need is to compile an svg image to gcode, for a standard cnc machine, this is all the code you need. Just remember to select your own cutting and movement speeds.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfaces# Instantiate a compiler, specifying the interface type and the speed at which the tool should move. pass_depth controls# how far down the tool moves after every pass. Set it to 0 if your machine does not support Z axis movement.gcode_compiler=Compiler(interfaces.Gcode, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode", passes=2)

Custom interfaces

Interfaces exist to abstract commands used by the compiler. In this way, you can compile for a non-standard printer or to a completely new numerical control language without modifying the compiler. You can easily write custom interfaces to perform additional operations (like powering a fan) or to modify the gcode commands used to perform existing operations (some DIY laser cutters, for example, control the laser diode from the fan output).

The code bellow implements a custom interface which powers on a fan every time the laser is powered on.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfacesfromsvg_to_gcode.formulasimportlinear_mapclassCustomInterface(interfaces.Gcode):
def__init__(self):
super().__init__()
self.fan_speed=1# Override the laser_off method such that it also powers off the fan.deflaser_off(self):
return"M107;\n"+"M5;"# Turn off the fan + turn off the laser# Override the set_laser_power methoddefset_laser_power(self, power):
ifpower<0orpower>1:
raiseValueError(f"{power} is out of bounds. Laser power must be given between 0 and 1. "f"The interface will scale it correctly.")
returnf"M106 S255\n"+f"M3 S{linear_map(0, 255, power)};"# Turn on the fan + change laser power# Instantiate a compiler, specifying the custom interface and the speed at which the tool should move.gcode_compiler=Compiler(CustomInterface, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode")

Insert or Modify Geometry

Before compiling, you could append or modify geometric curves. I'm not sure why you would want to, but you can. The code below draws a fractal and compiles it to gcode.

Ups. Looks like this example was never filled in...

Approximation tolerance

Gcode only supports liner and circular arcs. Currently I've only implemented a line segment approximation. As such, geometric curves are compiled to a chain of line-segments. The exact length of the segments is adjusted dynamically such that it never diverges from the original curve by more then the value specified by TOLERANCES['approximation'].

The default value is 0.1. Smaller values improve accuracy, larger ones result in shorter gcode files.

fromsvg_to_gcodeimportTOLERANCESTOLERANCES['approximation'] =0.01

Support for additional formats

For now, this library only converts svgs to gcode files. However, its modular design makes it simple to support other formats. If you're looking to support a specific format, pull requests are always welcome. Just make sure to read CONTRIBUTING.md to get a feeling for the internal structure and best practices.

About

No description, website, or topics provided.

Resources

Contributing

Stars

53 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Svg to Gcode - Flamma project

Don't feel like coding? Use the Inkscape extension.

This library's intended purpose is to laser-cut svg images. However, it is structured such that it can be easily expanded to parse other image formats or compile to different numerical control languages.

Installation

Svg to Gcode is available on pip. To install it, execute:

pip install svg-to-gcode

Of course, you could also just download the sourcecode.

Documentation

The module is divided in three sub-modules:

  • svg_to_gcode.geometry offers a general representation of geometric curves.
  • svg_to_gcode.parser parses svg files, converting them to geometric curves.
  • svg_to_gcode.compiler transforms geometric curves into gcode.

Basic Usage

If all you need is to compile an svg image to gcode, for a standard cnc machine, this is all the code you need. Just remember to select your own cutting and movement speeds.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfaces# Instantiate a compiler, specifying the interface type and the speed at which the tool should move. pass_depth controls# how far down the tool moves after every pass. Set it to 0 if your machine does not support Z axis movement.gcode_compiler=Compiler(interfaces.Gcode, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode", passes=2)

Custom interfaces

Interfaces exist to abstract commands used by the compiler. In this way, you can compile for a non-standard printer or to a completely new numerical control language without modifying the compiler. You can easily write custom interfaces to perform additional operations (like powering a fan) or to modify the gcode commands used to perform existing operations (some DIY laser cutters, for example, control the laser diode from the fan output).

The code bellow implements a custom interface which powers on a fan every time the laser is powered on.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfacesfromsvg_to_gcode.formulasimportlinear_mapclassCustomInterface(interfaces.Gcode):
def__init__(self):
super().__init__()
self.fan_speed=1# Override the laser_off method such that it also powers off the fan.deflaser_off(self):
return"M107;\n"+"M5;"# Turn off the fan + turn off the laser# Override the set_laser_power methoddefset_laser_power(self, power):
ifpower<0orpower>1:
raiseValueError(f"{power} is out of bounds. Laser power must be given between 0 and 1. "f"The interface will scale it correctly.")
returnf"M106 S255\n"+f"M3 S{linear_map(0, 255, power)};"# Turn on the fan + change laser power# Instantiate a compiler, specifying the custom interface and the speed at which the tool should move.gcode_compiler=Compiler(CustomInterface, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode")

Insert or Modify Geometry

Before compiling, you could append or modify geometric curves. I'm not sure why you would want to, but you can. The code below draws a fractal and compiles it to gcode.

