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Fix Tinctures applying their effects even when you have no Mana - #9769

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fix_tincture-no-mana
Apr 17, 2026
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Fix Tinctures applying their effects even when you have no Mana#9769
LocalIdentity merged 1 commit into
devfrom
fix_tincture-no-mana

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Description of the problem being solved:

Tinctures need stacks of mana burn in order to keep their effect active
If you are using a build with Blood Magic or have 100% Mana reserved then you cannot have any Tincture effects active unless you have Weeping Wounds

Link to a build that showcases this PR:

https://maxroll.gg/poe/pob/5c86p0rb

Before screenshot:

image

After screenshot:

image

Tinctures need stacks of mana burn in order to keep their effect active
If you are using a build with Blood Magic or have 100% Mana reserved then you cannot have any Tincture effects active unless you have Weeping Wounds
@LocalIdentityLocalIdentity added the bug: behaviour Behavioral differences label Apr 16, 2026
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LocalIdentity merged commit 4136feb into devApr 17, 2026
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LocalIdentity deleted the fix_tincture-no-mana branch April 17, 2026 19:12
mauriceco2424 added a commit to mauriceco2424/PathOfBuilding that referenced this pull request Jun 16, 2026
Key changes:
- Imbued Supports system (PathOfBuildingCommunity#9670) — replaces alternate quality code (PathOfBuildingCommunity#9758),
with follow-up fixes for gem list visibility (PathOfBuildingCommunity#9782, PathOfBuildingCommunity#9796), trigger
supports (PathOfBuildingCommunity#9793), and indexing bugs (PathOfBuildingCommunity#9763). This is the in-league
replacement for Awakened gems and changes how transfigured supports
scale.
- Calc fixes wave: skills that can repeat (PathOfBuildingCommunity#9723), Vaal Flameblast base
AoE (PathOfBuildingCommunity#9704), Generals Cry clones restricted by attack time, Maven
Memory Game damage (PathOfBuildingCommunity#9757), Hextoad breakdown (PathOfBuildingCommunity#9683), CwC crash with
multiple link groups (PathOfBuildingCommunity#9682), Searing Bond of Detonation power charges
(PathOfBuildingCommunity#9695), Tinctures applying without Mana (PathOfBuildingCommunity#9769), Ghost Reaver leech
with Life Leech sources (PathOfBuildingCommunity#9774), Poisonous Concoction added damage
from disabled life flasks (PathOfBuildingCommunity#9339), Blade Blast of Dagger Detonation
Varunastra counting (PathOfBuildingCommunity#9733), converted damage with poison stacks
(PathOfBuildingCommunity#8991), Chieftain resist nodes Foulborn Choir double-apply (PathOfBuildingCommunity#9643),
Turbulent catalyst flat lightning scaling (PathOfBuildingCommunity#9775), some buffs applying
to player and minions wrongly (PathOfBuildingCommunity#9789), negative eHP and NaN Max hit
(PathOfBuildingCommunity#9772), Dual Wield mastery thrusting+non-thrusting (PathOfBuildingCommunity#9761).
- Ring slot 3 fixes (PathOfBuildingCommunity#9686, PathOfBuildingCommunity#9730) — mods applying when Unseen Hand
isn't allocated.
- Build comparison tab (PathOfBuildingCommunity#9543) — pure UI, headless mode unaffected.
- New spectres: Conjuror of Rot (PathOfBuildingCommunity#9702), Unholy Aberration (PathOfBuildingCommunity#9731).
- Trader improvements (PathOfBuildingCommunity#9691), Watcher's eye trade search (PathOfBuildingCommunity#9649),
duplicate-search fix (PathOfBuildingCommunity#9767), stale state guard (PathOfBuildingCommunity#9742).
- Lesson of Seasons spell barkskin mod (PathOfBuildingCommunity#9820).
- Lingering Blades extends to Animate Weapon of Ranged Arms.
- Runtime DLLs bumped to SimpleGraphic v2.5.3 (PathOfBuildingCommunity#9395) — affects desktop
PoB UI only; headless API runtime is the bundled LuaJIT.
- Releases 2.64.0 and 2.65.0.
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