Repository files navigation

react-native-video

A <Video> component for react-native, as seen in react-native-login!

Requires react-native >= 0.19.0

Add it to your project

Run npm i -S react-native-video

iOS

Run react-native link to link the react-native-video library.

If you would like to allow other apps to play music over your video component, add:

AppDelegate.m

#import<AVFoundation/AVFoundation.h>// import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; // allow
...
}

Android

Run react-native link to link the react-native-video library.

Or if you have trouble, make the following additions to the given files manually:

android/settings.gradle

include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')

android/app/build.gradle

dependencies {
...
compile project(':react-native-video')
}

MainActivity.java

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Note: In react-native >= 0.29.0 you have to edit MainApplication.java

MainApplication.java (react-native >= 0.29.0)

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Windows

Make the following additions to the given files manually:

windows/myapp.sln

Add the ReactNativeVideo project to your solution.

  1. Open the solution in Visual Studio 2015
  2. Right-click Solution icon in Solution Explorer > Add > Existing Project...
  3. Select node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj

windows/myapp/myapp.csproj

Add a reference to ReactNativeVideo to your main application project. From Visual Studio 2015:

  1. Right-click main application project > Add > Reference...
  2. Check ReactNativeVideo from Solution Projects.

MainPage.cs

Add the ReactVideoPackage class to your list of exported packages.

usingReactNative;usingReactNative.Modules.Core;usingReactNative.Shell;usingReactNativeVideo;// <-- Add thisusingSystem.Collections.Generic;
...public override List<IReactPackage>Packages{get{return new List<IReactPackage>{newMainReactPackage(),newReactVideoPackage(),// <-- Add this};}}
...

Usage

// Within your render function, assuming you have a file called// "background.mp4" in your project. You can include multiple videos// on a single screen if you like.<Videosource={{uri: "background"}}// Can be a URL or a local file.ref={(ref)=>{this.player=ref}}// Store referencerate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.playInBackground={false}// Audio continues to play when app entering background.playWhenInactive={false}// [iOS] Video continues to play when control or notification center are shown.progressUpdateInterval={250.0}// [iOS] Interval to fire onProgress (default to ~250ms)onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedonBuffer={this.onBuffer}// Callback when remote video is bufferingstyle={styles.backgroundVideo}/>// Later to trigger fullscreenthis.player.presentFullscreenPlayer()// To set video position in seconds (seek)this.player.seek(0)// Later on in your styles..varstyles=StyleSheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Android Expansion File Usage

// Within your render function, assuming you have a file called// "background.mp4" in your expansion file. Just add your main and (if applicable) patch version<Videosource={{uri: "background",mainVer: 1,patchVer: 0}}// Looks for .mp4 file (background.mp4) in the given expansion version.rate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedstyle={styles.backgroundVideo}/>// Later on in your styles..varstyles=Stylesheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Load files with the RN Asset System

The asset system introduced in RN 0.14 allows loading image resources shared across iOS and Android without touching native code. As of RN 0.31the same is true of mp4 video assets for Android. As of RN 0.33 iOS is also supported. Requires react-native-video@0.9.0.

<Video
repeat
resizeMode='cover'
source={require('../assets/video/turntable.mp4')}
style={styles.backgroundVideo}
/>

Play in background on iOS

To enable audio to play in background on iOS the audio session needs to be set to AVAudioSessionCategoryPlayback. See Apple documentation for additional details. (NOTE: there is now a ticket to expose this as a prop )

Static Methods

seek(seconds)

Seeks the video to the specified time (in seconds). Access using a ref to the component

presentFullscreenPlayer()

Toggles a fullscreen player. Access using a ref to the component.

Examples

  • See an Example integration in react-native-loginnote that this example uses an older version of this library, before we used export default -- if you use require you will need to do require('react-native-video').default as per instructions above.

  • Try the included VideoPlayer example yourself:

    git clone git@github.com:brentvatne/react-native-video.git
    cd react-native-video/Examples/VideoPlayer
    npm install
    open VideoPlayer.xcodeproj
    

    Then Cmd+R to start the React Packager, build and run the project in the simulator.

  • Lumpen Radio contains another example integration using local files and full screen background video.

TODOS

  • Add support for captions
  • Add support for playing multiple videos in a sequence (will interfere with current repeat implementation)
  • Callback to get buffering progress for remote videos
  • Bring API closer to HTML5 <Video>reference

MIT Licensed

About

A <Video /> component for react-native

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

react-native-video

A <Video> component for react-native, as seen in react-native-login!

Requires react-native >= 0.19.0

Add it to your project

Run npm i -S react-native-video

iOS

Run react-native link to link the react-native-video library.

If you would like to allow other apps to play music over your video component, add:

AppDelegate.m

#import<AVFoundation/AVFoundation.h>// import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; // allow
...
}

Android

Run react-native link to link the react-native-video library.

Or if you have trouble, make the following additions to the given files manually:

android/settings.gradle

include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')

android/app/build.gradle

dependencies {
...
compile project(':react-native-video')
}

MainActivity.java

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Note: In react-native >= 0.29.0 you have to edit MainApplication.java

MainApplication.java (react-native >= 0.29.0)

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Windows

Make the following additions to the given files manually:

windows/myapp.sln

Add the ReactNativeVideo project to your solution.

  1. Open the solution in Visual Studio 2015
  2. Right-click Solution icon in Solution Explorer > Add > Existing Project...
  3. Select node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj

windows/myapp/myapp.csproj

Add a reference to ReactNativeVideo to your main application project. From Visual Studio 2015:

  1. Right-click main application project > Add > Reference...
  2. Check ReactNativeVideo from Solution Projects.

MainPage.cs

Add the ReactVideoPackage class to your list of exported packages.

usingReactNative;usingReactNative.Modules.Core;usingReactNative.Shell;usingReactNativeVideo;// <-- Add thisusingSystem.Collections.Generic;
...public override List<IReactPackage>Packages{get{return new List<IReactPackage>{newMainReactPackage(),newReactVideoPackage(),// <-- Add this};}}
...

Usage

// Within your render function, assuming you have a file called// "background.mp4" in your project. You can include multiple videos// on a single screen if you like.<Videosource={{uri: "background"}}// Can be a URL or a local file.ref={(ref)=>{this.player=ref}}// Store referencerate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.playInBackground={false}// Audio continues to play when app entering background.playWhenInactive={false}// [iOS] Video continues to play when control or notification center are shown.progressUpdateInterval={250.0}// [iOS] Interval to fire onProgress (default to ~250ms)onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedonBuffer={this.onBuffer}// Callback when remote video is bufferingstyle={styles.backgroundVideo}/>// Later to trigger fullscreenthis.player.presentFullscreenPlayer()// To set video position in seconds (seek)this.player.seek(0)// Later on in your styles..varstyles=StyleSheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Android Expansion File Usage

// Within your render function, assuming you have a file called// "background.mp4" in your expansion file. Just add your main and (if applicable) patch version<Videosource={{uri: "background",mainVer: 1,patchVer: 0}}// Looks for .mp4 file (background.mp4) in the given expansion version.rate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedstyle={styles.backgroundVideo}/>// Later on in your styles..varstyles=Stylesheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Load files with the RN Asset System

The asset system introduced in RN 0.14 allows loading image resources shared across iOS and Android without touching native code. As of RN 0.31the same is true of mp4 video assets for Android. As of RN 0.33 iOS is also supported. Requires react-native-video@0.9.0.

<Video
repeat
resizeMode='cover'
source={require('../assets/video/turntable.mp4')}
style={styles.backgroundVideo}
/>

Play in background on iOS

To enable audio to play in background on iOS the audio session needs to be set to AVAudioSessionCategoryPlayback. See Apple documentation for additional details. (NOTE: there is now a ticket to expose this as a prop )

Static Methods

seek(seconds)

Seeks the video to the specified time (in seconds). Access using a ref to the component

presentFullscreenPlayer()

Toggles a fullscreen player. Access using a ref to the component.

Examples

  • See an Example integration in react-native-loginnote that this example uses an older version of this library, before we used export default -- if you use require you will need to do require('react-native-video').default as per instructions above.

  • Try the included VideoPlayer example yourself:

    git clone git@github.com:brentvatne/react-native-video.git
    cd react-native-video/Examples/VideoPlayer
    npm install
    open VideoPlayer.xcodeproj
    

    Then Cmd+R to start the React Packager, build and run the project in the simulator.

  • Lumpen Radio contains another example integration using local files and full screen background video.

TODOS

  • Add support for captions
  • Add support for playing multiple videos in a sequence (will interfere with current repeat implementation)
  • Callback to get buffering progress for remote videos
  • Bring API closer to HTML5 <Video>reference

MIT Licensed

About

A <Video /> component for react-native

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

react-native-video

A <Video> component for react-native, as seen in react-native-login!

Requires react-native >= 0.19.0

Add it to your project

Run npm i -S react-native-video

iOS

Run react-native link to link the react-native-video library.

