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Quartz

A reimplementation of a minecraft server in rust.
Currently working on supporting 1.18.2

Mission Statement

Be better than feather.

Current Features

  • Logging
  • Console commands
  • Server List ping
  • Initial Join Game flow
  • Chunk loading

Planned Features

We plan on trying to be as 1:1 to vanilla as we can with the exception of any current bugs in vanilla
We also plan on having our own plugin system to allow extending the functionality of Quartz

Related Repos

Quartz Proxy, used to test reading and writing of packets and to log data the vanilla server sends
Quartz Commands, the command system used to handle console and in-game commands
Quartz NBT, our nbt and snbt crate
Quartz Data Generators, a mod for Minecraft that exports JSON files to be used in our buildscripts

Credits

Packet info and minecraft datatypes from the minecraft protocol wiki
Info about the format of datapacks taken from Minsode's datapack generator
Other info taken from minecraft source deobfuscated using parchment mappings, quilt mappings, and Mojang's own mappings

About

A reimplementation of a minecraft server in Rust

Resources

Stars

53 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

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Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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Repository files navigation

Quartz

A reimplementation of a minecraft server in rust.
Currently working on supporting 1.18.2

Mission Statement

Be better than feather.

Current Features

  • Logging
  • Console commands
  • Server List ping
  • Initial Join Game flow
  • Chunk loading

Planned Features

We plan on trying to be as 1:1 to vanilla as we can with the exception of any current bugs in vanilla
We also plan on having our own plugin system to allow extending the functionality of Quartz

Related Repos

Quartz Proxy, used to test reading and writing of packets and to log data the vanilla server sends
Quartz Commands, the command system used to handle console and in-game commands
Quartz NBT, our nbt and snbt crate
Quartz Data Generators, a mod for Minecraft that exports JSON files to be used in our buildscripts

Credits

Packet info and minecraft datatypes from the minecraft protocol wiki
Info about the format of datapacks taken from Minsode's datapack generator
Other info taken from minecraft source deobfuscated using parchment mappings, quilt mappings, and Mojang's own mappings

About

A reimplementation of a minecraft server in Rust

Resources

Stars

53 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Quartz

A reimplementation of a minecraft server in rust.
Currently working on supporting 1.18.2

Mission Statement

Be better than feather.

Current Features

  • Logging
  • Console commands
  • Server List ping
  • Initial Join Game flow
  • Chunk loading

Planned Features

We plan on trying to be as 1:1 to vanilla as we can with the exception of any current bugs in vanilla
We also plan on having our own plugin system to allow extending the functionality of Quartz

Related Repos

Quartz Proxy, used to test reading and writing of packets and to log data the vanilla server sends
Quartz Commands, the command system used to handle console and in-game commands
Quartz NBT, our nbt and snbt crate
Quartz Data Generators, a mod for Minecraft that exports JSON files to be used in our buildscripts

Credits

Packet info and minecraft datatypes from the minecraft protocol wiki
Info about the format of datapacks taken from Minsode's datapack generator
Other info taken from minecraft source deobfuscated using parchment mappings, quilt mappings, and Mojang's own mappings

About

A reimplementation of a minecraft server in Rust

Resources

Stars

53 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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Repository files navigation

Quartz

A reimplementation of a minecraft server in rust.
Currently working on supporting 1.18.2

Mission Statement

Be better than feather.

Current Features

  • Logging
  • Console commands
  • Server List ping
  • Initial Join Game flow
  • Chunk loading

Planned Features

We plan on trying to be as 1:1 to vanilla as we can with the exception of any current bugs in vanilla
We also plan on having our own plugin system to allow extending the functionality of Quartz

Related Repos

Quartz Proxy, used to test reading and writing of packets and to log data the vanilla server sends
Quartz Commands, the command system used to handle console and in-game commands
Quartz NBT, our nbt and snbt crate
Quartz Data Generators, a mod for Minecraft that exports JSON files to be used in our buildscripts

Credits

Packet info and minecraft datatypes from the minecraft protocol wiki
Info about the format of datapacks taken from Minsode's datapack generator
Other info taken from minecraft source deobfuscated using parchment mappings, quilt mappings, and Mojang's own mappings

About

A reimplementation of a minecraft server in Rust

Resources

Stars

53 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Quartz

A reimplementation of a minecraft server in rust.
Currently working on supporting 1.18.2

Mission Statement

Be better than feather.

Current Features

  • Logging
  • Console commands
  • Server List ping
  • Initial Join Game flow
  • Chunk loading

Planned Features

We plan on trying to be as 1:1 to vanilla as we can with the exception of any current bugs in vanilla
We also plan on having our own plugin system to allow extending the functionality of Quartz

Related Repos

Quartz Proxy, used to test reading and writing of packets and to log data the vanilla server sends
Quartz Commands, the command system used to handle console and in-game commands
Quartz NBT, our nbt and snbt crate
Quartz Data Generators, a mod for Minecraft that exports JSON files to be used in our buildscripts

Credits

Packet info and minecraft datatypes from the minecraft protocol wiki
Info about the format of datapacks taken from Minsode's datapack generator
Other info taken from minecraft source deobfuscated using parchment mappings, quilt mappings, and Mojang's own mappings

About

A reimplementation of a minecraft server in Rust

Resources

Stars

53 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Quartz

A reimplementation of a minecraft server in rust.
Currently working on supporting 1.18.2

Mission Statement

Be better than feather.

Current Features

  • Logging
  • Console commands
  • Server List ping
  • Initial Join Game flow
  • Chunk loading

Planned Features

We plan on trying to be as 1:1 to vanilla as we can with the exception of any current bugs in vanilla
We also plan on having our own plugin system to allow extending the functionality of Quartz

Related Repos

Quartz Proxy, used to test reading and writing of packets and to log data the vanilla server sends
Quartz Commands, the command system used to handle console and in-game commands
Quartz NBT, our nbt and snbt crate
Quartz Data Generators, a mod for Minecraft that exports JSON files to be used in our buildscripts

Credits

Packet info and minecraft datatypes from the minecraft protocol wiki
Info about the format of datapacks taken from Minsode's datapack generator
Other info taken from minecraft source deobfuscated using parchment mappings, quilt mappings, and Mojang's own mappings

About

A reimplementation of a minecraft server in Rust

Resources

Stars

53 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Quartz

A reimplementation of a minecraft server in rust.
Currently working on supporting 1.18.2

Mission Statement

Be better than feather.

Current Features

  • Logging
  • Console commands
  • Server List ping
  • Initial Join Game flow
  • Chunk loading

Planned Features

We plan on trying to be as 1:1 to vanilla as we can with the exception of any current bugs in vanilla
We also plan on having our own plugin system to allow extending the functionality of Quartz

Related Repos

Quartz Proxy, used to test reading and writing of packets and to log data the vanilla server sends
Quartz Commands, the command system used to handle console and in-game commands
Quartz NBT, our nbt and snbt crate
Quartz Data Generators, a mod for Minecraft that exports JSON files to be used in our buildscripts

Credits

Packet info and minecraft datatypes from the minecraft protocol wiki
Info about the format of datapacks taken from Minsode's datapack generator
Other info taken from minecraft source deobfuscated using parchment mappings, quilt mappings, and Mojang's own mappings

About

A reimplementation of a minecraft server in Rust

Resources

Stars

53 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

Quartz

A reimplementation of a minecraft server in rust.
Currently working on supporting 1.18.2

Mission Statement

Be better than feather.

Current Features

  • Logging
  • Console commands
  • Server List ping
  • Initial Join Game flow
  • Chunk loading

Planned Features

We plan on trying to be as 1:1 to vanilla as we can with the exception of any current bugs in vanilla
We also plan on having our own plugin system to allow extending the functionality of Quartz

Related Repos

Quartz Proxy, used to test reading and writing of packets and to log data the vanilla server sends
Quartz Commands, the command system used to handle console and in-game commands
Quartz NBT, our nbt and snbt crate
Quartz Data Generators, a mod for Minecraft that exports JSON files to be used in our buildscripts

Credits

Packet info and minecraft datatypes from the minecraft protocol wiki
Info about the format of datapacks taken from Minsode's datapack generator
Other info taken from minecraft source deobfuscated using parchment mappings, quilt mappings, and Mojang's own mappings

About

A reimplementation of a minecraft server in Rust

Resources

Stars

53 stars

Watchers

5 watching

Forks

Releases

Packages

Used by

Contributors

Languages