VirtualShip v1 / Parcels v4 performance #357

Description

@j-atkins

Summary

This issue is to acknowledge and track the progress of Parcels v4 performance with copernicusmarine (see #2756) and its relevance to VirtualShip v1.

More detail

A core part of an upcoming VirtualShip v1 release (#195) will mean the move from Parcels v3 -> v4 (#342) under the hood. In line with the aims of the Parcels v4 release, this overhauls the VirtualShip internals to align more closely with the Pangeo ecosystem and use vectorised operations.

Parcels v4 computation works and is ready for use in VirtualShip simulations, but its performance will continue to be improved as v4 evolves. Latest performance testing suggests that local data ingestion is performant but streaming workflows (e.g. with copernicusmarine) are slower. This is relevant to VirtualShip, where a key feature is the default Digital Twin/streaming nature of the framework. Thus, we should expect to see some performance decrease on initial VirtualShip v1 release. However, ongoing work on the Parcels side to increase performance in v4.x... will feed directly into VirtualShip.

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      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
       blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
      }
      } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
      })();
      (function(){
      try {
      var __m = "github.com";
      var __re = new RegExp('^' + "github\\.com" + '
      
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      VirtualShip v1 / Parcels v4 performance #357

      Description

      @j-atkins

      Summary

      This issue is to acknowledge and track the progress of Parcels v4 performance with copernicusmarine (see #2756) and its relevance to VirtualShip v1.

      More detail

      A core part of an upcoming VirtualShip v1 release (#195) will mean the move from Parcels v3 -> v4 (#342) under the hood. In line with the aims of the Parcels v4 release, this overhauls the VirtualShip internals to align more closely with the Pangeo ecosystem and use vectorised operations.

      Parcels v4 computation works and is ready for use in VirtualShip simulations, but its performance will continue to be improved as v4 evolves. Latest performance testing suggests that local data ingestion is performant but streaming workflows (e.g. with copernicusmarine) are slower. This is relevant to VirtualShip, where a key feature is the default Digital Twin/streaming nature of the framework. Thus, we should expect to see some performance decrease on initial VirtualShip v1 release. However, ongoing work on the Parcels side to increase performance in v4.x... will feed directly into VirtualShip.

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          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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          VirtualShip v1 / Parcels v4 performance #357

          Description

          @j-atkins

          Summary

          This issue is to acknowledge and track the progress of Parcels v4 performance with copernicusmarine (see #2756) and its relevance to VirtualShip v1.

          More detail

          A core part of an upcoming VirtualShip v1 release (#195) will mean the move from Parcels v3 -> v4 (#342) under the hood. In line with the aims of the Parcels v4 release, this overhauls the VirtualShip internals to align more closely with the Pangeo ecosystem and use vectorised operations.

          Parcels v4 computation works and is ready for use in VirtualShip simulations, but its performance will continue to be improved as v4 evolves. Latest performance testing suggests that local data ingestion is performant but streaming workflows (e.g. with copernicusmarine) are slower. This is relevant to VirtualShip, where a key feature is the default Digital Twin/streaming nature of the framework. Thus, we should expect to see some performance decrease on initial VirtualShip v1 release. However, ongoing work on the Parcels side to increase performance in v4.x... will feed directly into VirtualShip.

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          No one assigned

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            No type

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            No projects

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              No milestone

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              None yet

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              No branches or pull requests

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              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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              VirtualShip v1 / Parcels v4 performance #357

              Description

              @j-atkins

              Summary

              This issue is to acknowledge and track the progress of Parcels v4 performance with copernicusmarine (see #2756) and its relevance to VirtualShip v1.

              More detail

              A core part of an upcoming VirtualShip v1 release (#195) will mean the move from Parcels v3 -> v4 (#342) under the hood. In line with the aims of the Parcels v4 release, this overhauls the VirtualShip internals to align more closely with the Pangeo ecosystem and use vectorised operations.

              Parcels v4 computation works and is ready for use in VirtualShip simulations, but its performance will continue to be improved as v4 evolves. Latest performance testing suggests that local data ingestion is performant but streaming workflows (e.g. with copernicusmarine) are slower. This is relevant to VirtualShip, where a key feature is the default Digital Twin/streaming nature of the framework. Thus, we should expect to see some performance decrease on initial VirtualShip v1 release. However, ongoing work on the Parcels side to increase performance in v4.x... will feed directly into VirtualShip.

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              No one assigned

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                  None yet

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                  No branches or pull requests

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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                  VirtualShip v1 / Parcels v4 performance #357

                  Description

                  @j-atkins

                  Summary

                  This issue is to acknowledge and track the progress of Parcels v4 performance with copernicusmarine (see #2756) and its relevance to VirtualShip v1.

                  More detail

                  A core part of an upcoming VirtualShip v1 release (#195) will mean the move from Parcels v3 -> v4 (#342) under the hood. In line with the aims of the Parcels v4 release, this overhauls the VirtualShip internals to align more closely with the Pangeo ecosystem and use vectorised operations.

                  Parcels v4 computation works and is ready for use in VirtualShip simulations, but its performance will continue to be improved as v4 evolves. Latest performance testing suggests that local data ingestion is performant but streaming workflows (e.g. with copernicusmarine) are slower. This is relevant to VirtualShip, where a key feature is the default Digital Twin/streaming nature of the framework. Thus, we should expect to see some performance decrease on initial VirtualShip v1 release. However, ongoing work on the Parcels side to increase performance in v4.x... will feed directly into VirtualShip.

                  Metadata

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                  No one assigned

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                    No type

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                      , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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                      VirtualShip v1 / Parcels v4 performance #357

                      Description

                      @j-atkins

                      Summary

                      This issue is to acknowledge and track the progress of Parcels v4 performance with copernicusmarine (see #2756) and its relevance to VirtualShip v1.

                      More detail

                      A core part of an upcoming VirtualShip v1 release (#195) will mean the move from Parcels v3 -> v4 (#342) under the hood. In line with the aims of the Parcels v4 release, this overhauls the VirtualShip internals to align more closely with the Pangeo ecosystem and use vectorised operations.

                      Parcels v4 computation works and is ready for use in VirtualShip simulations, but its performance will continue to be improved as v4 evolves. Latest performance testing suggests that local data ingestion is performant but streaming workflows (e.g. with copernicusmarine) are slower. This is relevant to VirtualShip, where a key feature is the default Digital Twin/streaming nature of the framework. Thus, we should expect to see some performance decrease on initial VirtualShip v1 release. However, ongoing work on the Parcels side to increase performance in v4.x... will feed directly into VirtualShip.

                      Metadata

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                      Assignees

                      No one assigned

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                        No labels
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                        Type

                        No type

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                        No projects

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                          No milestone

                          Relationships

                          None yet

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                          No branches or pull requests

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                          , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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                          VirtualShip v1 / Parcels v4 performance #357

                          Description

                          @j-atkins

                          Summary

                          This issue is to acknowledge and track the progress of Parcels v4 performance with copernicusmarine (see #2756) and its relevance to VirtualShip v1.

                          More detail

                          A core part of an upcoming VirtualShip v1 release (#195) will mean the move from Parcels v3 -> v4 (#342) under the hood. In line with the aims of the Parcels v4 release, this overhauls the VirtualShip internals to align more closely with the Pangeo ecosystem and use vectorised operations.

                          Parcels v4 computation works and is ready for use in VirtualShip simulations, but its performance will continue to be improved as v4 evolves. Latest performance testing suggests that local data ingestion is performant but streaming workflows (e.g. with copernicusmarine) are slower. This is relevant to VirtualShip, where a key feature is the default Digital Twin/streaming nature of the framework. Thus, we should expect to see some performance decrease on initial VirtualShip v1 release. However, ongoing work on the Parcels side to increase performance in v4.x... will feed directly into VirtualShip.

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                          No one assigned

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                            No type

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                            No projects

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                              No milestone

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                              None yet

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                              No branches or pull requests

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                              , 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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                              VirtualShip v1 / Parcels v4 performance #357

                              Description

                              @j-atkins

                              Summary

                              This issue is to acknowledge and track the progress of Parcels v4 performance with copernicusmarine (see #2756) and its relevance to VirtualShip v1.

                              More detail

                              A core part of an upcoming VirtualShip v1 release (#195) will mean the move from Parcels v3 -> v4 (#342) under the hood. In line with the aims of the Parcels v4 release, this overhauls the VirtualShip internals to align more closely with the Pangeo ecosystem and use vectorised operations.

                              Parcels v4 computation works and is ready for use in VirtualShip simulations, but its performance will continue to be improved as v4 evolves. Latest performance testing suggests that local data ingestion is performant but streaming workflows (e.g. with copernicusmarine) are slower. This is relevant to VirtualShip, where a key feature is the default Digital Twin/streaming nature of the framework. Thus, we should expect to see some performance decrease on initial VirtualShip v1 release. However, ongoing work on the Parcels side to increase performance in v4.x... will feed directly into VirtualShip.

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                              Metadata

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                              No one assigned

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