Ups. Looks like this example was never filled in...

Approximation tolerance

Gcode only supports liner and circular arcs. Currently I've only implemented a line segment approximation. As such, geometric curves are compiled to a chain of line-segments. The exact length of the segments is adjusted dynamically such that it never diverges from the original curve by more then the value specified by TOLERANCES['approximation'].

The default value is 0.1. Smaller values improve accuracy, larger ones result in shorter gcode files.

fromsvg_to_gcodeimportTOLERANCESTOLERANCES['approximation'] =0.01

Support for additional formats

For now, this library only converts svgs to gcode files. However, its modular design makes it simple to support other formats. If you're looking to support a specific format, pull requests are always welcome. Just make sure to read CONTRIBUTING.md to get a feeling for the internal structure and best practices.

About

No description, website, or topics provided.

Resources

Contributing

Stars

53 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Svg to Gcode - Flamma project

Don't feel like coding? Use the Inkscape extension.

This library's intended purpose is to laser-cut svg images. However, it is structured such that it can be easily expanded to parse other image formats or compile to different numerical control languages.

Installation

Svg to Gcode is available on pip. To install it, execute:

pip install svg-to-gcode

Of course, you could also just download the sourcecode.

Documentation

The module is divided in three sub-modules:

  • svg_to_gcode.geometry offers a general representation of geometric curves.
  • svg_to_gcode.parser parses svg files, converting them to geometric curves.
  • svg_to_gcode.compiler transforms geometric curves into gcode.

Basic Usage

If all you need is to compile an svg image to gcode, for a standard cnc machine, this is all the code you need. Just remember to select your own cutting and movement speeds.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfaces# Instantiate a compiler, specifying the interface type and the speed at which the tool should move. pass_depth controls# how far down the tool moves after every pass. Set it to 0 if your machine does not support Z axis movement.gcode_compiler=Compiler(interfaces.Gcode, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode", passes=2)

Custom interfaces

Interfaces exist to abstract commands used by the compiler. In this way, you can compile for a non-standard printer or to a completely new numerical control language without modifying the compiler. You can easily write custom interfaces to perform additional operations (like powering a fan) or to modify the gcode commands used to perform existing operations (some DIY laser cutters, for example, control the laser diode from the fan output).

The code bellow implements a custom interface which powers on a fan every time the laser is powered on.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfacesfromsvg_to_gcode.formulasimportlinear_mapclassCustomInterface(interfaces.Gcode):
def__init__(self):
super().__init__()
self.fan_speed=1# Override the laser_off method such that it also powers off the fan.deflaser_off(self):
return"M107;\n"+"M5;"# Turn off the fan + turn off the laser# Override the set_laser_power methoddefset_laser_power(self, power):
ifpower<0orpower>1:
raiseValueError(f"{power} is out of bounds. Laser power must be given between 0 and 1. "f"The interface will scale it correctly.")
returnf"M106 S255\n"+f"M3 S{linear_map(0, 255, power)};"# Turn on the fan + change laser power# Instantiate a compiler, specifying the custom interface and the speed at which the tool should move.gcode_compiler=Compiler(CustomInterface, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode")

Insert or Modify Geometry

Before compiling, you could append or modify geometric curves. I'm not sure why you would want to, but you can. The code below draws a fractal and compiles it to gcode.

Ups. Looks like this example was never filled in...

Approximation tolerance

Gcode only supports liner and circular arcs. Currently I've only implemented a line segment approximation. As such, geometric curves are compiled to a chain of line-segments. The exact length of the segments is adjusted dynamically such that it never diverges from the original curve by more then the value specified by TOLERANCES['approximation'].

The default value is 0.1. Smaller values improve accuracy, larger ones result in shorter gcode files.

fromsvg_to_gcodeimportTOLERANCESTOLERANCES['approximation'] =0.01

Support for additional formats

For now, this library only converts svgs to gcode files. However, its modular design makes it simple to support other formats. If you're looking to support a specific format, pull requests are always welcome. Just make sure to read CONTRIBUTING.md to get a feeling for the internal structure and best practices.

About

No description, website, or topics provided.

Resources

Contributing

Stars

53 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Svg to Gcode - Flamma project

Don't feel like coding? Use the Inkscape extension.

This library's intended purpose is to laser-cut svg images. However, it is structured such that it can be easily expanded to parse other image formats or compile to different numerical control languages.

Installation

Svg to Gcode is available on pip. To install it, execute:

pip install svg-to-gcode

Of course, you could also just download the sourcecode.

Documentation

The module is divided in three sub-modules:

  • svg_to_gcode.geometry offers a general representation of geometric curves.
  • svg_to_gcode.parser parses svg files, converting them to geometric curves.
  • svg_to_gcode.compiler transforms geometric curves into gcode.

Basic Usage

If all you need is to compile an svg image to gcode, for a standard cnc machine, this is all the code you need. Just remember to select your own cutting and movement speeds.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfaces# Instantiate a compiler, specifying the interface type and the speed at which the tool should move. pass_depth controls# how far down the tool moves after every pass. Set it to 0 if your machine does not support Z axis movement.gcode_compiler=Compiler(interfaces.Gcode, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode", passes=2)

Custom interfaces

Interfaces exist to abstract commands used by the compiler. In this way, you can compile for a non-standard printer or to a completely new numerical control language without modifying the compiler. You can easily write custom interfaces to perform additional operations (like powering a fan) or to modify the gcode commands used to perform existing operations (some DIY laser cutters, for example, control the laser diode from the fan output).

The code bellow implements a custom interface which powers on a fan every time the laser is powered on.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfacesfromsvg_to_gcode.formulasimportlinear_mapclassCustomInterface(interfaces.Gcode):
def__init__(self):
super().__init__()
self.fan_speed=1# Override the laser_off method such that it also powers off the fan.deflaser_off(self):
return"M107;\n"+"M5;"# Turn off the fan + turn off the laser# Override the set_laser_power methoddefset_laser_power(self, power):
ifpower<0orpower>1:
raiseValueError(f"{power} is out of bounds. Laser power must be given between 0 and 1. "f"The interface will scale it correctly.")
returnf"M106 S255\n"+f"M3 S{linear_map(0, 255, power)};"# Turn on the fan + change laser power# Instantiate a compiler, specifying the custom interface and the speed at which the tool should move.gcode_compiler=Compiler(CustomInterface, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode")

Insert or Modify Geometry

Before compiling, you could append or modify geometric curves. I'm not sure why you would want to, but you can. The code below draws a fractal and compiles it to gcode.

Ups. Looks like this example was never filled in...

Approximation tolerance

Gcode only supports liner and circular arcs. Currently I've only implemented a line segment approximation. As such, geometric curves are compiled to a chain of line-segments. The exact length of the segments is adjusted dynamically such that it never diverges from the original curve by more then the value specified by TOLERANCES['approximation'].

The default value is 0.1. Smaller values improve accuracy, larger ones result in shorter gcode files.

fromsvg_to_gcodeimportTOLERANCESTOLERANCES['approximation'] =0.01

Support for additional formats

For now, this library only converts svgs to gcode files. However, its modular design makes it simple to support other formats. If you're looking to support a specific format, pull requests are always welcome. Just make sure to read CONTRIBUTING.md to get a feeling for the internal structure and best practices.

About

No description, website, or topics provided.

Resources

Contributing

Stars

53 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Svg to Gcode - Flamma project

Don't feel like coding? Use the Inkscape extension.

This library's intended purpose is to laser-cut svg images. However, it is structured such that it can be easily expanded to parse other image formats or compile to different numerical control languages.

Installation

Svg to Gcode is available on pip. To install it, execute:

pip install svg-to-gcode

Of course, you could also just download the sourcecode.

Documentation

The module is divided in three sub-modules:

  • svg_to_gcode.geometry offers a general representation of geometric curves.
  • svg_to_gcode.parser parses svg files, converting them to geometric curves.
  • svg_to_gcode.compiler transforms geometric curves into gcode.

Basic Usage

If all you need is to compile an svg image to gcode, for a standard cnc machine, this is all the code you need. Just remember to select your own cutting and movement speeds.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfaces# Instantiate a compiler, specifying the interface type and the speed at which the tool should move. pass_depth controls# how far down the tool moves after every pass. Set it to 0 if your machine does not support Z axis movement.gcode_compiler=Compiler(interfaces.Gcode, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode", passes=2)

Custom interfaces

Interfaces exist to abstract commands used by the compiler. In this way, you can compile for a non-standard printer or to a completely new numerical control language without modifying the compiler. You can easily write custom interfaces to perform additional operations (like powering a fan) or to modify the gcode commands used to perform existing operations (some DIY laser cutters, for example, control the laser diode from the fan output).

The code bellow implements a custom interface which powers on a fan every time the laser is powered on.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfacesfromsvg_to_gcode.formulasimportlinear_mapclassCustomInterface(interfaces.Gcode):
def__init__(self):
super().__init__()
self.fan_speed=1# Override the laser_off method such that it also powers off the fan.deflaser_off(self):
return"M107;\n"+"M5;"# Turn off the fan + turn off the laser# Override the set_laser_power methoddefset_laser_power(self, power):
ifpower<0orpower>1:
raiseValueError(f"{power} is out of bounds. Laser power must be given between 0 and 1. "f"The interface will scale it correctly.")
returnf"M106 S255\n"+f"M3 S{linear_map(0, 255, power)};"# Turn on the fan + change laser power# Instantiate a compiler, specifying the custom interface and the speed at which the tool should move.gcode_compiler=Compiler(CustomInterface, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode")

Insert or Modify Geometry

Before compiling, you could append or modify geometric curves. I'm not sure why you would want to, but you can. The code below draws a fractal and compiles it to gcode.

Ups. Looks like this example was never filled in...

Approximation tolerance

Gcode only supports liner and circular arcs. Currently I've only implemented a line segment approximation. As such, geometric curves are compiled to a chain of line-segments. The exact length of the segments is adjusted dynamically such that it never diverges from the original curve by more then the value specified by TOLERANCES['approximation'].

The default value is 0.1. Smaller values improve accuracy, larger ones result in shorter gcode files.

fromsvg_to_gcodeimportTOLERANCESTOLERANCES['approximation'] =0.01

Support for additional formats

For now, this library only converts svgs to gcode files. However, its modular design makes it simple to support other formats. If you're looking to support a specific format, pull requests are always welcome. Just make sure to read CONTRIBUTING.md to get a feeling for the internal structure and best practices.

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No description, website, or topics provided.

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53 stars

Watchers

7 watching

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Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

Svg to Gcode - Flamma project

Don't feel like coding? Use the Inkscape extension.

This library's intended purpose is to laser-cut svg images. However, it is structured such that it can be easily expanded to parse other image formats or compile to different numerical control languages.

Installation

Svg to Gcode is available on pip. To install it, execute:

pip install svg-to-gcode

Of course, you could also just download the sourcecode.

Documentation

The module is divided in three sub-modules:

  • svg_to_gcode.geometry offers a general representation of geometric curves.
  • svg_to_gcode.parser parses svg files, converting them to geometric curves.
  • svg_to_gcode.compiler transforms geometric curves into gcode.

Basic Usage

If all you need is to compile an svg image to gcode, for a standard cnc machine, this is all the code you need. Just remember to select your own cutting and movement speeds.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfaces# Instantiate a compiler, specifying the interface type and the speed at which the tool should move. pass_depth controls# how far down the tool moves after every pass. Set it to 0 if your machine does not support Z axis movement.gcode_compiler=Compiler(interfaces.Gcode, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode", passes=2)

Custom interfaces

Interfaces exist to abstract commands used by the compiler. In this way, you can compile for a non-standard printer or to a completely new numerical control language without modifying the compiler. You can easily write custom interfaces to perform additional operations (like powering a fan) or to modify the gcode commands used to perform existing operations (some DIY laser cutters, for example, control the laser diode from the fan output).

The code bellow implements a custom interface which powers on a fan every time the laser is powered on.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfacesfromsvg_to_gcode.formulasimportlinear_mapclassCustomInterface(interfaces.Gcode):
def__init__(self):
super().__init__()
self.fan_speed=1# Override the laser_off method such that it also powers off the fan.deflaser_off(self):
return"M107;\n"+"M5;"# Turn off the fan + turn off the laser# Override the set_laser_power methoddefset_laser_power(self, power):
ifpower<0orpower>1:
raiseValueError(f"{power} is out of bounds. Laser power must be given between 0 and 1. "f"The interface will scale it correctly.")
returnf"M106 S255\n"+f"M3 S{linear_map(0, 255, power)};"# Turn on the fan + change laser power# Instantiate a compiler, specifying the custom interface and the speed at which the tool should move.gcode_compiler=Compiler(CustomInterface, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode")

Insert or Modify Geometry

Before compiling, you could append or modify geometric curves. I'm not sure why you would want to, but you can. The code below draws a fractal and compiles it to gcode.

Ups. Looks like this example was never filled in...

Approximation tolerance

Gcode only supports liner and circular arcs. Currently I've only implemented a line segment approximation. As such, geometric curves are compiled to a chain of line-segments. The exact length of the segments is adjusted dynamically such that it never diverges from the original curve by more then the value specified by TOLERANCES['approximation'].

The default value is 0.1. Smaller values improve accuracy, larger ones result in shorter gcode files.

fromsvg_to_gcodeimportTOLERANCESTOLERANCES['approximation'] =0.01

Support for additional formats

For now, this library only converts svgs to gcode files. However, its modular design makes it simple to support other formats. If you're looking to support a specific format, pull requests are always welcome. Just make sure to read CONTRIBUTING.md to get a feeling for the internal structure and best practices.

About

No description, website, or topics provided.

Resources

Contributing

Stars

53 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

Svg to Gcode - Flamma project

Don't feel like coding? Use the Inkscape extension.

This library's intended purpose is to laser-cut svg images. However, it is structured such that it can be easily expanded to parse other image formats or compile to different numerical control languages.

Installation

Svg to Gcode is available on pip. To install it, execute:

pip install svg-to-gcode

Of course, you could also just download the sourcecode.

Documentation

The module is divided in three sub-modules:

  • svg_to_gcode.geometry offers a general representation of geometric curves.
  • svg_to_gcode.parser parses svg files, converting them to geometric curves.
  • svg_to_gcode.compiler transforms geometric curves into gcode.

Basic Usage

If all you need is to compile an svg image to gcode, for a standard cnc machine, this is all the code you need. Just remember to select your own cutting and movement speeds.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfaces# Instantiate a compiler, specifying the interface type and the speed at which the tool should move. pass_depth controls# how far down the tool moves after every pass. Set it to 0 if your machine does not support Z axis movement.gcode_compiler=Compiler(interfaces.Gcode, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode", passes=2)

Custom interfaces

Interfaces exist to abstract commands used by the compiler. In this way, you can compile for a non-standard printer or to a completely new numerical control language without modifying the compiler. You can easily write custom interfaces to perform additional operations (like powering a fan) or to modify the gcode commands used to perform existing operations (some DIY laser cutters, for example, control the laser diode from the fan output).

The code bellow implements a custom interface which powers on a fan every time the laser is powered on.

fromsvg_to_gcode.svg_parserimportparse_filefromsvg_to_gcode.compilerimportCompiler, interfacesfromsvg_to_gcode.formulasimportlinear_mapclassCustomInterface(interfaces.Gcode):
def__init__(self):
super().__init__()
self.fan_speed=1# Override the laser_off method such that it also powers off the fan.deflaser_off(self):
return"M107;\n"+"M5;"# Turn off the fan + turn off the laser# Override the set_laser_power methoddefset_laser_power(self, power):
ifpower<0orpower>1:
raiseValueError(f"{power} is out of bounds. Laser power must be given between 0 and 1. "f"The interface will scale it correctly.")
returnf"M106 S255\n"+f"M3 S{linear_map(0, 255, power)};"# Turn on the fan + change laser power# Instantiate a compiler, specifying the custom interface and the speed at which the tool should move.gcode_compiler=Compiler(CustomInterface, movement_speed=1000, cutting_speed=300, pass_depth=5)
curves=parse_file("drawing.svg") # Parse an svg file into geometric curvesgcode_compiler.append_curves(curves) gcode_compiler.compile_to_file("drawing.gcode")

Insert or Modify Geometry

Before compiling, you could append or modify geometric curves. I'm not sure why you would want to, but you can. The code below draws a fractal and compiles it to gcode.

Ups. Looks like this example was never filled in...

Approximation tolerance

Gcode only supports liner and circular arcs. Currently I've only implemented a line segment approximation. As such, geometric curves are compiled to a chain of line-segments. The exact length of the segments is adjusted dynamically such that it never diverges from the original curve by more then the value specified by TOLERANCES['approximation'].

The default value is 0.1. Smaller values improve accuracy, larger ones result in shorter gcode files.

fromsvg_to_gcodeimportTOLERANCESTOLERANCES['approximation'] =0.01

Support for additional formats

For now, this library only converts svgs to gcode files. However, its modular design makes it simple to support other formats. If you're looking to support a specific format, pull requests are always welcome. Just make sure to read CONTRIBUTING.md to get a feeling for the internal structure and best practices.

About

No description, website, or topics provided.

Resources

Contributing

Stars

53 stars

Watchers

7 watching

Forks

Releases

Packages

Contributors

Languages