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What is UAModalPanel?

UAModalPanel Example Pic

UAModalPanel is an alternative modal panel that you can popup in your view controllers to show content that might not need an entire new screen to show. It works on the iPhone and iPad, with or without rotation, and is a non-ARC project.

Example Video

I can't figure out how to embed a video in markdown, so here is a link to it: http://www.youtube.com/watch?v=AJDR0GAsV9E

Step 0: Prerequisites

You'll need at least XCode 3.2.

Step 1: Get UAModalPanel files (add as Git submodule)

In terminal navigate to the root of your project directory and run these commands (assuming your project is a git repo):

git submodule add git://github.com/coneybeare/UAModalPanel.git Submodules/UAModalPanel
git commit -m 'UAModalPanel added as submodule'

This creates new submodule, downloads the files to Submodules/UAModalPanel directory within your project and creates new commit with updated git repo settings.

Thanks to the fact that you added UAModalPanel as submodule, it is easy to keep it updated to the newest version by doing:

git submodule update

Step 2: Add UAModalPanel to your project

Copy files from example project

Open both the example project (that you downloaded in step 1 above) and your app's project in XCode.

Drag the UAModalPanel Group from the example project into your project's Groups & Files.

Make sure the "Copy items into destination group's folder (if needed)" checkbox is UNchecked.

XCode 4 note: adding the files is different in Xcode 4 - first, make sure your UAModalPanel project window is closed, then you drag the UAModalPanel.xcodeproj file (from a Finder window) to your project. You should see the UAModalPanel's proj tree open up within your project in XCode, and then you should be able to drag UAModalPanel group as stated above. You then must remove UAModalPanel.xcodeproj (whole UAModalPanel project) from your project, so that it does not interfere with your project.

Add Frameworks

Expand the 'Frameworks' group in your project's file list. Make sure you have the following framework installed:

  • QuartzCore.framework

If you are missing any frameworks, right click the 'Frameworks' group and select Add -> Existing Frameworks. Select the framework you are missing and add it to your project.

Base SDK and Deployment Targets

If you aren't already, you'll want to make sure your base SDK is set to Latest iOS. You can still support older versions (back to 3.*) by setting your deployment target.

Step 3: Using UAModalPanel

Subclass UAModalPanel

The best way to use the panel is to subclass it and add your own elements to the contentView. To get a plain modal panel, subclass UAModalPanel. To get a titled modal panel, subclass UATitledModalPanel. Check out the example project for a sample subclass, UAExampleModalPanel

Add UAModalPanel to a View Controller

In your .h file, keep an instance variable to the panel. This allows your controller to communicate with the panel if necessary, and to close it when done.

@class UAModalPanel;
@interface UAViewController : UIViewController {
UAModalPanel *currentPanel;
}
@property (nonatomic, retain) UAModalPanel *currentPanel;

In your .m file, synthesize and dealloc the panel

@synthesize currentPanel;
- (void)dealloc {
self.currentPanel = nil;
[super dealloc];
}

Display the panel by creating an instance of your subclass and show it from a point:

- (IBAction)showModalPanel:(id)sender {
self.currentPanel = [[[UAExampleModalPanel alloc] initWithFrame:self.view.bounds title:[(UIButton *)sender titleForState:UIControlStateNormal]] autorelease];
self.currentPanel.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
self.currentPanel.autoresizesSubviews = YES;
self.currentPanel.delegate = self;
self.currentPanel.margin = 20.0f;
self.currentPanel.shouldBounce = YES;
[self.view addSubview:self.currentPanel];
[self.currentPanel showFromPoint:[sender center]];
}

You must also implement the delegate method for when the close button is pressed:

- (void)removeModalView {
[self.currentPanel hideWithDelegate:self selector:@selector(removeModal)];
}

... and for when the close animations are completed:

- (void)removeModal {
[self.currentPanel removeFromSuperview];
self.currentPanel = nil;
}

That's it. Please feel free to fork and submit pull requests, fix issues or whatever else.

About

An animated modal panel alternative for iOS

Resources

Stars

1 star

Watchers

1 watching

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Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { // Add copy buttons to all
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(function() {
function addCopyButtons() {
document.querySelectorAll('pre code').forEach(function(codeBlock) {
if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;
codeBlock.parentElement.setAttribute('data-copy-added', 'true');
var btn = document.createElement('button');
btn.textContent = 'Copy';
btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';
btn.onmouseover = function() { this.style.opacity = '1'; };
btn.onmouseout = function() { this.style.opacity = '0.7'; };
btn.onclick = function() {
navigator.clipboard.writeText(codeBlock.textContent).then(function() {
btn.textContent = 'Copied!';
setTimeout(function() { btn.textContent = 'Copy'; }, 1500);
});
};
codeBlock.parentElement.style.position = 'relative';
codeBlock.parentElement.appendChild(btn);
});
}
addCopyButtons();
// Re-run on dynamic content
var observer = new MutationObserver(addCopyButtons);
observer.observe(document.body, { childList: true, subtree: true });
})();
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
GitHub - PascalTurbo/UAModalPanel: An animated modal panel alternative for iOS · GitHub
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What is UAModalPanel?

UAModalPanel Example Pic

UAModalPanel is an alternative modal panel that you can popup in your view controllers to show content that might not need an entire new screen to show. It works on the iPhone and iPad, with or without rotation, and is a non-ARC project.

Example Video

I can't figure out how to embed a video in markdown, so here is a link to it: http://www.youtube.com/watch?v=AJDR0GAsV9E

Step 0: Prerequisites

You'll need at least XCode 3.2.

Step 1: Get UAModalPanel files (add as Git submodule)

In terminal navigate to the root of your project directory and run these commands (assuming your project is a git repo):

git submodule add git://github.com/coneybeare/UAModalPanel.git Submodules/UAModalPanel
git commit -m 'UAModalPanel added as submodule'

This creates new submodule, downloads the files to Submodules/UAModalPanel directory within your project and creates new commit with updated git repo settings.

Thanks to the fact that you added UAModalPanel as submodule, it is easy to keep it updated to the newest version by doing:

git submodule update

Step 2: Add UAModalPanel to your project

Copy files from example project

Open both the example project (that you downloaded in step 1 above) and your app's project in XCode.

Drag the UAModalPanel Group from the example project into your project's Groups & Files.

Make sure the "Copy items into destination group's folder (if needed)" checkbox is UNchecked.

XCode 4 note: adding the files is different in Xcode 4 - first, make sure your UAModalPanel project window is closed, then you drag the UAModalPanel.xcodeproj file (from a Finder window) to your project. You should see the UAModalPanel's proj tree open up within your project in XCode, and then you should be able to drag UAModalPanel group as stated above. You then must remove UAModalPanel.xcodeproj (whole UAModalPanel project) from your project, so that it does not interfere with your project.

Add Frameworks

Expand the 'Frameworks' group in your project's file list. Make sure you have the following framework installed:

  • QuartzCore.framework

If you are missing any frameworks, right click the 'Frameworks' group and select Add -> Existing Frameworks. Select the framework you are missing and add it to your project.

Base SDK and Deployment Targets

If you aren't already, you'll want to make sure your base SDK is set to Latest iOS. You can still support older versions (back to 3.*) by setting your deployment target.

Step 3: Using UAModalPanel

Subclass UAModalPanel

The best way to use the panel is to subclass it and add your own elements to the contentView. To get a plain modal panel, subclass UAModalPanel. To get a titled modal panel, subclass UATitledModalPanel. Check out the example project for a sample subclass, UAExampleModalPanel

Add UAModalPanel to a View Controller

In your .h file, keep an instance variable to the panel. This allows your controller to communicate with the panel if necessary, and to close it when done.

@class UAModalPanel;
@interface UAViewController : UIViewController {
UAModalPanel *currentPanel;
}
@property (nonatomic, retain) UAModalPanel *currentPanel;

In your .m file, synthesize and dealloc the panel

@synthesize currentPanel;
- (void)dealloc {
self.currentPanel = nil;
[super dealloc];
}

Display the panel by creating an instance of your subclass and show it from a point:

- (IBAction)showModalPanel:(id)sender {
self.currentPanel = [[[UAExampleModalPanel alloc] initWithFrame:self.view.bounds title:[(UIButton *)sender titleForState:UIControlStateNormal]] autorelease];
self.currentPanel.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
self.currentPanel.autoresizesSubviews = YES;
self.currentPanel.delegate = self;
self.currentPanel.margin = 20.0f;
self.currentPanel.shouldBounce = YES;
[self.view addSubview:self.currentPanel];
[self.currentPanel showFromPoint:[sender center]];
}

You must also implement the delegate method for when the close button is pressed:

- (void)removeModalView {
[self.currentPanel hideWithDelegate:self selector:@selector(removeModal)];
}

... and for when the close animations are completed:

- (void)removeModal {
[self.currentPanel removeFromSuperview];
self.currentPanel = nil;
}

That's it. Please feel free to fork and submit pull requests, fix issues or whatever else.

About

An animated modal panel alternative for iOS

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { // Force GitHub README to respect dark mode (function() { var style = document.createElement('style'); style.textContent = ' .markdown-body { color-scheme: dark light; } .markdown-body pre { background: #161b22 !important; } .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; } .markdown-body table th, .markdown-body table td { border-color: #30363d !important; } .markdown-body img { background: #0d1117; } .markdown-body blockquote { border-left-color: #8b949e; } .markdown-body hr { border-color: #30363d; } '; document.head.appendChild(style); })(); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - PascalTurbo/UAModalPanel: An animated modal panel alternative for iOS · GitHub
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What is UAModalPanel?

UAModalPanel Example Pic

UAModalPanel is an alternative modal panel that you can popup in your view controllers to show content that might not need an entire new screen to show. It works on the iPhone and iPad, with or without rotation, and is a non-ARC project.

Example Video

I can't figure out how to embed a video in markdown, so here is a link to it: http://www.youtube.com/watch?v=AJDR0GAsV9E

Step 0: Prerequisites

You'll need at least XCode 3.2.

Step 1: Get UAModalPanel files (add as Git submodule)

In terminal navigate to the root of your project directory and run these commands (assuming your project is a git repo):

git submodule add git://github.com/coneybeare/UAModalPanel.git Submodules/UAModalPanel
git commit -m 'UAModalPanel added as submodule'

This creates new submodule, downloads the files to Submodules/UAModalPanel directory within your project and creates new commit with updated git repo settings.

Thanks to the fact that you added UAModalPanel as submodule, it is easy to keep it updated to the newest version by doing:

git submodule update

Step 2: Add UAModalPanel to your project

Copy files from example project

Open both the example project (that you downloaded in step 1 above) and your app's project in XCode.

Drag the UAModalPanel Group from the example project into your project's Groups & Files.

Make sure the "Copy items into destination group's folder (if needed)" checkbox is UNchecked.

XCode 4 note: adding the files is different in Xcode 4 - first, make sure your UAModalPanel project window is closed, then you drag the UAModalPanel.xcodeproj file (from a Finder window) to your project. You should see the UAModalPanel's proj tree open up within your project in XCode, and then you should be able to drag UAModalPanel group as stated above. You then must remove UAModalPanel.xcodeproj (whole UAModalPanel project) from your project, so that it does not interfere with your project.

Add Frameworks

Expand the 'Frameworks' group in your project's file list. Make sure you have the following framework installed:

  • QuartzCore.framework

If you are missing any frameworks, right click the 'Frameworks' group and select Add -> Existing Frameworks. Select the framework you are missing and add it to your project.

Base SDK and Deployment Targets

If you aren't already, you'll want to make sure your base SDK is set to Latest iOS. You can still support older versions (back to 3.*) by setting your deployment target.

Step 3: Using UAModalPanel

Subclass UAModalPanel

The best way to use the panel is to subclass it and add your own elements to the contentView. To get a plain modal panel, subclass UAModalPanel. To get a titled modal panel, subclass UATitledModalPanel. Check out the example project for a sample subclass, UAExampleModalPanel

Add UAModalPanel to a View Controller

In your .h file, keep an instance variable to the panel. This allows your controller to communicate with the panel if necessary, and to close it when done.

@class UAModalPanel;
@interface UAViewController : UIViewController {
UAModalPanel *currentPanel;
}
@property (nonatomic, retain) UAModalPanel *currentPanel;

In your .m file, synthesize and dealloc the panel

@synthesize currentPanel;
- (void)dealloc {
self.currentPanel = nil;
[super dealloc];
}

Display the panel by creating an instance of your subclass and show it from a point:

- (IBAction)showModalPanel:(id)sender {
self.currentPanel = [[[UAExampleModalPanel alloc] initWithFrame:self.view.bounds title:[(UIButton *)sender titleForState:UIControlStateNormal]] autorelease];
self.currentPanel.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
self.currentPanel.autoresizesSubviews = YES;
self.currentPanel.delegate = self;
self.currentPanel.margin = 20.0f;
self.currentPanel.shouldBounce = YES;
[self.view addSubview:self.currentPanel];
[self.currentPanel showFromPoint:[sender center]];
}

You must also implement the delegate method for when the close button is pressed:

- (void)removeModalView {
[self.currentPanel hideWithDelegate:self selector:@selector(removeModal)];
}

... and for when the close animations are completed:

- (void)removeModal {
[self.currentPanel removeFromSuperview];
self.currentPanel = nil;
}

That's it. Please feel free to fork and submit pull requests, fix issues or whatever else.

About

An animated modal panel alternative for iOS

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { // Highlight search terms from Google/DuckDuckGo/Bing referrer (function() { var ref = document.referrer; var terms = []; if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) { var url = new URL(ref); var q = url.searchParams.get('q') || url.searchParams.get('p'); if (q) { terms = q.split(/\s+/).filter(function(t) { return t.length > 2; }); } } if (terms.length === 0) return; var style = document.createElement('style'); style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }'; document.head.appendChild(style); function highlight(node) { if (node.nodeType === 3) { // text node var text = node.textContent; var found = false; terms.forEach(function(term) { var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\]\\]/g, '\\') + ')', 'gi'); if (regex.test(text)) { found = true; var frag = document.createDocumentFragment(); var parts = text.split(regex); parts.forEach(function(part, i) { if (i % 2 === 0) { frag.appendChild(document.createTextNode(part)); } else { var span = document.createElement('span'); span.className = 'userscript-highlight'; span.textContent = part; frag.appendChild(span); } }); node.parentNode.replaceChild(frag, node); } }); } else if (node.nodeType === 1 && node.childNodes) { // element var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT']; if (!skipTags.includes(node.tagName)) { Array.from(node.childNodes).forEach(highlight); } } } highlight(document.body); // Re-highlight on dynamic content var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1 || node.nodeType === 3) highlight(node); }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - PascalTurbo/UAModalPanel: An animated modal panel alternative for iOS · GitHub
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What is UAModalPanel?

UAModalPanel Example Pic

UAModalPanel is an alternative modal panel that you can popup in your view controllers to show content that might not need an entire new screen to show. It works on the iPhone and iPad, with or without rotation, and is a non-ARC project.

Example Video

I can't figure out how to embed a video in markdown, so here is a link to it: http://www.youtube.com/watch?v=AJDR0GAsV9E

Step 0: Prerequisites

You'll need at least XCode 3.2.

Step 1: Get UAModalPanel files (add as Git submodule)

In terminal navigate to the root of your project directory and run these commands (assuming your project is a git repo):

git submodule add git://github.com/coneybeare/UAModalPanel.git Submodules/UAModalPanel
git commit -m 'UAModalPanel added as submodule'

This creates new submodule, downloads the files to Submodules/UAModalPanel directory within your project and creates new commit with updated git repo settings.

Thanks to the fact that you added UAModalPanel as submodule, it is easy to keep it updated to the newest version by doing:

git submodule update

Step 2: Add UAModalPanel to your project

Copy files from example project

Open both the example project (that you downloaded in step 1 above) and your app's project in XCode.

Drag the UAModalPanel Group from the example project into your project's Groups & Files.

Make sure the "Copy items into destination group's folder (if needed)" checkbox is UNchecked.

XCode 4 note: adding the files is different in Xcode 4 - first, make sure your UAModalPanel project window is closed, then you drag the UAModalPanel.xcodeproj file (from a Finder window) to your project. You should see the UAModalPanel's proj tree open up within your project in XCode, and then you should be able to drag UAModalPanel group as stated above. You then must remove UAModalPanel.xcodeproj (whole UAModalPanel project) from your project, so that it does not interfere with your project.

Add Frameworks

Expand the 'Frameworks' group in your project's file list. Make sure you have the following framework installed:

  • QuartzCore.framework

If you are missing any frameworks, right click the 'Frameworks' group and select Add -> Existing Frameworks. Select the framework you are missing and add it to your project.

Base SDK and Deployment Targets

If you aren't already, you'll want to make sure your base SDK is set to Latest iOS. You can still support older versions (back to 3.*) by setting your deployment target.

Step 3: Using UAModalPanel

Subclass UAModalPanel

The best way to use the panel is to subclass it and add your own elements to the contentView. To get a plain modal panel, subclass UAModalPanel. To get a titled modal panel, subclass UATitledModalPanel. Check out the example project for a sample subclass, UAExampleModalPanel

Add UAModalPanel to a View Controller

In your .h file, keep an instance variable to the panel. This allows your controller to communicate with the panel if necessary, and to close it when done.

@class UAModalPanel;
@interface UAViewController : UIViewController {
UAModalPanel *currentPanel;
}
@property (nonatomic, retain) UAModalPanel *currentPanel;

In your .m file, synthesize and dealloc the panel

@synthesize currentPanel;
- (void)dealloc {
self.currentPanel = nil;
[super dealloc];
}

Display the panel by creating an instance of your subclass and show it from a point:

- (IBAction)showModalPanel:(id)sender {
self.currentPanel = [[[UAExampleModalPanel alloc] initWithFrame:self.view.bounds title:[(UIButton *)sender titleForState:UIControlStateNormal]] autorelease];
self.currentPanel.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
self.currentPanel.autoresizesSubviews = YES;
self.currentPanel.delegate = self;
self.currentPanel.margin = 20.0f;
self.currentPanel.shouldBounce = YES;
[self.view addSubview:self.currentPanel];
[self.currentPanel showFromPoint:[sender center]];
}

You must also implement the delegate method for when the close button is pressed:

- (void)removeModalView {
[self.currentPanel hideWithDelegate:self selector:@selector(removeModal)];
}

... and for when the close animations are completed:

- (void)removeModal {
[self.currentPanel removeFromSuperview];
self.currentPanel = nil;
}

That's it. Please feel free to fork and submit pull requests, fix issues or whatever else.

About

An animated modal panel alternative for iOS

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' GitHub - PascalTurbo/UAModalPanel: An animated modal panel alternative for iOS · GitHub
Skip to content

Latest commit

History

14 Commits

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Last commit message
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What is UAModalPanel?

UAModalPanel Example Pic

UAModalPanel is an alternative modal panel that you can popup in your view controllers to show content that might not need an entire new screen to show. It works on the iPhone and iPad, with or without rotation, and is a non-ARC project.

Example Video

I can't figure out how to embed a video in markdown, so here is a link to it: http://www.youtube.com/watch?v=AJDR0GAsV9E

Step 0: Prerequisites

You'll need at least XCode 3.2.

Step 1: Get UAModalPanel files (add as Git submodule)

In terminal navigate to the root of your project directory and run these commands (assuming your project is a git repo):

git submodule add git://github.com/coneybeare/UAModalPanel.git Submodules/UAModalPanel
git commit -m 'UAModalPanel added as submodule'

This creates new submodule, downloads the files to Submodules/UAModalPanel directory within your project and creates new commit with updated git repo settings.

Thanks to the fact that you added UAModalPanel as submodule, it is easy to keep it updated to the newest version by doing:

git submodule update

Step 2: Add UAModalPanel to your project

Copy files from example project

Open both the example project (that you downloaded in step 1 above) and your app's project in XCode.

Drag the UAModalPanel Group from the example project into your project's Groups & Files.

Make sure the "Copy items into destination group's folder (if needed)" checkbox is UNchecked.

XCode 4 note: adding the files is different in Xcode 4 - first, make sure your UAModalPanel project window is closed, then you drag the UAModalPanel.xcodeproj file (from a Finder window) to your project. You should see the UAModalPanel's proj tree open up within your project in XCode, and then you should be able to drag UAModalPanel group as stated above. You then must remove UAModalPanel.xcodeproj (whole UAModalPanel project) from your project, so that it does not interfere with your project.

Add Frameworks

Expand the 'Frameworks' group in your project's file list. Make sure you have the following framework installed:

  • QuartzCore.framework

If you are missing any frameworks, right click the 'Frameworks' group and select Add -> Existing Frameworks. Select the framework you are missing and add it to your project.

Base SDK and Deployment Targets

If you aren't already, you'll want to make sure your base SDK is set to Latest iOS. You can still support older versions (back to 3.*) by setting your deployment target.

Step 3: Using UAModalPanel

Subclass UAModalPanel

The best way to use the panel is to subclass it and add your own elements to the contentView. To get a plain modal panel, subclass UAModalPanel. To get a titled modal panel, subclass UATitledModalPanel. Check out the example project for a sample subclass, UAExampleModalPanel

Add UAModalPanel to a View Controller

In your .h file, keep an instance variable to the panel. This allows your controller to communicate with the panel if necessary, and to close it when done.

@class UAModalPanel;
@interface UAViewController : UIViewController {
UAModalPanel *currentPanel;
}
@property (nonatomic, retain) UAModalPanel *currentPanel;

In your .m file, synthesize and dealloc the panel

@synthesize currentPanel;
- (void)dealloc {
self.currentPanel = nil;
[super dealloc];
}

Display the panel by creating an instance of your subclass and show it from a point:

- (IBAction)showModalPanel:(id)sender {
self.currentPanel = [[[UAExampleModalPanel alloc] initWithFrame:self.view.bounds title:[(UIButton *)sender titleForState:UIControlStateNormal]] autorelease];
self.currentPanel.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
self.currentPanel.autoresizesSubviews = YES;
self.currentPanel.delegate = self;
self.currentPanel.margin = 20.0f;
self.currentPanel.shouldBounce = YES;
[self.view addSubview:self.currentPanel];
[self.currentPanel showFromPoint:[sender center]];
}

You must also implement the delegate method for when the close button is pressed:

- (void)removeModalView {
[self.currentPanel hideWithDelegate:self selector:@selector(removeModal)];
}

... and for when the close animations are completed:

- (void)removeModal {
[self.currentPanel removeFromSuperview];
self.currentPanel = nil;
}

That's it. Please feel free to fork and submit pull requests, fix issues or whatever else.

About

An animated modal panel alternative for iOS

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, 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - PascalTurbo/UAModalPanel: An animated modal panel alternative for iOS · GitHub
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What is UAModalPanel?

UAModalPanel Example Pic

UAModalPanel is an alternative modal panel that you can popup in your view controllers to show content that might not need an entire new screen to show. It works on the iPhone and iPad, with or without rotation, and is a non-ARC project.

Example Video

I can't figure out how to embed a video in markdown, so here is a link to it: http://www.youtube.com/watch?v=AJDR0GAsV9E

Step 0: Prerequisites

You'll need at least XCode 3.2.

Step 1: Get UAModalPanel files (add as Git submodule)

In terminal navigate to the root of your project directory and run these commands (assuming your project is a git repo):

git submodule add git://github.com/coneybeare/UAModalPanel.git Submodules/UAModalPanel
git commit -m 'UAModalPanel added as submodule'

This creates new submodule, downloads the files to Submodules/UAModalPanel directory within your project and creates new commit with updated git repo settings.

Thanks to the fact that you added UAModalPanel as submodule, it is easy to keep it updated to the newest version by doing:

git submodule update

Step 2: Add UAModalPanel to your project

Copy files from example project

Open both the example project (that you downloaded in step 1 above) and your app's project in XCode.

Drag the UAModalPanel Group from the example project into your project's Groups & Files.

Make sure the "Copy items into destination group's folder (if needed)" checkbox is UNchecked.

XCode 4 note: adding the files is different in Xcode 4 - first, make sure your UAModalPanel project window is closed, then you drag the UAModalPanel.xcodeproj file (from a Finder window) to your project. You should see the UAModalPanel's proj tree open up within your project in XCode, and then you should be able to drag UAModalPanel group as stated above. You then must remove UAModalPanel.xcodeproj (whole UAModalPanel project) from your project, so that it does not interfere with your project.

Add Frameworks

Expand the 'Frameworks' group in your project's file list. Make sure you have the following framework installed:

  • QuartzCore.framework

If you are missing any frameworks, right click the 'Frameworks' group and select Add -> Existing Frameworks. Select the framework you are missing and add it to your project.

Base SDK and Deployment Targets

If you aren't already, you'll want to make sure your base SDK is set to Latest iOS. You can still support older versions (back to 3.*) by setting your deployment target.

Step 3: Using UAModalPanel

Subclass UAModalPanel

The best way to use the panel is to subclass it and add your own elements to the contentView. To get a plain modal panel, subclass UAModalPanel. To get a titled modal panel, subclass UATitledModalPanel. Check out the example project for a sample subclass, UAExampleModalPanel

Add UAModalPanel to a View Controller

In your .h file, keep an instance variable to the panel. This allows your controller to communicate with the panel if necessary, and to close it when done.

@class UAModalPanel;
@interface UAViewController : UIViewController {
UAModalPanel *currentPanel;
}
@property (nonatomic, retain) UAModalPanel *currentPanel;

In your .m file, synthesize and dealloc the panel

@synthesize currentPanel;
- (void)dealloc {
self.currentPanel = nil;
[super dealloc];
}

Display the panel by creating an instance of your subclass and show it from a point:

- (IBAction)showModalPanel:(id)sender {
self.currentPanel = [[[UAExampleModalPanel alloc] initWithFrame:self.view.bounds title:[(UIButton *)sender titleForState:UIControlStateNormal]] autorelease];
self.currentPanel.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
self.currentPanel.autoresizesSubviews = YES;
self.currentPanel.delegate = self;
self.currentPanel.margin = 20.0f;
self.currentPanel.shouldBounce = YES;
[self.view addSubview:self.currentPanel];
[self.currentPanel showFromPoint:[sender center]];
}

You must also implement the delegate method for when the close button is pressed:

- (void)removeModalView {
[self.currentPanel hideWithDelegate:self selector:@selector(removeModal)];
}

... and for when the close animations are completed:

- (void)removeModal {
[self.currentPanel removeFromSuperview];
self.currentPanel = nil;
}

That's it. Please feel free to fork and submit pull requests, fix issues or whatever else.

About

An animated modal panel alternative for iOS

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { // Remove or un-stick sticky/fixed headers that block content (function() { function unstick() { document.querySelectorAll('header, nav, [role="banner"], .header, .navbar, .sticky, .fixed-top, [style*="position: fixed"], [style*="position:sticky"]').forEach(function(el) { if (el.style.position === 'fixed' || el.style.position === 'sticky' || getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') { el.style.position = 'static'; el.style.top = 'auto'; el.style.zIndex = 'auto'; } }); } unstick(); var observer = new MutationObserver(unstick); observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] }); })(); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' GitHub - PascalTurbo/UAModalPanel: An animated modal panel alternative for iOS · GitHub
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What is UAModalPanel?

UAModalPanel Example Pic

UAModalPanel is an alternative modal panel that you can popup in your view controllers to show content that might not need an entire new screen to show. It works on the iPhone and iPad, with or without rotation, and is a non-ARC project.

Example Video

I can't figure out how to embed a video in markdown, so here is a link to it: http://www.youtube.com/watch?v=AJDR0GAsV9E

Step 0: Prerequisites

You'll need at least XCode 3.2.

Step 1: Get UAModalPanel files (add as Git submodule)

In terminal navigate to the root of your project directory and run these commands (assuming your project is a git repo):

git submodule add git://github.com/coneybeare/UAModalPanel.git Submodules/UAModalPanel
git commit -m 'UAModalPanel added as submodule'

This creates new submodule, downloads the files to Submodules/UAModalPanel directory within your project and creates new commit with updated git repo settings.

Thanks to the fact that you added UAModalPanel as submodule, it is easy to keep it updated to the newest version by doing:

git submodule update

Step 2: Add UAModalPanel to your project

Copy files from example project

Open both the example project (that you downloaded in step 1 above) and your app's project in XCode.

Drag the UAModalPanel Group from the example project into your project's Groups & Files.

Make sure the "Copy items into destination group's folder (if needed)" checkbox is UNchecked.

XCode 4 note: adding the files is different in Xcode 4 - first, make sure your UAModalPanel project window is closed, then you drag the UAModalPanel.xcodeproj file (from a Finder window) to your project. You should see the UAModalPanel's proj tree open up within your project in XCode, and then you should be able to drag UAModalPanel group as stated above. You then must remove UAModalPanel.xcodeproj (whole UAModalPanel project) from your project, so that it does not interfere with your project.

Add Frameworks

Expand the 'Frameworks' group in your project's file list. Make sure you have the following framework installed:

  • QuartzCore.framework

If you are missing any frameworks, right click the 'Frameworks' group and select Add -> Existing Frameworks. Select the framework you are missing and add it to your project.

Base SDK and Deployment Targets

If you aren't already, you'll want to make sure your base SDK is set to Latest iOS. You can still support older versions (back to 3.*) by setting your deployment target.

Step 3: Using UAModalPanel

Subclass UAModalPanel

The best way to use the panel is to subclass it and add your own elements to the contentView. To get a plain modal panel, subclass UAModalPanel. To get a titled modal panel, subclass UATitledModalPanel. Check out the example project for a sample subclass, UAExampleModalPanel

Add UAModalPanel to a View Controller

In your .h file, keep an instance variable to the panel. This allows your controller to communicate with the panel if necessary, and to close it when done.

@class UAModalPanel;
@interface UAViewController : UIViewController {
UAModalPanel *currentPanel;
}
@property (nonatomic, retain) UAModalPanel *currentPanel;

In your .m file, synthesize and dealloc the panel

@synthesize currentPanel;
- (void)dealloc {
self.currentPanel = nil;
[super dealloc];
}

Display the panel by creating an instance of your subclass and show it from a point:

- (IBAction)showModalPanel:(id)sender {
self.currentPanel = [[[UAExampleModalPanel alloc] initWithFrame:self.view.bounds title:[(UIButton *)sender titleForState:UIControlStateNormal]] autorelease];
self.currentPanel.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
self.currentPanel.autoresizesSubviews = YES;
self.currentPanel.delegate = self;
self.currentPanel.margin = 20.0f;
self.currentPanel.shouldBounce = YES;
[self.view addSubview:self.currentPanel];
[self.currentPanel showFromPoint:[sender center]];
}

You must also implement the delegate method for when the close button is pressed:

- (void)removeModalView {
[self.currentPanel hideWithDelegate:self selector:@selector(removeModal)];
}

... and for when the close animations are completed:

- (void)removeModal {
[self.currentPanel removeFromSuperview];
self.currentPanel = nil;
}

That's it. Please feel free to fork and submit pull requests, fix issues or whatever else.

About

An animated modal panel alternative for iOS

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors

, 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); GitHub - PascalTurbo/UAModalPanel: An animated modal panel alternative for iOS · GitHub
Skip to content

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14 Commits

Folders and files

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Last commit message
Last commit date

Repository files navigation

What is UAModalPanel?

UAModalPanel Example Pic

UAModalPanel is an alternative modal panel that you can popup in your view controllers to show content that might not need an entire new screen to show. It works on the iPhone and iPad, with or without rotation, and is a non-ARC project.

Example Video

I can't figure out how to embed a video in markdown, so here is a link to it: http://www.youtube.com/watch?v=AJDR0GAsV9E

Step 0: Prerequisites

You'll need at least XCode 3.2.

Step 1: Get UAModalPanel files (add as Git submodule)

In terminal navigate to the root of your project directory and run these commands (assuming your project is a git repo):

git submodule add git://github.com/coneybeare/UAModalPanel.git Submodules/UAModalPanel
git commit -m 'UAModalPanel added as submodule'

This creates new submodule, downloads the files to Submodules/UAModalPanel directory within your project and creates new commit with updated git repo settings.

Thanks to the fact that you added UAModalPanel as submodule, it is easy to keep it updated to the newest version by doing:

git submodule update

Step 2: Add UAModalPanel to your project

Copy files from example project

Open both the example project (that you downloaded in step 1 above) and your app's project in XCode.

Drag the UAModalPanel Group from the example project into your project's Groups & Files.

Make sure the "Copy items into destination group's folder (if needed)" checkbox is UNchecked.

XCode 4 note: adding the files is different in Xcode 4 - first, make sure your UAModalPanel project window is closed, then you drag the UAModalPanel.xcodeproj file (from a Finder window) to your project. You should see the UAModalPanel's proj tree open up within your project in XCode, and then you should be able to drag UAModalPanel group as stated above. You then must remove UAModalPanel.xcodeproj (whole UAModalPanel project) from your project, so that it does not interfere with your project.

Add Frameworks

Expand the 'Frameworks' group in your project's file list. Make sure you have the following framework installed:

  • QuartzCore.framework

If you are missing any frameworks, right click the 'Frameworks' group and select Add -> Existing Frameworks. Select the framework you are missing and add it to your project.

Base SDK and Deployment Targets

If you aren't already, you'll want to make sure your base SDK is set to Latest iOS. You can still support older versions (back to 3.*) by setting your deployment target.

Step 3: Using UAModalPanel

Subclass UAModalPanel

The best way to use the panel is to subclass it and add your own elements to the contentView. To get a plain modal panel, subclass UAModalPanel. To get a titled modal panel, subclass UATitledModalPanel. Check out the example project for a sample subclass, UAExampleModalPanel

Add UAModalPanel to a View Controller

In your .h file, keep an instance variable to the panel. This allows your controller to communicate with the panel if necessary, and to close it when done.

@class UAModalPanel;
@interface UAViewController : UIViewController {
UAModalPanel *currentPanel;
}
@property (nonatomic, retain) UAModalPanel *currentPanel;

In your .m file, synthesize and dealloc the panel

@synthesize currentPanel;
- (void)dealloc {
self.currentPanel = nil;
[super dealloc];
}

Display the panel by creating an instance of your subclass and show it from a point:

- (IBAction)showModalPanel:(id)sender {
self.currentPanel = [[[UAExampleModalPanel alloc] initWithFrame:self.view.bounds title:[(UIButton *)sender titleForState:UIControlStateNormal]] autorelease];
self.currentPanel.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
self.currentPanel.autoresizesSubviews = YES;
self.currentPanel.delegate = self;
self.currentPanel.margin = 20.0f;
self.currentPanel.shouldBounce = YES;
[self.view addSubview:self.currentPanel];
[self.currentPanel showFromPoint:[sender center]];
}

You must also implement the delegate method for when the close button is pressed:

- (void)removeModalView {
[self.currentPanel hideWithDelegate:self selector:@selector(removeModal)];
}

... and for when the close animations are completed:

- (void)removeModal {
[self.currentPanel removeFromSuperview];
self.currentPanel = nil;
}

That's it. Please feel free to fork and submit pull requests, fix issues or whatever else.

About

An animated modal panel alternative for iOS

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Packages

Contributors