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RGB Schemes
- 3 followers
- Seattle, Washington
- https://www.rgbschemes.com
- @rgbschemes
Popular repositories Loading
- Unity-Modern-XR-Sample
Unity-Modern-XR-Sample PublicAn example of how to setup a virtual reality project using Unity's modern XR systems! A full tutorial on how this was made can be found at our website!
- oculus-start-bot
oculus-start-bot PublicA Discord bot for the Oculus Start Discord server. Manages user verification, has a registration system for events, and more.
- Vive-Toss
Vive-Toss PublicVive Toss is a simple HTC Vive demo, created to show people how to make a Vive game in Unity! We hope that this will be useful to the virtual reality community!
C#
- RGB-Haptics-Issues
RGB-Haptics-Issues PublicThis repository exists for filing issues regarding RGB Haptics to. If you have feature requests or issues you are running into, please don't hesitate to file a bug against this project, and we'll d…
Repositories
- oculus-start-bot Public
A Discord bot for the Oculus Start Discord server. Manages user verification, has a registration system for events, and more.
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RGB-Schemes/oculus-start-bot's past year of commit activity - Vive-Toss Public
Vive Toss is a simple HTC Vive demo, created to show people how to make a Vive game in Unity! We hope that this will be useful to the virtual reality community!
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RGB-Schemes/Vive-Toss's past year of commit activity - RGB-Haptics-Issues Public
This repository exists for filing issues regarding RGB Haptics to. If you have feature requests or issues you are running into, please don't hesitate to file a bug against this project, and we'll do our best to look into it as soon as possible!
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RGB-Schemes/RGB-Haptics-Issues's past year of commit activity - Unity-Modern-XR-Sample Public
An example of how to setup a virtual reality project using Unity's modern XR systems! A full tutorial on how this was made can be found at our website!
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RGB-Schemes/Unity-Modern-XR-Sample's past year of commit activity - Rift-Poke Public
A quick sample for adding collisions to Oculus Avatars! You can find a walk-through of how this was created at http://www.rgbschemes.com/blog/oculus-touch-and-finger-stuff-part-1/
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RGB-Schemes/Rift-Poke's past year of commit activity
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