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Roboth.web3

A simple and stupid experimental DApp for ethereum. The idea is to create a job market for people where users can submit jobs (thus the name, from Czech 'robota' = work) for other people to do or work on other people's tasks for rewards. A bit like Mechanical Turk. It should integrate a reputation system to allow grading the workers and selecting the best solution and sosuch. Since this is just in a very early stage of development, the only type of task is submitting dictionary explanation of english words.

Based off of SilentCicero's meteor-boilerplate

Development

Clone this repo

$ git clone https://github.com/Quiark/Roboth.web3

Start a geth node

$ geth --rpc --rpcaddr="localhost" --unlock=primary --rpcport="8080" --rpccorsdomain="http://localhost:3000" console

Start your app using meteor

$ cd Roboth.web3/app
$ meteor

Go to http://localhost:3000

File Structure

This file structure is largley based off of Differentials boilerplate, but with client-only directories. Client-only files are stored in the client directory. The public directory is for publicly accessible assets such as images and fonts. The i18n directory is for language files.

Bootstrap and LESS

The majority of Bootstrap can be customized with LESS variables. If you look in client/stylesheets/base/lib/bootstrap/variables.import.less you will see a slew of configuration variables that can be tweaked to drastically change the look and feel of your site without having to write a single line of CSS.

However we should avoid modifying the core Bootstrap Less files (in case we want to update them later), and should instead override the variables in our own LESS files.

For example, to change the color of all primary buttons and links, simply add a @brand-primary variable to stylesheets/base/variables.import.less:

// variables.import.less
@brand-primary: #DC681D;

If you'd like to override a feature of Bootstrap that can't be modified using variables, simply create a new file in the client/stylesheets/components directory named after the corresponding Bootstrap component (eg. buttons in this case), and make your changes there.

// buttons.import.less
.btn {
text-transform: uppercase;
}

After your file is ready, you need to import it into client/stylesheets/base/global.less. So, you would add in this statement:

@import '@{components}/buttons.import.less';

The reason that this is done is to avoid any issues when the LESS files are compiled into CSS. That way, if one component relies on another or you want a certain order for your components, you can avoid any issues.

Favicons and Touch Icons

Upload your image to http://realfavicongenerator.net/ and place the resulting images in public/images/favicons

About

An experimental Ethereum smart contract

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Roboth.web3

A simple and stupid experimental DApp for ethereum. The idea is to create a job market for people where users can submit jobs (thus the name, from Czech 'robota' = work) for other people to do or work on other people's tasks for rewards. A bit like Mechanical Turk. It should integrate a reputation system to allow grading the workers and selecting the best solution and sosuch. Since this is just in a very early stage of development, the only type of task is submitting dictionary explanation of english words.

Based off of SilentCicero's meteor-boilerplate

Development

Clone this repo

$ git clone https://github.com/Quiark/Roboth.web3

Start a geth node

$ geth --rpc --rpcaddr="localhost" --unlock=primary --rpcport="8080" --rpccorsdomain="http://localhost:3000" console

Start your app using meteor

$ cd Roboth.web3/app
$ meteor

Go to http://localhost:3000

File Structure

This file structure is largley based off of Differentials boilerplate, but with client-only directories. Client-only files are stored in the client directory. The public directory is for publicly accessible assets such as images and fonts. The i18n directory is for language files.

Bootstrap and LESS

The majority of Bootstrap can be customized with LESS variables. If you look in client/stylesheets/base/lib/bootstrap/variables.import.less you will see a slew of configuration variables that can be tweaked to drastically change the look and feel of your site without having to write a single line of CSS.

However we should avoid modifying the core Bootstrap Less files (in case we want to update them later), and should instead override the variables in our own LESS files.

For example, to change the color of all primary buttons and links, simply add a @brand-primary variable to stylesheets/base/variables.import.less:

// variables.import.less
@brand-primary: #DC681D;

If you'd like to override a feature of Bootstrap that can't be modified using variables, simply create a new file in the client/stylesheets/components directory named after the corresponding Bootstrap component (eg. buttons in this case), and make your changes there.

// buttons.import.less
.btn {
text-transform: uppercase;
}

After your file is ready, you need to import it into client/stylesheets/base/global.less. So, you would add in this statement:

@import '@{components}/buttons.import.less';

The reason that this is done is to avoid any issues when the LESS files are compiled into CSS. That way, if one component relies on another or you want a certain order for your components, you can avoid any issues.

Favicons and Touch Icons

Upload your image to http://realfavicongenerator.net/ and place the resulting images in public/images/favicons

About

An experimental Ethereum smart contract

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Roboth.web3

A simple and stupid experimental DApp for ethereum. The idea is to create a job market for people where users can submit jobs (thus the name, from Czech 'robota' = work) for other people to do or work on other people's tasks for rewards. A bit like Mechanical Turk. It should integrate a reputation system to allow grading the workers and selecting the best solution and sosuch. Since this is just in a very early stage of development, the only type of task is submitting dictionary explanation of english words.

Based off of SilentCicero's meteor-boilerplate

Development

Clone this repo

$ git clone https://github.com/Quiark/Roboth.web3

Start a geth node

$ geth --rpc --rpcaddr="localhost" --unlock=primary --rpcport="8080" --rpccorsdomain="http://localhost:3000" console

Start your app using meteor

$ cd Roboth.web3/app
$ meteor

Go to http://localhost:3000

File Structure

This file structure is largley based off of Differentials boilerplate, but with client-only directories. Client-only files are stored in the client directory. The public directory is for publicly accessible assets such as images and fonts. The i18n directory is for language files.

Bootstrap and LESS

The majority of Bootstrap can be customized with LESS variables. If you look in client/stylesheets/base/lib/bootstrap/variables.import.less you will see a slew of configuration variables that can be tweaked to drastically change the look and feel of your site without having to write a single line of CSS.

However we should avoid modifying the core Bootstrap Less files (in case we want to update them later), and should instead override the variables in our own LESS files.

For example, to change the color of all primary buttons and links, simply add a @brand-primary variable to stylesheets/base/variables.import.less:

// variables.import.less
@brand-primary: #DC681D;

If you'd like to override a feature of Bootstrap that can't be modified using variables, simply create a new file in the client/stylesheets/components directory named after the corresponding Bootstrap component (eg. buttons in this case), and make your changes there.

// buttons.import.less
.btn {
text-transform: uppercase;
}

After your file is ready, you need to import it into client/stylesheets/base/global.less. So, you would add in this statement:

@import '@{components}/buttons.import.less';

The reason that this is done is to avoid any issues when the LESS files are compiled into CSS. That way, if one component relies on another or you want a certain order for your components, you can avoid any issues.

Favicons and Touch Icons

Upload your image to http://realfavicongenerator.net/ and place the resulting images in public/images/favicons

About

An experimental Ethereum smart contract

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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Roboth.web3

A simple and stupid experimental DApp for ethereum. The idea is to create a job market for people where users can submit jobs (thus the name, from Czech 'robota' = work) for other people to do or work on other people's tasks for rewards. A bit like Mechanical Turk. It should integrate a reputation system to allow grading the workers and selecting the best solution and sosuch. Since this is just in a very early stage of development, the only type of task is submitting dictionary explanation of english words.

Based off of SilentCicero's meteor-boilerplate

Development

Clone this repo

$ git clone https://github.com/Quiark/Roboth.web3

Start a geth node

$ geth --rpc --rpcaddr="localhost" --unlock=primary --rpcport="8080" --rpccorsdomain="http://localhost:3000" console

Start your app using meteor

$ cd Roboth.web3/app
$ meteor

Go to http://localhost:3000

File Structure

This file structure is largley based off of Differentials boilerplate, but with client-only directories. Client-only files are stored in the client directory. The public directory is for publicly accessible assets such as images and fonts. The i18n directory is for language files.

Bootstrap and LESS

The majority of Bootstrap can be customized with LESS variables. If you look in client/stylesheets/base/lib/bootstrap/variables.import.less you will see a slew of configuration variables that can be tweaked to drastically change the look and feel of your site without having to write a single line of CSS.

However we should avoid modifying the core Bootstrap Less files (in case we want to update them later), and should instead override the variables in our own LESS files.

For example, to change the color of all primary buttons and links, simply add a @brand-primary variable to stylesheets/base/variables.import.less:

// variables.import.less
@brand-primary: #DC681D;

If you'd like to override a feature of Bootstrap that can't be modified using variables, simply create a new file in the client/stylesheets/components directory named after the corresponding Bootstrap component (eg. buttons in this case), and make your changes there.

// buttons.import.less
.btn {
text-transform: uppercase;
}

After your file is ready, you need to import it into client/stylesheets/base/global.less. So, you would add in this statement:

@import '@{components}/buttons.import.less';

The reason that this is done is to avoid any issues when the LESS files are compiled into CSS. That way, if one component relies on another or you want a certain order for your components, you can avoid any issues.

Favicons and Touch Icons

Upload your image to http://realfavicongenerator.net/ and place the resulting images in public/images/favicons

About

An experimental Ethereum smart contract

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

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54 Commits

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Roboth.web3

A simple and stupid experimental DApp for ethereum. The idea is to create a job market for people where users can submit jobs (thus the name, from Czech 'robota' = work) for other people to do or work on other people's tasks for rewards. A bit like Mechanical Turk. It should integrate a reputation system to allow grading the workers and selecting the best solution and sosuch. Since this is just in a very early stage of development, the only type of task is submitting dictionary explanation of english words.

Based off of SilentCicero's meteor-boilerplate

Development

Clone this repo

$ git clone https://github.com/Quiark/Roboth.web3

Start a geth node

$ geth --rpc --rpcaddr="localhost" --unlock=primary --rpcport="8080" --rpccorsdomain="http://localhost:3000" console

Start your app using meteor

$ cd Roboth.web3/app
$ meteor

Go to http://localhost:3000

File Structure

This file structure is largley based off of Differentials boilerplate, but with client-only directories. Client-only files are stored in the client directory. The public directory is for publicly accessible assets such as images and fonts. The i18n directory is for language files.

Bootstrap and LESS

The majority of Bootstrap can be customized with LESS variables. If you look in client/stylesheets/base/lib/bootstrap/variables.import.less you will see a slew of configuration variables that can be tweaked to drastically change the look and feel of your site without having to write a single line of CSS.

However we should avoid modifying the core Bootstrap Less files (in case we want to update them later), and should instead override the variables in our own LESS files.

For example, to change the color of all primary buttons and links, simply add a @brand-primary variable to stylesheets/base/variables.import.less:

// variables.import.less
@brand-primary: #DC681D;

If you'd like to override a feature of Bootstrap that can't be modified using variables, simply create a new file in the client/stylesheets/components directory named after the corresponding Bootstrap component (eg. buttons in this case), and make your changes there.

// buttons.import.less
.btn {
text-transform: uppercase;
}

After your file is ready, you need to import it into client/stylesheets/base/global.less. So, you would add in this statement:

@import '@{components}/buttons.import.less';

The reason that this is done is to avoid any issues when the LESS files are compiled into CSS. That way, if one component relies on another or you want a certain order for your components, you can avoid any issues.

Favicons and Touch Icons

Upload your image to http://realfavicongenerator.net/ and place the resulting images in public/images/favicons

About

An experimental Ethereum smart contract

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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54 Commits

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Roboth.web3

A simple and stupid experimental DApp for ethereum. The idea is to create a job market for people where users can submit jobs (thus the name, from Czech 'robota' = work) for other people to do or work on other people's tasks for rewards. A bit like Mechanical Turk. It should integrate a reputation system to allow grading the workers and selecting the best solution and sosuch. Since this is just in a very early stage of development, the only type of task is submitting dictionary explanation of english words.

Based off of SilentCicero's meteor-boilerplate

Development

Clone this repo

$ git clone https://github.com/Quiark/Roboth.web3

Start a geth node

$ geth --rpc --rpcaddr="localhost" --unlock=primary --rpcport="8080" --rpccorsdomain="http://localhost:3000" console

Start your app using meteor

$ cd Roboth.web3/app
$ meteor

Go to http://localhost:3000

File Structure

This file structure is largley based off of Differentials boilerplate, but with client-only directories. Client-only files are stored in the client directory. The public directory is for publicly accessible assets such as images and fonts. The i18n directory is for language files.

Bootstrap and LESS

The majority of Bootstrap can be customized with LESS variables. If you look in client/stylesheets/base/lib/bootstrap/variables.import.less you will see a slew of configuration variables that can be tweaked to drastically change the look and feel of your site without having to write a single line of CSS.

However we should avoid modifying the core Bootstrap Less files (in case we want to update them later), and should instead override the variables in our own LESS files.

For example, to change the color of all primary buttons and links, simply add a @brand-primary variable to stylesheets/base/variables.import.less:

// variables.import.less
@brand-primary: #DC681D;

If you'd like to override a feature of Bootstrap that can't be modified using variables, simply create a new file in the client/stylesheets/components directory named after the corresponding Bootstrap component (eg. buttons in this case), and make your changes there.

// buttons.import.less
.btn {
text-transform: uppercase;
}

After your file is ready, you need to import it into client/stylesheets/base/global.less. So, you would add in this statement:

@import '@{components}/buttons.import.less';

The reason that this is done is to avoid any issues when the LESS files are compiled into CSS. That way, if one component relies on another or you want a certain order for your components, you can avoid any issues.

Favicons and Touch Icons

Upload your image to http://realfavicongenerator.net/ and place the resulting images in public/images/favicons

About

An experimental Ethereum smart contract

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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Roboth.web3

A simple and stupid experimental DApp for ethereum. The idea is to create a job market for people where users can submit jobs (thus the name, from Czech 'robota' = work) for other people to do or work on other people's tasks for rewards. A bit like Mechanical Turk. It should integrate a reputation system to allow grading the workers and selecting the best solution and sosuch. Since this is just in a very early stage of development, the only type of task is submitting dictionary explanation of english words.

Based off of SilentCicero's meteor-boilerplate

Development

Clone this repo

$ git clone https://github.com/Quiark/Roboth.web3

Start a geth node

$ geth --rpc --rpcaddr="localhost" --unlock=primary --rpcport="8080" --rpccorsdomain="http://localhost:3000" console

Start your app using meteor

$ cd Roboth.web3/app
$ meteor

Go to http://localhost:3000

File Structure

This file structure is largley based off of Differentials boilerplate, but with client-only directories. Client-only files are stored in the client directory. The public directory is for publicly accessible assets such as images and fonts. The i18n directory is for language files.

Bootstrap and LESS

The majority of Bootstrap can be customized with LESS variables. If you look in client/stylesheets/base/lib/bootstrap/variables.import.less you will see a slew of configuration variables that can be tweaked to drastically change the look and feel of your site without having to write a single line of CSS.

However we should avoid modifying the core Bootstrap Less files (in case we want to update them later), and should instead override the variables in our own LESS files.

For example, to change the color of all primary buttons and links, simply add a @brand-primary variable to stylesheets/base/variables.import.less:

// variables.import.less
@brand-primary: #DC681D;

If you'd like to override a feature of Bootstrap that can't be modified using variables, simply create a new file in the client/stylesheets/components directory named after the corresponding Bootstrap component (eg. buttons in this case), and make your changes there.

// buttons.import.less
.btn {
text-transform: uppercase;
}

After your file is ready, you need to import it into client/stylesheets/base/global.less. So, you would add in this statement:

@import '@{components}/buttons.import.less';

The reason that this is done is to avoid any issues when the LESS files are compiled into CSS. That way, if one component relies on another or you want a certain order for your components, you can avoid any issues.

Favicons and Touch Icons

Upload your image to http://realfavicongenerator.net/ and place the resulting images in public/images/favicons

About

An experimental Ethereum smart contract

Resources

Stars

4 stars

Watchers

1 watching

Forks

Releases

Packages

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Roboth.web3

A simple and stupid experimental DApp for ethereum. The idea is to create a job market for people where users can submit jobs (thus the name, from Czech 'robota' = work) for other people to do or work on other people's tasks for rewards. A bit like Mechanical Turk. It should integrate a reputation system to allow grading the workers and selecting the best solution and sosuch. Since this is just in a very early stage of development, the only type of task is submitting dictionary explanation of english words.

Based off of SilentCicero's meteor-boilerplate

Development

Clone this repo

$ git clone https://github.com/Quiark/Roboth.web3

Start a geth node

$ geth --rpc --rpcaddr="localhost" --unlock=primary --rpcport="8080" --rpccorsdomain="http://localhost:3000" console

Start your app using meteor

$ cd Roboth.web3/app
$ meteor

Go to http://localhost:3000

File Structure

This file structure is largley based off of Differentials boilerplate, but with client-only directories. Client-only files are stored in the client directory. The public directory is for publicly accessible assets such as images and fonts. The i18n directory is for language files.

Bootstrap and LESS

The majority of Bootstrap can be customized with LESS variables. If you look in client/stylesheets/base/lib/bootstrap/variables.import.less you will see a slew of configuration variables that can be tweaked to drastically change the look and feel of your site without having to write a single line of CSS.

However we should avoid modifying the core Bootstrap Less files (in case we want to update them later), and should instead override the variables in our own LESS files.

For example, to change the color of all primary buttons and links, simply add a @brand-primary variable to stylesheets/base/variables.import.less:

// variables.import.less
@brand-primary: #DC681D;

If you'd like to override a feature of Bootstrap that can't be modified using variables, simply create a new file in the client/stylesheets/components directory named after the corresponding Bootstrap component (eg. buttons in this case), and make your changes there.

// buttons.import.less
.btn {
text-transform: uppercase;
}

After your file is ready, you need to import it into client/stylesheets/base/global.less. So, you would add in this statement:

@import '@{components}/buttons.import.less';

The reason that this is done is to avoid any issues when the LESS files are compiled into CSS. That way, if one component relies on another or you want a certain order for your components, you can avoid any issues.

Favicons and Touch Icons

Upload your image to http://realfavicongenerator.net/ and place the resulting images in public/images/favicons

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An experimental Ethereum smart contract

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