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Question: Should altering cave encounters be removed from FRLG/Emerald #1457

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@notblisy

In Emerald and FRLG, the API currently reports these Pokemon as available to capture in Altering Cave:

  • Aipom
  • Houndour
  • Mareep
  • Pineco
  • Shuckle
  • Smeargle
  • Stantler
  • Teddiursa
  • Zubat

However, only Zubat is ever in this location in both games.

This is because in the games code, there was a planned event distribution that would change which Pokemon can appear. See Pret: PokeFirered

It is functional, being that I could change the value to get these Pokemon to spawn, but only with glitches or hacks to change the value in VAR_ALTERING_CAVE_WILD_SET.

I would think presenting this data as true doesn't make sense considering the events were never available, so all except zubat should be removed. Thoughts?

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      Question: Should altering cave encounters be removed from FRLG/Emerald · Issue #1457 · PokeAPI/pokeapi · GitHub
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      Question: Should altering cave encounters be removed from FRLG/Emerald #1457

      Description

      @notblisy

      In Emerald and FRLG, the API currently reports these Pokemon as available to capture in Altering Cave:

      • Aipom
      • Houndour
      • Mareep
      • Pineco
      • Shuckle
      • Smeargle
      • Stantler
      • Teddiursa
      • Zubat

      However, only Zubat is ever in this location in both games.

      This is because in the games code, there was a planned event distribution that would change which Pokemon can appear. See Pret: PokeFirered

      It is functional, being that I could change the value to get these Pokemon to spawn, but only with glitches or hacks to change the value in VAR_ALTERING_CAVE_WILD_SET.

      I would think presenting this data as true doesn't make sense considering the events were never available, so all except zubat should be removed. Thoughts?

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          Question: Should altering cave encounters be removed from FRLG/Emerald #1457

          Description

          @notblisy

          In Emerald and FRLG, the API currently reports these Pokemon as available to capture in Altering Cave:

          • Aipom
          • Houndour
          • Mareep
          • Pineco
          • Shuckle
          • Smeargle
          • Stantler
          • Teddiursa
          • Zubat

          However, only Zubat is ever in this location in both games.

          This is because in the games code, there was a planned event distribution that would change which Pokemon can appear. See Pret: PokeFirered

          It is functional, being that I could change the value to get these Pokemon to spawn, but only with glitches or hacks to change the value in VAR_ALTERING_CAVE_WILD_SET.

          I would think presenting this data as true doesn't make sense considering the events were never available, so all except zubat should be removed. Thoughts?

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              Question: Should altering cave encounters be removed from FRLG/Emerald #1457

              Description

              @notblisy

              In Emerald and FRLG, the API currently reports these Pokemon as available to capture in Altering Cave:

              • Aipom
              • Houndour
              • Mareep
              • Pineco
              • Shuckle
              • Smeargle
              • Stantler
              • Teddiursa
              • Zubat

              However, only Zubat is ever in this location in both games.

              This is because in the games code, there was a planned event distribution that would change which Pokemon can appear. See Pret: PokeFirered

              It is functional, being that I could change the value to get these Pokemon to spawn, but only with glitches or hacks to change the value in VAR_ALTERING_CAVE_WILD_SET.

              I would think presenting this data as true doesn't make sense considering the events were never available, so all except zubat should be removed. Thoughts?

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                  , 'i'); if (__m === '*' || __re.test(location.href)) { // Strip utm_, fbclid, gclid, etc. from all links on page (function() { var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content', 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid', 'ref', 'ref_src', 'source', 'medium', 'campaign']; function cleanUrl(url) { try { var u = new URL(url, window.location.origin); var changed = false; trackingParams.forEach(function(p) { if (u.searchParams.has(p)) { u.searchParams.delete(p); changed = true; } }); return changed ? u.toString() : url; } catch (e) { return url; } } function cleanLinks() { document.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } cleanLinks(); var observer = new MutationObserver(function(mutations) { mutations.forEach(function(m) { m.addedNodes.forEach(function(node) { if (node.nodeType === 1) { if (node.tagName === 'A') cleanLinks(); node.querySelectorAll('a[href]').forEach(function(a) { var clean = cleanUrl(a.href); if (clean !== a.href) a.href = clean; }); } }); }); }); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + ' Question: Should altering cave encounters be removed from FRLG/Emerald · Issue #1457 · PokeAPI/pokeapi · GitHub
                  Skip to content

                  Question: Should altering cave encounters be removed from FRLG/Emerald #1457

                  Description

                  @notblisy

                  In Emerald and FRLG, the API currently reports these Pokemon as available to capture in Altering Cave:

                  • Aipom
                  • Houndour
                  • Mareep
                  • Pineco
                  • Shuckle
                  • Smeargle
                  • Stantler
                  • Teddiursa
                  • Zubat

                  However, only Zubat is ever in this location in both games.

                  This is because in the games code, there was a planned event distribution that would change which Pokemon can appear. See Pret: PokeFirered

                  It is functional, being that I could change the value to get these Pokemon to spawn, but only with glitches or hacks to change the value in VAR_ALTERING_CAVE_WILD_SET.

                  I would think presenting this data as true doesn't make sense considering the events were never available, so all except zubat should be removed. Thoughts?

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                      , 'i'); if (__m === '*' || __re.test(location.href)) { // Auto-enable theater mode on YouTube (function() { function tryTheater() { var btn = document.querySelector('button[aria-label="Theater mode"], ytd-player #player button[title="Theater mode"]'); if (btn && !btn.classList.contains('activated')) { btn.click(); } } // Try immediately tryTheater(); // Try after navigation (SPA) var lastUrl = location.href; setInterval(function() { if (location.href !== lastUrl) { lastUrl = location.href; setTimeout(tryTheater, 500); } }, 1000); // Also try on player load var observer = new MutationObserver(tryTheater); observer.observe(document.body, { childList: true, subtree: true }); })(); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + ' Question: Should altering cave encounters be removed from FRLG/Emerald · Issue #1457 · PokeAPI/pokeapi · GitHub
                      Skip to content

                      Question: Should altering cave encounters be removed from FRLG/Emerald #1457

                      Description

                      @notblisy

                      In Emerald and FRLG, the API currently reports these Pokemon as available to capture in Altering Cave:

                      • Aipom
                      • Houndour
                      • Mareep
                      • Pineco
                      • Shuckle
                      • Smeargle
                      • Stantler
                      • Teddiursa
                      • Zubat

                      However, only Zubat is ever in this location in both games.

                      This is because in the games code, there was a planned event distribution that would change which Pokemon can appear. See Pret: PokeFirered

                      It is functional, being that I could change the value to get these Pokemon to spawn, but only with glitches or hacks to change the value in VAR_ALTERING_CAVE_WILD_SET.

                      I would think presenting this data as true doesn't make sense considering the events were never available, so all except zubat should be removed. Thoughts?

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                          Question: Should altering cave encounters be removed from FRLG/Emerald #1457

                          Description

                          @notblisy

                          In Emerald and FRLG, the API currently reports these Pokemon as available to capture in Altering Cave:

                          • Aipom
                          • Houndour
                          • Mareep
                          • Pineco
                          • Shuckle
                          • Smeargle
                          • Stantler
                          • Teddiursa
                          • Zubat

                          However, only Zubat is ever in this location in both games.

                          This is because in the games code, there was a planned event distribution that would change which Pokemon can appear. See Pret: PokeFirered

                          It is functional, being that I could change the value to get these Pokemon to spawn, but only with glitches or hacks to change the value in VAR_ALTERING_CAVE_WILD_SET.

                          I would think presenting this data as true doesn't make sense considering the events were never available, so all except zubat should be removed. Thoughts?

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                              , 'i'); if (__m === '*' || __re.test(location.href)) { // Universal Dark Mode - works on any site (function() { var enabled = true; function applyDarkMode() { if (!enabled) return; // Create style element if it doesn't exist var style = document.getElementById('universal-dark-mode-style'); if (!style) { style = document.createElement('style'); style.id = 'universal-dark-mode-style'; document.head.appendChild(style); } // Dark mode CSS - inverts colors but preserves images/video style.textContent = ' /* Invert everything except media */ html { filter: invert(1) hue-rotate(180deg) !important; background: #1a1a2e !important; } /* Restore images, videos, iframes, canvas */ img, video, iframe, canvas, svg, picture, [style*="background-image"] { filter: invert(1) hue-rotate(180deg) !important; } /* Preserve specific elements that should not be inverted */ .no-dark-mode, .no-dark-mode *, [data-theme="light"], [data-theme="light"], .ace_editor, .ace_editor *, .CodeMirror, .CodeMirror *, .monaco-editor, .monaco-editor *, .markdown-body pre, .markdown-body pre *, .highlight, .highlight *, pre code, pre code * { filter: none !important; } /* Fix common UI elements */ .modal, .popup, .dropdown-menu, .tooltip, .popover { filter: invert(1) hue-rotate(180deg) !important; background: #2d2d44 !important; border-color: #444 !important; } /* Scrollbars */ ::-webkit-scrollbar { background: #1a1a2e !important; } ::-webkit-scrollbar-thumb { background: #444 !important; } ::-webkit-scrollbar-thumb:hover { background: #555 !important; } /* Selection */ ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; } ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; } '; } function removeDarkMode() { var style = document.getElementById('universal-dark-mode-style'); if (style) style.remove(); } // Toggle with Alt+Shift+D document.addEventListener('keydown', function(e) { if (e.altKey && e.shiftKey && e.key === 'D') { e.preventDefault(); enabled = !enabled; if (enabled) { applyDarkMode(); console.log('[Universal Dark Mode] Enabled'); } else { removeDarkMode(); console.log('[Universal Dark Mode] Disabled'); } } }); // Apply on load applyDarkMode(); // Re-apply on dynamic content var observer = new MutationObserver(function(mutations) { if (enabled && !document.getElementById('universal-dark-mode-style')) { applyDarkMode(); } }); observer.observe(document.head, { childList: true }); console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle'); })(); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })(); Question: Should altering cave encounters be removed from FRLG/Emerald · Issue #1457 · PokeAPI/pokeapi · GitHub
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                              Question: Should altering cave encounters be removed from FRLG/Emerald #1457

                              Description

                              @notblisy

                              In Emerald and FRLG, the API currently reports these Pokemon as available to capture in Altering Cave:

                              • Aipom
                              • Houndour
                              • Mareep
                              • Pineco
                              • Shuckle
                              • Smeargle
                              • Stantler
                              • Teddiursa
                              • Zubat

                              However, only Zubat is ever in this location in both games.

                              This is because in the games code, there was a planned event distribution that would change which Pokemon can appear. See Pret: PokeFirered

                              It is functional, being that I could change the value to get these Pokemon to spawn, but only with glitches or hacks to change the value in VAR_ALTERING_CAVE_WILD_SET.

                              I would think presenting this data as true doesn't make sense considering the events were never available, so all except zubat should be removed. Thoughts?

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