If you would like to allow other apps to play music over your video component, add:

AppDelegate.m

#import<AVFoundation/AVFoundation.h>// import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; // allow
...
}

Android

Run react-native link to link the react-native-video library.

Or if you have trouble, make the following additions to the given files manually:

android/settings.gradle

include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')

android/app/build.gradle

dependencies {
...
compile project(':react-native-video')
}

MainActivity.java

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Note: In react-native >= 0.29.0 you have to edit MainApplication.java

MainApplication.java (react-native >= 0.29.0)

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Windows

Make the following additions to the given files manually:

windows/myapp.sln

Add the ReactNativeVideo project to your solution.

  1. Open the solution in Visual Studio 2015
  2. Right-click Solution icon in Solution Explorer > Add > Existing Project...
  3. Select node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj

windows/myapp/myapp.csproj

Add a reference to ReactNativeVideo to your main application project. From Visual Studio 2015:

  1. Right-click main application project > Add > Reference...
  2. Check ReactNativeVideo from Solution Projects.

MainPage.cs

Add the ReactVideoPackage class to your list of exported packages.

usingReactNative;usingReactNative.Modules.Core;usingReactNative.Shell;usingReactNativeVideo;// <-- Add thisusingSystem.Collections.Generic;
...public override List<IReactPackage>Packages{get{return new List<IReactPackage>{newMainReactPackage(),newReactVideoPackage(),// <-- Add this};}}
...

Usage

// Within your render function, assuming you have a file called// "background.mp4" in your project. You can include multiple videos// on a single screen if you like.<Videosource={{uri: "background"}}// Can be a URL or a local file.ref={(ref)=>{this.player=ref}}// Store referencerate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.playInBackground={false}// Audio continues to play when app entering background.playWhenInactive={false}// [iOS] Video continues to play when control or notification center are shown.progressUpdateInterval={250.0}// [iOS] Interval to fire onProgress (default to ~250ms)onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedonBuffer={this.onBuffer}// Callback when remote video is bufferingstyle={styles.backgroundVideo}/>// Later to trigger fullscreenthis.player.presentFullscreenPlayer()// To set video position in seconds (seek)this.player.seek(0)// Later on in your styles..varstyles=StyleSheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Android Expansion File Usage

// Within your render function, assuming you have a file called// "background.mp4" in your expansion file. Just add your main and (if applicable) patch version<Videosource={{uri: "background",mainVer: 1,patchVer: 0}}// Looks for .mp4 file (background.mp4) in the given expansion version.rate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedstyle={styles.backgroundVideo}/>// Later on in your styles..varstyles=Stylesheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Load files with the RN Asset System

The asset system introduced in RN 0.14 allows loading image resources shared across iOS and Android without touching native code. As of RN 0.31the same is true of mp4 video assets for Android. As of RN 0.33 iOS is also supported. Requires react-native-video@0.9.0.

<Video
repeat
resizeMode='cover'
source={require('../assets/video/turntable.mp4')}
style={styles.backgroundVideo}
/>

Play in background on iOS

To enable audio to play in background on iOS the audio session needs to be set to AVAudioSessionCategoryPlayback. See Apple documentation for additional details. (NOTE: there is now a ticket to expose this as a prop )

Static Methods

seek(seconds)

Seeks the video to the specified time (in seconds). Access using a ref to the component

presentFullscreenPlayer()

Toggles a fullscreen player. Access using a ref to the component.

Examples

  • See an Example integration in react-native-loginnote that this example uses an older version of this library, before we used export default -- if you use require you will need to do require('react-native-video').default as per instructions above.

  • Try the included VideoPlayer example yourself:

    git clone git@github.com:brentvatne/react-native-video.git
    cd react-native-video/Examples/VideoPlayer
    npm install
    open VideoPlayer.xcodeproj
    

    Then Cmd+R to start the React Packager, build and run the project in the simulator.

  • Lumpen Radio contains another example integration using local files and full screen background video.

TODOS

  • Add support for captions
  • Add support for playing multiple videos in a sequence (will interfere with current repeat implementation)
  • Callback to get buffering progress for remote videos
  • Bring API closer to HTML5 <Video>reference

MIT Licensed

About

A <Video /> component for react-native

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

react-native-video

A <Video> component for react-native, as seen in react-native-login!

Requires react-native >= 0.19.0

Add it to your project

Run npm i -S react-native-video

iOS

Run react-native link to link the react-native-video library.

If you would like to allow other apps to play music over your video component, add:

AppDelegate.m

#import<AVFoundation/AVFoundation.h>// import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; // allow
...
}

Android

Run react-native link to link the react-native-video library.

Or if you have trouble, make the following additions to the given files manually:

android/settings.gradle

include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')

android/app/build.gradle

dependencies {
...
compile project(':react-native-video')
}

MainActivity.java

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Note: In react-native >= 0.29.0 you have to edit MainApplication.java

MainApplication.java (react-native >= 0.29.0)

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Windows

Make the following additions to the given files manually:

windows/myapp.sln

Add the ReactNativeVideo project to your solution.

  1. Open the solution in Visual Studio 2015
  2. Right-click Solution icon in Solution Explorer > Add > Existing Project...
  3. Select node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj

windows/myapp/myapp.csproj

Add a reference to ReactNativeVideo to your main application project. From Visual Studio 2015:

  1. Right-click main application project > Add > Reference...
  2. Check ReactNativeVideo from Solution Projects.

MainPage.cs

Add the ReactVideoPackage class to your list of exported packages.

usingReactNative;usingReactNative.Modules.Core;usingReactNative.Shell;usingReactNativeVideo;// <-- Add thisusingSystem.Collections.Generic;
...public override List<IReactPackage>Packages{get{return new List<IReactPackage>{newMainReactPackage(),newReactVideoPackage(),// <-- Add this};}}
...

Usage

// Within your render function, assuming you have a file called// "background.mp4" in your project. You can include multiple videos// on a single screen if you like.<Videosource={{uri: "background"}}// Can be a URL or a local file.ref={(ref)=>{this.player=ref}}// Store referencerate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.playInBackground={false}// Audio continues to play when app entering background.playWhenInactive={false}// [iOS] Video continues to play when control or notification center are shown.progressUpdateInterval={250.0}// [iOS] Interval to fire onProgress (default to ~250ms)onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedonBuffer={this.onBuffer}// Callback when remote video is bufferingstyle={styles.backgroundVideo}/>// Later to trigger fullscreenthis.player.presentFullscreenPlayer()// To set video position in seconds (seek)this.player.seek(0)// Later on in your styles..varstyles=StyleSheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Android Expansion File Usage

// Within your render function, assuming you have a file called// "background.mp4" in your expansion file. Just add your main and (if applicable) patch version<Videosource={{uri: "background",mainVer: 1,patchVer: 0}}// Looks for .mp4 file (background.mp4) in the given expansion version.rate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedstyle={styles.backgroundVideo}/>// Later on in your styles..varstyles=Stylesheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Load files with the RN Asset System

The asset system introduced in RN 0.14 allows loading image resources shared across iOS and Android without touching native code. As of RN 0.31the same is true of mp4 video assets for Android. As of RN 0.33 iOS is also supported. Requires react-native-video@0.9.0.

<Video
repeat
resizeMode='cover'
source={require('../assets/video/turntable.mp4')}
style={styles.backgroundVideo}
/>

Play in background on iOS

To enable audio to play in background on iOS the audio session needs to be set to AVAudioSessionCategoryPlayback. See Apple documentation for additional details. (NOTE: there is now a ticket to expose this as a prop )

Static Methods

seek(seconds)

Seeks the video to the specified time (in seconds). Access using a ref to the component

presentFullscreenPlayer()

Toggles a fullscreen player. Access using a ref to the component.

Examples

  • See an Example integration in react-native-loginnote that this example uses an older version of this library, before we used export default -- if you use require you will need to do require('react-native-video').default as per instructions above.

  • Try the included VideoPlayer example yourself:

    git clone git@github.com:brentvatne/react-native-video.git
    cd react-native-video/Examples/VideoPlayer
    npm install
    open VideoPlayer.xcodeproj
    

    Then Cmd+R to start the React Packager, build and run the project in the simulator.

  • Lumpen Radio contains another example integration using local files and full screen background video.

TODOS

  • Add support for captions
  • Add support for playing multiple videos in a sequence (will interfere with current repeat implementation)
  • Callback to get buffering progress for remote videos
  • Bring API closer to HTML5 <Video>reference

MIT Licensed

About

A <Video /> component for react-native

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

react-native-video

A <Video> component for react-native, as seen in react-native-login!

Requires react-native >= 0.19.0

Add it to your project

Run npm i -S react-native-video

iOS

Run react-native link to link the react-native-video library.

If you would like to allow other apps to play music over your video component, add:

AppDelegate.m

#import<AVFoundation/AVFoundation.h>// import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; // allow
...
}

Android

Run react-native link to link the react-native-video library.

Or if you have trouble, make the following additions to the given files manually:

android/settings.gradle

include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')

android/app/build.gradle

dependencies {
...
compile project(':react-native-video')
}

MainActivity.java

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Note: In react-native >= 0.29.0 you have to edit MainApplication.java

MainApplication.java (react-native >= 0.29.0)

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Windows

Make the following additions to the given files manually:

windows/myapp.sln

Add the ReactNativeVideo project to your solution.

  1. Open the solution in Visual Studio 2015
  2. Right-click Solution icon in Solution Explorer > Add > Existing Project...
  3. Select node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj

windows/myapp/myapp.csproj

Add a reference to ReactNativeVideo to your main application project. From Visual Studio 2015:

  1. Right-click main application project > Add > Reference...
  2. Check ReactNativeVideo from Solution Projects.

MainPage.cs

Add the ReactVideoPackage class to your list of exported packages.

usingReactNative;usingReactNative.Modules.Core;usingReactNative.Shell;usingReactNativeVideo;// <-- Add thisusingSystem.Collections.Generic;
...public override List<IReactPackage>Packages{get{return new List<IReactPackage>{newMainReactPackage(),newReactVideoPackage(),// <-- Add this};}}
...

Usage

// Within your render function, assuming you have a file called// "background.mp4" in your project. You can include multiple videos// on a single screen if you like.<Videosource={{uri: "background"}}// Can be a URL or a local file.ref={(ref)=>{this.player=ref}}// Store referencerate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.playInBackground={false}// Audio continues to play when app entering background.playWhenInactive={false}// [iOS] Video continues to play when control or notification center are shown.progressUpdateInterval={250.0}// [iOS] Interval to fire onProgress (default to ~250ms)onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedonBuffer={this.onBuffer}// Callback when remote video is bufferingstyle={styles.backgroundVideo}/>// Later to trigger fullscreenthis.player.presentFullscreenPlayer()// To set video position in seconds (seek)this.player.seek(0)// Later on in your styles..varstyles=StyleSheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Android Expansion File Usage

// Within your render function, assuming you have a file called// "background.mp4" in your expansion file. Just add your main and (if applicable) patch version<Videosource={{uri: "background",mainVer: 1,patchVer: 0}}// Looks for .mp4 file (background.mp4) in the given expansion version.rate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedstyle={styles.backgroundVideo}/>// Later on in your styles..varstyles=Stylesheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Load files with the RN Asset System

The asset system introduced in RN 0.14 allows loading image resources shared across iOS and Android without touching native code. As of RN 0.31the same is true of mp4 video assets for Android. As of RN 0.33 iOS is also supported. Requires react-native-video@0.9.0.

<Video
repeat
resizeMode='cover'
source={require('../assets/video/turntable.mp4')}
style={styles.backgroundVideo}
/>

Play in background on iOS

To enable audio to play in background on iOS the audio session needs to be set to AVAudioSessionCategoryPlayback. See Apple documentation for additional details. (NOTE: there is now a ticket to expose this as a prop )

Static Methods

seek(seconds)

Seeks the video to the specified time (in seconds). Access using a ref to the component

presentFullscreenPlayer()

Toggles a fullscreen player. Access using a ref to the component.

Examples

  • See an Example integration in react-native-loginnote that this example uses an older version of this library, before we used export default -- if you use require you will need to do require('react-native-video').default as per instructions above.

  • Try the included VideoPlayer example yourself:

    git clone git@github.com:brentvatne/react-native-video.git
    cd react-native-video/Examples/VideoPlayer
    npm install
    open VideoPlayer.xcodeproj
    

    Then Cmd+R to start the React Packager, build and run the project in the simulator.

  • Lumpen Radio contains another example integration using local files and full screen background video.

TODOS

  • Add support for captions
  • Add support for playing multiple videos in a sequence (will interfere with current repeat implementation)
  • Callback to get buffering progress for remote videos
  • Bring API closer to HTML5 <Video>reference

MIT Licensed

About

A <Video /> component for react-native

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

react-native-video

A <Video> component for react-native, as seen in react-native-login!

Requires react-native >= 0.19.0

Add it to your project

Run npm i -S react-native-video

iOS

Run react-native link to link the react-native-video library.

If you would like to allow other apps to play music over your video component, add:

AppDelegate.m

#import<AVFoundation/AVFoundation.h>// import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; // allow
...
}

Android

Run react-native link to link the react-native-video library.

Or if you have trouble, make the following additions to the given files manually:

android/settings.gradle

include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')

android/app/build.gradle

dependencies {
...
compile project(':react-native-video')
}

MainActivity.java

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Note: In react-native >= 0.29.0 you have to edit MainApplication.java

MainApplication.java (react-native >= 0.29.0)

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Windows

Make the following additions to the given files manually:

windows/myapp.sln

Add the ReactNativeVideo project to your solution.

  1. Open the solution in Visual Studio 2015
  2. Right-click Solution icon in Solution Explorer > Add > Existing Project...
  3. Select node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj

windows/myapp/myapp.csproj

Add a reference to ReactNativeVideo to your main application project. From Visual Studio 2015:

  1. Right-click main application project > Add > Reference...
  2. Check ReactNativeVideo from Solution Projects.

MainPage.cs

Add the ReactVideoPackage class to your list of exported packages.

usingReactNative;usingReactNative.Modules.Core;usingReactNative.Shell;usingReactNativeVideo;// <-- Add thisusingSystem.Collections.Generic;
...public override List<IReactPackage>Packages{get{return new List<IReactPackage>{newMainReactPackage(),newReactVideoPackage(),// <-- Add this};}}
...

Usage

// Within your render function, assuming you have a file called// "background.mp4" in your project. You can include multiple videos// on a single screen if you like.<Videosource={{uri: "background"}}// Can be a URL or a local file.ref={(ref)=>{this.player=ref}}// Store referencerate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.playInBackground={false}// Audio continues to play when app entering background.playWhenInactive={false}// [iOS] Video continues to play when control or notification center are shown.progressUpdateInterval={250.0}// [iOS] Interval to fire onProgress (default to ~250ms)onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedonBuffer={this.onBuffer}// Callback when remote video is bufferingstyle={styles.backgroundVideo}/>// Later to trigger fullscreenthis.player.presentFullscreenPlayer()// To set video position in seconds (seek)this.player.seek(0)// Later on in your styles..varstyles=StyleSheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Android Expansion File Usage

// Within your render function, assuming you have a file called// "background.mp4" in your expansion file. Just add your main and (if applicable) patch version<Videosource={{uri: "background",mainVer: 1,patchVer: 0}}// Looks for .mp4 file (background.mp4) in the given expansion version.rate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedstyle={styles.backgroundVideo}/>// Later on in your styles..varstyles=Stylesheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Load files with the RN Asset System

The asset system introduced in RN 0.14 allows loading image resources shared across iOS and Android without touching native code. As of RN 0.31the same is true of mp4 video assets for Android. As of RN 0.33 iOS is also supported. Requires react-native-video@0.9.0.

<Video
repeat
resizeMode='cover'
source={require('../assets/video/turntable.mp4')}
style={styles.backgroundVideo}
/>

Play in background on iOS

To enable audio to play in background on iOS the audio session needs to be set to AVAudioSessionCategoryPlayback. See Apple documentation for additional details. (NOTE: there is now a ticket to expose this as a prop )

Static Methods

seek(seconds)

Seeks the video to the specified time (in seconds). Access using a ref to the component

presentFullscreenPlayer()

Toggles a fullscreen player. Access using a ref to the component.

Examples

  • See an Example integration in react-native-loginnote that this example uses an older version of this library, before we used export default -- if you use require you will need to do require('react-native-video').default as per instructions above.

  • Try the included VideoPlayer example yourself:

    git clone git@github.com:brentvatne/react-native-video.git
    cd react-native-video/Examples/VideoPlayer
    npm install
    open VideoPlayer.xcodeproj
    

    Then Cmd+R to start the React Packager, build and run the project in the simulator.

  • Lumpen Radio contains another example integration using local files and full screen background video.

TODOS

  • Add support for captions
  • Add support for playing multiple videos in a sequence (will interfere with current repeat implementation)
  • Callback to get buffering progress for remote videos
  • Bring API closer to HTML5 <Video>reference

MIT Licensed

About

A <Video /> component for react-native

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

react-native-video

A <Video> component for react-native, as seen in react-native-login!

Requires react-native >= 0.19.0

Add it to your project

Run npm i -S react-native-video

iOS

Run react-native link to link the react-native-video library.

If you would like to allow other apps to play music over your video component, add:

AppDelegate.m

#import<AVFoundation/AVFoundation.h>// import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; // allow
...
}

Android

Run react-native link to link the react-native-video library.

Or if you have trouble, make the following additions to the given files manually:

android/settings.gradle

include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')

android/app/build.gradle

dependencies {
...
compile project(':react-native-video')
}

MainActivity.java

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Note: In react-native >= 0.29.0 you have to edit MainApplication.java

MainApplication.java (react-native >= 0.29.0)

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Windows

Make the following additions to the given files manually:

windows/myapp.sln

Add the ReactNativeVideo project to your solution.

  1. Open the solution in Visual Studio 2015
  2. Right-click Solution icon in Solution Explorer > Add > Existing Project...
  3. Select node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj

windows/myapp/myapp.csproj

Add a reference to ReactNativeVideo to your main application project. From Visual Studio 2015:

  1. Right-click main application project > Add > Reference...
  2. Check ReactNativeVideo from Solution Projects.

MainPage.cs

Add the ReactVideoPackage class to your list of exported packages.

usingReactNative;usingReactNative.Modules.Core;usingReactNative.Shell;usingReactNativeVideo;// <-- Add thisusingSystem.Collections.Generic;
...public override List<IReactPackage>Packages{get{return new List<IReactPackage>{newMainReactPackage(),newReactVideoPackage(),// <-- Add this};}}
...

Usage

// Within your render function, assuming you have a file called// "background.mp4" in your project. You can include multiple videos// on a single screen if you like.<Videosource={{uri: "background"}}// Can be a URL or a local file.ref={(ref)=>{this.player=ref}}// Store referencerate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.playInBackground={false}// Audio continues to play when app entering background.playWhenInactive={false}// [iOS] Video continues to play when control or notification center are shown.progressUpdateInterval={250.0}// [iOS] Interval to fire onProgress (default to ~250ms)onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedonBuffer={this.onBuffer}// Callback when remote video is bufferingstyle={styles.backgroundVideo}/>// Later to trigger fullscreenthis.player.presentFullscreenPlayer()// To set video position in seconds (seek)this.player.seek(0)// Later on in your styles..varstyles=StyleSheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Android Expansion File Usage

// Within your render function, assuming you have a file called// "background.mp4" in your expansion file. Just add your main and (if applicable) patch version<Videosource={{uri: "background",mainVer: 1,patchVer: 0}}// Looks for .mp4 file (background.mp4) in the given expansion version.rate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedstyle={styles.backgroundVideo}/>// Later on in your styles..varstyles=Stylesheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Load files with the RN Asset System

The asset system introduced in RN 0.14 allows loading image resources shared across iOS and Android without touching native code. As of RN 0.31the same is true of mp4 video assets for Android. As of RN 0.33 iOS is also supported. Requires react-native-video@0.9.0.

<Video
repeat
resizeMode='cover'
source={require('../assets/video/turntable.mp4')}
style={styles.backgroundVideo}
/>

Play in background on iOS

To enable audio to play in background on iOS the audio session needs to be set to AVAudioSessionCategoryPlayback. See Apple documentation for additional details. (NOTE: there is now a ticket to expose this as a prop )

Static Methods

seek(seconds)

Seeks the video to the specified time (in seconds). Access using a ref to the component

presentFullscreenPlayer()

Toggles a fullscreen player. Access using a ref to the component.

Examples

  • See an Example integration in react-native-loginnote that this example uses an older version of this library, before we used export default -- if you use require you will need to do require('react-native-video').default as per instructions above.

  • Try the included VideoPlayer example yourself:

    git clone git@github.com:brentvatne/react-native-video.git
    cd react-native-video/Examples/VideoPlayer
    npm install
    open VideoPlayer.xcodeproj
    

    Then Cmd+R to start the React Packager, build and run the project in the simulator.

  • Lumpen Radio contains another example integration using local files and full screen background video.

TODOS

  • Add support for captions
  • Add support for playing multiple videos in a sequence (will interfere with current repeat implementation)
  • Callback to get buffering progress for remote videos
  • Bring API closer to HTML5 <Video>reference

MIT Licensed

About

A <Video /> component for react-native

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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react-native-video

A <Video> component for react-native, as seen in react-native-login!

Requires react-native >= 0.19.0

Add it to your project

Run npm i -S react-native-video

iOS

Run react-native link to link the react-native-video library.

If you would like to allow other apps to play music over your video component, add:

AppDelegate.m

#import<AVFoundation/AVFoundation.h>// import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
...
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; // allow
...
}

Android

Run react-native link to link the react-native-video library.

Or if you have trouble, make the following additions to the given files manually:

android/settings.gradle

include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')

android/app/build.gradle

dependencies {
...
compile project(':react-native-video')
}

MainActivity.java

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Note: In react-native >= 0.29.0 you have to edit MainApplication.java

MainApplication.java (react-native >= 0.29.0)

On top, where imports are:

importcom.brentvatne.react.ReactVideoPackage;

Under .addPackage(new MainReactPackage()):

.addPackage(newReactVideoPackage())

Windows

Make the following additions to the given files manually:

windows/myapp.sln

Add the ReactNativeVideo project to your solution.

  1. Open the solution in Visual Studio 2015
  2. Right-click Solution icon in Solution Explorer > Add > Existing Project...
  3. Select node_modules\react-native-video\windows\ReactNativeVideo\ReactNativeVideo.csproj

windows/myapp/myapp.csproj

Add a reference to ReactNativeVideo to your main application project. From Visual Studio 2015:

  1. Right-click main application project > Add > Reference...
  2. Check ReactNativeVideo from Solution Projects.

MainPage.cs

Add the ReactVideoPackage class to your list of exported packages.

usingReactNative;usingReactNative.Modules.Core;usingReactNative.Shell;usingReactNativeVideo;// <-- Add thisusingSystem.Collections.Generic;
...public override List<IReactPackage>Packages{get{return new List<IReactPackage>{newMainReactPackage(),newReactVideoPackage(),// <-- Add this};}}
...

Usage

// Within your render function, assuming you have a file called// "background.mp4" in your project. You can include multiple videos// on a single screen if you like.<Videosource={{uri: "background"}}// Can be a URL or a local file.ref={(ref)=>{this.player=ref}}// Store referencerate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.playInBackground={false}// Audio continues to play when app entering background.playWhenInactive={false}// [iOS] Video continues to play when control or notification center are shown.progressUpdateInterval={250.0}// [iOS] Interval to fire onProgress (default to ~250ms)onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedonBuffer={this.onBuffer}// Callback when remote video is bufferingstyle={styles.backgroundVideo}/>// Later to trigger fullscreenthis.player.presentFullscreenPlayer()// To set video position in seconds (seek)this.player.seek(0)// Later on in your styles..varstyles=StyleSheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Android Expansion File Usage

// Within your render function, assuming you have a file called// "background.mp4" in your expansion file. Just add your main and (if applicable) patch version<Videosource={{uri: "background",mainVer: 1,patchVer: 0}}// Looks for .mp4 file (background.mp4) in the given expansion version.rate={1.0}// 0 is paused, 1 is normal.volume={1.0}// 0 is muted, 1 is normal.muted={false}// Mutes the audio entirely.paused={false}// Pauses playback entirely.resizeMode="cover"// Fill the whole screen at aspect ratio.repeat={true}// Repeat forever.onLoadStart={this.loadStart}// Callback when video starts to loadonLoad={this.setDuration}// Callback when video loadsonProgress={this.setTime}// Callback every ~250ms with currentTimeonEnd={this.onEnd}// Callback when playback finishesonError={this.videoError}// Callback when video cannot be loadedstyle={styles.backgroundVideo}/>// Later on in your styles..varstyles=Stylesheet.create({backgroundVideo: {position: 'absolute',top: 0,left: 0,bottom: 0,right: 0,},});

Load files with the RN Asset System

The asset system introduced in RN 0.14 allows loading image resources shared across iOS and Android without touching native code. As of RN 0.31the same is true of mp4 video assets for Android. As of RN 0.33 iOS is also supported. Requires react-native-video@0.9.0.

<Video
repeat
resizeMode='cover'
source={require('../assets/video/turntable.mp4')}
style={styles.backgroundVideo}
/>

Play in background on iOS

To enable audio to play in background on iOS the audio session needs to be set to AVAudioSessionCategoryPlayback. See Apple documentation for additional details. (NOTE: there is now a ticket to expose this as a prop )

Static Methods

seek(seconds)

Seeks the video to the specified time (in seconds). Access using a ref to the component

presentFullscreenPlayer()

Toggles a fullscreen player. Access using a ref to the component.

Examples

  • See an Example integration in react-native-loginnote that this example uses an older version of this library, before we used export default -- if you use require you will need to do require('react-native-video').default as per instructions above.

  • Try the included VideoPlayer example yourself:

    git clone git@github.com:brentvatne/react-native-video.git
    cd react-native-video/Examples/VideoPlayer
    npm install
    open VideoPlayer.xcodeproj
    

    Then Cmd+R to start the React Packager, build and run the project in the simulator.

  • Lumpen Radio contains another example integration using local files and full screen background video.

TODOS

  • Add support for captions
  • Add support for playing multiple videos in a sequence (will interfere with current repeat implementation)
  • Callback to get buffering progress for remote videos
  • Bring API closer to HTML5 <Video>reference

MIT Licensed

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A <Video /> component for react-native

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