This repository was archived by the owner on Aug 16, 2026. It is now read-only.

Repository files navigation

Gourmet Heaven logo

Gourmet Heaven

Gourmet Heaven is an Asian inspired cooking game made using Unity Unity 6000.3.5f2 for Android, iOS and Windows.

NOTE: The main branch contains code with additional changes made since the assignment submission. For the submitted version of the game please use the SUBMITTED-VERSION branch or the release with the same name here: 'https://github.com/PycraftDeveloper/Gourmet-Heaven/releases'

Setup

Windows

On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.

Android

On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start.

Minimum hardware/software requirements

On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.

iOS

On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.

Minimum hardware/software requirements

On the iOS operating system, your device must be running iOS version 13.0 or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.

User Input

Windows

On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:

  • Left-clicking - behaving as a finger touching the screen.
  • Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.

Further to this, you can use the keyboard in addition to the on-screen button arrangement.

  • Pressing the 'Esc' key will return you to the previous menu.
  • Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
  • Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
  • Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
  • Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.

You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.

Android & iOS

On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:

  • Tap the screen with one finger to interact with buttons and other content in the game.
  • Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.

You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.

Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.

Credits

Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett

References

Fonts

Sounds

Additional Helpful Content

About

Gourmet Heaven is an Asian inspired cooking game made using Unity 6000.3.5f2 for Android, iOS and Windows.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content
This repository was archived by the owner on Aug 16, 2026. It is now read-only.

Repository files navigation

Gourmet Heaven logo

Gourmet Heaven

Gourmet Heaven is an Asian inspired cooking game made using Unity Unity 6000.3.5f2 for Android, iOS and Windows.

NOTE: The main branch contains code with additional changes made since the assignment submission. For the submitted version of the game please use the SUBMITTED-VERSION branch or the release with the same name here: 'https://github.com/PycraftDeveloper/Gourmet-Heaven/releases'

Setup

Windows

On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.

Android

On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start.

Minimum hardware/software requirements

On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.

iOS

On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.

Minimum hardware/software requirements

On the iOS operating system, your device must be running iOS version 13.0 or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.

User Input

Windows

On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:

  • Left-clicking - behaving as a finger touching the screen.
  • Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.

Further to this, you can use the keyboard in addition to the on-screen button arrangement.

  • Pressing the 'Esc' key will return you to the previous menu.
  • Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
  • Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
  • Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
  • Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.

You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.

Android & iOS

On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:

  • Tap the screen with one finger to interact with buttons and other content in the game.
  • Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.

You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.

Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.

Credits

Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett

References

Fonts

Sounds

Additional Helpful Content

About

Gourmet Heaven is an Asian inspired cooking game made using Unity 6000.3.5f2 for Android, iOS and Windows.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Aug 16, 2026. It is now read-only.

Repository files navigation

Gourmet Heaven logo

Gourmet Heaven

Gourmet Heaven is an Asian inspired cooking game made using Unity Unity 6000.3.5f2 for Android, iOS and Windows.

NOTE: The main branch contains code with additional changes made since the assignment submission. For the submitted version of the game please use the SUBMITTED-VERSION branch or the release with the same name here: 'https://github.com/PycraftDeveloper/Gourmet-Heaven/releases'

Setup

Windows

On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.

Android

On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start.

Minimum hardware/software requirements

On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.

iOS

On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.

Minimum hardware/software requirements

On the iOS operating system, your device must be running iOS version 13.0 or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.

User Input

Windows

On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:

  • Left-clicking - behaving as a finger touching the screen.
  • Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.

Further to this, you can use the keyboard in addition to the on-screen button arrangement.

  • Pressing the 'Esc' key will return you to the previous menu.
  • Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
  • Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
  • Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
  • Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.

You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.

Android & iOS

On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:

  • Tap the screen with one finger to interact with buttons and other content in the game.
  • Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.

You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.

Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.

Credits

Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett

References

Fonts

Sounds

Additional Helpful Content

About

Gourmet Heaven is an Asian inspired cooking game made using Unity 6000.3.5f2 for Android, iOS and Windows.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Aug 16, 2026. It is now read-only.

Repository files navigation

Gourmet Heaven logo

Gourmet Heaven

Gourmet Heaven is an Asian inspired cooking game made using Unity Unity 6000.3.5f2 for Android, iOS and Windows.

NOTE: The main branch contains code with additional changes made since the assignment submission. For the submitted version of the game please use the SUBMITTED-VERSION branch or the release with the same name here: 'https://github.com/PycraftDeveloper/Gourmet-Heaven/releases'

Setup

Windows

On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.

Android

On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start.

Minimum hardware/software requirements

On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.

iOS

On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.

Minimum hardware/software requirements

On the iOS operating system, your device must be running iOS version 13.0 or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.

User Input

Windows

On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:

  • Left-clicking - behaving as a finger touching the screen.
  • Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.

Further to this, you can use the keyboard in addition to the on-screen button arrangement.

  • Pressing the 'Esc' key will return you to the previous menu.
  • Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
  • Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
  • Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
  • Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.

You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.

Android & iOS

On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:

  • Tap the screen with one finger to interact with buttons and other content in the game.
  • Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.

You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.

Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.

Credits

Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett

References

Fonts

Sounds

Additional Helpful Content

About

Gourmet Heaven is an Asian inspired cooking game made using Unity 6000.3.5f2 for Android, iOS and Windows.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content
This repository was archived by the owner on Aug 16, 2026. It is now read-only.

Repository files navigation

Gourmet Heaven logo

Gourmet Heaven

Gourmet Heaven is an Asian inspired cooking game made using Unity Unity 6000.3.5f2 for Android, iOS and Windows.

NOTE: The main branch contains code with additional changes made since the assignment submission. For the submitted version of the game please use the SUBMITTED-VERSION branch or the release with the same name here: 'https://github.com/PycraftDeveloper/Gourmet-Heaven/releases'

Setup

Windows

On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.

Android

On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start.

Minimum hardware/software requirements

On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.

iOS

On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.

Minimum hardware/software requirements

On the iOS operating system, your device must be running iOS version 13.0 or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.

User Input

Windows

On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:

  • Left-clicking - behaving as a finger touching the screen.
  • Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.

Further to this, you can use the keyboard in addition to the on-screen button arrangement.

  • Pressing the 'Esc' key will return you to the previous menu.
  • Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
  • Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
  • Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
  • Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.

You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.

Android & iOS

On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:

  • Tap the screen with one finger to interact with buttons and other content in the game.
  • Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.

You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.

Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.

Credits

Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett

References

Fonts

Sounds

Additional Helpful Content

About

Gourmet Heaven is an Asian inspired cooking game made using Unity 6000.3.5f2 for Android, iOS and Windows.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Aug 16, 2026. It is now read-only.

Repository files navigation

Gourmet Heaven logo

Gourmet Heaven

Gourmet Heaven is an Asian inspired cooking game made using Unity Unity 6000.3.5f2 for Android, iOS and Windows.

NOTE: The main branch contains code with additional changes made since the assignment submission. For the submitted version of the game please use the SUBMITTED-VERSION branch or the release with the same name here: 'https://github.com/PycraftDeveloper/Gourmet-Heaven/releases'

Setup

Windows

On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.

Android

On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start.

Minimum hardware/software requirements

On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.

iOS

On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.

Minimum hardware/software requirements

On the iOS operating system, your device must be running iOS version 13.0 or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.

User Input

Windows

On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:

  • Left-clicking - behaving as a finger touching the screen.
  • Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.

Further to this, you can use the keyboard in addition to the on-screen button arrangement.

  • Pressing the 'Esc' key will return you to the previous menu.
  • Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
  • Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
  • Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
  • Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.

You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.

Android & iOS

On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:

  • Tap the screen with one finger to interact with buttons and other content in the game.
  • Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.

You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.

Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.

Credits

Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett

References

Fonts

Sounds

Additional Helpful Content

About

Gourmet Heaven is an Asian inspired cooking game made using Unity 6000.3.5f2 for Android, iOS and Windows.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content
This repository was archived by the owner on Aug 16, 2026. It is now read-only.

Repository files navigation

Gourmet Heaven logo

Gourmet Heaven

Gourmet Heaven is an Asian inspired cooking game made using Unity Unity 6000.3.5f2 for Android, iOS and Windows.

NOTE: The main branch contains code with additional changes made since the assignment submission. For the submitted version of the game please use the SUBMITTED-VERSION branch or the release with the same name here: 'https://github.com/PycraftDeveloper/Gourmet-Heaven/releases'

Setup

Windows

On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.

Android

On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start.

Minimum hardware/software requirements

On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.

iOS

On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.

Minimum hardware/software requirements

On the iOS operating system, your device must be running iOS version 13.0 or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.

User Input

Windows

On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:

  • Left-clicking - behaving as a finger touching the screen.
  • Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.

Further to this, you can use the keyboard in addition to the on-screen button arrangement.

  • Pressing the 'Esc' key will return you to the previous menu.
  • Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
  • Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
  • Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
  • Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.

You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.

Android & iOS

On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:

  • Tap the screen with one finger to interact with buttons and other content in the game.
  • Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.

You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.

Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.

Credits

Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett

References

Fonts

Sounds

Additional Helpful Content

About

Gourmet Heaven is an Asian inspired cooking game made using Unity 6000.3.5f2 for Android, iOS and Windows.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content
This repository was archived by the owner on Aug 16, 2026. It is now read-only.

Repository files navigation

Gourmet Heaven logo

Gourmet Heaven

Gourmet Heaven is an Asian inspired cooking game made using Unity Unity 6000.3.5f2 for Android, iOS and Windows.

NOTE: The main branch contains code with additional changes made since the assignment submission. For the submitted version of the game please use the SUBMITTED-VERSION branch or the release with the same name here: 'https://github.com/PycraftDeveloper/Gourmet-Heaven/releases'

Setup

Windows

On the Windows operating system, you need to just double click the "gourmet heaven.exe" to start the game.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Windows PC has a minimum of 1 GB of available system storage for storing the game, and 500 MB of system memory.

Android

On the Android operating system, you will need to install the "gourmet heaven.apk" onto the device before tapping the app icon to start.

Minimum hardware/software requirements

On the Android operating system, your device must be running Android version 6 (Android Marshmallow) or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, however it is recommended that the Android device has a minimum of 1 GB of available system storage for storing the game, and 600 MB of system memory.

iOS

On the iOS operating system, you will need to use an iMac with XCode to build the "gourmet heaven" XCode project onto the connected iOS device. Then similar to Android you tap the app icon to launch the game.

Minimum hardware/software requirements

On the iOS operating system, your device must be running iOS version 13.0 or higher.

Recommended hardware/software requirements

There are no strictly enforced hardware requirements built into the game, it is also not known how much storage space and memory the application uses on this platform at this time.

User Input

Windows

On the Windows platform you can use your mouse cursor in replacement of a touch input device, with:

  • Left-clicking - behaving as a finger touching the screen.
  • Moving the mouse whilst holding left-click - behaving as a touch-drag style of input.

Further to this, you can use the keyboard in addition to the on-screen button arrangement.

  • Pressing the 'Esc' key will return you to the previous menu.
  • Pressing the 'W' key will allow you to move the player towards the top of the window in the kitchen and restaurant scenes.
  • Pressing the 'S' key will allow you to move the player towards the bottom of the window in the kitchen and restaurant scenes.
  • Pressing the 'A' key will allow you to move the player towards the left of the window in the kitchen and restaurant scenes.
  • Pressing the 'D' key will allow you to move the player toward the right of the window in the kitchen and restaurant scenes.

You can click anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

Note: On the Windows platform, if you have a touch-screen device you can still interact with the game in the same way as Android or iOS versions would using your finger - although this behavior was not tested due to not having a Window's compatible touch-screen device.

Android & iOS

On both Android and iOS your primary input will be the touch screen. Using the touch screen you can:

  • Tap the screen with one finger to interact with buttons and other content in the game.
  • Tap and hold the screen with one finger to drag some items around, like for example to drag the joystick to move the player, or to drag items around in the sushi mini-game.

You can tap anywhere on-screen during the intro-sequence to skip it and go immediately to the main menu.

The game was programmed to only consider single-finger screen touches as the game is also built for the Windows platform which uses the mouse to replace the lack of touch-screen input and a computer can only have one device controlling the mouse at a time.

Note: On the Android and iOS platforms, you cannot connect a keyboard or mouse and use that instead of the touch input.

Credits

Project manager: Joshua Cossar
Lead programmer: Thomas Jebson
Lead designer: Dawid Galka-Wozniak Design team: Josh Cossar, Emmie Heane
Lead artist: Alice Haydon-Grime Art team: Finlay Thomson, Luna Lin Gao, Theo Carre
Background music: Rose Skillett

References

Fonts

Sounds

Additional Helpful Content

About

Gourmet Heaven is an Asian inspired cooking game made using Unity 6000.3.5f2 for Android, iOS and Windows.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages