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Scenic

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A compiler and scenario generator for the Scenic scenario description language. Please see the documentation for installation instructions, as well as tutorials and other information about the Scenic language, its implementation, and its interfaces to various simulators.

For a description of the language and some of its applications, see our journal paper, which extends our PLDI 2019 paper (note: the syntax of Scenic has changed slightly since the PLDI paper, and many features such as support for dynamic scenarios have been added; these are described in the journal paper). Scenic was designed and implemented by Daniel J. Fremont, Edward Kim, Tommaso Dreossi, Shromona Ghosh, Xiangyu Yue, Alberto L. Sangiovanni-Vincentelli, and Sanjit A. Seshia.

If you have any problems using Scenic, please submit an issue to our GitHub repository or contact Daniel at dfremont@ucsc.edu.

The repository is organized as follows:

  • the src/scenic directory contains the package proper;
  • the examples directory has many examples of Scenic programs;
  • the docs directory contains the sources for the documentation;
  • the tests directory contains tests for the Scenic compiler.

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A compiler and scene generator for the Scenic scenario description language.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all \u003cpre\u003e\u003ccode\u003e blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks"); } } catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); } })(); (function(){ try { var __m = "github.com"; var __re = new RegExp('^' + "github\\.com" + '
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Scenic

Documentation StatusLicense

A compiler and scenario generator for the Scenic scenario description language. Please see the documentation for installation instructions, as well as tutorials and other information about the Scenic language, its implementation, and its interfaces to various simulators.

For a description of the language and some of its applications, see our journal paper, which extends our PLDI 2019 paper (note: the syntax of Scenic has changed slightly since the PLDI paper, and many features such as support for dynamic scenarios have been added; these are described in the journal paper). Scenic was designed and implemented by Daniel J. Fremont, Edward Kim, Tommaso Dreossi, Shromona Ghosh, Xiangyu Yue, Alberto L. Sangiovanni-Vincentelli, and Sanjit A. Seshia.

If you have any problems using Scenic, please submit an issue to our GitHub repository or contact Daniel at dfremont@ucsc.edu.

The repository is organized as follows:

  • the src/scenic directory contains the package proper;
  • the examples directory has many examples of Scenic programs;
  • the docs directory contains the sources for the documentation;
  • the tests directory contains tests for the Scenic compiler.

About

A compiler and scene generator for the Scenic scenario description language.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Scenic

Documentation StatusLicense

A compiler and scenario generator for the Scenic scenario description language. Please see the documentation for installation instructions, as well as tutorials and other information about the Scenic language, its implementation, and its interfaces to various simulators.

For a description of the language and some of its applications, see our journal paper, which extends our PLDI 2019 paper (note: the syntax of Scenic has changed slightly since the PLDI paper, and many features such as support for dynamic scenarios have been added; these are described in the journal paper). Scenic was designed and implemented by Daniel J. Fremont, Edward Kim, Tommaso Dreossi, Shromona Ghosh, Xiangyu Yue, Alberto L. Sangiovanni-Vincentelli, and Sanjit A. Seshia.

If you have any problems using Scenic, please submit an issue to our GitHub repository or contact Daniel at dfremont@ucsc.edu.

The repository is organized as follows:

  • the src/scenic directory contains the package proper;
  • the examples directory has many examples of Scenic programs;
  • the docs directory contains the sources for the documentation;
  • the tests directory contains tests for the Scenic compiler.

About

A compiler and scene generator for the Scenic scenario description language.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length \u003e 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Scenic

Documentation StatusLicense

A compiler and scenario generator for the Scenic scenario description language. Please see the documentation for installation instructions, as well as tutorials and other information about the Scenic language, its implementation, and its interfaces to various simulators.

For a description of the language and some of its applications, see our journal paper, which extends our PLDI 2019 paper (note: the syntax of Scenic has changed slightly since the PLDI paper, and many features such as support for dynamic scenarios have been added; these are described in the journal paper). Scenic was designed and implemented by Daniel J. Fremont, Edward Kim, Tommaso Dreossi, Shromona Ghosh, Xiangyu Yue, Alberto L. Sangiovanni-Vincentelli, and Sanjit A. Seshia.

If you have any problems using Scenic, please submit an issue to our GitHub repository or contact Daniel at dfremont@ucsc.edu.

The repository is organized as follows:

  • the src/scenic directory contains the package proper;
  • the examples directory has many examples of Scenic programs;
  • the docs directory contains the sources for the documentation;
  • the tests directory contains tests for the Scenic compiler.

About

A compiler and scene generator for the Scenic scenario description language.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
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Scenic

Documentation StatusLicense

A compiler and scenario generator for the Scenic scenario description language. Please see the documentation for installation instructions, as well as tutorials and other information about the Scenic language, its implementation, and its interfaces to various simulators.

For a description of the language and some of its applications, see our journal paper, which extends our PLDI 2019 paper (note: the syntax of Scenic has changed slightly since the PLDI paper, and many features such as support for dynamic scenarios have been added; these are described in the journal paper). Scenic was designed and implemented by Daniel J. Fremont, Edward Kim, Tommaso Dreossi, Shromona Ghosh, Xiangyu Yue, Alberto L. Sangiovanni-Vincentelli, and Sanjit A. Seshia.

If you have any problems using Scenic, please submit an issue to our GitHub repository or contact Daniel at dfremont@ucsc.edu.

The repository is organized as follows:

  • the src/scenic directory contains the package proper;
  • the examples directory has many examples of Scenic programs;
  • the docs directory contains the sources for the documentation;
  • the tests directory contains tests for the Scenic compiler.

About

A compiler and scene generator for the Scenic scenario description language.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Scenic

Documentation StatusLicense

A compiler and scenario generator for the Scenic scenario description language. Please see the documentation for installation instructions, as well as tutorials and other information about the Scenic language, its implementation, and its interfaces to various simulators.

For a description of the language and some of its applications, see our journal paper, which extends our PLDI 2019 paper (note: the syntax of Scenic has changed slightly since the PLDI paper, and many features such as support for dynamic scenarios have been added; these are described in the journal paper). Scenic was designed and implemented by Daniel J. Fremont, Edward Kim, Tommaso Dreossi, Shromona Ghosh, Xiangyu Yue, Alberto L. Sangiovanni-Vincentelli, and Sanjit A. Seshia.

If you have any problems using Scenic, please submit an issue to our GitHub repository or contact Daniel at dfremont@ucsc.edu.

The repository is organized as follows:

  • the src/scenic directory contains the package proper;
  • the examples directory has many examples of Scenic programs;
  • the docs directory contains the sources for the documentation;
  • the tests directory contains tests for the Scenic compiler.

About

A compiler and scene generator for the Scenic scenario description language.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Scenic

Documentation StatusLicense

A compiler and scenario generator for the Scenic scenario description language. Please see the documentation for installation instructions, as well as tutorials and other information about the Scenic language, its implementation, and its interfaces to various simulators.

For a description of the language and some of its applications, see our journal paper, which extends our PLDI 2019 paper (note: the syntax of Scenic has changed slightly since the PLDI paper, and many features such as support for dynamic scenarios have been added; these are described in the journal paper). Scenic was designed and implemented by Daniel J. Fremont, Edward Kim, Tommaso Dreossi, Shromona Ghosh, Xiangyu Yue, Alberto L. Sangiovanni-Vincentelli, and Sanjit A. Seshia.

If you have any problems using Scenic, please submit an issue to our GitHub repository or contact Daniel at dfremont@ucsc.edu.

The repository is organized as follows:

  • the src/scenic directory contains the package proper;
  • the examples directory has many examples of Scenic programs;
  • the docs directory contains the sources for the documentation;
  • the tests directory contains tests for the Scenic compiler.

About

A compiler and scene generator for the Scenic scenario description language.

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
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Scenic

Documentation StatusLicense

A compiler and scenario generator for the Scenic scenario description language. Please see the documentation for installation instructions, as well as tutorials and other information about the Scenic language, its implementation, and its interfaces to various simulators.

For a description of the language and some of its applications, see our journal paper, which extends our PLDI 2019 paper (note: the syntax of Scenic has changed slightly since the PLDI paper, and many features such as support for dynamic scenarios have been added; these are described in the journal paper). Scenic was designed and implemented by Daniel J. Fremont, Edward Kim, Tommaso Dreossi, Shromona Ghosh, Xiangyu Yue, Alberto L. Sangiovanni-Vincentelli, and Sanjit A. Seshia.

If you have any problems using Scenic, please submit an issue to our GitHub repository or contact Daniel at dfremont@ucsc.edu.

The repository is organized as follows:

  • the src/scenic directory contains the package proper;
  • the examples directory has many examples of Scenic programs;
  • the docs directory contains the sources for the documentation;
  • the tests directory contains tests for the Scenic compiler.

About

A compiler and scene generator for the Scenic scenario description language.

Resources

Stars

0 stars

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0 watching

Forks

Releases

Packages

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