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Scenes3D
- Colombia
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- black-hole
black-hole Public🌌✨A stunning, real-time WebGL simulation of a black hole featuring relativistic gravitational lensing (Einstein Ring), a dynamic accretion disc, and chromatic aberration post-processing. Powered by…
- vfx-tornado
vfx-tornado Public✨🌪️A Three.js project focused on creating a custom 'wobbly' material using vertex shaders. This repository demonstrates how to manipulate geometry at the vertex level to achieve dynamic, organic de…
- attractors
attractors Public💥🌠3D visual project where thousands of particles react to different points of gravitational attraction.
JavaScript 1
- raging-sea
raging-sea Public🌊🚢A dynamic, procedural water simulation built with Three.js and WebGL. This project focuses on custom GLSL shaders to render a highly realistic and interactive 'raging sea', utilizing Vite for an …
JavaScript 1
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Repositories
- procedural-mountains-three.js Public Forked from sebastianvasquezechavarria1234/procedural-mountains-three.js
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Scenes3D/procedural-mountains-three.js's past year of commit activity - three.js-lab Public Forked from sebastianvasquezechavarria1234/three.js-lab
✨🌳 A laboratory where you will explore everything that can be achieved with Three.js without relying on complex build tools. Just modern HTML, JavaScript, and a great deal of curiosity about how things work under the hood.
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Scenes3D/three.js-lab's past year of commit activity - vfx-tornado Public
✨🌪️A Three.js project focused on creating a custom 'wobbly' material using vertex shaders. This repository demonstrates how to manipulate geometry at the vertex level to achieve dynamic, organic deformations within a Vite-powered web graphics environment.
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Scenes3D/vfx-tornado's past year of commit activity - wobby-material Public
A Three.js-based project focused on creating a dynamic and organic material (wobbly material). This repository explores the use of custom shaders and vertex manipulation (vertex shaders) to generate distortion and fluid animations in 3D objects.
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Scenes3D/wobby-material's past year of commit activity - vfx-1 Public
💨✨A Three.js project focused on creating visually stunning visual effects (VFX). This repository demonstrates the implementation of custom shaders and advanced rendering techniques to achieve complex, real-time visual effects within a high-performance, Vite-powered web environment.
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Scenes3D/vfx-1's past year of commit activity - vfx-2 Public
☄️✨This repository demonstrates the use of modern shaders, animation techniques, and interactive graphics to create impactful visual experiences in a high-performance web environment powered by Vite.
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Scenes3D/vfx-2's past year of commit activity - uv-hash Public
🗺️🖼️A Three.js WebGPU project demonstrating the use of the new Three.js Shading Language (TSL) to manipulate UV coordinates and generate procedural hash noise. This repository explores node-based materials and custom shader implementations within a high-performance, Vite-powered web environment.
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Scenes3D/uv-hash's past year of commit activity - texture Public
🧱🧶A Three.js-based project focused on advanced texture mapping and manipulation techniques. This repository explores how to apply, configure, and optimize various types of textures in a 3D web environment, built with high performance using Vite.
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Scenes3D/template's past year of commit activity - sliced-material Public
🔪✨A Three.js-based implementation focused on creating sliced material effects. This project explores custom shaders and advanced 3D web rendering techniques using a Vite-powered environment.
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Scenes3D/sliced-material's past year of commit activity
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