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tHor

Thor is a Prometheus push and aggregation gateway, which allows volatile jobs to push their metrics to a gateway instead of being a scrape target itself.

Goals

Currently the Pushgateway is the number one choice when it comes to pushing metrics into Prometheus. The problem with that is, that it is only for single run jobs to expose their metric once.

In our case we wanted to have a gateway, which of course allows pushing as well, but which also allows the clients to push multiple metrics at multiple times during a job. This comes in handy when we use it for our game servers observing metrics like player counts, command uses, etc.

Also, this is more or less a fork of the Pushgateway, as we wanted to have it 100% compatible with Prometheus clients.

Usage

You can either download and build the sources yourself by using the build.sh script.

Or you could just use Docker and run the image, with:

docker run --expose 9091 volixug/thor:0.2.1

After that you can use a Prometheus client of your choice (e.g. client_java) and connect to it with:

PushGatewaygateway = newPushGateway("localhost:9091");

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A Prometheus push and aggregation gateway

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

tHor

Thor is a Prometheus push and aggregation gateway, which allows volatile jobs to push their metrics to a gateway instead of being a scrape target itself.

Goals

Currently the Pushgateway is the number one choice when it comes to pushing metrics into Prometheus. The problem with that is, that it is only for single run jobs to expose their metric once.

In our case we wanted to have a gateway, which of course allows pushing as well, but which also allows the clients to push multiple metrics at multiple times during a job. This comes in handy when we use it for our game servers observing metrics like player counts, command uses, etc.

Also, this is more or less a fork of the Pushgateway, as we wanted to have it 100% compatible with Prometheus clients.

Usage

You can either download and build the sources yourself by using the build.sh script.

Or you could just use Docker and run the image, with:

docker run --expose 9091 volixug/thor:0.2.1

After that you can use a Prometheus client of your choice (e.g. client_java) and connect to it with:

PushGatewaygateway = newPushGateway("localhost:9091");

About

A Prometheus push and aggregation gateway

Topics

Resources

Stars

1 star

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

tHor

Thor is a Prometheus push and aggregation gateway, which allows volatile jobs to push their metrics to a gateway instead of being a scrape target itself.

Goals

Currently the Pushgateway is the number one choice when it comes to pushing metrics into Prometheus. The problem with that is, that it is only for single run jobs to expose their metric once.

In our case we wanted to have a gateway, which of course allows pushing as well, but which also allows the clients to push multiple metrics at multiple times during a job. This comes in handy when we use it for our game servers observing metrics like player counts, command uses, etc.

Also, this is more or less a fork of the Pushgateway, as we wanted to have it 100% compatible with Prometheus clients.

Usage

You can either download and build the sources yourself by using the build.sh script.

Or you could just use Docker and run the image, with:

docker run --expose 9091 volixug/thor:0.2.1

After that you can use a Prometheus client of your choice (e.g. client_java) and connect to it with:

PushGatewaygateway = newPushGateway("localhost:9091");

About

A Prometheus push and aggregation gateway

Topics

Resources

Stars

1 star

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

tHor

Thor is a Prometheus push and aggregation gateway, which allows volatile jobs to push their metrics to a gateway instead of being a scrape target itself.

Goals

Currently the Pushgateway is the number one choice when it comes to pushing metrics into Prometheus. The problem with that is, that it is only for single run jobs to expose their metric once.

In our case we wanted to have a gateway, which of course allows pushing as well, but which also allows the clients to push multiple metrics at multiple times during a job. This comes in handy when we use it for our game servers observing metrics like player counts, command uses, etc.

Also, this is more or less a fork of the Pushgateway, as we wanted to have it 100% compatible with Prometheus clients.

Usage

You can either download and build the sources yourself by using the build.sh script.

Or you could just use Docker and run the image, with:

docker run --expose 9091 volixug/thor:0.2.1

After that you can use a Prometheus client of your choice (e.g. client_java) and connect to it with:

PushGatewaygateway = newPushGateway("localhost:9091");

About

A Prometheus push and aggregation gateway

Topics

Resources

Stars

1 star

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

tHor

Thor is a Prometheus push and aggregation gateway, which allows volatile jobs to push their metrics to a gateway instead of being a scrape target itself.

Goals

Currently the Pushgateway is the number one choice when it comes to pushing metrics into Prometheus. The problem with that is, that it is only for single run jobs to expose their metric once.

In our case we wanted to have a gateway, which of course allows pushing as well, but which also allows the clients to push multiple metrics at multiple times during a job. This comes in handy when we use it for our game servers observing metrics like player counts, command uses, etc.

Also, this is more or less a fork of the Pushgateway, as we wanted to have it 100% compatible with Prometheus clients.

Usage

You can either download and build the sources yourself by using the build.sh script.

Or you could just use Docker and run the image, with:

docker run --expose 9091 volixug/thor:0.2.1

After that you can use a Prometheus client of your choice (e.g. client_java) and connect to it with:

PushGatewaygateway = newPushGateway("localhost:9091");

About

A Prometheus push and aggregation gateway

Topics

Resources

Stars

1 star

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

tHor

Thor is a Prometheus push and aggregation gateway, which allows volatile jobs to push their metrics to a gateway instead of being a scrape target itself.

Goals

Currently the Pushgateway is the number one choice when it comes to pushing metrics into Prometheus. The problem with that is, that it is only for single run jobs to expose their metric once.

In our case we wanted to have a gateway, which of course allows pushing as well, but which also allows the clients to push multiple metrics at multiple times during a job. This comes in handy when we use it for our game servers observing metrics like player counts, command uses, etc.

Also, this is more or less a fork of the Pushgateway, as we wanted to have it 100% compatible with Prometheus clients.

Usage

You can either download and build the sources yourself by using the build.sh script.

Or you could just use Docker and run the image, with:

docker run --expose 9091 volixug/thor:0.2.1

After that you can use a Prometheus client of your choice (e.g. client_java) and connect to it with:

PushGatewaygateway = newPushGateway("localhost:9091");

About

A Prometheus push and aggregation gateway

Topics

Resources

Stars

1 star

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

tHor

Thor is a Prometheus push and aggregation gateway, which allows volatile jobs to push their metrics to a gateway instead of being a scrape target itself.

Goals

Currently the Pushgateway is the number one choice when it comes to pushing metrics into Prometheus. The problem with that is, that it is only for single run jobs to expose their metric once.

In our case we wanted to have a gateway, which of course allows pushing as well, but which also allows the clients to push multiple metrics at multiple times during a job. This comes in handy when we use it for our game servers observing metrics like player counts, command uses, etc.

Also, this is more or less a fork of the Pushgateway, as we wanted to have it 100% compatible with Prometheus clients.

Usage

You can either download and build the sources yourself by using the build.sh script.

Or you could just use Docker and run the image, with:

docker run --expose 9091 volixug/thor:0.2.1

After that you can use a Prometheus client of your choice (e.g. client_java) and connect to it with:

PushGatewaygateway = newPushGateway("localhost:9091");

About

A Prometheus push and aggregation gateway

Topics

Resources

Stars

1 star

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

tHor

Thor is a Prometheus push and aggregation gateway, which allows volatile jobs to push their metrics to a gateway instead of being a scrape target itself.

Goals

Currently the Pushgateway is the number one choice when it comes to pushing metrics into Prometheus. The problem with that is, that it is only for single run jobs to expose their metric once.

In our case we wanted to have a gateway, which of course allows pushing as well, but which also allows the clients to push multiple metrics at multiple times during a job. This comes in handy when we use it for our game servers observing metrics like player counts, command uses, etc.

Also, this is more or less a fork of the Pushgateway, as we wanted to have it 100% compatible with Prometheus clients.

Usage

You can either download and build the sources yourself by using the build.sh script.

Or you could just use Docker and run the image, with:

docker run --expose 9091 volixug/thor:0.2.1

After that you can use a Prometheus client of your choice (e.g. client_java) and connect to it with:

PushGatewaygateway = newPushGateway("localhost:9091");

About

A Prometheus push and aggregation gateway

Topics

Resources

Stars

1 star

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages