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PavlovVR-Rcon

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

PCVR only, Shack is not supported.

Available on NuGet: https://www.nuget.org/packages/PavlovVR-Rcon/

Usage

Connecting

PavlovRconrcon=new("host.com",9100,"password");awaitrcon.Connect(CancellationToken.None);

If your server resolves an IPv6 through an AAAA record but your Pavlov VR server only binds on IPv4, you can specify an optional forceIpv4 parameter in the constructor to force IPv4:

PavlovRconrcon=new("host.com",9100,"password",true);

Running commands

ServerInfoReplyserverInfo=awaitnewServerInfoCommand().ExecuteCommand(rcon);Console.WriteLine(serverInfo.ServerInfo.ServerName);
InspectPlayerReplyinspectPlayer=awaitnewInspectPlayerCommand(76561198142010443).ExecuteCommand(rcon);Console.WriteLine(inspectPlayer.PlayerInfo.Score);
stringreply=awaitrcon.SendTextCommand("CustomCommand",new[]{"parameter1","parameter2"});

You can also create custom reply classes to automatically parse the reply:

{
"Command": "CustomCommand",
"CustomStuff": {
"SomeCustomValue": "Something"
},
"Successful": true
}
publicclassCustomData{publicstringSomeCustomValue{get;init;}=string.Empty;}publicclassCustomReply:BaseReply{publicCustomDataCustomStuff{get;init;}=new();}CustomReplyreply=awaitrcon.SendCommand<CustomReply>("MyCommand");Console.WriteLine(reply.CustomStuff.SomeCustomValue);

and also use a custom command class:

publicclassCustomCommand:BaseCommand<CustomReply>{publicCustomCommand(stringsomeParameter):base("MyCommand"){this.addParameter(someParameter);}}CustomReplyreply=awaitnewCustomCommand("myParameter").ExecuteCommand(rcon);

Note: While the server is switching maps, commands will fail since the server can not process any RCON commands during this time. This will also set rcon.Connected to false, since the connection status is based on the success of the last executed command. Therefore, if the server becomes offline, rcon.Connected may still be true but ExecuteCommand will throw an exception. In these cases you may simply call Connect again until it succeeds.

Available commands

Except for Help and Disconnect, all commands from http://pavlovwiki.com/index.php/Rcon_Overview_and_Commands are available.

To quote the Pavlov VR wiki:

What is important if you are issuing commands using a program at high frequency is that you open one connection and put all of the commands through that open connection with a small (.1 sec is fine) delay. What you don't want to do is open a new connection for each command or shove all of the commands through super fast. First causes performance issues and the second dropped commands.

This, again, is a limitation of the server.

Notes

Setting the command timeout

After executing a command, the reply will be received. The default timeout for this operation is two seconds. You can change this timeout by setting rcon.CommandTimeout to an appropriate value in milliseconds.

ServerInfo.PlayerCount

Pavlov is... mentally challenged, and reports the RCON client as a player (sometimes, not always). Because of that you may see PlayerCount to be bigger than the actual player count. It is therefore recommended to instead use RefreshListCommand and count the actual players.

Exceptions

Connecting and executing commands will throw exceptions if they do not succeed. This includes commands that have been sent to the server but are replied with "Successful": false. It is therefore recommended that you try-catch any connection and command execution methods to handle errors like:

  • Unable to connect
  • Timeout
  • Command failed

If any errors occur, the exception will contain inner exceptions until the source exception is reached (for timeouts in commands, for example, you would get CommandFailedException with CommandTimeoutException with OperationCanceledException, or if the Json reply could not be parsed you would get CommandFailedException with UnexpectedRconResponseException with the underlying exception). This way you should be able to pinpoint the error cause in code, to handle the error appropriately.

About

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

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2 stars

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2 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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PavlovVR-Rcon

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

PCVR only, Shack is not supported.

Available on NuGet: https://www.nuget.org/packages/PavlovVR-Rcon/

Usage

Connecting

PavlovRconrcon=new("host.com",9100,"password");awaitrcon.Connect(CancellationToken.None);

If your server resolves an IPv6 through an AAAA record but your Pavlov VR server only binds on IPv4, you can specify an optional forceIpv4 parameter in the constructor to force IPv4:

PavlovRconrcon=new("host.com",9100,"password",true);

Running commands

ServerInfoReplyserverInfo=awaitnewServerInfoCommand().ExecuteCommand(rcon);Console.WriteLine(serverInfo.ServerInfo.ServerName);
InspectPlayerReplyinspectPlayer=awaitnewInspectPlayerCommand(76561198142010443).ExecuteCommand(rcon);Console.WriteLine(inspectPlayer.PlayerInfo.Score);
stringreply=awaitrcon.SendTextCommand("CustomCommand",new[]{"parameter1","parameter2"});

You can also create custom reply classes to automatically parse the reply:

{
"Command": "CustomCommand",
"CustomStuff": {
"SomeCustomValue": "Something"
},
"Successful": true
}
publicclassCustomData{publicstringSomeCustomValue{get;init;}=string.Empty;}publicclassCustomReply:BaseReply{publicCustomDataCustomStuff{get;init;}=new();}CustomReplyreply=awaitrcon.SendCommand<CustomReply>("MyCommand");Console.WriteLine(reply.CustomStuff.SomeCustomValue);

and also use a custom command class:

publicclassCustomCommand:BaseCommand<CustomReply>{publicCustomCommand(stringsomeParameter):base("MyCommand"){this.addParameter(someParameter);}}CustomReplyreply=awaitnewCustomCommand("myParameter").ExecuteCommand(rcon);

Note: While the server is switching maps, commands will fail since the server can not process any RCON commands during this time. This will also set rcon.Connected to false, since the connection status is based on the success of the last executed command. Therefore, if the server becomes offline, rcon.Connected may still be true but ExecuteCommand will throw an exception. In these cases you may simply call Connect again until it succeeds.

Available commands

Except for Help and Disconnect, all commands from http://pavlovwiki.com/index.php/Rcon_Overview_and_Commands are available.

To quote the Pavlov VR wiki:

What is important if you are issuing commands using a program at high frequency is that you open one connection and put all of the commands through that open connection with a small (.1 sec is fine) delay. What you don't want to do is open a new connection for each command or shove all of the commands through super fast. First causes performance issues and the second dropped commands.

This, again, is a limitation of the server.

Notes

Setting the command timeout

After executing a command, the reply will be received. The default timeout for this operation is two seconds. You can change this timeout by setting rcon.CommandTimeout to an appropriate value in milliseconds.

ServerInfo.PlayerCount

Pavlov is... mentally challenged, and reports the RCON client as a player (sometimes, not always). Because of that you may see PlayerCount to be bigger than the actual player count. It is therefore recommended to instead use RefreshListCommand and count the actual players.

Exceptions

Connecting and executing commands will throw exceptions if they do not succeed. This includes commands that have been sent to the server but are replied with "Successful": false. It is therefore recommended that you try-catch any connection and command execution methods to handle errors like:

  • Unable to connect
  • Timeout
  • Command failed

If any errors occur, the exception will contain inner exceptions until the source exception is reached (for timeouts in commands, for example, you would get CommandFailedException with CommandTimeoutException with OperationCanceledException, or if the Json reply could not be parsed you would get CommandFailedException with UnexpectedRconResponseException with the underlying exception). This way you should be able to pinpoint the error cause in code, to handle the error appropriately.

About

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

Resources

Stars

2 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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PavlovVR-Rcon

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

PCVR only, Shack is not supported.

Available on NuGet: https://www.nuget.org/packages/PavlovVR-Rcon/

Usage

Connecting

PavlovRconrcon=new("host.com",9100,"password");awaitrcon.Connect(CancellationToken.None);

If your server resolves an IPv6 through an AAAA record but your Pavlov VR server only binds on IPv4, you can specify an optional forceIpv4 parameter in the constructor to force IPv4:

PavlovRconrcon=new("host.com",9100,"password",true);

Running commands

ServerInfoReplyserverInfo=awaitnewServerInfoCommand().ExecuteCommand(rcon);Console.WriteLine(serverInfo.ServerInfo.ServerName);
InspectPlayerReplyinspectPlayer=awaitnewInspectPlayerCommand(76561198142010443).ExecuteCommand(rcon);Console.WriteLine(inspectPlayer.PlayerInfo.Score);
stringreply=awaitrcon.SendTextCommand("CustomCommand",new[]{"parameter1","parameter2"});

You can also create custom reply classes to automatically parse the reply:

