Repository files navigation

Seasonality

Dynamic seasons to the Valheim game by altering textures and colors, providing an immersive environmental experience that changes with in-game time.

Features

  • Four seasons: Winter, Spring, Summer, Fall
  • Counter determined by age of world
  • Full configurability
  • Status Effects depending on season
  • Weather control
  • Use of custom textures
  • Season global keys

Screenshots

ImgurImgurImgur

Configurations

  • Control configuration enables user to decide season at will
  • Current season displays season and is a drop down choice for user
  • Player modifiers can be toggled on and off
  • Seasonal weather can be toggled on and off
  • Modifiers can be customized

Status Effects

Imgur

Color

This plugin color tints the materials in the scene, meaning any color choices you apply will almost always darken the object. In order to lighten an object, it is necessary to replace the texture. For example, most of the winter objects are texture replaced meaning any color choices you make won't be used.

Custom Textures

The plugin allows to use of custom textures by adding png files into the designated directories within your configuration folder in bepinex.

Global Keys

  • season_winter
  • season_summer
  • season_spring
  • season_fall

File structure

BepInEx
- config
- Seasonality
- Textures
- Beech
- BeechSmall
- spring.png
- summer.png
- winter.png
- fall.png
- Birch
- ...

The names of the png files must follow the summer.png syntax in order for the plugin to recognize it.

Notes

Come find me on OdinPlus Discord in order to share texture files and learn about what the texture needs to look like.

Texture Example

ImgurImgurImgur These are the images used to modify Beech trees in the meadows, spring.png and winter.png, the last one is for BeechSmall tree spring.png

About

Valheim plugin to manipulate prefab material textures and colors in order to achieve a seasonal experience.

Resources

Stars

15 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
Skip to content

Repository files navigation

Seasonality

Dynamic seasons to the Valheim game by altering textures and colors, providing an immersive environmental experience that changes with in-game time.

Features

  • Four seasons: Winter, Spring, Summer, Fall
  • Counter determined by age of world
  • Full configurability
  • Status Effects depending on season
  • Weather control
  • Use of custom textures
  • Season global keys

Screenshots

ImgurImgurImgur

Configurations

  • Control configuration enables user to decide season at will
  • Current season displays season and is a drop down choice for user
  • Player modifiers can be toggled on and off
  • Seasonal weather can be toggled on and off
  • Modifiers can be customized

Status Effects

Imgur

Color

This plugin color tints the materials in the scene, meaning any color choices you apply will almost always darken the object. In order to lighten an object, it is necessary to replace the texture. For example, most of the winter objects are texture replaced meaning any color choices you make won't be used.

Custom Textures

The plugin allows to use of custom textures by adding png files into the designated directories within your configuration folder in bepinex.

Global Keys

  • season_winter
  • season_summer
  • season_spring
  • season_fall

File structure

BepInEx
- config
- Seasonality
- Textures
- Beech
- BeechSmall
- spring.png
- summer.png
- winter.png
- fall.png
- Birch
- ...

The names of the png files must follow the summer.png syntax in order for the plugin to recognize it.

Notes

Come find me on OdinPlus Discord in order to share texture files and learn about what the texture needs to look like.

Texture Example

ImgurImgurImgur These are the images used to modify Beech trees in the meadows, spring.png and winter.png, the last one is for BeechSmall tree spring.png

About

Valheim plugin to manipulate prefab material textures and colors in order to achieve a seasonal experience.

Resources

Stars

15 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Seasonality

Dynamic seasons to the Valheim game by altering textures and colors, providing an immersive environmental experience that changes with in-game time.

Features

  • Four seasons: Winter, Spring, Summer, Fall
  • Counter determined by age of world
  • Full configurability
  • Status Effects depending on season
  • Weather control
  • Use of custom textures
  • Season global keys

Screenshots

ImgurImgurImgur

Configurations

  • Control configuration enables user to decide season at will
  • Current season displays season and is a drop down choice for user
  • Player modifiers can be toggled on and off
  • Seasonal weather can be toggled on and off
  • Modifiers can be customized

Status Effects

Imgur

Color

This plugin color tints the materials in the scene, meaning any color choices you apply will almost always darken the object. In order to lighten an object, it is necessary to replace the texture. For example, most of the winter objects are texture replaced meaning any color choices you make won't be used.

Custom Textures

The plugin allows to use of custom textures by adding png files into the designated directories within your configuration folder in bepinex.

Global Keys

  • season_winter
  • season_summer
  • season_spring
  • season_fall

File structure

BepInEx
- config
- Seasonality
- Textures
- Beech
- BeechSmall
- spring.png
- summer.png
- winter.png
- fall.png
- Birch
- ...

The names of the png files must follow the summer.png syntax in order for the plugin to recognize it.

Notes

Come find me on OdinPlus Discord in order to share texture files and learn about what the texture needs to look like.

Texture Example

ImgurImgurImgur These are the images used to modify Beech trees in the meadows, spring.png and winter.png, the last one is for BeechSmall tree spring.png

About

Valheim plugin to manipulate prefab material textures and colors in order to achieve a seasonal experience.

Resources

Stars

15 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Seasonality

Dynamic seasons to the Valheim game by altering textures and colors, providing an immersive environmental experience that changes with in-game time.

Features

  • Four seasons: Winter, Spring, Summer, Fall
  • Counter determined by age of world
  • Full configurability
  • Status Effects depending on season
  • Weather control
  • Use of custom textures
  • Season global keys

Screenshots

ImgurImgurImgur

Configurations

  • Control configuration enables user to decide season at will
  • Current season displays season and is a drop down choice for user
  • Player modifiers can be toggled on and off
  • Seasonal weather can be toggled on and off
  • Modifiers can be customized

Status Effects

Imgur

Color

This plugin color tints the materials in the scene, meaning any color choices you apply will almost always darken the object. In order to lighten an object, it is necessary to replace the texture. For example, most of the winter objects are texture replaced meaning any color choices you make won't be used.

Custom Textures

The plugin allows to use of custom textures by adding png files into the designated directories within your configuration folder in bepinex.

Global Keys

  • season_winter
  • season_summer
  • season_spring
  • season_fall

File structure

BepInEx
- config
- Seasonality
- Textures
- Beech
- BeechSmall
- spring.png
- summer.png
- winter.png
- fall.png
- Birch
- ...

The names of the png files must follow the summer.png syntax in order for the plugin to recognize it.

Notes

Come find me on OdinPlus Discord in order to share texture files and learn about what the texture needs to look like.

Texture Example

ImgurImgurImgur These are the images used to modify Beech trees in the meadows, spring.png and winter.png, the last one is for BeechSmall tree spring.png

About

Valheim plugin to manipulate prefab material textures and colors in order to achieve a seasonal experience.

Resources

Stars

15 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

Repository files navigation

Seasonality

Dynamic seasons to the Valheim game by altering textures and colors, providing an immersive environmental experience that changes with in-game time.

Features

  • Four seasons: Winter, Spring, Summer, Fall
  • Counter determined by age of world
  • Full configurability
  • Status Effects depending on season
  • Weather control
  • Use of custom textures
  • Season global keys

Screenshots

ImgurImgurImgur

Configurations

  • Control configuration enables user to decide season at will
  • Current season displays season and is a drop down choice for user
  • Player modifiers can be toggled on and off
  • Seasonal weather can be toggled on and off
  • Modifiers can be customized

Status Effects

Imgur

Color

This plugin color tints the materials in the scene, meaning any color choices you apply will almost always darken the object. In order to lighten an object, it is necessary to replace the texture. For example, most of the winter objects are texture replaced meaning any color choices you make won't be used.

Custom Textures

The plugin allows to use of custom textures by adding png files into the designated directories within your configuration folder in bepinex.

Global Keys

  • season_winter
  • season_summer
  • season_spring
  • season_fall

File structure

BepInEx
- config
- Seasonality
- Textures
- Beech
- BeechSmall
- spring.png
- summer.png
- winter.png
- fall.png
- Birch
- ...

The names of the png files must follow the summer.png syntax in order for the plugin to recognize it.

Notes

Come find me on OdinPlus Discord in order to share texture files and learn about what the texture needs to look like.

Texture Example

ImgurImgurImgur These are the images used to modify Beech trees in the meadows, spring.png and winter.png, the last one is for BeechSmall tree spring.png

About

Valheim plugin to manipulate prefab material textures and colors in order to achieve a seasonal experience.

Resources

Stars

15 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Seasonality

Dynamic seasons to the Valheim game by altering textures and colors, providing an immersive environmental experience that changes with in-game time.

Features

  • Four seasons: Winter, Spring, Summer, Fall
  • Counter determined by age of world
  • Full configurability
  • Status Effects depending on season
  • Weather control
  • Use of custom textures
  • Season global keys

Screenshots

ImgurImgurImgur

Configurations

  • Control configuration enables user to decide season at will
  • Current season displays season and is a drop down choice for user
  • Player modifiers can be toggled on and off
  • Seasonal weather can be toggled on and off
  • Modifiers can be customized

Status Effects

Imgur

Color

This plugin color tints the materials in the scene, meaning any color choices you apply will almost always darken the object. In order to lighten an object, it is necessary to replace the texture. For example, most of the winter objects are texture replaced meaning any color choices you make won't be used.

Custom Textures

The plugin allows to use of custom textures by adding png files into the designated directories within your configuration folder in bepinex.

Global Keys

  • season_winter
  • season_summer
  • season_spring
  • season_fall

File structure

BepInEx
- config
- Seasonality
- Textures
- Beech
- BeechSmall
- spring.png
- summer.png
- winter.png
- fall.png
- Birch
- ...

The names of the png files must follow the summer.png syntax in order for the plugin to recognize it.

Notes

Come find me on OdinPlus Discord in order to share texture files and learn about what the texture needs to look like.

Texture Example

ImgurImgurImgur These are the images used to modify Beech trees in the meadows, spring.png and winter.png, the last one is for BeechSmall tree spring.png

About

Valheim plugin to manipulate prefab material textures and colors in order to achieve a seasonal experience.

Resources

Stars

15 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

Repository files navigation

Seasonality

Dynamic seasons to the Valheim game by altering textures and colors, providing an immersive environmental experience that changes with in-game time.

Features

  • Four seasons: Winter, Spring, Summer, Fall
  • Counter determined by age of world
  • Full configurability
  • Status Effects depending on season
  • Weather control
  • Use of custom textures
  • Season global keys

Screenshots

ImgurImgurImgur

Configurations

  • Control configuration enables user to decide season at will
  • Current season displays season and is a drop down choice for user
  • Player modifiers can be toggled on and off
  • Seasonal weather can be toggled on and off
  • Modifiers can be customized

Status Effects

Imgur

Color

This plugin color tints the materials in the scene, meaning any color choices you apply will almost always darken the object. In order to lighten an object, it is necessary to replace the texture. For example, most of the winter objects are texture replaced meaning any color choices you make won't be used.

Custom Textures

The plugin allows to use of custom textures by adding png files into the designated directories within your configuration folder in bepinex.

Global Keys

  • season_winter
  • season_summer
  • season_spring
  • season_fall

File structure

BepInEx
- config
- Seasonality
- Textures
- Beech
- BeechSmall
- spring.png
- summer.png
- winter.png
- fall.png
- Birch
- ...

The names of the png files must follow the summer.png syntax in order for the plugin to recognize it.

Notes

Come find me on OdinPlus Discord in order to share texture files and learn about what the texture needs to look like.

Texture Example

ImgurImgurImgur These are the images used to modify Beech trees in the meadows, spring.png and winter.png, the last one is for BeechSmall tree spring.png

About

Valheim plugin to manipulate prefab material textures and colors in order to achieve a seasonal experience.

Resources

Stars

15 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

Repository files navigation

Seasonality

Dynamic seasons to the Valheim game by altering textures and colors, providing an immersive environmental experience that changes with in-game time.

Features

  • Four seasons: Winter, Spring, Summer, Fall
  • Counter determined by age of world
  • Full configurability
  • Status Effects depending on season
  • Weather control
  • Use of custom textures
  • Season global keys

Screenshots

ImgurImgurImgur

Configurations

  • Control configuration enables user to decide season at will
  • Current season displays season and is a drop down choice for user
  • Player modifiers can be toggled on and off
  • Seasonal weather can be toggled on and off
  • Modifiers can be customized

Status Effects

Imgur

Color

This plugin color tints the materials in the scene, meaning any color choices you apply will almost always darken the object. In order to lighten an object, it is necessary to replace the texture. For example, most of the winter objects are texture replaced meaning any color choices you make won't be used.

Custom Textures

The plugin allows to use of custom textures by adding png files into the designated directories within your configuration folder in bepinex.

Global Keys

  • season_winter
  • season_summer
  • season_spring
  • season_fall

File structure

BepInEx
- config
- Seasonality
- Textures
- Beech
- BeechSmall
- spring.png
- summer.png
- winter.png
- fall.png
- Birch
- ...

The names of the png files must follow the summer.png syntax in order for the plugin to recognize it.

Notes

Come find me on OdinPlus Discord in order to share texture files and learn about what the texture needs to look like.

Texture Example

ImgurImgurImgur These are the images used to modify Beech trees in the meadows, spring.png and winter.png, the last one is for BeechSmall tree spring.png

About

Valheim plugin to manipulate prefab material textures and colors in order to achieve a seasonal experience.

Resources

Stars

15 stars

Watchers

1 watching

Forks

Releases

Packages

Used by

Contributors

Languages