Fix/recttransform null guard - #25

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REPOModding:mainfrom
Krono159:fix/recttransform-null-guard
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Fix/recttransform null guard#25
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REPOModding:mainfrom
Krono159:fix/recttransform-null-guard

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Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.

Krono159 added 2 commits May 9, 2026 08:21
 - Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.
CopilotAI review requested due to automatic review settings May 9, 2026 13:35
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first time trying to merge, sorry for the mess in the previous request ^^'

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Pull request overview

This PR addresses a NullReferenceException caused by MenuButton.rectTransform not being initialized early enough in newer game versions, by explicitly assigning the rectTransform field from REPOButton.Awake() via reflection.

Changes:

  • Added a reflected FieldInfo handle for MenuButton.rectTransform.
  • Updated REPOButton.Awake() to set MenuButton.rectTransform when the MenuButton component is present.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

FileDescription
MenuLib/REPOReflection.csAdds a reflected field reference for MenuButton.rectTransform so it can be assigned explicitly.
MenuLib/MonoBehaviors/REPOButton.csSets MenuButton.rectTransform during Awake() to prevent hover-time NREs in UI positioning code.

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idk why copilot started doing this for me... i'll try to disable it

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Fix/recttransform null guard - #25

Open
Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard
Open

Fix/recttransform null guard#25
Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard

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Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.

Krono159 added 2 commits May 9, 2026 08:21
 - Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.
CopilotAI review requested due to automatic review settings May 9, 2026 13:35
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first time trying to merge, sorry for the mess in the previous request ^^'

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Pull request overview

This PR addresses a NullReferenceException caused by MenuButton.rectTransform not being initialized early enough in newer game versions, by explicitly assigning the rectTransform field from REPOButton.Awake() via reflection.

Changes:

  • Added a reflected FieldInfo handle for MenuButton.rectTransform.
  • Updated REPOButton.Awake() to set MenuButton.rectTransform when the MenuButton component is present.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

FileDescription
MenuLib/REPOReflection.csAdds a reflected field reference for MenuButton.rectTransform so it can be assigned explicitly.
MenuLib/MonoBehaviors/REPOButton.csSets MenuButton.rectTransform during Awake() to prevent hover-time NREs in UI positioning code.

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idk why copilot started doing this for me... i'll try to disable it

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Fix/recttransform null guard - #25

Open
Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard
Open

Fix/recttransform null guard#25
Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard

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Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.

Krono159 added 2 commits May 9, 2026 08:21
 - Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.
CopilotAI review requested due to automatic review settings May 9, 2026 13:35
@Krono159

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first time trying to merge, sorry for the mess in the previous request ^^'

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Pull request overview

This PR addresses a NullReferenceException caused by MenuButton.rectTransform not being initialized early enough in newer game versions, by explicitly assigning the rectTransform field from REPOButton.Awake() via reflection.

Changes:

  • Added a reflected FieldInfo handle for MenuButton.rectTransform.
  • Updated REPOButton.Awake() to set MenuButton.rectTransform when the MenuButton component is present.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

FileDescription
MenuLib/REPOReflection.csAdds a reflected field reference for MenuButton.rectTransform so it can be assigned explicitly.
MenuLib/MonoBehaviors/REPOButton.csSets MenuButton.rectTransform during Awake() to prevent hover-time NREs in UI positioning code.

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@Krono159

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idk why copilot started doing this for me... i'll try to disable it

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Fix/recttransform null guard - #25

Open
Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard
Open

Fix/recttransform null guard#25
Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard

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Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.

Krono159 added 2 commits May 9, 2026 08:21
 - Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.
CopilotAI review requested due to automatic review settings May 9, 2026 13:35
@Krono159

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Author

first time trying to merge, sorry for the mess in the previous request ^^'

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Pull request overview

This PR addresses a NullReferenceException caused by MenuButton.rectTransform not being initialized early enough in newer game versions, by explicitly assigning the rectTransform field from REPOButton.Awake() via reflection.

Changes:

  • Added a reflected FieldInfo handle for MenuButton.rectTransform.
  • Updated REPOButton.Awake() to set MenuButton.rectTransform when the MenuButton component is present.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

FileDescription
MenuLib/REPOReflection.csAdds a reflected field reference for MenuButton.rectTransform so it can be assigned explicitly.
MenuLib/MonoBehaviors/REPOButton.csSets MenuButton.rectTransform during Awake() to prevent hover-time NREs in UI positioning code.

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@Krono159

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idk why copilot started doing this for me... i'll try to disable it

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Fix/recttransform null guard - #25

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Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard
Open

Fix/recttransform null guard#25
Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard

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Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.

Krono159 added 2 commits May 9, 2026 08:21
 - Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.
CopilotAI review requested due to automatic review settings May 9, 2026 13:35
@Krono159

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Author

first time trying to merge, sorry for the mess in the previous request ^^'

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Pull request overview

This PR addresses a NullReferenceException caused by MenuButton.rectTransform not being initialized early enough in newer game versions, by explicitly assigning the rectTransform field from REPOButton.Awake() via reflection.

Changes:

  • Added a reflected FieldInfo handle for MenuButton.rectTransform.
  • Updated REPOButton.Awake() to set MenuButton.rectTransform when the MenuButton component is present.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

FileDescription
MenuLib/REPOReflection.csAdds a reflected field reference for MenuButton.rectTransform so it can be assigned explicitly.
MenuLib/MonoBehaviors/REPOButton.csSets MenuButton.rectTransform during Awake() to prevent hover-time NREs in UI positioning code.

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@Krono159

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idk why copilot started doing this for me... i'll try to disable it

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@Krono159
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Fix/recttransform null guard - #25

Open
Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard
Open

Fix/recttransform null guard#25
Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard

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Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.

Krono159 added 2 commits May 9, 2026 08:21
 - Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.
CopilotAI review requested due to automatic review settings May 9, 2026 13:35
@Krono159

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Author

first time trying to merge, sorry for the mess in the previous request ^^'

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Pull request overview

This PR addresses a NullReferenceException caused by MenuButton.rectTransform not being initialized early enough in newer game versions, by explicitly assigning the rectTransform field from REPOButton.Awake() via reflection.

Changes:

  • Added a reflected FieldInfo handle for MenuButton.rectTransform.
  • Updated REPOButton.Awake() to set MenuButton.rectTransform when the MenuButton component is present.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

FileDescription
MenuLib/REPOReflection.csAdds a reflected field reference for MenuButton.rectTransform so it can be assigned explicitly.
MenuLib/MonoBehaviors/REPOButton.csSets MenuButton.rectTransform during Awake() to prevent hover-time NREs in UI positioning code.

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@Krono159

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idk why copilot started doing this for me... i'll try to disable it

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Fix/recttransform null guard - #25

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Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard
Open

Fix/recttransform null guard#25
Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard

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Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.

Krono159 added 2 commits May 9, 2026 08:21
 - Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.
CopilotAI review requested due to automatic review settings May 9, 2026 13:35
@Krono159

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Author

first time trying to merge, sorry for the mess in the previous request ^^'

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Pull request overview

This PR addresses a NullReferenceException caused by MenuButton.rectTransform not being initialized early enough in newer game versions, by explicitly assigning the rectTransform field from REPOButton.Awake() via reflection.

Changes:

  • Added a reflected FieldInfo handle for MenuButton.rectTransform.
  • Updated REPOButton.Awake() to set MenuButton.rectTransform when the MenuButton component is present.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

FileDescription
MenuLib/REPOReflection.csAdds a reflected field reference for MenuButton.rectTransform so it can be assigned explicitly.
MenuLib/MonoBehaviors/REPOButton.csSets MenuButton.rectTransform during Awake() to prevent hover-time NREs in UI positioning code.

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@Krono159

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idk why copilot started doing this for me... i'll try to disable it

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Fix/recttransform null guard - #25

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Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard
Open

Fix/recttransform null guard#25
Krono159 wants to merge 2 commits into
REPOModding:mainfrom
Krono159:fix/recttransform-null-guard

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@Krono159

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Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.

Krono159 added 2 commits May 9, 2026 08:21
 - Fix: MenuButton.rectTransform is now explicitly assigned from REPOButton.Awake() — prevents NullReferenceException in SemiFunc.UIGetRectTransformPositionOnScreen when hovering over admin menu buttons. This occurs because in recent game versions, MenuButton.Awake() does not guarantee the rectTransform field is initialized in time.
CopilotAI review requested due to automatic review settings May 9, 2026 13:35
@Krono159

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first time trying to merge, sorry for the mess in the previous request ^^'

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Pull request overview

This PR addresses a NullReferenceException caused by MenuButton.rectTransform not being initialized early enough in newer game versions, by explicitly assigning the rectTransform field from REPOButton.Awake() via reflection.

Changes:

  • Added a reflected FieldInfo handle for MenuButton.rectTransform.
  • Updated REPOButton.Awake() to set MenuButton.rectTransform when the MenuButton component is present.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

FileDescription
MenuLib/REPOReflection.csAdds a reflected field reference for MenuButton.rectTransform so it can be assigned explicitly.
MenuLib/MonoBehaviors/REPOButton.csSets MenuButton.rectTransform during Awake() to prevent hover-time NREs in UI positioning code.

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@Krono159

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idk why copilot started doing this for me... i'll try to disable it

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@Krono159