{
"Command": "CustomCommand",
"CustomStuff": {
"SomeCustomValue": "Something"
},
"Successful": true
}
publicclassCustomData{publicstringSomeCustomValue{get;init;}=string.Empty;}publicclassCustomReply:BaseReply{publicCustomDataCustomStuff{get;init;}=new();}CustomReplyreply=awaitrcon.SendCommand<CustomReply>("MyCommand");Console.WriteLine(reply.CustomStuff.SomeCustomValue);

and also use a custom command class:

publicclassCustomCommand:BaseCommand<CustomReply>{publicCustomCommand(stringsomeParameter):base("MyCommand"){this.addParameter(someParameter);}}CustomReplyreply=awaitnewCustomCommand("myParameter").ExecuteCommand(rcon);

Note: While the server is switching maps, commands will fail since the server can not process any RCON commands during this time. This will also set rcon.Connected to false, since the connection status is based on the success of the last executed command. Therefore, if the server becomes offline, rcon.Connected may still be true but ExecuteCommand will throw an exception. In these cases you may simply call Connect again until it succeeds.

Available commands

Except for Help and Disconnect, all commands from http://pavlovwiki.com/index.php/Rcon_Overview_and_Commands are available.

To quote the Pavlov VR wiki:

What is important if you are issuing commands using a program at high frequency is that you open one connection and put all of the commands through that open connection with a small (.1 sec is fine) delay. What you don't want to do is open a new connection for each command or shove all of the commands through super fast. First causes performance issues and the second dropped commands.

This, again, is a limitation of the server.

Notes

Setting the command timeout

After executing a command, the reply will be received. The default timeout for this operation is two seconds. You can change this timeout by setting rcon.CommandTimeout to an appropriate value in milliseconds.

ServerInfo.PlayerCount

Pavlov is... mentally challenged, and reports the RCON client as a player (sometimes, not always). Because of that you may see PlayerCount to be bigger than the actual player count. It is therefore recommended to instead use RefreshListCommand and count the actual players.

Exceptions

Connecting and executing commands will throw exceptions if they do not succeed. This includes commands that have been sent to the server but are replied with "Successful": false. It is therefore recommended that you try-catch any connection and command execution methods to handle errors like:

  • Unable to connect
  • Timeout
  • Command failed

If any errors occur, the exception will contain inner exceptions until the source exception is reached (for timeouts in commands, for example, you would get CommandFailedException with CommandTimeoutException with OperationCanceledException, or if the Json reply could not be parsed you would get CommandFailedException with UnexpectedRconResponseException with the underlying exception). This way you should be able to pinpoint the error cause in code, to handle the error appropriately.

About

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

Resources

Stars

2 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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PavlovVR-Rcon

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

PCVR only, Shack is not supported.

Available on NuGet: https://www.nuget.org/packages/PavlovVR-Rcon/

Usage

Connecting

PavlovRconrcon=new("host.com",9100,"password");awaitrcon.Connect(CancellationToken.None);

If your server resolves an IPv6 through an AAAA record but your Pavlov VR server only binds on IPv4, you can specify an optional forceIpv4 parameter in the constructor to force IPv4:

PavlovRconrcon=new("host.com",9100,"password",true);

Running commands

ServerInfoReplyserverInfo=awaitnewServerInfoCommand().ExecuteCommand(rcon);Console.WriteLine(serverInfo.ServerInfo.ServerName);
InspectPlayerReplyinspectPlayer=awaitnewInspectPlayerCommand(76561198142010443).ExecuteCommand(rcon);Console.WriteLine(inspectPlayer.PlayerInfo.Score);
stringreply=awaitrcon.SendTextCommand("CustomCommand",new[]{"parameter1","parameter2"});

You can also create custom reply classes to automatically parse the reply:

{
"Command": "CustomCommand",
"CustomStuff": {
"SomeCustomValue": "Something"
},
"Successful": true
}
publicclassCustomData{publicstringSomeCustomValue{get;init;}=string.Empty;}publicclassCustomReply:BaseReply{publicCustomDataCustomStuff{get;init;}=new();}CustomReplyreply=awaitrcon.SendCommand<CustomReply>("MyCommand");Console.WriteLine(reply.CustomStuff.SomeCustomValue);

and also use a custom command class:

publicclassCustomCommand:BaseCommand<CustomReply>{publicCustomCommand(stringsomeParameter):base("MyCommand"){this.addParameter(someParameter);}}CustomReplyreply=awaitnewCustomCommand("myParameter").ExecuteCommand(rcon);

Note: While the server is switching maps, commands will fail since the server can not process any RCON commands during this time. This will also set rcon.Connected to false, since the connection status is based on the success of the last executed command. Therefore, if the server becomes offline, rcon.Connected may still be true but ExecuteCommand will throw an exception. In these cases you may simply call Connect again until it succeeds.

Available commands

Except for Help and Disconnect, all commands from http://pavlovwiki.com/index.php/Rcon_Overview_and_Commands are available.

To quote the Pavlov VR wiki:

What is important if you are issuing commands using a program at high frequency is that you open one connection and put all of the commands through that open connection with a small (.1 sec is fine) delay. What you don't want to do is open a new connection for each command or shove all of the commands through super fast. First causes performance issues and the second dropped commands.

This, again, is a limitation of the server.

Notes

Setting the command timeout

After executing a command, the reply will be received. The default timeout for this operation is two seconds. You can change this timeout by setting rcon.CommandTimeout to an appropriate value in milliseconds.

ServerInfo.PlayerCount

Pavlov is... mentally challenged, and reports the RCON client as a player (sometimes, not always). Because of that you may see PlayerCount to be bigger than the actual player count. It is therefore recommended to instead use RefreshListCommand and count the actual players.

Exceptions

Connecting and executing commands will throw exceptions if they do not succeed. This includes commands that have been sent to the server but are replied with "Successful": false. It is therefore recommended that you try-catch any connection and command execution methods to handle errors like:

  • Unable to connect
  • Timeout
  • Command failed

If any errors occur, the exception will contain inner exceptions until the source exception is reached (for timeouts in commands, for example, you would get CommandFailedException with CommandTimeoutException with OperationCanceledException, or if the Json reply could not be parsed you would get CommandFailedException with UnexpectedRconResponseException with the underlying exception). This way you should be able to pinpoint the error cause in code, to handle the error appropriately.

About

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

Resources

Stars

2 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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PavlovVR-Rcon

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

PCVR only, Shack is not supported.

Available on NuGet: https://www.nuget.org/packages/PavlovVR-Rcon/

Usage

Connecting

PavlovRconrcon=new("host.com",9100,"password");awaitrcon.Connect(CancellationToken.None);

If your server resolves an IPv6 through an AAAA record but your Pavlov VR server only binds on IPv4, you can specify an optional forceIpv4 parameter in the constructor to force IPv4:

PavlovRconrcon=new("host.com",9100,"password",true);

Running commands

ServerInfoReplyserverInfo=awaitnewServerInfoCommand().ExecuteCommand(rcon);Console.WriteLine(serverInfo.ServerInfo.ServerName);
InspectPlayerReplyinspectPlayer=awaitnewInspectPlayerCommand(76561198142010443).ExecuteCommand(rcon);Console.WriteLine(inspectPlayer.PlayerInfo.Score);
stringreply=awaitrcon.SendTextCommand("CustomCommand",new[]{"parameter1","parameter2"});

You can also create custom reply classes to automatically parse the reply:

{
"Command": "CustomCommand",
"CustomStuff": {
"SomeCustomValue": "Something"
},
"Successful": true
}
publicclassCustomData{publicstringSomeCustomValue{get;init;}=string.Empty;}publicclassCustomReply:BaseReply{publicCustomDataCustomStuff{get;init;}=new();}CustomReplyreply=awaitrcon.SendCommand<CustomReply>("MyCommand");Console.WriteLine(reply.CustomStuff.SomeCustomValue);

and also use a custom command class:

publicclassCustomCommand:BaseCommand<CustomReply>{publicCustomCommand(stringsomeParameter):base("MyCommand"){this.addParameter(someParameter);}}CustomReplyreply=awaitnewCustomCommand("myParameter").ExecuteCommand(rcon);

Note: While the server is switching maps, commands will fail since the server can not process any RCON commands during this time. This will also set rcon.Connected to false, since the connection status is based on the success of the last executed command. Therefore, if the server becomes offline, rcon.Connected may still be true but ExecuteCommand will throw an exception. In these cases you may simply call Connect again until it succeeds.

Available commands

Except for Help and Disconnect, all commands from http://pavlovwiki.com/index.php/Rcon_Overview_and_Commands are available.

To quote the Pavlov VR wiki:

What is important if you are issuing commands using a program at high frequency is that you open one connection and put all of the commands through that open connection with a small (.1 sec is fine) delay. What you don't want to do is open a new connection for each command or shove all of the commands through super fast. First causes performance issues and the second dropped commands.

This, again, is a limitation of the server.

Notes

Setting the command timeout

After executing a command, the reply will be received. The default timeout for this operation is two seconds. You can change this timeout by setting rcon.CommandTimeout to an appropriate value in milliseconds.

ServerInfo.PlayerCount

Pavlov is... mentally challenged, and reports the RCON client as a player (sometimes, not always). Because of that you may see PlayerCount to be bigger than the actual player count. It is therefore recommended to instead use RefreshListCommand and count the actual players.

Exceptions

Connecting and executing commands will throw exceptions if they do not succeed. This includes commands that have been sent to the server but are replied with "Successful": false. It is therefore recommended that you try-catch any connection and command execution methods to handle errors like:

  • Unable to connect
  • Timeout
  • Command failed

If any errors occur, the exception will contain inner exceptions until the source exception is reached (for timeouts in commands, for example, you would get CommandFailedException with CommandTimeoutException with OperationCanceledException, or if the Json reply could not be parsed you would get CommandFailedException with UnexpectedRconResponseException with the underlying exception). This way you should be able to pinpoint the error cause in code, to handle the error appropriately.

About

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

Resources

Stars

2 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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PavlovVR-Rcon

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

PCVR only, Shack is not supported.

Available on NuGet: https://www.nuget.org/packages/PavlovVR-Rcon/

Usage

Connecting

PavlovRconrcon=new("host.com",9100,"password");awaitrcon.Connect(CancellationToken.None);

If your server resolves an IPv6 through an AAAA record but your Pavlov VR server only binds on IPv4, you can specify an optional forceIpv4 parameter in the constructor to force IPv4:

PavlovRconrcon=new("host.com",9100,"password",true);

Running commands

ServerInfoReplyserverInfo=awaitnewServerInfoCommand().ExecuteCommand(rcon);Console.WriteLine(serverInfo.ServerInfo.ServerName);
InspectPlayerReplyinspectPlayer=awaitnewInspectPlayerCommand(76561198142010443).ExecuteCommand(rcon);Console.WriteLine(inspectPlayer.PlayerInfo.Score);
stringreply=awaitrcon.SendTextCommand("CustomCommand",new[]{"parameter1","parameter2"});

You can also create custom reply classes to automatically parse the reply:

{
"Command": "CustomCommand",
"CustomStuff": {
"SomeCustomValue": "Something"
},
"Successful": true
}
publicclassCustomData{publicstringSomeCustomValue{get;init;}=string.Empty;}publicclassCustomReply:BaseReply{publicCustomDataCustomStuff{get;init;}=new();}CustomReplyreply=awaitrcon.SendCommand<CustomReply>("MyCommand");Console.WriteLine(reply.CustomStuff.SomeCustomValue);

and also use a custom command class:

publicclassCustomCommand:BaseCommand<CustomReply>{publicCustomCommand(stringsomeParameter):base("MyCommand"){this.addParameter(someParameter);}}CustomReplyreply=awaitnewCustomCommand("myParameter").ExecuteCommand(rcon);

Note: While the server is switching maps, commands will fail since the server can not process any RCON commands during this time. This will also set rcon.Connected to false, since the connection status is based on the success of the last executed command. Therefore, if the server becomes offline, rcon.Connected may still be true but ExecuteCommand will throw an exception. In these cases you may simply call Connect again until it succeeds.

Available commands

Except for Help and Disconnect, all commands from http://pavlovwiki.com/index.php/Rcon_Overview_and_Commands are available.

To quote the Pavlov VR wiki:

What is important if you are issuing commands using a program at high frequency is that you open one connection and put all of the commands through that open connection with a small (.1 sec is fine) delay. What you don't want to do is open a new connection for each command or shove all of the commands through super fast. First causes performance issues and the second dropped commands.

This, again, is a limitation of the server.

Notes

Setting the command timeout

After executing a command, the reply will be received. The default timeout for this operation is two seconds. You can change this timeout by setting rcon.CommandTimeout to an appropriate value in milliseconds.

ServerInfo.PlayerCount

Pavlov is... mentally challenged, and reports the RCON client as a player (sometimes, not always). Because of that you may see PlayerCount to be bigger than the actual player count. It is therefore recommended to instead use RefreshListCommand and count the actual players.

Exceptions

Connecting and executing commands will throw exceptions if they do not succeed. This includes commands that have been sent to the server but are replied with "Successful": false. It is therefore recommended that you try-catch any connection and command execution methods to handle errors like:

  • Unable to connect
  • Timeout
  • Command failed

If any errors occur, the exception will contain inner exceptions until the source exception is reached (for timeouts in commands, for example, you would get CommandFailedException with CommandTimeoutException with OperationCanceledException, or if the Json reply could not be parsed you would get CommandFailedException with UnexpectedRconResponseException with the underlying exception). This way you should be able to pinpoint the error cause in code, to handle the error appropriately.

About

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

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2 stars

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2 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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PavlovVR-Rcon

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

PCVR only, Shack is not supported.

Available on NuGet: https://www.nuget.org/packages/PavlovVR-Rcon/

Usage

Connecting

PavlovRconrcon=new("host.com",9100,"password");awaitrcon.Connect(CancellationToken.None);

If your server resolves an IPv6 through an AAAA record but your Pavlov VR server only binds on IPv4, you can specify an optional forceIpv4 parameter in the constructor to force IPv4:

PavlovRconrcon=new("host.com",9100,"password",true);

Running commands

ServerInfoReplyserverInfo=awaitnewServerInfoCommand().ExecuteCommand(rcon);Console.WriteLine(serverInfo.ServerInfo.ServerName);
InspectPlayerReplyinspectPlayer=awaitnewInspectPlayerCommand(76561198142010443).ExecuteCommand(rcon);Console.WriteLine(inspectPlayer.PlayerInfo.Score);
stringreply=awaitrcon.SendTextCommand("CustomCommand",new[]{"parameter1","parameter2"});

You can also create custom reply classes to automatically parse the reply:

{
"Command": "CustomCommand",
"CustomStuff": {
"SomeCustomValue": "Something"
},
"Successful": true
}
publicclassCustomData{publicstringSomeCustomValue{get;init;}=string.Empty;}publicclassCustomReply:BaseReply{publicCustomDataCustomStuff{get;init;}=new();}CustomReplyreply=awaitrcon.SendCommand<CustomReply>("MyCommand");Console.WriteLine(reply.CustomStuff.SomeCustomValue);

and also use a custom command class:

publicclassCustomCommand:BaseCommand<CustomReply>{publicCustomCommand(stringsomeParameter):base("MyCommand"){this.addParameter(someParameter);}}CustomReplyreply=awaitnewCustomCommand("myParameter").ExecuteCommand(rcon);

Note: While the server is switching maps, commands will fail since the server can not process any RCON commands during this time. This will also set rcon.Connected to false, since the connection status is based on the success of the last executed command. Therefore, if the server becomes offline, rcon.Connected may still be true but ExecuteCommand will throw an exception. In these cases you may simply call Connect again until it succeeds.

Available commands

Except for Help and Disconnect, all commands from http://pavlovwiki.com/index.php/Rcon_Overview_and_Commands are available.

To quote the Pavlov VR wiki:

What is important if you are issuing commands using a program at high frequency is that you open one connection and put all of the commands through that open connection with a small (.1 sec is fine) delay. What you don't want to do is open a new connection for each command or shove all of the commands through super fast. First causes performance issues and the second dropped commands.

This, again, is a limitation of the server.

Notes

Setting the command timeout

After executing a command, the reply will be received. The default timeout for this operation is two seconds. You can change this timeout by setting rcon.CommandTimeout to an appropriate value in milliseconds.

ServerInfo.PlayerCount

Pavlov is... mentally challenged, and reports the RCON client as a player (sometimes, not always). Because of that you may see PlayerCount to be bigger than the actual player count. It is therefore recommended to instead use RefreshListCommand and count the actual players.

Exceptions

Connecting and executing commands will throw exceptions if they do not succeed. This includes commands that have been sent to the server but are replied with "Successful": false. It is therefore recommended that you try-catch any connection and command execution methods to handle errors like:

  • Unable to connect
  • Timeout
  • Command failed

If any errors occur, the exception will contain inner exceptions until the source exception is reached (for timeouts in commands, for example, you would get CommandFailedException with CommandTimeoutException with OperationCanceledException, or if the Json reply could not be parsed you would get CommandFailedException with UnexpectedRconResponseException with the underlying exception). This way you should be able to pinpoint the error cause in code, to handle the error appropriately.

About

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

Resources

Stars

2 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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PavlovVR-Rcon

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

PCVR only, Shack is not supported.

Available on NuGet: https://www.nuget.org/packages/PavlovVR-Rcon/

Usage

Connecting

PavlovRconrcon=new("host.com",9100,"password");awaitrcon.Connect(CancellationToken.None);

If your server resolves an IPv6 through an AAAA record but your Pavlov VR server only binds on IPv4, you can specify an optional forceIpv4 parameter in the constructor to force IPv4:

PavlovRconrcon=new("host.com",9100,"password",true);

Running commands

ServerInfoReplyserverInfo=awaitnewServerInfoCommand().ExecuteCommand(rcon);Console.WriteLine(serverInfo.ServerInfo.ServerName);
InspectPlayerReplyinspectPlayer=awaitnewInspectPlayerCommand(76561198142010443).ExecuteCommand(rcon);Console.WriteLine(inspectPlayer.PlayerInfo.Score);
stringreply=awaitrcon.SendTextCommand("CustomCommand",new[]{"parameter1","parameter2"});

You can also create custom reply classes to automatically parse the reply:

{
"Command": "CustomCommand",
"CustomStuff": {
"SomeCustomValue": "Something"
},
"Successful": true
}
publicclassCustomData{publicstringSomeCustomValue{get;init;}=string.Empty;}publicclassCustomReply:BaseReply{publicCustomDataCustomStuff{get;init;}=new();}CustomReplyreply=awaitrcon.SendCommand<CustomReply>("MyCommand");Console.WriteLine(reply.CustomStuff.SomeCustomValue);

and also use a custom command class:

publicclassCustomCommand:BaseCommand<CustomReply>{publicCustomCommand(stringsomeParameter):base("MyCommand"){this.addParameter(someParameter);}}CustomReplyreply=awaitnewCustomCommand("myParameter").ExecuteCommand(rcon);

Note: While the server is switching maps, commands will fail since the server can not process any RCON commands during this time. This will also set rcon.Connected to false, since the connection status is based on the success of the last executed command. Therefore, if the server becomes offline, rcon.Connected may still be true but ExecuteCommand will throw an exception. In these cases you may simply call Connect again until it succeeds.

Available commands

Except for Help and Disconnect, all commands from http://pavlovwiki.com/index.php/Rcon_Overview_and_Commands are available.

To quote the Pavlov VR wiki:

What is important if you are issuing commands using a program at high frequency is that you open one connection and put all of the commands through that open connection with a small (.1 sec is fine) delay. What you don't want to do is open a new connection for each command or shove all of the commands through super fast. First causes performance issues and the second dropped commands.

This, again, is a limitation of the server.

Notes

Setting the command timeout

After executing a command, the reply will be received. The default timeout for this operation is two seconds. You can change this timeout by setting rcon.CommandTimeout to an appropriate value in milliseconds.

ServerInfo.PlayerCount

Pavlov is... mentally challenged, and reports the RCON client as a player (sometimes, not always). Because of that you may see PlayerCount to be bigger than the actual player count. It is therefore recommended to instead use RefreshListCommand and count the actual players.

Exceptions

Connecting and executing commands will throw exceptions if they do not succeed. This includes commands that have been sent to the server but are replied with "Successful": false. It is therefore recommended that you try-catch any connection and command execution methods to handle errors like:

  • Unable to connect
  • Timeout
  • Command failed

If any errors occur, the exception will contain inner exceptions until the source exception is reached (for timeouts in commands, for example, you would get CommandFailedException with CommandTimeoutException with OperationCanceledException, or if the Json reply could not be parsed you would get CommandFailedException with UnexpectedRconResponseException with the underlying exception). This way you should be able to pinpoint the error cause in code, to handle the error appropriately.

About

A library to interface with Pavlov VR servers, execute RCON commands and process their replies.

Resources

Stars

2 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages