fix: Fix bug that could cause errant line when rendering. - #9333

Merged
gonfunko merged 1 commit into
developfrom
zelos-descender
Aug 28, 2025
Merged

fix: Fix bug that could cause errant line when rendering.#9333
gonfunko merged 1 commit into
developfrom
zelos-descender

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The basics

The details

Resolves

Fixes#6028

Proposed Changes

This PR updates the drawer to not include the ascender height (which goes negative/above the starting point of a top row, e.g. for hats) when drawing a vertical path downwards to complete the right edge of the top row. Under certain circumstances, this could exceed the total height of the block and appear as a stray dangly line on the bottom right corner.

There is actually at least 3x redundancy for parts of the right edge of a block path in practice, since the top/bottom rows don't have additional height beyond that caused by their rounded corners/notches/hat. However, because they could, the top and bottom rows draw a vertical line corresponding to the row's total height along the right edge of the block. These generally overlap the middle rows of blocks and are thus not visible, but #6469 tracks cleaning them up. In theory the top/bottom row drawing methods could track the vertical delta between the starting point and ending point when drawing each element in the row, and subtract that from the overall row height to draw the exact amount needed, but this would be a large refactor and I think requires either writing an SVG path parser to evaluate the height of a path fragment, or making breaking changes to the interfaces for e.g. hats, which currently don't know their height outside of what is encoded in the path.

@gonfunko
gonfunko requested a review from a team as a code ownerAugust 27, 2025 20:35
@github-actionsgithub-actionsBot added the PR: fix Fixes a bug label Aug 27, 2025
@gonfunko
gonfunko merged commit fd0aaed into developAug 28, 2025
17 checks passed
@gonfunko
gonfunko deleted the zelos-descender branch August 28, 2025 17:06
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In zelos, blocks with hat have extra lines draw on their end-ward side

2 participants

@gonfunko@RoboErikG
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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fix: Fix bug that could cause errant line when rendering. - #9333

Merged
gonfunko merged 1 commit into
developfrom
zelos-descender
Aug 28, 2025
Merged

fix: Fix bug that could cause errant line when rendering.#9333
gonfunko merged 1 commit into
developfrom
zelos-descender

Conversation

@gonfunko

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Contributor

The basics

The details

Resolves

Fixes#6028

Proposed Changes

This PR updates the drawer to not include the ascender height (which goes negative/above the starting point of a top row, e.g. for hats) when drawing a vertical path downwards to complete the right edge of the top row. Under certain circumstances, this could exceed the total height of the block and appear as a stray dangly line on the bottom right corner.

There is actually at least 3x redundancy for parts of the right edge of a block path in practice, since the top/bottom rows don't have additional height beyond that caused by their rounded corners/notches/hat. However, because they could, the top and bottom rows draw a vertical line corresponding to the row's total height along the right edge of the block. These generally overlap the middle rows of blocks and are thus not visible, but #6469 tracks cleaning them up. In theory the top/bottom row drawing methods could track the vertical delta between the starting point and ending point when drawing each element in the row, and subtract that from the overall row height to draw the exact amount needed, but this would be a large refactor and I think requires either writing an SVG path parser to evaluate the height of a path fragment, or making breaking changes to the interfaces for e.g. hats, which currently don't know their height outside of what is encoded in the path.

@gonfunko
gonfunko requested a review from a team as a code ownerAugust 27, 2025 20:35
@github-actionsgithub-actionsBot added the PR: fix Fixes a bug label Aug 27, 2025
@gonfunko
gonfunko merged commit fd0aaed into developAug 28, 2025
17 checks passed
@gonfunko
gonfunko deleted the zelos-descender branch August 28, 2025 17:06
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In zelos, blocks with hat have extra lines draw on their end-ward side

2 participants

@gonfunko@RoboErikG
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix: Fix bug that could cause errant line when rendering. - #9333

Merged
gonfunko merged 1 commit into
developfrom
zelos-descender
Aug 28, 2025
Merged

fix: Fix bug that could cause errant line when rendering.#9333
gonfunko merged 1 commit into
developfrom
zelos-descender

Conversation

@gonfunko

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Contributor

The basics

The details

Resolves

Fixes#6028

Proposed Changes

This PR updates the drawer to not include the ascender height (which goes negative/above the starting point of a top row, e.g. for hats) when drawing a vertical path downwards to complete the right edge of the top row. Under certain circumstances, this could exceed the total height of the block and appear as a stray dangly line on the bottom right corner.

There is actually at least 3x redundancy for parts of the right edge of a block path in practice, since the top/bottom rows don't have additional height beyond that caused by their rounded corners/notches/hat. However, because they could, the top and bottom rows draw a vertical line corresponding to the row's total height along the right edge of the block. These generally overlap the middle rows of blocks and are thus not visible, but #6469 tracks cleaning them up. In theory the top/bottom row drawing methods could track the vertical delta between the starting point and ending point when drawing each element in the row, and subtract that from the overall row height to draw the exact amount needed, but this would be a large refactor and I think requires either writing an SVG path parser to evaluate the height of a path fragment, or making breaking changes to the interfaces for e.g. hats, which currently don't know their height outside of what is encoded in the path.

@gonfunko
gonfunko requested a review from a team as a code ownerAugust 27, 2025 20:35
@github-actionsgithub-actionsBot added the PR: fix Fixes a bug label Aug 27, 2025
@gonfunko
gonfunko merged commit fd0aaed into developAug 28, 2025
17 checks passed
@gonfunko
gonfunko deleted the zelos-descender branch August 28, 2025 17:06
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In zelos, blocks with hat have extra lines draw on their end-ward side

2 participants

@gonfunko@RoboErikG
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix: Fix bug that could cause errant line when rendering. - #9333

Merged
gonfunko merged 1 commit into
developfrom
zelos-descender
Aug 28, 2025
Merged

fix: Fix bug that could cause errant line when rendering.#9333
gonfunko merged 1 commit into
developfrom
zelos-descender

Conversation

@gonfunko

Copy link
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Contributor

The basics

The details

Resolves

Fixes#6028

Proposed Changes

This PR updates the drawer to not include the ascender height (which goes negative/above the starting point of a top row, e.g. for hats) when drawing a vertical path downwards to complete the right edge of the top row. Under certain circumstances, this could exceed the total height of the block and appear as a stray dangly line on the bottom right corner.

There is actually at least 3x redundancy for parts of the right edge of a block path in practice, since the top/bottom rows don't have additional height beyond that caused by their rounded corners/notches/hat. However, because they could, the top and bottom rows draw a vertical line corresponding to the row's total height along the right edge of the block. These generally overlap the middle rows of blocks and are thus not visible, but #6469 tracks cleaning them up. In theory the top/bottom row drawing methods could track the vertical delta between the starting point and ending point when drawing each element in the row, and subtract that from the overall row height to draw the exact amount needed, but this would be a large refactor and I think requires either writing an SVG path parser to evaluate the height of a path fragment, or making breaking changes to the interfaces for e.g. hats, which currently don't know their height outside of what is encoded in the path.

@gonfunko
gonfunko requested a review from a team as a code ownerAugust 27, 2025 20:35
@github-actionsgithub-actionsBot added the PR: fix Fixes a bug label Aug 27, 2025
@gonfunko
gonfunko merged commit fd0aaed into developAug 28, 2025
17 checks passed
@gonfunko
gonfunko deleted the zelos-descender branch August 28, 2025 17:06
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Successfully merging this pull request may close these issues.

In zelos, blocks with hat have extra lines draw on their end-ward side

2 participants

@gonfunko@RoboErikG
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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fix: Fix bug that could cause errant line when rendering. - #9333

Merged
gonfunko merged 1 commit into
developfrom
zelos-descender
Aug 28, 2025
Merged

fix: Fix bug that could cause errant line when rendering.#9333
gonfunko merged 1 commit into
developfrom
zelos-descender

Conversation

@gonfunko

Copy link
Copy Markdown
Contributor

The basics

The details

Resolves

Fixes#6028

Proposed Changes

This PR updates the drawer to not include the ascender height (which goes negative/above the starting point of a top row, e.g. for hats) when drawing a vertical path downwards to complete the right edge of the top row. Under certain circumstances, this could exceed the total height of the block and appear as a stray dangly line on the bottom right corner.

There is actually at least 3x redundancy for parts of the right edge of a block path in practice, since the top/bottom rows don't have additional height beyond that caused by their rounded corners/notches/hat. However, because they could, the top and bottom rows draw a vertical line corresponding to the row's total height along the right edge of the block. These generally overlap the middle rows of blocks and are thus not visible, but #6469 tracks cleaning them up. In theory the top/bottom row drawing methods could track the vertical delta between the starting point and ending point when drawing each element in the row, and subtract that from the overall row height to draw the exact amount needed, but this would be a large refactor and I think requires either writing an SVG path parser to evaluate the height of a path fragment, or making breaking changes to the interfaces for e.g. hats, which currently don't know their height outside of what is encoded in the path.

@gonfunko
gonfunko requested a review from a team as a code ownerAugust 27, 2025 20:35
@github-actionsgithub-actionsBot added the PR: fix Fixes a bug label Aug 27, 2025
@gonfunko
gonfunko merged commit fd0aaed into developAug 28, 2025
17 checks passed
@gonfunko
gonfunko deleted the zelos-descender branch August 28, 2025 17:06
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Labels

PR: fixFixes a bug

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Successfully merging this pull request may close these issues.

In zelos, blocks with hat have extra lines draw on their end-ward side

2 participants

@gonfunko@RoboErikG
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix: Fix bug that could cause errant line when rendering. - #9333

Merged
gonfunko merged 1 commit into
developfrom
zelos-descender
Aug 28, 2025
Merged

fix: Fix bug that could cause errant line when rendering.#9333
gonfunko merged 1 commit into
developfrom
zelos-descender

Conversation

@gonfunko

Copy link
Copy Markdown
Contributor

The basics

The details

Resolves

Fixes#6028

Proposed Changes

This PR updates the drawer to not include the ascender height (which goes negative/above the starting point of a top row, e.g. for hats) when drawing a vertical path downwards to complete the right edge of the top row. Under certain circumstances, this could exceed the total height of the block and appear as a stray dangly line on the bottom right corner.

There is actually at least 3x redundancy for parts of the right edge of a block path in practice, since the top/bottom rows don't have additional height beyond that caused by their rounded corners/notches/hat. However, because they could, the top and bottom rows draw a vertical line corresponding to the row's total height along the right edge of the block. These generally overlap the middle rows of blocks and are thus not visible, but #6469 tracks cleaning them up. In theory the top/bottom row drawing methods could track the vertical delta between the starting point and ending point when drawing each element in the row, and subtract that from the overall row height to draw the exact amount needed, but this would be a large refactor and I think requires either writing an SVG path parser to evaluate the height of a path fragment, or making breaking changes to the interfaces for e.g. hats, which currently don't know their height outside of what is encoded in the path.

@gonfunko
gonfunko requested a review from a team as a code ownerAugust 27, 2025 20:35
@github-actionsgithub-actionsBot added the PR: fix Fixes a bug label Aug 27, 2025
@gonfunko
gonfunko merged commit fd0aaed into developAug 28, 2025
17 checks passed
@gonfunko
gonfunko deleted the zelos-descender branch August 28, 2025 17:06
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Successfully merging this pull request may close these issues.

In zelos, blocks with hat have extra lines draw on their end-ward side

2 participants

@gonfunko@RoboErikG
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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fix: Fix bug that could cause errant line when rendering. - #9333

Merged
gonfunko merged 1 commit into
developfrom
zelos-descender
Aug 28, 2025
Merged

fix: Fix bug that could cause errant line when rendering.#9333
gonfunko merged 1 commit into
developfrom
zelos-descender

Conversation

@gonfunko

Copy link
Copy Markdown
Contributor

The basics

The details

Resolves

Fixes#6028

Proposed Changes

This PR updates the drawer to not include the ascender height (which goes negative/above the starting point of a top row, e.g. for hats) when drawing a vertical path downwards to complete the right edge of the top row. Under certain circumstances, this could exceed the total height of the block and appear as a stray dangly line on the bottom right corner.

There is actually at least 3x redundancy for parts of the right edge of a block path in practice, since the top/bottom rows don't have additional height beyond that caused by their rounded corners/notches/hat. However, because they could, the top and bottom rows draw a vertical line corresponding to the row's total height along the right edge of the block. These generally overlap the middle rows of blocks and are thus not visible, but #6469 tracks cleaning them up. In theory the top/bottom row drawing methods could track the vertical delta between the starting point and ending point when drawing each element in the row, and subtract that from the overall row height to draw the exact amount needed, but this would be a large refactor and I think requires either writing an SVG path parser to evaluate the height of a path fragment, or making breaking changes to the interfaces for e.g. hats, which currently don't know their height outside of what is encoded in the path.

@gonfunko
gonfunko requested a review from a team as a code ownerAugust 27, 2025 20:35
@github-actionsgithub-actionsBot added the PR: fix Fixes a bug label Aug 27, 2025
@gonfunko
gonfunko merged commit fd0aaed into developAug 28, 2025
17 checks passed
@gonfunko
gonfunko deleted the zelos-descender branch August 28, 2025 17:06
Sign up for freeto join this conversation on GitHub. Already have an account? Sign in to comment

Labels

PR: fixFixes a bug

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Development

Successfully merging this pull request may close these issues.

In zelos, blocks with hat have extra lines draw on their end-ward side

2 participants

@gonfunko@RoboErikG
, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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fix: Fix bug that could cause errant line when rendering. - #9333

Merged
gonfunko merged 1 commit into
developfrom
zelos-descender
Aug 28, 2025
Merged

fix: Fix bug that could cause errant line when rendering.#9333
gonfunko merged 1 commit into
developfrom
zelos-descender

Conversation

@gonfunko

Copy link
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Contributor

The basics

The details

Resolves

Fixes#6028

Proposed Changes

This PR updates the drawer to not include the ascender height (which goes negative/above the starting point of a top row, e.g. for hats) when drawing a vertical path downwards to complete the right edge of the top row. Under certain circumstances, this could exceed the total height of the block and appear as a stray dangly line on the bottom right corner.

There is actually at least 3x redundancy for parts of the right edge of a block path in practice, since the top/bottom rows don't have additional height beyond that caused by their rounded corners/notches/hat. However, because they could, the top and bottom rows draw a vertical line corresponding to the row's total height along the right edge of the block. These generally overlap the middle rows of blocks and are thus not visible, but #6469 tracks cleaning them up. In theory the top/bottom row drawing methods could track the vertical delta between the starting point and ending point when drawing each element in the row, and subtract that from the overall row height to draw the exact amount needed, but this would be a large refactor and I think requires either writing an SVG path parser to evaluate the height of a path fragment, or making breaking changes to the interfaces for e.g. hats, which currently don't know their height outside of what is encoded in the path.

@gonfunko
gonfunko requested a review from a team as a code ownerAugust 27, 2025 20:35
@github-actionsgithub-actionsBot added the PR: fix Fixes a bug label Aug 27, 2025
@gonfunko
gonfunko merged commit fd0aaed into developAug 28, 2025
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@gonfunko
gonfunko deleted the zelos-descender branch August 28, 2025 17:06
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In zelos, blocks with hat have extra lines draw on their end-ward side

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@gonfunko@RoboErikG