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    PowerfulBacon/README.md

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    Over 650 PRs for Space Station 13 and counting! https://github.com/BeeStation/BeeStation-Hornet/pulls/PowerfulBacon

    Some things I have worked on:

    Space Station 13 Fancy Lighting

    A beautiful shadow based lighting system utilising some fun transformation math. Unfortunately due to the restrictions of the engine, I was unable to overcome the client lag caused by Byond's KEEP_TOGETHER flag causing lag when rendering lights. ss13_lighting_2ss13_lighting_3

    Random art

    syndie base pngspace ian

    GGJ2022

    Some screenshots of a rimworld inspired game I made in 10 days for the global game jam 2022.

    151660809-42c4ef5e-74f9-451c-80ab-d45a63042c6b

    Pinned Loading

    1. BeeStation/BeeStation-HornetBeeStation/BeeStation-HornetPublic

      99.95% station. 0.05% bees

      DM 215 730

    2. CorgEngCorgEngPublic archive

      A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional modules for easier development. Includes a user …

      C# 12

    3. AutoStreamDeckAutoStreamDeckPublic

      An API and framework for automatically generating plugins for the StreamDeck in C#. No more need to worry about the manifest, AutoStreamDeck handles it for you!

      C# 3

    4. CorgECCorgECPublic

      A C# library for easy management of registering and raising signals against entities with an included Entity/Component framework. https://www.nuget.org/packages/ECCore/3.0.0

      C# 1

    5. GJ2022GJ2022Public

      A 2D sandbox game where you command pawns to construct a space station.

      C# 5