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Fix Spectre corpse buffs applying when no Spectre gem is in build - #9306

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LocalIdentity merged 1 commit into
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fix_spectre-buffs
Nov 21, 2025
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Fix Spectre corpse buffs applying when no Spectre gem is in build#9306
LocalIdentity merged 1 commit into
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fix_spectre-buffs

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If you add a Spectre like a Perfect Spirit of Fortune for the Lucky Hits buff, it will always apply the effect if you have it in your Spectre list, even if you remove a Spectre gem from the build

It now checks to make sure you have at least 1 Spectre gem in your build before applying the corpse buffs

If you add a Spectre like a Perfect Spirit of Fortune for the Lucky Hits buff, it will always apply the effect if you have it in your Spectre list, even if you remove a spectre gem from the build
It now checks to make sure you have at least 1 Spectre gem in your build before applying the corpse buffs
@LocalIdentityLocalIdentity added the bug: behaviour Behavioral differences label Nov 20, 2025
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LocalIdentity merged commit 6ac11ea into devNov 21, 2025
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LocalIdentity deleted the fix_spectre-buffs branch November 21, 2025 03:20
@LocalIdentityLocalIdentity added the pob2 Label for features that should be ported over to PoB-PoE2 label Dec 15, 2025
github-actionsBot pushed a commit to PathOfBuildingCommunity/PathOfBuilding-PoE2 that referenced this pull request Dec 15, 2025
LocalIdentity added a commit to PathOfBuildingCommunity/PathOfBuilding-PoE2 that referenced this pull request Dec 15, 2025
…in build (#1596)
* Apply changes from PathOfBuildingCommunity/PathOfBuilding#9306
* Fix merge issues
Had to change the logic for skill flags as for some reason activeSkill.activeEffect.statSet.skillFlags can be nil for some skills
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Co-authored-by: LocalIdentity <LocalIdentity@users.noreply.github.com>
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
bct8925 pushed a commit to bct8925/PathOfBuilding-PoE2 that referenced this pull request Jun 19, 2026
…in build (PathOfBuildingCommunity#1596)
* Apply changes from PathOfBuildingCommunity/PathOfBuilding#9306
* Fix merge issues
Had to change the logic for skill flags as for some reason activeSkill.activeEffect.statSet.skillFlags can be nil for some skills
---------
Co-authored-by: LocalIdentity <LocalIdentity@users.noreply.github.com>
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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