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My team and I were running the local multiplayer agent executable, and tried changing the port via MultiplayerSettings.json. Upon rerunning the mock agent, the port was still fixed to 3600. So we decided to try and download the source code version of it, to see if we could change this. When downloading both the .zip and .tar (latest and all archives) with the link called "Source Code", it only includes a readme file.
Is this intentional or was the source code accidentally left out?
Aloha PlayFab team,
My team and I were running the local multiplayer agent executable, and tried changing the port via MultiplayerSettings.json. Upon rerunning the mock agent, the port was still fixed to 3600. So we decided to try and download the source code version of it, to see if we could change this. When downloading both the .zip and .tar (latest and all archives) with the link called "Source Code", it only includes a readme file.
Is this intentional or was the source code accidentally left out?