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🌀 Minecraft RTC Datapack

Entropy is the only constant.

Inspired by the Real-Time Corruptor, this data pack simulates digital decay within Minecraft. It doesn't actually corrupt your save files (we aren't that mean), but it randomly swaps blocks, glitches entities, and breaks physics at a frequency you control.

Caution

Backup your worlds. This pack is designed to be destructive. Use a throwaway world or a creative testing ground before committing to a long-term survival save.


🛠 Features

  • Dynamic Corruption — Randomly triggers events from a pool of 115+ unique "glitches."
  • Scalable Intensity — Control how often the corruption hits via scoreboard values.
  • Category-Based Chaos:
    • 🧱 Block Glitches — Material swaps (e.g. Stone → TNT, Water → Lava).
    • 👾 Entity Malfunctions — Random scaling, levitation, or illegal mob spawns.
    • Physics Errors — Sudden gravity shifts, lightning, and explosion particles.

📥 Installation

1. Locate your Save Folder

  • Open Prism Launcher (or your launcher of choice).
  • Right-click your instance and select Browse Folder.
  • Navigate to .minecraft/saves/[YourWorldName]/.

2. Add the Pack

  • Open the datapacks folder inside your world directory.
  • Drop the world_corruptor folder (or the .zip) directly into it.

🚀 Activation

Once you are in your world, follow these steps to initialize the corruption:

  1. Enable Cheats — Ensure your world has cheats enabled.
  2. Reload — Run /reload in chat. You should see a confirmation that the data pack was detected.
  3. Start the Engine — Run the init function:
/function corruptor:init

A message saying "Corruptor Active!" will appear in chat. The world will now begin to decay based on the default frequency.


⚙️ Configuration (The "Entropy Dial")

The corruption frequency is based on an intensity scale — higher values mean more frequent events.

SettingCommandDescription
☢️ Nuclear/scoreboard players set frequency corrupt_settings 1000Events trigger almost constantly. Expect immediate world-ending results and potential frame drops.
💀 Standard Chaos/scoreboard players set frequency corrupt_settings 100The intended experience. Glitches occur every few seconds — just enough time to panic.
🐢 Slow Decay/scoreboard players set frequency corrupt_settings 10A creeping corruption. Events are rare, making them far more surprising when they hit.
🛑 Safe Mode/scoreboard players set frequency corrupt_settings 0Pauses all corruption logic immediately.

🛑 Deactivation

To stop the corruption at any time without removing the pack, set the frequency to zero:

/scoreboard players set frequency corrupt_settings 0

About

Minecraft data pack inspired by "Real Time Corruptor"

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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🌀 Minecraft RTC Datapack

Entropy is the only constant.

Inspired by the Real-Time Corruptor, this data pack simulates digital decay within Minecraft. It doesn't actually corrupt your save files (we aren't that mean), but it randomly swaps blocks, glitches entities, and breaks physics at a frequency you control.

Caution

Backup your worlds. This pack is designed to be destructive. Use a throwaway world or a creative testing ground before committing to a long-term survival save.


🛠 Features

  • Dynamic Corruption — Randomly triggers events from a pool of 115+ unique "glitches."
  • Scalable Intensity — Control how often the corruption hits via scoreboard values.
  • Category-Based Chaos:
    • 🧱 Block Glitches — Material swaps (e.g. Stone → TNT, Water → Lava).
    • 👾 Entity Malfunctions — Random scaling, levitation, or illegal mob spawns.
    • Physics Errors — Sudden gravity shifts, lightning, and explosion particles.

📥 Installation

1. Locate your Save Folder

  • Open Prism Launcher (or your launcher of choice).
  • Right-click your instance and select Browse Folder.
  • Navigate to .minecraft/saves/[YourWorldName]/.

2. Add the Pack

  • Open the datapacks folder inside your world directory.
  • Drop the world_corruptor folder (or the .zip) directly into it.

🚀 Activation

Once you are in your world, follow these steps to initialize the corruption:

  1. Enable Cheats — Ensure your world has cheats enabled.
  2. Reload — Run /reload in chat. You should see a confirmation that the data pack was detected.
  3. Start the Engine — Run the init function:
/function corruptor:init

A message saying "Corruptor Active!" will appear in chat. The world will now begin to decay based on the default frequency.


⚙️ Configuration (The "Entropy Dial")

The corruption frequency is based on an intensity scale — higher values mean more frequent events.

SettingCommandDescription
☢️ Nuclear/scoreboard players set frequency corrupt_settings 1000Events trigger almost constantly. Expect immediate world-ending results and potential frame drops.
💀 Standard Chaos/scoreboard players set frequency corrupt_settings 100The intended experience. Glitches occur every few seconds — just enough time to panic.
🐢 Slow Decay/scoreboard players set frequency corrupt_settings 10A creeping corruption. Events are rare, making them far more surprising when they hit.
🛑 Safe Mode/scoreboard players set frequency corrupt_settings 0Pauses all corruption logic immediately.

🛑 Deactivation

To stop the corruption at any time without removing the pack, set the frequency to zero:

/scoreboard players set frequency corrupt_settings 0

About

Minecraft data pack inspired by "Real Time Corruptor"

Resources

Stars

3 stars

Watchers

0 watching

Forks

Releases

Packages

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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🌀 Minecraft RTC Datapack

Entropy is the only constant.

Inspired by the Real-Time Corruptor, this data pack simulates digital decay within Minecraft. It doesn't actually corrupt your save files (we aren't that mean), but it randomly swaps blocks, glitches entities, and breaks physics at a frequency you control.

Caution

Backup your worlds. This pack is designed to be destructive. Use a throwaway world or a creative testing ground before committing to a long-term survival save.


🛠 Features

  • Dynamic Corruption — Randomly triggers events from a pool of 115+ unique "glitches."
  • Scalable Intensity — Control how often the corruption hits via scoreboard values.
  • Category-Based Chaos:
    • 🧱 Block Glitches — Material swaps (e.g. Stone → TNT, Water → Lava).
    • 👾 Entity Malfunctions — Random scaling, levitation, or illegal mob spawns.
    • Physics Errors — Sudden gravity shifts, lightning, and explosion particles.

📥 Installation

1. Locate your Save Folder

  • Open Prism Launcher (or your launcher of choice).
  • Right-click your instance and select Browse Folder.
  • Navigate to .minecraft/saves/[YourWorldName]/.

2. Add the Pack

  • Open the datapacks folder inside your world directory.
  • Drop the world_corruptor folder (or the .zip) directly into it.

🚀 Activation

Once you are in your world, follow these steps to initialize the corruption:

  1. Enable Cheats — Ensure your world has cheats enabled.
  2. Reload — Run /reload in chat. You should see a confirmation that the data pack was detected.
  3. Start the Engine — Run the init function:
/function corruptor:init

A message saying "Corruptor Active!" will appear in chat. The world will now begin to decay based on the default frequency.


⚙️ Configuration (The "Entropy Dial")

The corruption frequency is based on an intensity scale — higher values mean more frequent events.

SettingCommandDescription
☢️ Nuclear/scoreboard players set frequency corrupt_settings 1000Events trigger almost constantly. Expect immediate world-ending results and potential frame drops.
💀 Standard Chaos/scoreboard players set frequency corrupt_settings 100The intended experience. Glitches occur every few seconds — just enough time to panic.
🐢 Slow Decay/scoreboard players set frequency corrupt_settings 10A creeping corruption. Events are rare, making them far more surprising when they hit.
🛑 Safe Mode/scoreboard players set frequency corrupt_settings 0Pauses all corruption logic immediately.

🛑 Deactivation

To stop the corruption at any time without removing the pack, set the frequency to zero:

/scoreboard players set frequency corrupt_settings 0

About

Minecraft data pack inspired by "Real Time Corruptor"

Resources

Stars

3 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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🌀 Minecraft RTC Datapack

Entropy is the only constant.

Inspired by the Real-Time Corruptor, this data pack simulates digital decay within Minecraft. It doesn't actually corrupt your save files (we aren't that mean), but it randomly swaps blocks, glitches entities, and breaks physics at a frequency you control.

Caution

Backup your worlds. This pack is designed to be destructive. Use a throwaway world or a creative testing ground before committing to a long-term survival save.


🛠 Features

  • Dynamic Corruption — Randomly triggers events from a pool of 115+ unique "glitches."
  • Scalable Intensity — Control how often the corruption hits via scoreboard values.
  • Category-Based Chaos:
    • 🧱 Block Glitches — Material swaps (e.g. Stone → TNT, Water → Lava).
    • 👾 Entity Malfunctions — Random scaling, levitation, or illegal mob spawns.
    • Physics Errors — Sudden gravity shifts, lightning, and explosion particles.

📥 Installation

1. Locate your Save Folder

  • Open Prism Launcher (or your launcher of choice).
  • Right-click your instance and select Browse Folder.
  • Navigate to .minecraft/saves/[YourWorldName]/.

2. Add the Pack

  • Open the datapacks folder inside your world directory.
  • Drop the world_corruptor folder (or the .zip) directly into it.

🚀 Activation

Once you are in your world, follow these steps to initialize the corruption:

  1. Enable Cheats — Ensure your world has cheats enabled.
  2. Reload — Run /reload in chat. You should see a confirmation that the data pack was detected.
  3. Start the Engine — Run the init function:
/function corruptor:init

A message saying "Corruptor Active!" will appear in chat. The world will now begin to decay based on the default frequency.


⚙️ Configuration (The "Entropy Dial")

The corruption frequency is based on an intensity scale — higher values mean more frequent events.

SettingCommandDescription
☢️ Nuclear/scoreboard players set frequency corrupt_settings 1000Events trigger almost constantly. Expect immediate world-ending results and potential frame drops.
💀 Standard Chaos/scoreboard players set frequency corrupt_settings 100The intended experience. Glitches occur every few seconds — just enough time to panic.
🐢 Slow Decay/scoreboard players set frequency corrupt_settings 10A creeping corruption. Events are rare, making them far more surprising when they hit.
🛑 Safe Mode/scoreboard players set frequency corrupt_settings 0Pauses all corruption logic immediately.

🛑 Deactivation

To stop the corruption at any time without removing the pack, set the frequency to zero:

/scoreboard players set frequency corrupt_settings 0

About

Minecraft data pack inspired by "Real Time Corruptor"

Resources

Stars

3 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

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🌀 Minecraft RTC Datapack

Entropy is the only constant.

Inspired by the Real-Time Corruptor, this data pack simulates digital decay within Minecraft. It doesn't actually corrupt your save files (we aren't that mean), but it randomly swaps blocks, glitches entities, and breaks physics at a frequency you control.

Caution

Backup your worlds. This pack is designed to be destructive. Use a throwaway world or a creative testing ground before committing to a long-term survival save.


🛠 Features

  • Dynamic Corruption — Randomly triggers events from a pool of 115+ unique "glitches."
  • Scalable Intensity — Control how often the corruption hits via scoreboard values.
  • Category-Based Chaos:
    • 🧱 Block Glitches — Material swaps (e.g. Stone → TNT, Water → Lava).
    • 👾 Entity Malfunctions — Random scaling, levitation, or illegal mob spawns.
    • Physics Errors — Sudden gravity shifts, lightning, and explosion particles.

📥 Installation

1. Locate your Save Folder

  • Open Prism Launcher (or your launcher of choice).
  • Right-click your instance and select Browse Folder.
  • Navigate to .minecraft/saves/[YourWorldName]/.

2. Add the Pack

  • Open the datapacks folder inside your world directory.
  • Drop the world_corruptor folder (or the .zip) directly into it.

🚀 Activation

Once you are in your world, follow these steps to initialize the corruption:

  1. Enable Cheats — Ensure your world has cheats enabled.
  2. Reload — Run /reload in chat. You should see a confirmation that the data pack was detected.
  3. Start the Engine — Run the init function:
/function corruptor:init

A message saying "Corruptor Active!" will appear in chat. The world will now begin to decay based on the default frequency.


⚙️ Configuration (The "Entropy Dial")

The corruption frequency is based on an intensity scale — higher values mean more frequent events.

SettingCommandDescription
☢️ Nuclear/scoreboard players set frequency corrupt_settings 1000Events trigger almost constantly. Expect immediate world-ending results and potential frame drops.
💀 Standard Chaos/scoreboard players set frequency corrupt_settings 100The intended experience. Glitches occur every few seconds — just enough time to panic.
🐢 Slow Decay/scoreboard players set frequency corrupt_settings 10A creeping corruption. Events are rare, making them far more surprising when they hit.
🛑 Safe Mode/scoreboard players set frequency corrupt_settings 0Pauses all corruption logic immediately.

🛑 Deactivation

To stop the corruption at any time without removing the pack, set the frequency to zero:

/scoreboard players set frequency corrupt_settings 0

About

Minecraft data pack inspired by "Real Time Corruptor"

Resources

Stars

3 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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🌀 Minecraft RTC Datapack

Entropy is the only constant.

Inspired by the Real-Time Corruptor, this data pack simulates digital decay within Minecraft. It doesn't actually corrupt your save files (we aren't that mean), but it randomly swaps blocks, glitches entities, and breaks physics at a frequency you control.

Caution

Backup your worlds. This pack is designed to be destructive. Use a throwaway world or a creative testing ground before committing to a long-term survival save.


🛠 Features

  • Dynamic Corruption — Randomly triggers events from a pool of 115+ unique "glitches."
  • Scalable Intensity — Control how often the corruption hits via scoreboard values.
  • Category-Based Chaos:
    • 🧱 Block Glitches — Material swaps (e.g. Stone → TNT, Water → Lava).
    • 👾 Entity Malfunctions — Random scaling, levitation, or illegal mob spawns.
    • Physics Errors — Sudden gravity shifts, lightning, and explosion particles.

📥 Installation

1. Locate your Save Folder

  • Open Prism Launcher (or your launcher of choice).
  • Right-click your instance and select Browse Folder.
  • Navigate to .minecraft/saves/[YourWorldName]/.

2. Add the Pack

  • Open the datapacks folder inside your world directory.
  • Drop the world_corruptor folder (or the .zip) directly into it.

🚀 Activation

Once you are in your world, follow these steps to initialize the corruption:

  1. Enable Cheats — Ensure your world has cheats enabled.
  2. Reload — Run /reload in chat. You should see a confirmation that the data pack was detected.
  3. Start the Engine — Run the init function:
/function corruptor:init

A message saying "Corruptor Active!" will appear in chat. The world will now begin to decay based on the default frequency.


⚙️ Configuration (The "Entropy Dial")

The corruption frequency is based on an intensity scale — higher values mean more frequent events.

SettingCommandDescription
☢️ Nuclear/scoreboard players set frequency corrupt_settings 1000Events trigger almost constantly. Expect immediate world-ending results and potential frame drops.
💀 Standard Chaos/scoreboard players set frequency corrupt_settings 100The intended experience. Glitches occur every few seconds — just enough time to panic.
🐢 Slow Decay/scoreboard players set frequency corrupt_settings 10A creeping corruption. Events are rare, making them far more surprising when they hit.
🛑 Safe Mode/scoreboard players set frequency corrupt_settings 0Pauses all corruption logic immediately.

🛑 Deactivation

To stop the corruption at any time without removing the pack, set the frequency to zero:

/scoreboard players set frequency corrupt_settings 0

About

Minecraft data pack inspired by "Real Time Corruptor"

Resources

Stars

3 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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🌀 Minecraft RTC Datapack

Entropy is the only constant.

Inspired by the Real-Time Corruptor, this data pack simulates digital decay within Minecraft. It doesn't actually corrupt your save files (we aren't that mean), but it randomly swaps blocks, glitches entities, and breaks physics at a frequency you control.

Caution

Backup your worlds. This pack is designed to be destructive. Use a throwaway world or a creative testing ground before committing to a long-term survival save.


🛠 Features

  • Dynamic Corruption — Randomly triggers events from a pool of 115+ unique "glitches."
  • Scalable Intensity — Control how often the corruption hits via scoreboard values.
  • Category-Based Chaos:
    • 🧱 Block Glitches — Material swaps (e.g. Stone → TNT, Water → Lava).
    • 👾 Entity Malfunctions — Random scaling, levitation, or illegal mob spawns.
    • Physics Errors — Sudden gravity shifts, lightning, and explosion particles.

📥 Installation

1. Locate your Save Folder

  • Open Prism Launcher (or your launcher of choice).
  • Right-click your instance and select Browse Folder.
  • Navigate to .minecraft/saves/[YourWorldName]/.

2. Add the Pack

  • Open the datapacks folder inside your world directory.
  • Drop the world_corruptor folder (or the .zip) directly into it.

🚀 Activation

Once you are in your world, follow these steps to initialize the corruption:

  1. Enable Cheats — Ensure your world has cheats enabled.
  2. Reload — Run /reload in chat. You should see a confirmation that the data pack was detected.
  3. Start the Engine — Run the init function:
/function corruptor:init

A message saying "Corruptor Active!" will appear in chat. The world will now begin to decay based on the default frequency.


⚙️ Configuration (The "Entropy Dial")

The corruption frequency is based on an intensity scale — higher values mean more frequent events.

SettingCommandDescription
☢️ Nuclear/scoreboard players set frequency corrupt_settings 1000Events trigger almost constantly. Expect immediate world-ending results and potential frame drops.
💀 Standard Chaos/scoreboard players set frequency corrupt_settings 100The intended experience. Glitches occur every few seconds — just enough time to panic.
🐢 Slow Decay/scoreboard players set frequency corrupt_settings 10A creeping corruption. Events are rare, making them far more surprising when they hit.
🛑 Safe Mode/scoreboard players set frequency corrupt_settings 0Pauses all corruption logic immediately.

🛑 Deactivation

To stop the corruption at any time without removing the pack, set the frequency to zero:

/scoreboard players set frequency corrupt_settings 0

About

Minecraft data pack inspired by "Real Time Corruptor"

Resources

Stars

3 stars

Watchers

0 watching

Forks

Releases

Packages

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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🌀 Minecraft RTC Datapack

Entropy is the only constant.

Inspired by the Real-Time Corruptor, this data pack simulates digital decay within Minecraft. It doesn't actually corrupt your save files (we aren't that mean), but it randomly swaps blocks, glitches entities, and breaks physics at a frequency you control.

Caution

Backup your worlds. This pack is designed to be destructive. Use a throwaway world or a creative testing ground before committing to a long-term survival save.


🛠 Features

  • Dynamic Corruption — Randomly triggers events from a pool of 115+ unique "glitches."
  • Scalable Intensity — Control how often the corruption hits via scoreboard values.
  • Category-Based Chaos:
    • 🧱 Block Glitches — Material swaps (e.g. Stone → TNT, Water → Lava).
    • 👾 Entity Malfunctions — Random scaling, levitation, or illegal mob spawns.
    • Physics Errors — Sudden gravity shifts, lightning, and explosion particles.

📥 Installation

1. Locate your Save Folder

  • Open Prism Launcher (or your launcher of choice).
  • Right-click your instance and select Browse Folder.
  • Navigate to .minecraft/saves/[YourWorldName]/.

2. Add the Pack

  • Open the datapacks folder inside your world directory.
  • Drop the world_corruptor folder (or the .zip) directly into it.

🚀 Activation

Once you are in your world, follow these steps to initialize the corruption:

  1. Enable Cheats — Ensure your world has cheats enabled.
  2. Reload — Run /reload in chat. You should see a confirmation that the data pack was detected.
  3. Start the Engine — Run the init function:
/function corruptor:init

A message saying "Corruptor Active!" will appear in chat. The world will now begin to decay based on the default frequency.


⚙️ Configuration (The "Entropy Dial")

The corruption frequency is based on an intensity scale — higher values mean more frequent events.

SettingCommandDescription
☢️ Nuclear/scoreboard players set frequency corrupt_settings 1000Events trigger almost constantly. Expect immediate world-ending results and potential frame drops.
💀 Standard Chaos/scoreboard players set frequency corrupt_settings 100The intended experience. Glitches occur every few seconds — just enough time to panic.
🐢 Slow Decay/scoreboard players set frequency corrupt_settings 10A creeping corruption. Events are rare, making them far more surprising when they hit.
🛑 Safe Mode/scoreboard players set frequency corrupt_settings 0Pauses all corruption logic immediately.

🛑 Deactivation

To stop the corruption at any time without removing the pack, set the frequency to zero:

/scoreboard players set frequency corrupt_settings 0

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Minecraft data pack inspired by "Real Time Corruptor"

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