Refactor Real Life Challenges simulator - #373

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refactor-problem-sim
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Refactor Real Life Challenges simulator#373
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refactor-problem-sim

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@j-atkinsj-atkins commented Aug 14, 2026

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Summary of Changes

This PR refactors the problems/Real Life Challenges simulation module, execution loop, and checkpoint verification logic. Primary objectives are:

  • Decouple problem tracking from temporary JSON log files by utilizing ScheduledProblem and ActiveProblem objects as the single source of truth for problem states and resolution.
  • Unify execution, problem loading/selection, reporting, and expedition uniqueness checks directly into ProblemSimulator class rather than spreading the logic across _run.py.
  • Also move Checkpoint verification checks, whereas before there was too much problems module associated logic handled by Checkpoint.
  • Account for Port waypoints (see Timedeltas and arrival/departure ports from MFP export #372) when communicating waypoint numbers to the user via a new helper utility _get_public_wp()
  • Refactor_run.py: more helper functions, clean up.

Detailed Changes

problems/simulator.py

  • New ScheduledProblem dataclass (pairs a problem with its waypoint index and resolution state) and SelectedProblems dataclass as a container for managing problem states and iteration through problems.
  • Move/new execute_for_instrument(), verify_problem_resolution(), and create_post_expedition_report() methods directly to ProblemSimulator.
  • Updated problem logging, checkpoint handling, and report generation to map raw waypoint indices to public numbers using _get_public_wp().
  • Removed writing and reading separate problem_<hash>.json files per problem occurrence. Replaced with structured caching of SelectedProblems in the ProblemSimulator.

_run.py

  • Refactored _run() function by extracting steps into helper methods.
  • Moved problem initialisation/resolution checks entirely to ProblemSimulator.

checkpoint.py

  • Introduced ActiveProblem to track runtime problem states (delay duration, problem waypoint index, and resolution status).
  • Refactored Checkpoint.verify() into verify_past_schedule(), focusing solely on ensuring past waypoints are untouched and decoupling from problems logic.

expedition.py & utils.py

  • New _get_public_wp() in utils.py to translate raw/internal schedules into user-facing waypoint numbers. Helps ensure consistency and over-reliance on plus-one indexing in all cases.
  • Updated schedule validation error messages in expedition.py to use public waypoint numbers correctly.

Closes#283, closes#303

…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…e single source of truth for resolved status
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
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}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Refactor Real Life Challenges simulator - #373

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refactor-problem-sim
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Refactor Real Life Challenges simulator#373
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refactor-problem-sim

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@j-atkins

@j-atkinsj-atkins commented Aug 14, 2026

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Summary of Changes

This PR refactors the problems/Real Life Challenges simulation module, execution loop, and checkpoint verification logic. Primary objectives are:

  • Decouple problem tracking from temporary JSON log files by utilizing ScheduledProblem and ActiveProblem objects as the single source of truth for problem states and resolution.
  • Unify execution, problem loading/selection, reporting, and expedition uniqueness checks directly into ProblemSimulator class rather than spreading the logic across _run.py.
  • Also move Checkpoint verification checks, whereas before there was too much problems module associated logic handled by Checkpoint.
  • Account for Port waypoints (see Timedeltas and arrival/departure ports from MFP export #372) when communicating waypoint numbers to the user via a new helper utility _get_public_wp()
  • Refactor_run.py: more helper functions, clean up.

Detailed Changes

problems/simulator.py

  • New ScheduledProblem dataclass (pairs a problem with its waypoint index and resolution state) and SelectedProblems dataclass as a container for managing problem states and iteration through problems.
  • Move/new execute_for_instrument(), verify_problem_resolution(), and create_post_expedition_report() methods directly to ProblemSimulator.
  • Updated problem logging, checkpoint handling, and report generation to map raw waypoint indices to public numbers using _get_public_wp().
  • Removed writing and reading separate problem_<hash>.json files per problem occurrence. Replaced with structured caching of SelectedProblems in the ProblemSimulator.

_run.py

  • Refactored _run() function by extracting steps into helper methods.
  • Moved problem initialisation/resolution checks entirely to ProblemSimulator.

checkpoint.py

  • Introduced ActiveProblem to track runtime problem states (delay duration, problem waypoint index, and resolution status).
  • Refactored Checkpoint.verify() into verify_past_schedule(), focusing solely on ensuring past waypoints are untouched and decoupling from problems logic.

expedition.py & utils.py

  • New _get_public_wp() in utils.py to translate raw/internal schedules into user-facing waypoint numbers. Helps ensure consistency and over-reliance on plus-one indexing in all cases.
  • Updated schedule validation error messages in expedition.py to use public waypoint numbers correctly.

Closes#283, closes#303

…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…e single source of truth for resolved status
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1 participant

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Refactor Real Life Challenges simulator - #373

Draft
j-atkins wants to merge 30 commits into
cruise-datafrom
refactor-problem-sim
Draft

Refactor Real Life Challenges simulator#373
j-atkins wants to merge 30 commits into
cruise-datafrom
refactor-problem-sim

Conversation

@j-atkins

@j-atkinsj-atkins commented Aug 14, 2026

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Summary of Changes

This PR refactors the problems/Real Life Challenges simulation module, execution loop, and checkpoint verification logic. Primary objectives are:

  • Decouple problem tracking from temporary JSON log files by utilizing ScheduledProblem and ActiveProblem objects as the single source of truth for problem states and resolution.
  • Unify execution, problem loading/selection, reporting, and expedition uniqueness checks directly into ProblemSimulator class rather than spreading the logic across _run.py.
  • Also move Checkpoint verification checks, whereas before there was too much problems module associated logic handled by Checkpoint.
  • Account for Port waypoints (see Timedeltas and arrival/departure ports from MFP export #372) when communicating waypoint numbers to the user via a new helper utility _get_public_wp()
  • Refactor_run.py: more helper functions, clean up.

Detailed Changes

problems/simulator.py

  • New ScheduledProblem dataclass (pairs a problem with its waypoint index and resolution state) and SelectedProblems dataclass as a container for managing problem states and iteration through problems.
  • Move/new execute_for_instrument(), verify_problem_resolution(), and create_post_expedition_report() methods directly to ProblemSimulator.
  • Updated problem logging, checkpoint handling, and report generation to map raw waypoint indices to public numbers using _get_public_wp().
  • Removed writing and reading separate problem_<hash>.json files per problem occurrence. Replaced with structured caching of SelectedProblems in the ProblemSimulator.

_run.py

  • Refactored _run() function by extracting steps into helper methods.
  • Moved problem initialisation/resolution checks entirely to ProblemSimulator.

checkpoint.py

  • Introduced ActiveProblem to track runtime problem states (delay duration, problem waypoint index, and resolution status).
  • Refactored Checkpoint.verify() into verify_past_schedule(), focusing solely on ensuring past waypoints are untouched and decoupling from problems logic.

expedition.py & utils.py

  • New _get_public_wp() in utils.py to translate raw/internal schedules into user-facing waypoint numbers. Helps ensure consistency and over-reliance on plus-one indexing in all cases.
  • Updated schedule validation error messages in expedition.py to use public waypoint numbers correctly.

Closes#283, closes#303

…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…e single source of truth for resolved status
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Refactor Real Life Challenges simulator - #373

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cruise-datafrom
refactor-problem-sim
Draft

Refactor Real Life Challenges simulator#373
j-atkins wants to merge 30 commits into
cruise-datafrom
refactor-problem-sim

Conversation

@j-atkins

@j-atkinsj-atkins commented Aug 14, 2026

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Summary of Changes

This PR refactors the problems/Real Life Challenges simulation module, execution loop, and checkpoint verification logic. Primary objectives are:

  • Decouple problem tracking from temporary JSON log files by utilizing ScheduledProblem and ActiveProblem objects as the single source of truth for problem states and resolution.
  • Unify execution, problem loading/selection, reporting, and expedition uniqueness checks directly into ProblemSimulator class rather than spreading the logic across _run.py.
  • Also move Checkpoint verification checks, whereas before there was too much problems module associated logic handled by Checkpoint.
  • Account for Port waypoints (see Timedeltas and arrival/departure ports from MFP export #372) when communicating waypoint numbers to the user via a new helper utility _get_public_wp()
  • Refactor_run.py: more helper functions, clean up.

Detailed Changes

problems/simulator.py

  • New ScheduledProblem dataclass (pairs a problem with its waypoint index and resolution state) and SelectedProblems dataclass as a container for managing problem states and iteration through problems.
  • Move/new execute_for_instrument(), verify_problem_resolution(), and create_post_expedition_report() methods directly to ProblemSimulator.
  • Updated problem logging, checkpoint handling, and report generation to map raw waypoint indices to public numbers using _get_public_wp().
  • Removed writing and reading separate problem_<hash>.json files per problem occurrence. Replaced with structured caching of SelectedProblems in the ProblemSimulator.

_run.py

  • Refactored _run() function by extracting steps into helper methods.
  • Moved problem initialisation/resolution checks entirely to ProblemSimulator.

checkpoint.py

  • Introduced ActiveProblem to track runtime problem states (delay duration, problem waypoint index, and resolution status).
  • Refactored Checkpoint.verify() into verify_past_schedule(), focusing solely on ensuring past waypoints are untouched and decoupling from problems logic.

expedition.py & utils.py

  • New _get_public_wp() in utils.py to translate raw/internal schedules into user-facing waypoint numbers. Helps ensure consistency and over-reliance on plus-one indexing in all cases.
  • Updated schedule validation error messages in expedition.py to use public waypoint numbers correctly.

Closes#283, closes#303

…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…e single source of truth for resolved status
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Refactor Real Life Challenges simulator - #373

Draft
j-atkins wants to merge 30 commits into
cruise-datafrom
refactor-problem-sim
Draft

Refactor Real Life Challenges simulator#373
j-atkins wants to merge 30 commits into
cruise-datafrom
refactor-problem-sim

Conversation

@j-atkins

@j-atkinsj-atkins commented Aug 14, 2026

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Summary of Changes

This PR refactors the problems/Real Life Challenges simulation module, execution loop, and checkpoint verification logic. Primary objectives are:

  • Decouple problem tracking from temporary JSON log files by utilizing ScheduledProblem and ActiveProblem objects as the single source of truth for problem states and resolution.
  • Unify execution, problem loading/selection, reporting, and expedition uniqueness checks directly into ProblemSimulator class rather than spreading the logic across _run.py.
  • Also move Checkpoint verification checks, whereas before there was too much problems module associated logic handled by Checkpoint.
  • Account for Port waypoints (see Timedeltas and arrival/departure ports from MFP export #372) when communicating waypoint numbers to the user via a new helper utility _get_public_wp()
  • Refactor_run.py: more helper functions, clean up.

Detailed Changes

problems/simulator.py

  • New ScheduledProblem dataclass (pairs a problem with its waypoint index and resolution state) and SelectedProblems dataclass as a container for managing problem states and iteration through problems.
  • Move/new execute_for_instrument(), verify_problem_resolution(), and create_post_expedition_report() methods directly to ProblemSimulator.
  • Updated problem logging, checkpoint handling, and report generation to map raw waypoint indices to public numbers using _get_public_wp().
  • Removed writing and reading separate problem_<hash>.json files per problem occurrence. Replaced with structured caching of SelectedProblems in the ProblemSimulator.

_run.py

  • Refactored _run() function by extracting steps into helper methods.
  • Moved problem initialisation/resolution checks entirely to ProblemSimulator.

checkpoint.py

  • Introduced ActiveProblem to track runtime problem states (delay duration, problem waypoint index, and resolution status).
  • Refactored Checkpoint.verify() into verify_past_schedule(), focusing solely on ensuring past waypoints are untouched and decoupling from problems logic.

expedition.py & utils.py

  • New _get_public_wp() in utils.py to translate raw/internal schedules into user-facing waypoint numbers. Helps ensure consistency and over-reliance on plus-one indexing in all cases.
  • Updated schedule validation error messages in expedition.py to use public waypoint numbers correctly.

Closes#283, closes#303

…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…e single source of truth for resolved status
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

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Successfully merging this pull request may close these issues.

1 participant

@j-atkins
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Refactor Real Life Challenges simulator - #373

Draft
j-atkins wants to merge 30 commits into
cruise-datafrom
refactor-problem-sim
Draft

Refactor Real Life Challenges simulator#373
j-atkins wants to merge 30 commits into
cruise-datafrom
refactor-problem-sim

Conversation

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@j-atkinsj-atkins commented Aug 14, 2026

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Summary of Changes

This PR refactors the problems/Real Life Challenges simulation module, execution loop, and checkpoint verification logic. Primary objectives are:

  • Decouple problem tracking from temporary JSON log files by utilizing ScheduledProblem and ActiveProblem objects as the single source of truth for problem states and resolution.
  • Unify execution, problem loading/selection, reporting, and expedition uniqueness checks directly into ProblemSimulator class rather than spreading the logic across _run.py.
  • Also move Checkpoint verification checks, whereas before there was too much problems module associated logic handled by Checkpoint.
  • Account for Port waypoints (see Timedeltas and arrival/departure ports from MFP export #372) when communicating waypoint numbers to the user via a new helper utility _get_public_wp()
  • Refactor_run.py: more helper functions, clean up.

Detailed Changes

problems/simulator.py

  • New ScheduledProblem dataclass (pairs a problem with its waypoint index and resolution state) and SelectedProblems dataclass as a container for managing problem states and iteration through problems.
  • Move/new execute_for_instrument(), verify_problem_resolution(), and create_post_expedition_report() methods directly to ProblemSimulator.
  • Updated problem logging, checkpoint handling, and report generation to map raw waypoint indices to public numbers using _get_public_wp().
  • Removed writing and reading separate problem_<hash>.json files per problem occurrence. Replaced with structured caching of SelectedProblems in the ProblemSimulator.

_run.py

  • Refactored _run() function by extracting steps into helper methods.
  • Moved problem initialisation/resolution checks entirely to ProblemSimulator.

checkpoint.py

  • Introduced ActiveProblem to track runtime problem states (delay duration, problem waypoint index, and resolution status).
  • Refactored Checkpoint.verify() into verify_past_schedule(), focusing solely on ensuring past waypoints are untouched and decoupling from problems logic.

expedition.py & utils.py

  • New _get_public_wp() in utils.py to translate raw/internal schedules into user-facing waypoint numbers. Helps ensure consistency and over-reliance on plus-one indexing in all cases.
  • Updated schedule validation error messages in expedition.py to use public waypoint numbers correctly.

Closes#283, closes#303

…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…e single source of truth for resolved status
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

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Successfully merging this pull request may close these issues.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Refactor Real Life Challenges simulator - #373

Draft
j-atkins wants to merge 30 commits into
cruise-datafrom
refactor-problem-sim
Draft

Refactor Real Life Challenges simulator#373
j-atkins wants to merge 30 commits into
cruise-datafrom
refactor-problem-sim

Conversation

@j-atkins

@j-atkinsj-atkins commented Aug 14, 2026

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Summary of Changes

This PR refactors the problems/Real Life Challenges simulation module, execution loop, and checkpoint verification logic. Primary objectives are:

  • Decouple problem tracking from temporary JSON log files by utilizing ScheduledProblem and ActiveProblem objects as the single source of truth for problem states and resolution.
  • Unify execution, problem loading/selection, reporting, and expedition uniqueness checks directly into ProblemSimulator class rather than spreading the logic across _run.py.
  • Also move Checkpoint verification checks, whereas before there was too much problems module associated logic handled by Checkpoint.
  • Account for Port waypoints (see Timedeltas and arrival/departure ports from MFP export #372) when communicating waypoint numbers to the user via a new helper utility _get_public_wp()
  • Refactor_run.py: more helper functions, clean up.

Detailed Changes

problems/simulator.py

  • New ScheduledProblem dataclass (pairs a problem with its waypoint index and resolution state) and SelectedProblems dataclass as a container for managing problem states and iteration through problems.
  • Move/new execute_for_instrument(), verify_problem_resolution(), and create_post_expedition_report() methods directly to ProblemSimulator.
  • Updated problem logging, checkpoint handling, and report generation to map raw waypoint indices to public numbers using _get_public_wp().
  • Removed writing and reading separate problem_<hash>.json files per problem occurrence. Replaced with structured caching of SelectedProblems in the ProblemSimulator.

_run.py

  • Refactored _run() function by extracting steps into helper methods.
  • Moved problem initialisation/resolution checks entirely to ProblemSimulator.

checkpoint.py

  • Introduced ActiveProblem to track runtime problem states (delay duration, problem waypoint index, and resolution status).
  • Refactored Checkpoint.verify() into verify_past_schedule(), focusing solely on ensuring past waypoints are untouched and decoupling from problems logic.

expedition.py & utils.py

  • New _get_public_wp() in utils.py to translate raw/internal schedules into user-facing waypoint numbers. Helps ensure consistency and over-reliance on plus-one indexing in all cases.
  • Updated schedule validation error messages in expedition.py to use public waypoint numbers correctly.

Closes#283, closes#303

…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…e single source of truth for resolved status
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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Refactor Real Life Challenges simulator - #373

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j-atkins wants to merge 30 commits into
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refactor-problem-sim
Draft

Refactor Real Life Challenges simulator#373
j-atkins wants to merge 30 commits into
cruise-datafrom
refactor-problem-sim

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@j-atkinsj-atkins commented Aug 14, 2026

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Summary of Changes

This PR refactors the problems/Real Life Challenges simulation module, execution loop, and checkpoint verification logic. Primary objectives are:

  • Decouple problem tracking from temporary JSON log files by utilizing ScheduledProblem and ActiveProblem objects as the single source of truth for problem states and resolution.
  • Unify execution, problem loading/selection, reporting, and expedition uniqueness checks directly into ProblemSimulator class rather than spreading the logic across _run.py.
  • Also move Checkpoint verification checks, whereas before there was too much problems module associated logic handled by Checkpoint.
  • Account for Port waypoints (see Timedeltas and arrival/departure ports from MFP export #372) when communicating waypoint numbers to the user via a new helper utility _get_public_wp()
  • Refactor_run.py: more helper functions, clean up.

Detailed Changes

problems/simulator.py

  • New ScheduledProblem dataclass (pairs a problem with its waypoint index and resolution state) and SelectedProblems dataclass as a container for managing problem states and iteration through problems.
  • Move/new execute_for_instrument(), verify_problem_resolution(), and create_post_expedition_report() methods directly to ProblemSimulator.
  • Updated problem logging, checkpoint handling, and report generation to map raw waypoint indices to public numbers using _get_public_wp().
  • Removed writing and reading separate problem_<hash>.json files per problem occurrence. Replaced with structured caching of SelectedProblems in the ProblemSimulator.

_run.py

  • Refactored _run() function by extracting steps into helper methods.
  • Moved problem initialisation/resolution checks entirely to ProblemSimulator.

checkpoint.py

  • Introduced ActiveProblem to track runtime problem states (delay duration, problem waypoint index, and resolution status).
  • Refactored Checkpoint.verify() into verify_past_schedule(), focusing solely on ensuring past waypoints are untouched and decoupling from problems logic.

expedition.py & utils.py

  • New _get_public_wp() in utils.py to translate raw/internal schedules into user-facing waypoint numbers. Helps ensure consistency and over-reliance on plus-one indexing in all cases.
  • Updated schedule validation error messages in expedition.py to use public waypoint numbers correctly.

Closes#283, closes#303

…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…m core checkpoint model, move away from reliance on problem-specific tracking via json tmp files
…e single source of truth for resolved status
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1 participant

@j-atkins