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emWin-Arduino-Library

This package includes the embedded graphics library emWin.

This packages was set up for the Arduino GIGA R1 in combination with the Arduino GIGA Display Shield. Since the Arduino GIGA R1 is based on an STM32 chip the free of charge STemWin library is used.

The packages can also be used with emWins UI creation tool, the AppWizard.

For further information on emWin please visit www.segger.com/products/user-interface/emwin For more information on other SEGGER products please visit www.segger.com

The emWin manual can be found here: https://www.segger.com/doc/UM03001_emWin.htmlhttps://www.segger.com/downloads/emwin/UM03001

The AppWizard and the AppWizard manual can be found under these links: https://www.segger.com/downloads/emwin/https://www.segger.com/doc/UM03003_AppWizard.html

Please make sure to use the correct AppWizard version. This package includes the emWin library V6.36 which matches AppWizard version 1.44_6.38.

Getting started

To get started with emWin simply include "DIALOG.h" which makes any widget as well as the Window Manager and core functionality of emWin available.

After that call GUI_Init() in setup() and add GUI_Exec() to the loop() function.

This might look like below:

#include <DIALOG.h>
void setup() {
GUI_Init();
}
void loop() {
// put your main code here, to run repeatedly:
GUI_Exec(); // Keep emWin alive, handle touch and other stuff
}

Please note that it is mandatory to start and end multi buffering before the first and last drawing operation. This is only required if you are not using the Window Manager and/or Widgets. If you are using the Window manager a call of WM_MULTIBUF_Enable(1) is sufficient.

Here are two examples:

Without the Window Manager:

#include <DIALOG.h>
void setup() {
GUI_Init();
GUI_MULTIBUF_Begin();
GUI_SetBkColor(GUI_BLACK);
GUI_Clear();
GUI_DispString("Hello world");
GUI_MULTIBUF_End();
}
void loop() {
GUI_Exec();
}

And one example with the Window Manager:

#include "DIALOG.h"
static void _cbWin(WM_MESSAGE * pMsg) {
switch (pMsg->MsgId) {
case WM_PAINT:
GUI_SetBkColor(GUI_WHITE);
GUI_Clear();
break;
default:
WM_DefaultProc(pMsg);
break;
}
}
void setup() {
GUI_Init();
WM_MULTIBUF_Enable(1);
WM_CreateWindowAsChild(30, 30, 160, 60, WM_HBKWIN, WM_CF_SHOW, _cbWin, 0);
}
void loop() {
GUI_Exec();
}

You might also refer to the examples which come along with this library package.

Running emWin examples

It is possible to port most emWin examples from our website to your Arduino GIGA R1 project. Please note, that some examples are simply not made for the screen dimensions of the Arduino GIGA Display Shield and it might not work as expected.

To get hands on emWin examples you might either refer to our examples website: https://www.segger.com/products/user-interface/emwin/technology/samples/

Or our Wiki: https://wiki.segger.com/emWin_Examples

Most emWin examples are independent of the display dimensions and can be ported into your Arduino project.

emWin examples typically start in a function named MainTask(). In most cases emWin and the application will be initialized in MainTask() and will end in an endless loop which keeps emWin "alive".

To port the example simply copy the content of MainTask() into the setup() function (except the while(1)-loop) and copy the content of the while(1)-loop into the loop() function. You might want to replace GUI_Delay() by GUI_Exec() which is basically the same but without performing a delay.

Of course you have to copy the rest of the example content into your .ino file, too.

To get an idea on how this can be done, you can compare the "CreateWindow" example from this package with the WM_CreateWindows example from our Wiki: https://wiki.segger.com/WM_create_windows_(Sample)

About

This is an emWin port for the Arduino Giga R1. It is based on the free STemWin library.

Resources

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6 stars

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2 watching

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Add copy buttons to all
 blocks\n(function() {\n function addCopyButtons() {\n document.querySelectorAll('pre code').forEach(function(codeBlock) {\n if (codeBlock.parentElement.hasAttribute('data-copy-added')) return;\n codeBlock.parentElement.setAttribute('data-copy-added', 'true');\n \n var btn = document.createElement('button');\n btn.textContent = 'Copy';\n btn.style.cssText = 'position:absolute;top:4px;right:4px;padding:2px 8px;font-size:11px;background:#4ecdc4;border:none;border-radius:4px;color:#1a1a2e;cursor:pointer;opacity:0.7;transition:opacity 0.2s;';\n btn.onmouseover = function() { this.style.opacity = '1'; };\n btn.onmouseout = function() { this.style.opacity = '0.7'; };\n btn.onclick = function() {\n navigator.clipboard.writeText(codeBlock.textContent).then(function() {\n btn.textContent = 'Copied!';\n setTimeout(function() { btn.textContent = 'Copy'; }, 1500);\n });\n };\n codeBlock.parentElement.style.position = 'relative';\n codeBlock.parentElement.appendChild(btn);\n });\n }\n \n addCopyButtons();\n \n // Re-run on dynamic content\n var observer = new MutationObserver(addCopyButtons);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Add Copy Buttons to Code Blocks");
}
} catch(__e) { console.warn('[Userscript:Add Copy Buttons to Code Blocks]', __e); }
})();
(function(){
try {
var __m = "github.com";
var __re = new RegExp('^' + "github\\.com" + '
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emWin-Arduino-Library

This package includes the embedded graphics library emWin.

This packages was set up for the Arduino GIGA R1 in combination with the Arduino GIGA Display Shield. Since the Arduino GIGA R1 is based on an STM32 chip the free of charge STemWin library is used.

The packages can also be used with emWins UI creation tool, the AppWizard.

For further information on emWin please visit www.segger.com/products/user-interface/emwin For more information on other SEGGER products please visit www.segger.com

The emWin manual can be found here: https://www.segger.com/doc/UM03001_emWin.htmlhttps://www.segger.com/downloads/emwin/UM03001

The AppWizard and the AppWizard manual can be found under these links: https://www.segger.com/downloads/emwin/https://www.segger.com/doc/UM03003_AppWizard.html

Please make sure to use the correct AppWizard version. This package includes the emWin library V6.36 which matches AppWizard version 1.44_6.38.

Getting started

To get started with emWin simply include "DIALOG.h" which makes any widget as well as the Window Manager and core functionality of emWin available.

After that call GUI_Init() in setup() and add GUI_Exec() to the loop() function.

This might look like below:

#include <DIALOG.h>
void setup() {
GUI_Init();
}
void loop() {
// put your main code here, to run repeatedly:
GUI_Exec(); // Keep emWin alive, handle touch and other stuff
}

Please note that it is mandatory to start and end multi buffering before the first and last drawing operation. This is only required if you are not using the Window Manager and/or Widgets. If you are using the Window manager a call of WM_MULTIBUF_Enable(1) is sufficient.

Here are two examples:

Without the Window Manager:

#include <DIALOG.h>
void setup() {
GUI_Init();
GUI_MULTIBUF_Begin();
GUI_SetBkColor(GUI_BLACK);
GUI_Clear();
GUI_DispString("Hello world");
GUI_MULTIBUF_End();
}
void loop() {
GUI_Exec();
}

And one example with the Window Manager:

#include "DIALOG.h"
static void _cbWin(WM_MESSAGE * pMsg) {
switch (pMsg->MsgId) {
case WM_PAINT:
GUI_SetBkColor(GUI_WHITE);
GUI_Clear();
break;
default:
WM_DefaultProc(pMsg);
break;
}
}
void setup() {
GUI_Init();
WM_MULTIBUF_Enable(1);
WM_CreateWindowAsChild(30, 30, 160, 60, WM_HBKWIN, WM_CF_SHOW, _cbWin, 0);
}
void loop() {
GUI_Exec();
}

You might also refer to the examples which come along with this library package.

Running emWin examples

It is possible to port most emWin examples from our website to your Arduino GIGA R1 project. Please note, that some examples are simply not made for the screen dimensions of the Arduino GIGA Display Shield and it might not work as expected.

To get hands on emWin examples you might either refer to our examples website: https://www.segger.com/products/user-interface/emwin/technology/samples/

Or our Wiki: https://wiki.segger.com/emWin_Examples

Most emWin examples are independent of the display dimensions and can be ported into your Arduino project.

emWin examples typically start in a function named MainTask(). In most cases emWin and the application will be initialized in MainTask() and will end in an endless loop which keeps emWin "alive".

To port the example simply copy the content of MainTask() into the setup() function (except the while(1)-loop) and copy the content of the while(1)-loop into the loop() function. You might want to replace GUI_Delay() by GUI_Exec() which is basically the same but without performing a delay.

Of course you have to copy the rest of the example content into your .ino file, too.

To get an idea on how this can be done, you can compare the "CreateWindow" example from this package with the WM_CreateWindows example from our Wiki: https://wiki.segger.com/WM_create_windows_(Sample)

About

This is an emWin port for the Arduino Giga R1. It is based on the free STemWin library.

Resources

Stars

6 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Force GitHub README to respect dark mode\n(function() {\n var style = document.createElement('style');\n style.textContent = '\n .markdown-body {\n color-scheme: dark light;\n }\n .markdown-body pre { background: #161b22 !important; }\n .markdown-body code { background: rgba(110, 118, 129, 0.4) !important; }\n .markdown-body table th, .markdown-body table td { border-color: #30363d !important; }\n .markdown-body img { background: #0d1117; }\n .markdown-body blockquote { border-left-color: #8b949e; }\n .markdown-body hr { border-color: #30363d; }\n ';\n document.head.appendChild(style);\n})();", "GitHub Dark Mode README Fix"); } } catch(__e) { console.warn('[Userscript:GitHub Dark Mode README Fix]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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emWin-Arduino-Library

This package includes the embedded graphics library emWin.

This packages was set up for the Arduino GIGA R1 in combination with the Arduino GIGA Display Shield. Since the Arduino GIGA R1 is based on an STM32 chip the free of charge STemWin library is used.

The packages can also be used with emWins UI creation tool, the AppWizard.

For further information on emWin please visit www.segger.com/products/user-interface/emwin For more information on other SEGGER products please visit www.segger.com

The emWin manual can be found here: https://www.segger.com/doc/UM03001_emWin.htmlhttps://www.segger.com/downloads/emwin/UM03001

The AppWizard and the AppWizard manual can be found under these links: https://www.segger.com/downloads/emwin/https://www.segger.com/doc/UM03003_AppWizard.html

Please make sure to use the correct AppWizard version. This package includes the emWin library V6.36 which matches AppWizard version 1.44_6.38.

Getting started

To get started with emWin simply include "DIALOG.h" which makes any widget as well as the Window Manager and core functionality of emWin available.

After that call GUI_Init() in setup() and add GUI_Exec() to the loop() function.

This might look like below:

#include <DIALOG.h>
void setup() {
GUI_Init();
}
void loop() {
// put your main code here, to run repeatedly:
GUI_Exec(); // Keep emWin alive, handle touch and other stuff
}

Please note that it is mandatory to start and end multi buffering before the first and last drawing operation. This is only required if you are not using the Window Manager and/or Widgets. If you are using the Window manager a call of WM_MULTIBUF_Enable(1) is sufficient.

Here are two examples:

Without the Window Manager:

#include <DIALOG.h>
void setup() {
GUI_Init();
GUI_MULTIBUF_Begin();
GUI_SetBkColor(GUI_BLACK);
GUI_Clear();
GUI_DispString("Hello world");
GUI_MULTIBUF_End();
}
void loop() {
GUI_Exec();
}

And one example with the Window Manager:

#include "DIALOG.h"
static void _cbWin(WM_MESSAGE * pMsg) {
switch (pMsg->MsgId) {
case WM_PAINT:
GUI_SetBkColor(GUI_WHITE);
GUI_Clear();
break;
default:
WM_DefaultProc(pMsg);
break;
}
}
void setup() {
GUI_Init();
WM_MULTIBUF_Enable(1);
WM_CreateWindowAsChild(30, 30, 160, 60, WM_HBKWIN, WM_CF_SHOW, _cbWin, 0);
}
void loop() {
GUI_Exec();
}

You might also refer to the examples which come along with this library package.

Running emWin examples

It is possible to port most emWin examples from our website to your Arduino GIGA R1 project. Please note, that some examples are simply not made for the screen dimensions of the Arduino GIGA Display Shield and it might not work as expected.

To get hands on emWin examples you might either refer to our examples website: https://www.segger.com/products/user-interface/emwin/technology/samples/

Or our Wiki: https://wiki.segger.com/emWin_Examples

Most emWin examples are independent of the display dimensions and can be ported into your Arduino project.

emWin examples typically start in a function named MainTask(). In most cases emWin and the application will be initialized in MainTask() and will end in an endless loop which keeps emWin "alive".

To port the example simply copy the content of MainTask() into the setup() function (except the while(1)-loop) and copy the content of the while(1)-loop into the loop() function. You might want to replace GUI_Delay() by GUI_Exec() which is basically the same but without performing a delay.

Of course you have to copy the rest of the example content into your .ino file, too.

To get an idea on how this can be done, you can compare the "CreateWindow" example from this package with the WM_CreateWindows example from our Wiki: https://wiki.segger.com/WM_create_windows_(Sample)

About

This is an emWin port for the Arduino Giga R1. It is based on the free STemWin library.

Resources

Stars

6 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Highlight search terms from Google/DuckDuckGo/Bing referrer\n(function() {\n var ref = document.referrer;\n var terms = [];\n \n if (ref.includes('google.com') || ref.includes('duckduckgo.com') || ref.includes('bing.com')) {\n var url = new URL(ref);\n var q = url.searchParams.get('q') || url.searchParams.get('p');\n if (q) {\n terms = q.split(/\\s+/).filter(function(t) { return t.length > 2; });\n }\n }\n \n if (terms.length === 0) return;\n \n var style = document.createElement('style');\n style.textContent = '.userscript-highlight { background: #fbbf24; color: #1a1a2e; padding: 1px 3px; border-radius: 2px; }';\n document.head.appendChild(style);\n \n function highlight(node) {\n if (node.nodeType === 3) { // text node\n var text = node.textContent;\n var found = false;\n terms.forEach(function(term) {\n var regex = new RegExp('(' + term.replace(/[.*+?^${}()|[\\]\\\\]/g, '\\\\') + ')', 'gi');\n if (regex.test(text)) {\n found = true;\n var frag = document.createDocumentFragment();\n var parts = text.split(regex);\n parts.forEach(function(part, i) {\n if (i % 2 === 0) {\n frag.appendChild(document.createTextNode(part));\n } else {\n var span = document.createElement('span');\n span.className = 'userscript-highlight';\n span.textContent = part;\n frag.appendChild(span);\n }\n });\n node.parentNode.replaceChild(frag, node);\n }\n });\n } else if (node.nodeType === 1 && node.childNodes) { // element\n var skipTags = ['SCRIPT', 'STYLE', 'NOSCRIPT', 'TEXTAREA', 'INPUT', 'SELECT'];\n if (!skipTags.includes(node.tagName)) {\n Array.from(node.childNodes).forEach(highlight);\n }\n }\n }\n \n highlight(document.body);\n \n // Re-highlight on dynamic content\n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1 || node.nodeType === 3) highlight(node);\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Highlight Search Terms"); } } catch(__e) { console.warn('[Userscript:Highlight Search Terms]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
Skip to content

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emWin-Arduino-Library

This package includes the embedded graphics library emWin.

This packages was set up for the Arduino GIGA R1 in combination with the Arduino GIGA Display Shield. Since the Arduino GIGA R1 is based on an STM32 chip the free of charge STemWin library is used.

The packages can also be used with emWins UI creation tool, the AppWizard.

For further information on emWin please visit www.segger.com/products/user-interface/emwin For more information on other SEGGER products please visit www.segger.com

The emWin manual can be found here: https://www.segger.com/doc/UM03001_emWin.htmlhttps://www.segger.com/downloads/emwin/UM03001

The AppWizard and the AppWizard manual can be found under these links: https://www.segger.com/downloads/emwin/https://www.segger.com/doc/UM03003_AppWizard.html

Please make sure to use the correct AppWizard version. This package includes the emWin library V6.36 which matches AppWizard version 1.44_6.38.

Getting started

To get started with emWin simply include "DIALOG.h" which makes any widget as well as the Window Manager and core functionality of emWin available.

After that call GUI_Init() in setup() and add GUI_Exec() to the loop() function.

This might look like below:

#include <DIALOG.h>
void setup() {
GUI_Init();
}
void loop() {
// put your main code here, to run repeatedly:
GUI_Exec(); // Keep emWin alive, handle touch and other stuff
}

Please note that it is mandatory to start and end multi buffering before the first and last drawing operation. This is only required if you are not using the Window Manager and/or Widgets. If you are using the Window manager a call of WM_MULTIBUF_Enable(1) is sufficient.

Here are two examples:

Without the Window Manager:

#include <DIALOG.h>
void setup() {
GUI_Init();
GUI_MULTIBUF_Begin();
GUI_SetBkColor(GUI_BLACK);
GUI_Clear();
GUI_DispString("Hello world");
GUI_MULTIBUF_End();
}
void loop() {
GUI_Exec();
}

And one example with the Window Manager:

#include "DIALOG.h"
static void _cbWin(WM_MESSAGE * pMsg) {
switch (pMsg->MsgId) {
case WM_PAINT:
GUI_SetBkColor(GUI_WHITE);
GUI_Clear();
break;
default:
WM_DefaultProc(pMsg);
break;
}
}
void setup() {
GUI_Init();
WM_MULTIBUF_Enable(1);
WM_CreateWindowAsChild(30, 30, 160, 60, WM_HBKWIN, WM_CF_SHOW, _cbWin, 0);
}
void loop() {
GUI_Exec();
}

You might also refer to the examples which come along with this library package.

Running emWin examples

It is possible to port most emWin examples from our website to your Arduino GIGA R1 project. Please note, that some examples are simply not made for the screen dimensions of the Arduino GIGA Display Shield and it might not work as expected.

To get hands on emWin examples you might either refer to our examples website: https://www.segger.com/products/user-interface/emwin/technology/samples/

Or our Wiki: https://wiki.segger.com/emWin_Examples

Most emWin examples are independent of the display dimensions and can be ported into your Arduino project.

emWin examples typically start in a function named MainTask(). In most cases emWin and the application will be initialized in MainTask() and will end in an endless loop which keeps emWin "alive".

To port the example simply copy the content of MainTask() into the setup() function (except the while(1)-loop) and copy the content of the while(1)-loop into the loop() function. You might want to replace GUI_Delay() by GUI_Exec() which is basically the same but without performing a delay.

Of course you have to copy the rest of the example content into your .ino file, too.

To get an idea on how this can be done, you can compare the "CreateWindow" example from this package with the WM_CreateWindows example from our Wiki: https://wiki.segger.com/WM_create_windows_(Sample)

About

This is an emWin port for the Arduino Giga R1. It is based on the free STemWin library.

Resources

Stars

6 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Strip utm_, fbclid, gclid, etc. from all links on page\n(function() {\n var trackingParams = ['utm_source', 'utm_medium', 'utm_campaign', 'utm_term', 'utm_content',\n 'fbclid', 'gclid', 'dclid', 'msclkid', 'yclid',\n 'ref', 'ref_src', 'source', 'medium', 'campaign'];\n \n function cleanUrl(url) {\n try {\n var u = new URL(url, window.location.origin);\n var changed = false;\n trackingParams.forEach(function(p) {\n if (u.searchParams.has(p)) {\n u.searchParams.delete(p);\n changed = true;\n }\n });\n return changed ? u.toString() : url;\n } catch (e) {\n return url;\n }\n }\n \n function cleanLinks() {\n document.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n \n cleanLinks();\n \n var observer = new MutationObserver(function(mutations) {\n mutations.forEach(function(m) {\n m.addedNodes.forEach(function(node) {\n if (node.nodeType === 1) {\n if (node.tagName === 'A') cleanLinks();\n node.querySelectorAll('a[href]').forEach(function(a) {\n var clean = cleanUrl(a.href);\n if (clean !== a.href) a.href = clean;\n });\n }\n });\n });\n });\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "Remove Tracking Parameters from Links"); } } catch(__e) { console.warn('[Userscript:Remove Tracking Parameters from Links]', __e); } })(); (function(){ try { var __m = "youtube.com"; var __re = new RegExp('^' + "youtube\\.com" + '
Skip to content

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emWin-Arduino-Library

This package includes the embedded graphics library emWin.

This packages was set up for the Arduino GIGA R1 in combination with the Arduino GIGA Display Shield. Since the Arduino GIGA R1 is based on an STM32 chip the free of charge STemWin library is used.

The packages can also be used with emWins UI creation tool, the AppWizard.

For further information on emWin please visit www.segger.com/products/user-interface/emwin For more information on other SEGGER products please visit www.segger.com

The emWin manual can be found here: https://www.segger.com/doc/UM03001_emWin.htmlhttps://www.segger.com/downloads/emwin/UM03001

The AppWizard and the AppWizard manual can be found under these links: https://www.segger.com/downloads/emwin/https://www.segger.com/doc/UM03003_AppWizard.html

Please make sure to use the correct AppWizard version. This package includes the emWin library V6.36 which matches AppWizard version 1.44_6.38.

Getting started

To get started with emWin simply include "DIALOG.h" which makes any widget as well as the Window Manager and core functionality of emWin available.

After that call GUI_Init() in setup() and add GUI_Exec() to the loop() function.

This might look like below:

#include <DIALOG.h>
void setup() {
GUI_Init();
}
void loop() {
// put your main code here, to run repeatedly:
GUI_Exec(); // Keep emWin alive, handle touch and other stuff
}

Please note that it is mandatory to start and end multi buffering before the first and last drawing operation. This is only required if you are not using the Window Manager and/or Widgets. If you are using the Window manager a call of WM_MULTIBUF_Enable(1) is sufficient.

Here are two examples:

Without the Window Manager:

#include <DIALOG.h>
void setup() {
GUI_Init();
GUI_MULTIBUF_Begin();
GUI_SetBkColor(GUI_BLACK);
GUI_Clear();
GUI_DispString("Hello world");
GUI_MULTIBUF_End();
}
void loop() {
GUI_Exec();
}

And one example with the Window Manager:

#include "DIALOG.h"
static void _cbWin(WM_MESSAGE * pMsg) {
switch (pMsg->MsgId) {
case WM_PAINT:
GUI_SetBkColor(GUI_WHITE);
GUI_Clear();
break;
default:
WM_DefaultProc(pMsg);
break;
}
}
void setup() {
GUI_Init();
WM_MULTIBUF_Enable(1);
WM_CreateWindowAsChild(30, 30, 160, 60, WM_HBKWIN, WM_CF_SHOW, _cbWin, 0);
}
void loop() {
GUI_Exec();
}

You might also refer to the examples which come along with this library package.

Running emWin examples

It is possible to port most emWin examples from our website to your Arduino GIGA R1 project. Please note, that some examples are simply not made for the screen dimensions of the Arduino GIGA Display Shield and it might not work as expected.

To get hands on emWin examples you might either refer to our examples website: https://www.segger.com/products/user-interface/emwin/technology/samples/

Or our Wiki: https://wiki.segger.com/emWin_Examples

Most emWin examples are independent of the display dimensions and can be ported into your Arduino project.

emWin examples typically start in a function named MainTask(). In most cases emWin and the application will be initialized in MainTask() and will end in an endless loop which keeps emWin "alive".

To port the example simply copy the content of MainTask() into the setup() function (except the while(1)-loop) and copy the content of the while(1)-loop into the loop() function. You might want to replace GUI_Delay() by GUI_Exec() which is basically the same but without performing a delay.

Of course you have to copy the rest of the example content into your .ino file, too.

To get an idea on how this can be done, you can compare the "CreateWindow" example from this package with the WM_CreateWindows example from our Wiki: https://wiki.segger.com/WM_create_windows_(Sample)

About

This is an emWin port for the Arduino Giga R1. It is based on the free STemWin library.

Resources

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, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Auto-enable theater mode on YouTube\n(function() {\n function tryTheater() {\n var btn = document.querySelector('button[aria-label=\"Theater mode\"], ytd-player #player button[title=\"Theater mode\"]');\n if (btn && !btn.classList.contains('activated')) {\n btn.click();\n }\n }\n \n // Try immediately\n tryTheater();\n \n // Try after navigation (SPA)\n var lastUrl = location.href;\n setInterval(function() {\n if (location.href !== lastUrl) {\n lastUrl = location.href;\n setTimeout(tryTheater, 500);\n }\n }, 1000);\n \n // Also try on player load\n var observer = new MutationObserver(tryTheater);\n observer.observe(document.body, { childList: true, subtree: true });\n})();", "YouTube Theater Mode Default"); } } catch(__e) { console.warn('[Userscript:YouTube Theater Mode Default]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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emWin-Arduino-Library

This package includes the embedded graphics library emWin.

This packages was set up for the Arduino GIGA R1 in combination with the Arduino GIGA Display Shield. Since the Arduino GIGA R1 is based on an STM32 chip the free of charge STemWin library is used.

The packages can also be used with emWins UI creation tool, the AppWizard.

For further information on emWin please visit www.segger.com/products/user-interface/emwin For more information on other SEGGER products please visit www.segger.com

The emWin manual can be found here: https://www.segger.com/doc/UM03001_emWin.htmlhttps://www.segger.com/downloads/emwin/UM03001

The AppWizard and the AppWizard manual can be found under these links: https://www.segger.com/downloads/emwin/https://www.segger.com/doc/UM03003_AppWizard.html

Please make sure to use the correct AppWizard version. This package includes the emWin library V6.36 which matches AppWizard version 1.44_6.38.

Getting started

To get started with emWin simply include "DIALOG.h" which makes any widget as well as the Window Manager and core functionality of emWin available.

After that call GUI_Init() in setup() and add GUI_Exec() to the loop() function.

This might look like below:

#include <DIALOG.h>
void setup() {
GUI_Init();
}
void loop() {
// put your main code here, to run repeatedly:
GUI_Exec(); // Keep emWin alive, handle touch and other stuff
}

Please note that it is mandatory to start and end multi buffering before the first and last drawing operation. This is only required if you are not using the Window Manager and/or Widgets. If you are using the Window manager a call of WM_MULTIBUF_Enable(1) is sufficient.

Here are two examples:

Without the Window Manager:

#include <DIALOG.h>
void setup() {
GUI_Init();
GUI_MULTIBUF_Begin();
GUI_SetBkColor(GUI_BLACK);
GUI_Clear();
GUI_DispString("Hello world");
GUI_MULTIBUF_End();
}
void loop() {
GUI_Exec();
}

And one example with the Window Manager:

#include "DIALOG.h"
static void _cbWin(WM_MESSAGE * pMsg) {
switch (pMsg->MsgId) {
case WM_PAINT:
GUI_SetBkColor(GUI_WHITE);
GUI_Clear();
break;
default:
WM_DefaultProc(pMsg);
break;
}
}
void setup() {
GUI_Init();
WM_MULTIBUF_Enable(1);
WM_CreateWindowAsChild(30, 30, 160, 60, WM_HBKWIN, WM_CF_SHOW, _cbWin, 0);
}
void loop() {
GUI_Exec();
}

You might also refer to the examples which come along with this library package.

Running emWin examples

It is possible to port most emWin examples from our website to your Arduino GIGA R1 project. Please note, that some examples are simply not made for the screen dimensions of the Arduino GIGA Display Shield and it might not work as expected.

To get hands on emWin examples you might either refer to our examples website: https://www.segger.com/products/user-interface/emwin/technology/samples/

Or our Wiki: https://wiki.segger.com/emWin_Examples

Most emWin examples are independent of the display dimensions and can be ported into your Arduino project.

emWin examples typically start in a function named MainTask(). In most cases emWin and the application will be initialized in MainTask() and will end in an endless loop which keeps emWin "alive".

To port the example simply copy the content of MainTask() into the setup() function (except the while(1)-loop) and copy the content of the while(1)-loop into the loop() function. You might want to replace GUI_Delay() by GUI_Exec() which is basically the same but without performing a delay.

Of course you have to copy the rest of the example content into your .ino file, too.

To get an idea on how this can be done, you can compare the "CreateWindow" example from this package with the WM_CreateWindows example from our Wiki: https://wiki.segger.com/WM_create_windows_(Sample)

About

This is an emWin port for the Arduino Giga R1. It is based on the free STemWin library.

Resources

Stars

6 stars

Watchers

2 watching

Forks

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Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Remove or un-stick sticky/fixed headers that block content\n(function() {\n function unstick() {\n document.querySelectorAll('header, nav, [role=\"banner\"], .header, .navbar, .sticky, .fixed-top, [style*=\"position: fixed\"], [style*=\"position:sticky\"]').forEach(function(el) {\n if (el.style.position === 'fixed' || el.style.position === 'sticky' || \n getComputedStyle(el).position === 'fixed' || getComputedStyle(el).position === 'sticky') {\n el.style.position = 'static';\n el.style.top = 'auto';\n el.style.zIndex = 'auto';\n }\n });\n }\n \n unstick();\n \n var observer = new MutationObserver(unstick);\n observer.observe(document.body, { childList: true, subtree: true, attributes: true, attributeFilter: ['style', 'class'] });\n})();", "Kill Sticky Headers"); } } catch(__e) { console.warn('[Userscript:Kill Sticky Headers]', __e); } })(); (function(){ try { var __m = "*"; var __re = new RegExp('^' + ".*" + '
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emWin-Arduino-Library

This package includes the embedded graphics library emWin.

This packages was set up for the Arduino GIGA R1 in combination with the Arduino GIGA Display Shield. Since the Arduino GIGA R1 is based on an STM32 chip the free of charge STemWin library is used.

The packages can also be used with emWins UI creation tool, the AppWizard.

For further information on emWin please visit www.segger.com/products/user-interface/emwin For more information on other SEGGER products please visit www.segger.com

The emWin manual can be found here: https://www.segger.com/doc/UM03001_emWin.htmlhttps://www.segger.com/downloads/emwin/UM03001

The AppWizard and the AppWizard manual can be found under these links: https://www.segger.com/downloads/emwin/https://www.segger.com/doc/UM03003_AppWizard.html

Please make sure to use the correct AppWizard version. This package includes the emWin library V6.36 which matches AppWizard version 1.44_6.38.

Getting started

To get started with emWin simply include "DIALOG.h" which makes any widget as well as the Window Manager and core functionality of emWin available.

After that call GUI_Init() in setup() and add GUI_Exec() to the loop() function.

This might look like below:

#include <DIALOG.h>
void setup() {
GUI_Init();
}
void loop() {
// put your main code here, to run repeatedly:
GUI_Exec(); // Keep emWin alive, handle touch and other stuff
}

Please note that it is mandatory to start and end multi buffering before the first and last drawing operation. This is only required if you are not using the Window Manager and/or Widgets. If you are using the Window manager a call of WM_MULTIBUF_Enable(1) is sufficient.

Here are two examples:

Without the Window Manager:

#include <DIALOG.h>
void setup() {
GUI_Init();
GUI_MULTIBUF_Begin();
GUI_SetBkColor(GUI_BLACK);
GUI_Clear();
GUI_DispString("Hello world");
GUI_MULTIBUF_End();
}
void loop() {
GUI_Exec();
}

And one example with the Window Manager:

#include "DIALOG.h"
static void _cbWin(WM_MESSAGE * pMsg) {
switch (pMsg->MsgId) {
case WM_PAINT:
GUI_SetBkColor(GUI_WHITE);
GUI_Clear();
break;
default:
WM_DefaultProc(pMsg);
break;
}
}
void setup() {
GUI_Init();
WM_MULTIBUF_Enable(1);
WM_CreateWindowAsChild(30, 30, 160, 60, WM_HBKWIN, WM_CF_SHOW, _cbWin, 0);
}
void loop() {
GUI_Exec();
}

You might also refer to the examples which come along with this library package.

Running emWin examples

It is possible to port most emWin examples from our website to your Arduino GIGA R1 project. Please note, that some examples are simply not made for the screen dimensions of the Arduino GIGA Display Shield and it might not work as expected.

To get hands on emWin examples you might either refer to our examples website: https://www.segger.com/products/user-interface/emwin/technology/samples/

Or our Wiki: https://wiki.segger.com/emWin_Examples

Most emWin examples are independent of the display dimensions and can be ported into your Arduino project.

emWin examples typically start in a function named MainTask(). In most cases emWin and the application will be initialized in MainTask() and will end in an endless loop which keeps emWin "alive".

To port the example simply copy the content of MainTask() into the setup() function (except the while(1)-loop) and copy the content of the while(1)-loop into the loop() function. You might want to replace GUI_Delay() by GUI_Exec() which is basically the same but without performing a delay.

Of course you have to copy the rest of the example content into your .ino file, too.

To get an idea on how this can be done, you can compare the "CreateWindow" example from this package with the WM_CreateWindows example from our Wiki: https://wiki.segger.com/WM_create_windows_(Sample)

About

This is an emWin port for the Arduino Giga R1. It is based on the free STemWin library.

Resources

Stars

6 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages

, 'i'); if (__m === '*' || __re.test(location.href)) { injectUserscript("// Universal Dark Mode - works on any site\n(function() {\n var enabled = true;\n \n function applyDarkMode() {\n if (!enabled) return;\n \n // Create style element if it doesn't exist\n var style = document.getElementById('universal-dark-mode-style');\n if (!style) {\n style = document.createElement('style');\n style.id = 'universal-dark-mode-style';\n document.head.appendChild(style);\n }\n \n // Dark mode CSS - inverts colors but preserves images/video\n style.textContent = '\n /* Invert everything except media */\n html {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #1a1a2e !important;\n }\n \n /* Restore images, videos, iframes, canvas */\n img, video, iframe, canvas, svg, picture, [style*=\"background-image\"] {\n filter: invert(1) hue-rotate(180deg) !important;\n }\n \n /* Preserve specific elements that should not be inverted */\n .no-dark-mode, .no-dark-mode *,\n [data-theme=\"light\"], [data-theme=\"light\"],\n .ace_editor, .ace_editor *,\n .CodeMirror, .CodeMirror *,\n .monaco-editor, .monaco-editor *,\n .markdown-body pre, .markdown-body pre *,\n .highlight, .highlight *,\n pre code, pre code * {\n filter: none !important;\n }\n \n /* Fix common UI elements */\n .modal, .popup, .dropdown-menu, .tooltip, .popover {\n filter: invert(1) hue-rotate(180deg) !important;\n background: #2d2d44 !important;\n border-color: #444 !important;\n }\n \n /* Scrollbars */\n ::-webkit-scrollbar { background: #1a1a2e !important; }\n ::-webkit-scrollbar-thumb { background: #444 !important; }\n ::-webkit-scrollbar-thumb:hover { background: #555 !important; }\n \n /* Selection */\n ::selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ::-moz-selection { background: #4ecdc4 !important; color: #1a1a2e !important; }\n ';\n }\n \n function removeDarkMode() {\n var style = document.getElementById('universal-dark-mode-style');\n if (style) style.remove();\n }\n \n // Toggle with Alt+Shift+D\n document.addEventListener('keydown', function(e) {\n if (e.altKey && e.shiftKey && e.key === 'D') {\n e.preventDefault();\n enabled = !enabled;\n if (enabled) {\n applyDarkMode();\n console.log('[Universal Dark Mode] Enabled');\n } else {\n removeDarkMode();\n console.log('[Universal Dark Mode] Disabled');\n }\n }\n });\n \n // Apply on load\n applyDarkMode();\n \n // Re-apply on dynamic content\n var observer = new MutationObserver(function(mutations) {\n if (enabled && !document.getElementById('universal-dark-mode-style')) {\n applyDarkMode();\n }\n });\n observer.observe(document.head, { childList: true });\n \n console.log('[Universal Dark Mode] Loaded - Press Alt+Shift+D to toggle');\n})();", "Universal Dark Mode"); } } catch(__e) { console.warn('[Userscript:Universal Dark Mode]', __e); } })(); })();
Skip to content

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emWin-Arduino-Library

This package includes the embedded graphics library emWin.

This packages was set up for the Arduino GIGA R1 in combination with the Arduino GIGA Display Shield. Since the Arduino GIGA R1 is based on an STM32 chip the free of charge STemWin library is used.

The packages can also be used with emWins UI creation tool, the AppWizard.

For further information on emWin please visit www.segger.com/products/user-interface/emwin For more information on other SEGGER products please visit www.segger.com

The emWin manual can be found here: https://www.segger.com/doc/UM03001_emWin.htmlhttps://www.segger.com/downloads/emwin/UM03001

The AppWizard and the AppWizard manual can be found under these links: https://www.segger.com/downloads/emwin/https://www.segger.com/doc/UM03003_AppWizard.html

Please make sure to use the correct AppWizard version. This package includes the emWin library V6.36 which matches AppWizard version 1.44_6.38.

Getting started

To get started with emWin simply include "DIALOG.h" which makes any widget as well as the Window Manager and core functionality of emWin available.

After that call GUI_Init() in setup() and add GUI_Exec() to the loop() function.

This might look like below:

#include <DIALOG.h>
void setup() {
GUI_Init();
}
void loop() {
// put your main code here, to run repeatedly:
GUI_Exec(); // Keep emWin alive, handle touch and other stuff
}

Please note that it is mandatory to start and end multi buffering before the first and last drawing operation. This is only required if you are not using the Window Manager and/or Widgets. If you are using the Window manager a call of WM_MULTIBUF_Enable(1) is sufficient.

Here are two examples:

Without the Window Manager:

#include <DIALOG.h>
void setup() {
GUI_Init();
GUI_MULTIBUF_Begin();
GUI_SetBkColor(GUI_BLACK);
GUI_Clear();
GUI_DispString("Hello world");
GUI_MULTIBUF_End();
}
void loop() {
GUI_Exec();
}

And one example with the Window Manager:

#include "DIALOG.h"
static void _cbWin(WM_MESSAGE * pMsg) {
switch (pMsg->MsgId) {
case WM_PAINT:
GUI_SetBkColor(GUI_WHITE);
GUI_Clear();
break;
default:
WM_DefaultProc(pMsg);
break;
}
}
void setup() {
GUI_Init();
WM_MULTIBUF_Enable(1);
WM_CreateWindowAsChild(30, 30, 160, 60, WM_HBKWIN, WM_CF_SHOW, _cbWin, 0);
}
void loop() {
GUI_Exec();
}

You might also refer to the examples which come along with this library package.

Running emWin examples

It is possible to port most emWin examples from our website to your Arduino GIGA R1 project. Please note, that some examples are simply not made for the screen dimensions of the Arduino GIGA Display Shield and it might not work as expected.

To get hands on emWin examples you might either refer to our examples website: https://www.segger.com/products/user-interface/emwin/technology/samples/

Or our Wiki: https://wiki.segger.com/emWin_Examples

Most emWin examples are independent of the display dimensions and can be ported into your Arduino project.

emWin examples typically start in a function named MainTask(). In most cases emWin and the application will be initialized in MainTask() and will end in an endless loop which keeps emWin "alive".

To port the example simply copy the content of MainTask() into the setup() function (except the while(1)-loop) and copy the content of the while(1)-loop into the loop() function. You might want to replace GUI_Delay() by GUI_Exec() which is basically the same but without performing a delay.

Of course you have to copy the rest of the example content into your .ino file, too.

To get an idea on how this can be done, you can compare the "CreateWindow" example from this package with the WM_CreateWindows example from our Wiki: https://wiki.segger.com/WM_create_windows_(Sample)

About

This is an emWin port for the Arduino Giga R1. It is based on the free STemWin library.

Resources

Stars

6 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages